Method brute_force_ids
has a Cognitive Complexity of 43 (exceeds 5 allowed). Consider refactoring. Open
def brute_force_ids
# perform a sanity check first
if @host_id
host_ids = [@host_id]
else
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method initialize
has 90 lines of code (exceeds 25 allowed). Consider refactoring. Open
def initialize(info = {})
super(
update_info(
info,
'Name' => 'Cacti 1.2.22 unauthenticated command injection',
Method brute_force_ids
has 71 lines of code (exceeds 25 allowed). Consider refactoring. Open
def brute_force_ids
# perform a sanity check first
if @host_id
host_ids = [@host_id]
else
File cacti_unauthenticated_cmd_injection.rb
has 251 lines of code (exceeds 250 allowed). Consider refactoring. Open
class MetasploitModule < Msf::Exploit::Remote
Rank = ExcellentRanking
include Msf::Exploit::Remote::HttpClient
include Msf::Exploit::CmdStager
Method exploit
has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring. Open
def exploit
@host_id = datastore['HOST_ID'] if datastore['HOST_ID'].present?
@local_data_id = datastore['LOCAL_DATA_ID'] if datastore['LOCAL_DATA_ID'].present?
unless @host_id && @local_data_id
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method check
has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring. Open
def check
# sanity check to see if the target is likely Cacti
res = send_request_cgi({
'method' => 'GET',
'uri' => normalize_uri(target_uri.path)
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Avoid too many return
statements within this method. Open
return CheckCode::Safe("The target is Cacti version #{version}")
Avoid too many return
statements within this method. Open
return CheckCode::Unknown("Failed to obtain a valid Cacti version: #{e}")
Avoid too many return
statements within this method. Open
return [h_id, ld_id]
Avoid too many return
statements within this method. Open
return nil if potential_targets.empty?
Avoid too many return
statements within this method. Open
return nil
Similar blocks of code found in 2 locations. Consider refactoring. Open
register_options([
OptString.new('TARGETURI', [true, 'The base path to Cacti', '/']),
OptString.new('X_FORWARDED_FOR_IP', [true, 'The IP to use in the X-Forwarded-For HTTP header. This should be resolvable to a hostname in the poller table.', '127.0.0.1']),
OptInt.new('HOST_ID', [false, 'The host_id value to use. By default, the module will try to bruteforce this.']),
OptInt.new('LOCAL_DATA_ID', [false, 'The local_data_id value to use. By default, the module will try to bruteforce this.'])
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 28.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
if @host_id
host_ids = [@host_id]
else
if datastore['MAX_HOST_ID'] < datastore['MIN_HOST_ID']
fail_with(Failure::BadConfig, 'The value for MAX_HOST_ID is lower than MIN_HOST_ID. This is impossible')
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 27.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
if @local_data_id
local_data_ids = [@local_data_ids]
else
if datastore['MAX_LOCAL_DATA_ID'] < datastore['MIN_LOCAL_DATA_ID']
fail_with(Failure::BadConfig, 'The value for MAX_LOCAL_DATA_ID is lower than MIN_LOCAL_DATA_ID. This is impossible')
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 27.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76