raubarede/Ruiby

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Avoid too many return statements within this method.
Open

      return nil
Severity: Major
Found in lib/ruiby_gtk/dsl/pixmap.rb - About 30 mins to fix

    Similar blocks of code found in 2 locations. Consider refactoring.
    Open

      def self.start(&bloc)
        return if defined?($__MARKER_IS_RUIBY_INITIALIZED)
        $__MARKER_IS_RUIBY_INITIALIZED = true
        $stdout.sync=true 
        $stderr.sync=true 
    Severity: Minor
    Found in lib/Ruiby.rb and 1 other location - About 25 mins to fix
    lib/Ruiby.rb on lines 143..152

    Duplicated Code

    Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

    Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

    When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

    Tuning

    This issue has a mass of 31.

    We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

    The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

    If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

    See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

    Refactorings

    Further Reading

    Similar blocks of code found in 2 locations. Consider refactoring.
    Open

      def self.start_secure(&bloc)
        return if defined?($__MARKER_IS_RUIBY_INITIALIZED)
        $__MARKER_IS_RUIBY_INITIALIZED = true
        $stdout.sync=true 
        $stderr.sync=true 
    Severity: Minor
    Found in lib/Ruiby.rb and 1 other location - About 25 mins to fix
    lib/Ruiby.rb on lines 128..137

    Duplicated Code

    Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

    Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

    When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

    Tuning

    This issue has a mass of 31.

    We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

    The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

    If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

    See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

    Refactorings

    Further Reading

    Method fload has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
    Open

      def fload(file,content)
        if File.exists?(file) && content==nil
          content=File.read(file)
        end
        return unless content!=nil 
    Severity: Minor
    Found in samples/canvas.rb - About 25 mins to fix

    Cognitive Complexity

    Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

    A method's cognitive complexity is based on a few simple rules:

    • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
    • Code is considered more complex for each "break in the linear flow of the code"
    • Code is considered more complex when "flow breaking structures are nested"

    Further reading

    Method frename has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
    Open

      def frename() 
        return unless @filename
        fn=ask_file_to_write(".","*.svg")
        if fn && File.exists?(@filename)
          @filename,fn=fn,@filename
    Severity: Minor
    Found in samples/draw.rb - About 25 mins to fix

    Cognitive Complexity

    Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

    A method's cognitive complexity is based on a few simple rules:

    • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
    • Code is considered more complex for each "break in the linear flow of the code"
    • Code is considered more complex when "flow breaking structures are nested"

    Further reading

    Method check_button has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
    Open

      def check_button(text="",value=false,option={},&blk)
        if DynVar === value
          return _dyn_check_button(text,value,option)
        end
        b=CheckButton.new(text)
    Severity: Minor
    Found in lib/ruiby_gtk/dsl/form_fields.rb - About 25 mins to fix

    Cognitive Complexity

    Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

    A method's cognitive complexity is based on a few simple rules:

    • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
    • Code is considered more complex for each "break in the linear flow of the code"
    • Code is considered more complex when "flow breaking structures are nested"

    Further reading

    Method load has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
    Open

      def load(file,content)
        if File.exists?(file) && content==nil
          content=File.read(file)
        end
        return unless content!=nil 
    Severity: Minor
    Found in samples/sketchi.rb - About 25 mins to fix

    Cognitive Complexity

    Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

    A method's cognitive complexity is based on a few simple rules:

    • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
    • Code is considered more complex for each "break in the linear flow of the code"
    • Code is considered more complex when "flow breaking structures are nested"

    Further reading

    Method test_table has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
    Open

      def test_table
        frame("Forms",margins: 10,bg: "#FEE") { table(2,10,{set_column_spacings: 3}) do
            row { cell_right(label  "state")             ; cell(button("set") { alert("?") }) }
            row { cell_right label  "speed"              ; cell(entry("aa"))  }
            row { cell_right label  "size"               ; cell ientry(11,{:min=>0,:max=>100,:by=>1})  }
    Severity: Minor
    Found in samples/test.rb - About 25 mins to fix

    Cognitive Complexity

    Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

    A method's cognitive complexity is based on a few simple rules:

    • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
    • Code is considered more complex for each "break in the linear flow of the code"
    • Code is considered more complex when "flow breaking structures are nested"

    Further reading

    Method end_command has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
    Open

      def end_command(item)
          lw=@lw.dup
          @lw=[]
          return if !item || item.size==0 || lw.size<1
          puts " menu: #{item} ==> #{lw.join(' ')}"
    Severity: Minor
    Found in samples/systray.rb - About 25 mins to fix

    Cognitive Complexity

    Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

    A method's cognitive complexity is based on a few simple rules:

    • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
    • Code is considered more complex for each "break in the linear flow of the code"
    • Code is considered more complex when "flow breaking structures are nested"

    Further reading

    Method gui_invoke has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
    Open

    def gui_invoke(&blk) 
      if ! defined?($__mainwindow__)
        puts("\n\ngui_invoke() : initialize() of main windows not done!\n\n") 
        return
      end
    Severity: Minor
    Found in lib/ruiby_gtk/ruiby_threader.rb - About 25 mins to fix

    Cognitive Complexity

    Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

    A method's cognitive complexity is based on a few simple rules:

    • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
    • Code is considered more complex for each "break in the linear flow of the code"
    • Code is considered more complex when "flow breaking structures are nested"

    Further reading

    Method set_selected has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
    Open

          ;  def set_selected(indice)
            b0.group.reverse.each_with_index { |w,index| 
             if !w.active? && indice.to_i==index
               puts "setsel #{index}"
               w.set_active(true) rescue p $!
    Severity: Minor
    Found in lib/ruiby_gtk/dsl/form_fields.rb - About 25 mins to fix

    Cognitive Complexity

    Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

    A method's cognitive complexity is based on a few simple rules:

    • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
    • Code is considered more complex for each "break in the linear flow of the code"
    • Code is considered more complex when "flow breaking structures are nested"

    Further reading

    Method gui_invoke_in_window has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
    Open

    def gui_invoke_in_window(w,&blk) 
      if ! defined?($__mainwindow__)
        puts("\n\ngui_invoke() : initialize() of main windows not done!\n\n") 
        return
      end
    Severity: Minor
    Found in lib/ruiby_gtk/ruiby_threader.rb - About 25 mins to fix

    Cognitive Complexity

    Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

    A method's cognitive complexity is based on a few simple rules:

    • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
    • Code is considered more complex for each "break in the linear flow of the code"
    • Code is considered more complex when "flow breaking structures are nested"

    Further reading

    Method get_data has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
    Open

    def get_data()
     start=Time.now
     if $lexclude.size==0
       $lexclude=Hash[*Gems.most_downloaded.map {|a| 
          [a.first['full_name'].split('-').first.gsub('_',' '),1]
    Severity: Minor
    Found in samples/gadget.rb - About 25 mins to fix

    Cognitive Complexity

    Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

    A method's cognitive complexity is based on a few simple rules:

    • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
    • Code is considered more complex for each "break in the linear flow of the code"
    • Code is considered more complex when "flow breaking structures are nested"

    Further reading

    Similar blocks of code found in 2 locations. Consider refactoring.
    Open

                stack { stacki {
                  @grid=grid(%w{nom prenom age},100,150)
                  flow {
                    button("s.content") { alert("Selected= #{@grid.selection()}") }
                    button("s.index") { alert("iSelected= #{@grid.index()}") }
    Severity: Minor
    Found in samples/test.rb and 1 other location - About 25 mins to fix
    samples/table2.rb on lines 34..38

    Duplicated Code

    Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

    Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

    When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

    Tuning

    This issue has a mass of 30.

    We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

    The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

    If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

    See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

    Refactorings

    Further Reading

    Method set_data has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
    Open

        def scrolled_win.set_data(hdata,parent=nil,first=true)
          raise("tree.set_data() out of main thread!")if $__mainthread__ != Thread.current
          if parent==nil && first
            @ruiby_data=hdata
            model.clear()
    Severity: Minor
    Found in lib/ruiby_gtk/dsl/list_grid.rb - About 25 mins to fix

    Cognitive Complexity

    Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

    A method's cognitive complexity is based on a few simple rules:

    • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
    • Code is considered more complex for each "break in the linear flow of the code"
    • Code is considered more complex when "flow breaking structures are nested"

    Further reading

    Similar blocks of code found in 2 locations. Consider refactoring.
    Open

                stack {
                @grid=grid(%w{nom prenom age},100,200)
                flow {
                    button("s.content") { alert("Selected= #{@grid.selection()}") }
                    button("s.index") { alert("iSelected= #{@grid.index()}") }
    Severity: Minor
    Found in samples/table2.rb and 1 other location - About 25 mins to fix
    samples/test.rb on lines 238..242

    Duplicated Code

    Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

    Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

    When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

    Tuning

    This issue has a mass of 30.

    We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

    The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

    If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

    See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

    Refactorings

    Further Reading

    Method slot_append_after has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
    Open

      def slot_append_after(w,wref)
        if $__mainthread__ != Thread.current
          gui_invoke { slot_append_after(w,wref) }
          return
        end
    Severity: Minor
    Found in lib/ruiby_gtk/dsl/commands.rb - About 25 mins to fix

    Cognitive Complexity

    Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

    A method's cognitive complexity is based on a few simple rules:

    • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
    • Code is considered more complex for each "break in the linear flow of the code"
    • Code is considered more complex when "flow breaking structures are nested"

    Further reading

    Method get_stockicon_pixbuf has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
    Open

      def get_stockicon_pixbuf(name)
        begin
          icn="#{name.downcase.gsub('_','-')}"
          return Gtk::IconTheme.default().load_icon(icn,16,0)
        rescue Exception => ee
    Severity: Minor
    Found in lib/ruiby_gtk/dsl/pixmap.rb - About 25 mins to fix

    Cognitive Complexity

    Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

    A method's cognitive complexity is based on a few simple rules:

    • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
    • Code is considered more complex for each "break in the linear flow of the code"
    • Code is considered more complex when "flow breaking structures are nested"

    Further reading

    Method list has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
    Open

      def list(title,w=0,h=0,options={})
        scrolled_win = Gtk::ScrolledWindow.new
        scrolled_win.set_policy(:automatic ,:automatic )
        scrolled_win.set_width_request(w) if w>0
        scrolled_win.set_height_request(h)  if h>0
    Severity: Minor
    Found in lib/ruiby_gtk/dsl/list_grid.rb - About 25 mins to fix

    Cognitive Complexity

    Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

    A method's cognitive complexity is based on a few simple rules:

    • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
    • Code is considered more complex for each "break in the linear flow of the code"
    • Code is considered more complex when "flow breaking structures are nested"

    Further reading

    Method on_canvas_button_motion has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
    Open

      def on_canvas_button_motion(&blk )
        _accept?(:handler)
        @currentCanvas.signal_connect('motion_notify_event')  { |w,e| 
          next unless w.get_memo()
          w.set_memo(blk.call(w,e,w.get_memo)) rescue error($!)
    Severity: Minor
    Found in lib/ruiby_gtk/dsl/canvas.rb - About 25 mins to fix

    Cognitive Complexity

    Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

    A method's cognitive complexity is based on a few simple rules:

    • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
    • Code is considered more complex for each "break in the linear flow of the code"
    • Code is considered more complex when "flow breaking structures are nested"

    Further reading

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