File session_notifier.rb
has 353 lines of code (exceeds 250 allowed). Consider refactoring. Open
require 'net/https'
require 'net/http'
require 'uri'
module Msf
class Plugin::SessionNotifier < Msf::Plugin
Method load_settings_from_config
has a Cognitive Complexity of 27 (exceeds 5 allowed). Consider refactoring. Open
def load_settings_from_config
config_file = Msf::Config.config_file
ini = Rex::Parser::Ini.new(config_file)
group = ini[name]
if group
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Class SessionNotifierCommandDispatcher
has 30 methods (exceeds 20 allowed). Consider refactoring. Open
class SessionNotifierCommandDispatcher
include Msf::Ui::Console::CommandDispatcher
attr_reader :sms_client, :sms_carrier, :sms_number, :smtp_address, :smtp_port, :smtp_username, :smtp_password, :smtp_from, :minimum_ip, :maximum_ip, :dingtalk_webhook, :gotify_address, :gotify_sslcert_path, :serverjang_webhook
Method save_settings_to_config
has a Cognitive Complexity of 14 (exceeds 5 allowed). Consider refactoring. Open
def save_settings_to_config
config_file = Msf::Config.config_file
ini = Rex::Parser::Ini.new(config_file)
ini.add_group(name) unless ini[name]
ini[name]['smtp_address'] = smtp_address
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method send_text_to_gotify
has 32 lines of code (exceeds 25 allowed). Consider refactoring. Open
def send_text_to_gotify(session)
# https://gotify.net/docs/more-pushmsg
uri_parser = URI.parse(gotify_address)
message_text =
"Platform : #{session.platform}\n" \
Method cmd_start_session_notifier
has 30 lines of code (exceeds 25 allowed). Consider refactoring. Open
def cmd_start_session_notifier(*_args)
if session_notifier_subscribed?
print_status('You already have an active session notifier.')
return
end
Method send_text_to_dingtalk
has 26 lines of code (exceeds 25 allowed). Consider refactoring. Open
def send_text_to_dingtalk(session)
# https://ding-doc.dingtalk.com/doc#/serverapi2/qf2nxq/9e91d73c
uri_parser = URI.parse(dingtalk_webhook)
markdown_text = "## You have a new #{session.type} session!\n\n" \
"**platform** : #{session.platform}\n\n" \
Method send_text_to_gotify
has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring. Open
def send_text_to_gotify(session)
# https://gotify.net/docs/more-pushmsg
uri_parser = URI.parse(gotify_address)
message_text =
"Platform : #{session.platform}\n" \
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method send_text_to_dingtalk
has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring. Open
def send_text_to_dingtalk(session)
# https://ding-doc.dingtalk.com/doc#/serverapi2/qf2nxq/9e91d73c
uri_parser = URI.parse(dingtalk_webhook)
markdown_text = "## You have a new #{session.type} session!\n\n" \
"**platform** : #{session.platform}\n\n" \
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method cmd_start_session_notifier
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def cmd_start_session_notifier(*_args)
if session_notifier_subscribed?
print_status('You already have an active session notifier.')
return
end
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Similar blocks of code found in 3 locations. Consider refactoring. Open
{
'set_session_smtp_address' => 'Set the SMTP address for the session notifier',
'set_session_smtp_port' => 'Set the SMTP port for the session notifier',
'set_session_smtp_username' => 'Set the SMTP username',
'set_session_smtp_password' => 'Set the SMTP password',
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 35.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76