Showing 31 of 31 total issues
Function start
has 109 lines of code (exceeds 25 allowed). Consider refactoring. Open
ServerCompiler.prototype.start = function(devScreen) {
const { config } = this;
const { dir, cwd } = config;
let secrets = {};
Function exports
has 109 lines of code (exceeds 25 allowed). Consider refactoring. Open
module.exports = function(config) {
if (cluster.isMaster) {
// get avaliable screens from blessed container
const Screen = devScreen(config);
Function exports
has 90 lines of code (exceeds 25 allowed). Consider refactoring. Open
module.exports = function() {
// Create a screen object.
const screen = blessed.screen({
smartCSR: true,
dockBorders: false,
Function exports
has a Cognitive Complexity of 18 (exceeds 5 allowed). Consider refactoring. Open
module.exports = function(config) {
if (cluster.isMaster) {
// get avaliable screens from blessed container
const Screen = devScreen(config);
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function exports
has 60 lines of code (exceeds 25 allowed). Consider refactoring. Open
module.exports = function(__CWD, __ROOT, __ENV) {
// ======================
// Base config
// ======================
let applicationConfig = {};
Function exports
has 49 lines of code (exceeds 25 allowed). Consider refactoring. Open
module.exports = (program, config = {}) => {
const { dir, cwd } = config;
let tasks = [];
Function cmd
has 39 lines of code (exceeds 25 allowed). Consider refactoring. Open
const cmd = function(program, config) {
program
.command('setup')
.option('-f, --force', 'reinstall all dependencies')
.alias('s')
Function cmd
has 37 lines of code (exceeds 25 allowed). Consider refactoring. Open
const cmd = function(program, config) {
program
.command('new [name] [preset]')
.alias('n')
.description(colors.yellow('create ship application'))
Function exports
has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring. Open
module.exports = (program, config = {}) => {
const { dir, cwd } = config;
let tasks = [];
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function start
has 30 lines of code (exceeds 25 allowed). Consider refactoring. Open
ClientCompiler.prototype.start = function(devScreen) {
// define local variables
const { config } = this;
const clientConfig = require(config.webpack.client)(config);
Function cmd
has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring. Open
const cmd = function(program, config) {
program
.command('setup')
.option('-f, --force', 'reinstall all dependencies')
.alias('s')
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Similar blocks of code found in 2 locations. Consider refactoring. Open
config.webpack.server
? tasks.push(startCompilation({ file: config.webpack.server, type: 'Server', config }))
: null;
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 53.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
config.webpack.client
? tasks.push(startCompilation({ file: config.webpack.client, type: 'Client', config }))
: null;
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 53.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
if (stats.hasWarnings()) {
statistic.warnings.forEach(warn => {
utils.log(logsBlock, 'SHIP: Webpack->Server->Warning: ' + warn, 'magenta');
});
return false;
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 45.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
if (stats.hasErrors()) {
statistic.errors.forEach(error => {
utils.log(logsBlock, 'SHIP: Webpack->Server->Error: ' + error, 'red');
});
return false;
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 45.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Parsing error: The keyword 'const' is reserved Open
const blessed = require('blessed');
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- Exclude checks
For more information visit Source: http://eslint.org/docs/rules/
Parsing error: The keyword 'const' is reserved Open
const cluster = require('cluster');
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- Exclude checks
For more information visit Source: http://eslint.org/docs/rules/
Parsing error: The keyword 'const' is reserved Open
const utils = require('./utils');
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- Exclude checks
For more information visit Source: http://eslint.org/docs/rules/
Parsing error: The keyword 'const' is reserved Open
const colors = require('colors');
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- Exclude checks
For more information visit Source: http://eslint.org/docs/rules/
Parsing error: The keyword 'const' is reserved Open
const webpack = require('webpack');
- Read upRead up
- Exclude checks
For more information visit Source: http://eslint.org/docs/rules/