Method _radio_buttons
has a Cognitive Complexity of 34 (exceeds 5 allowed). Consider refactoring. Open
def _radio_buttons(sens,ltext=["empty!"],value=-1,&blk)
is_dyn = (DynVar === value)
b0=nil
s=var_box(sens,{},false) {
ltext.each_with_index {|txt,i|
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
File form_fields.rb
has 293 lines of code (exceeds 250 allowed). Consider refactoring. Open
module Ruiby_dsl
############### Inputs widgets
# combo box.
# Choices are describes with:
Method _radio_buttons
has 41 lines of code (exceeds 25 allowed). Consider refactoring. Open
def _radio_buttons(sens,ltext=["empty!"],value=-1,&blk)
is_dyn = (DynVar === value)
b0=nil
s=var_box(sens,{},false) {
ltext.each_with_index {|txt,i|
Method toggle_button
has a Cognitive Complexity of 13 (exceeds 5 allowed). Consider refactoring. Open
def toggle_button(text1,text2=nil,value=false,option={},&blk)
if DynVar === value
return _dyn_toggle_button(text1,text2,value,option,&blk)
end
text2 = "- "+text1 unless text2
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method _dyn_toggle_button
has a Cognitive Complexity of 12 (exceeds 5 allowed). Consider refactoring. Open
def _dyn_toggle_button(text1,text2,var,option={},&blk)
text2 = "- "+text1 unless text2
b=ToggleButton.new(label: text1);
b.signal_connect("clicked") do |w,e|
w.label= w.active?() ? text2.to_s : text1.to_s
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method _dyn_entry
has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring. Open
def _dyn_entry(var,size,options,slotied)
size= var.value.to_s.size*2 unless size
w= unless slotied
(block_given? ? entry(var.value,size,options) : entry(var.value,size,options) { |v| var.value=v })
else
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method entry
has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring. Open
def entry(value,size=10,option={},&blk)
if DynVar === value
return _dyn_entry(value,size,option,false,&blk)
end
w=Entry.new().tap {|e| e.set_text(value ? value.to_s : "") }
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method _dyn_ientry
has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring. Open
def _dyn_ientry(var,options,slotied)
w= unless slotied
(block_given? ? ientry(var.value,options) : ientry(var.value,options) { |v| var.value=v })
else
(block_given? ? ientry(var.value,options) : ientry(var.value,options) { |v| var.value=v })
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method combo
has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring. Open
def combo(choices,default=nil,option={},&blk)
# TODO Dyn
w=ComboBoxText.new()
choices=choices.inject({}) { |h,k|
h[k]=h.size
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method islider
has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring. Open
def islider(value=0,option={},&b)
if DynVar === value
return _dyn_islider(value,option,&b)
end
w=Scale.new(:horizontal,(option[:min]||0).to_i,(option[:max]||100).to_i,option[:by]||1)
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method panel_progress
has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring. Open
def panel_progress(text="",&blk)
dvar= ::DynVar.new(0)
lw=nil
d=panel_async("Progression...") {
lw=label text if text && text.size >0
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method toggle_button
has 5 arguments (exceeds 4 allowed). Consider refactoring. Open
def toggle_button(text1,text2=nil,value=false,option={},&blk)
Method field
has 5 arguments (exceeds 4 allowed). Consider refactoring. Open
def field(tlabel,lwidth,value,option={},&blk)
Method _dyn_toggle_button
has 5 arguments (exceeds 4 allowed). Consider refactoring. Open
def _dyn_toggle_button(text1,text2,var,option={},&blk)
Method fentry
has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring. Open
def fentry(value,option={},&blk)
# TODO Dyn
w=SpinButton.new(option[:min].to_f,option[:max].to_f,option[:by].to_f)
w.set_numeric(true)
w.set_value(value ? value.to_f : 0.0)
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method color_choice
has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring. Open
def color_choice(text=nil,options={},&cb)
but,lab=nil,nil
out=flow {
but = button((text||"Color?...").to_s) do
c=ask_color
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method check_button
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def check_button(text="",value=false,option={},&blk)
if DynVar === value
return _dyn_check_button(text,value,option)
end
b=CheckButton.new(text)
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method set_selected
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
; def set_selected(indice)
b0.group.reverse.each_with_index { |w,index|
if !w.active? && indice.to_i==index
puts "setsel #{index}"
w.set_active(true) rescue p $!
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"