reactioncommerce/redoc

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Headers should be surrounded by blank lines
Open

# Theme Development

MD022 - Headers should be surrounded by blank lines

Tags: headers, blank_lines

Aliases: blanks-around-headers

This rule is triggered when headers (any style) are either not preceded or not followed by a blank line:

# Header 1
Some text

Some more text
## Header 2

To fix this, ensure that all headers have a blank line both before and after (except where the header is at the beginning or end of the document):

# Header 1

Some text

Some more text

## Header 2

Rationale: Aside from aesthetic reasons, some parsers, including kramdown, will not parse headers that don't have a blank line before, and will parse them as regular text.

Unnecessary 'else' after 'return'.
Open

  } else {
Severity: Minor
Found in packages/search-source/lib/server.js by eslint

Disallow return before else (no-else-return)

If an if block contains a return statement, the else block becomes unnecessary. Its contents can be placed outside of the block.

function foo() {
    if (x) {
        return y;
    } else {
        return z;
    }
}

Rule Details

This rule is aimed at highlighting an unnecessary block of code following an if containing a return statement. As such, it will warn when it encounters an else following a chain of ifs, all of them containing a return statement.

Examples of incorrect code for this rule:

/*eslint no-else-return: "error"*/

function foo() {
    if (x) {
        return y;
    } else {
        return z;
    }
}

function foo() {
    if (x) {
        return y;
    } else if (z) {
        return w;
    } else {
        return t;
    }
}

function foo() {
    if (x) {
        return y;
    } else {
        var t = "foo";
    }

    return t;
}

// Two warnings for nested occurrences
function foo() {
    if (x) {
        if (y) {
            return y;
        } else {
            return x;
        }
    } else {
        return z;
    }
}

Examples of correct code for this rule:

/*eslint no-else-return: "error"*/

function foo() {
    if (x) {
        return y;
    }

    return z;
}

function foo() {
    if (x) {
        return y;
    } else if (z) {
        var t = "foo";
    } else {
        return w;
    }
}

function foo() {
    if (x) {
        if (z) {
            return y;
        }
    } else {
        return z;
    }
}

Source: http://eslint.org/docs/rules/

Line length
Open

Since we use this project to generate docs for [Reaction Commerce](https://reactioncommerce.com/), we've included our `settings.json` and `redoc.json` that we use to generate our documentation as an example.
Severity: Info
Found in README.md by markdownlint

MD013 - Line length

Tags: line_length

Aliases: line-length Parameters: linelength, codeblocks, tables (number; default 80, boolean; default true)

This rule is triggered when there are lines that are longer than the configured line length (default: 80 characters). To fix this, split the line up into multiple lines.

This rule has an exception where there is no whitespace beyond the configured line length. This allows you to still include items such as long URLs without being forced to break them in the middle.

You also have the option to exclude this rule for code blocks and tables. To do this, set the code_blocks and/or tables parameters to false.

Code blocks are included in this rule by default since it is often a requirement for document readability, and tentatively compatible with code rules. Still, some languages do not lend themselves to short lines.

Line length
Open

Heading levels (h1, h2, h3) create distinct sections. Heading level (h4) does not create a section, instead lives in the current heading section. Heading levels (h5, h6) create an example sub section within the current heading section.
Severity: Info
Found in README.md by markdownlint

MD013 - Line length

Tags: line_length

Aliases: line-length Parameters: linelength, codeblocks, tables (number; default 80, boolean; default true)

This rule is triggered when there are lines that are longer than the configured line length (default: 80 characters). To fix this, split the line up into multiple lines.

This rule has an exception where there is no whitespace beyond the configured line length. This allows you to still include items such as long URLs without being forced to break them in the middle.

You also have the option to exclude this rule for code blocks and tables. To do this, set the code_blocks and/or tables parameters to false.

Code blocks are included in this rule by default since it is often a requirement for document readability, and tentatively compatible with code rules. Still, some languages do not lend themselves to short lines.

Ordered list item prefix
Open

  2. Basic Permissions.
Severity: Info
Found in LICENSE.md by markdownlint

MD029 - Ordered list item prefix

Tags: ol

Aliases: ol-prefix

Parameters: style ("one", "ordered"; default "one")

This rule is triggered on ordered lists that do not either start with '1.' or do not have a prefix that increases in numerical order (depending on the configured style, which defaults to 'one').

Example valid list if the style is configured as 'one':

1. Do this.
1. Do that.
1. Done.

Example valid list if the style is configured as 'ordered':

1. Do this.
2. Do that.
3. Done.

Spaces inside code span elements
Open

The hypothetical commands `show w' and `show c' should show the appropriate
Severity: Info
Found in LICENSE.md by markdownlint

MD038 - Spaces inside code span elements

Tags: whitespace, code

Aliases: no-space-in-code

This rule is triggered on code span elements that have spaces right inside the backticks:

` some text `

`some text `

` some text`

To fix this, remove the spaces inside the codespan markers:

`some text`

Line length
Open

Use `Meteor.settings.public.gitter.room` to configure the [Gitter Sidecar](https://sidecar.gitter.im/) room.

MD013 - Line length

Tags: line_length

Aliases: line-length Parameters: linelength, codeblocks, tables (number; default 80, boolean; default true)

This rule is triggered when there are lines that are longer than the configured line length (default: 80 characters). To fix this, split the line up into multiple lines.

This rule has an exception where there is no whitespace beyond the configured line length. This allows you to still include items such as long URLs without being forced to break them in the middle.

You also have the option to exclude this rule for code blocks and tables. To do this, set the code_blocks and/or tables parameters to false.

Code blocks are included in this rule by default since it is often a requirement for document readability, and tentatively compatible with code rules. Still, some languages do not lend themselves to short lines.

Line length
Open

**redoc** is the application used for the [Reaction](https://reactioncommerce.com) documentation.
Severity: Info
Found in README.md by markdownlint

MD013 - Line length

Tags: line_length

Aliases: line-length Parameters: linelength, codeblocks, tables (number; default 80, boolean; default true)

This rule is triggered when there are lines that are longer than the configured line length (default: 80 characters). To fix this, split the line up into multiple lines.

This rule has an exception where there is no whitespace beyond the configured line length. This allows you to still include items such as long URLs without being forced to break them in the middle.

You also have the option to exclude this rule for code blocks and tables. To do this, set the code_blocks and/or tables parameters to false.

Code blocks are included in this rule by default since it is often a requirement for document readability, and tentatively compatible with code rules. Still, some languages do not lend themselves to short lines.

Line length
Open

All Dockerfiles and the associated build scripts are in the `docker/` directory. The default Dockerfile in the root of the project is an alias that points to `docker/redoc.prod.docker` (which is the recommended Dockerfile for production deployments). However, the production image builds from a base OS from scratch every time and will take a bit longer to build than the development image (found at `docker/redoc.dev.docker`). So when you're developing locally, you may prefer to have the faster build time that the development image gives you (by caching each build step layer). Just note that you don't ever want to use the development image for production because the image size is usually about 4x the size of the production image.
Severity: Info
Found in README.md by markdownlint

MD013 - Line length

Tags: line_length

Aliases: line-length Parameters: linelength, codeblocks, tables (number; default 80, boolean; default true)

This rule is triggered when there are lines that are longer than the configured line length (default: 80 characters). To fix this, split the line up into multiple lines.

This rule has an exception where there is no whitespace beyond the configured line length. This allows you to still include items such as long URLs without being forced to break them in the middle.

You also have the option to exclude this rule for code blocks and tables. To do this, set the code_blocks and/or tables parameters to false.

Code blocks are included in this rule by default since it is often a requirement for document readability, and tentatively compatible with code rules. Still, some languages do not lend themselves to short lines.

Headers should be surrounded by blank lines
Open

# redoc
Severity: Info
Found in README.md by markdownlint

MD022 - Headers should be surrounded by blank lines

Tags: headers, blank_lines

Aliases: blanks-around-headers

This rule is triggered when headers (any style) are either not preceded or not followed by a blank line:

# Header 1
Some text

Some more text
## Header 2

To fix this, ensure that all headers have a blank line both before and after (except where the header is at the beginning or end of the document):

# Header 1

Some text

Some more text

## Header 2

Rationale: Aside from aesthetic reasons, some parsers, including kramdown, will not parse headers that don't have a blank line before, and will parse them as regular text.

Headers should be surrounded by blank lines
Open

## Initialization
Severity: Info
Found in README.md by markdownlint

MD022 - Headers should be surrounded by blank lines

Tags: headers, blank_lines

Aliases: blanks-around-headers

This rule is triggered when headers (any style) are either not preceded or not followed by a blank line:

# Header 1
Some text

Some more text
## Header 2

To fix this, ensure that all headers have a blank line both before and after (except where the header is at the beginning or end of the document):

# Header 1

Some text

Some more text

## Header 2

Rationale: Aside from aesthetic reasons, some parsers, including kramdown, will not parse headers that don't have a blank line before, and will parse them as regular text.

Headers should be surrounded by blank lines
Open

## Scheduling
Severity: Info
Found in README.md by markdownlint

MD022 - Headers should be surrounded by blank lines

Tags: headers, blank_lines

Aliases: blanks-around-headers

This rule is triggered when headers (any style) are either not preceded or not followed by a blank line:

# Header 1
Some text

Some more text
## Header 2

To fix this, ensure that all headers have a blank line both before and after (except where the header is at the beginning or end of the document):

# Header 1

Some text

Some more text

## Header 2

Rationale: Aside from aesthetic reasons, some parsers, including kramdown, will not parse headers that don't have a blank line before, and will parse them as regular text.

Code block style
Open

    {project}  Copyright (C) {year}  {fullname}
Severity: Info
Found in LICENSE.md by markdownlint

'alias' is assigned a value but never used.
Open

                const { alias, repo } = state.env;

Disallow Unused Variables (no-unused-vars)

Variables that are declared and not used anywhere in the code are most likely an error due to incomplete refactoring. Such variables take up space in the code and can lead to confusion by readers.

Rule Details

This rule is aimed at eliminating unused variables, functions, and parameters of functions.

A variable is considered to be used if any of the following are true:

  • It represents a function that is called (doSomething())
  • It is read (var y = x)
  • It is passed into a function as an argument (doSomething(x))
  • It is read inside of a function that is passed to another function (doSomething(function() { foo(); }))

A variable is not considered to be used if it is only ever assigned to (var x = 5) or declared.

Examples of incorrect code for this rule:

/*eslint no-unused-vars: "error"*/
/*global some_unused_var*/

// It checks variables you have defined as global
some_unused_var = 42;

var x;

// Write-only variables are not considered as used.
var y = 10;
y = 5;

// A read for a modification of itself is not considered as used.
var z = 0;
z = z + 1;

// By default, unused arguments cause warnings.
(function(foo) {
    return 5;
})();

// Unused recursive functions also cause warnings.
function fact(n) {
    if (n < 2) return 1;
    return n * fact(n - 1);
}

// When a function definition destructures an array, unused entries from the array also cause warnings.
function getY([x, y]) {
    return y;
}

Examples of correct code for this rule:

/*eslint no-unused-vars: "error"*/

var x = 10;
alert(x);

// foo is considered used here
myFunc(function foo() {
    // ...
}.bind(this));

(function(foo) {
    return foo;
})();

var myFunc;
myFunc = setTimeout(function() {
    // myFunc is considered used
    myFunc();
}, 50);

// Only the second argument from the descructured array is used.
function getY([, y]) {
    return y;
}

exported

In environments outside of CommonJS or ECMAScript modules, you may use var to create a global variable that may be used by other scripts. You can use the /* exported variableName */ comment block to indicate that this variable is being exported and therefore should not be considered unused.

Note that /* exported */ has no effect for any of the following:

  • when the environment is node or commonjs
  • when parserOptions.sourceType is module
  • when ecmaFeatures.globalReturn is true

The line comment // exported variableName will not work as exported is not line-specific.

Examples of correct code for /* exported variableName */ operation:

/* exported global_var */

var global_var = 42;

Options

This rule takes one argument which can be a string or an object. The string settings are the same as those of the vars property (explained below).

By default this rule is enabled with all option for variables and after-used for arguments.

{
    "rules": {
        "no-unused-vars": ["error", { "vars": "all", "args": "after-used", "ignoreRestSiblings": false }]
    }
}

vars

The vars option has two settings:

  • all checks all variables for usage, including those in the global scope. This is the default setting.
  • local checks only that locally-declared variables are used but will allow global variables to be unused.

vars: local

Examples of correct code for the { "vars": "local" } option:

/*eslint no-unused-vars: ["error", { "vars": "local" }]*/
/*global some_unused_var */

some_unused_var = 42;

varsIgnorePattern

The varsIgnorePattern option specifies exceptions not to check for usage: variables whose names match a regexp pattern. For example, variables whose names contain ignored or Ignored.

Examples of correct code for the { "varsIgnorePattern": "[iI]gnored" } option:

/*eslint no-unused-vars: ["error", { "varsIgnorePattern": "[iI]gnored" }]*/

var firstVarIgnored = 1;
var secondVar = 2;
console.log(secondVar);

args

The args option has three settings:

  • after-used - only the last argument must be used. This allows you, for instance, to have two named parameters to a function and as long as you use the second argument, ESLint will not warn you about the first. This is the default setting.
  • all - all named arguments must be used.
  • none - do not check arguments.

args: after-used

Examples of incorrect code for the default { "args": "after-used" } option:

/*eslint no-unused-vars: ["error", { "args": "after-used" }]*/

// 1 error
// "baz" is defined but never used
(function(foo, bar, baz) {
    return bar;
})();

Examples of correct code for the default { "args": "after-used" } option:

/*eslint no-unused-vars: ["error", {"args": "after-used"}]*/

(function(foo, bar, baz) {
    return baz;
})();

args: all

Examples of incorrect code for the { "args": "all" } option:

/*eslint no-unused-vars: ["error", { "args": "all" }]*/

// 2 errors
// "foo" is defined but never used
// "baz" is defined but never used
(function(foo, bar, baz) {
    return bar;
})();

args: none

Examples of correct code for the { "args": "none" } option:

/*eslint no-unused-vars: ["error", { "args": "none" }]*/

(function(foo, bar, baz) {
    return bar;
})();

ignoreRestSiblings

The ignoreRestSiblings option is a boolean (default: false). Using a Rest Property it is possible to "omit" properties from an object, but by default the sibling properties are marked as "unused". With this option enabled the rest property's siblings are ignored.

Examples of correct code for the { "ignoreRestSiblings": true } option:

/*eslint no-unused-vars: ["error", { "ignoreRestSiblings": true }]*/
// 'type' is ignored because it has a rest property sibling.
var { type, ...coords } = data;

argsIgnorePattern

The argsIgnorePattern option specifies exceptions not to check for usage: arguments whose names match a regexp pattern. For example, variables whose names begin with an underscore.

Examples of correct code for the { "argsIgnorePattern": "^_" } option:

/*eslint no-unused-vars: ["error", { "argsIgnorePattern": "^_" }]*/

function foo(x, _y) {
    return x + 1;
}
foo();

caughtErrors

The caughtErrors option is used for catch block arguments validation.

It has two settings:

  • none - do not check error objects. This is the default setting.
  • all - all named arguments must be used.

caughtErrors: none

Not specifying this rule is equivalent of assigning it to none.

Examples of correct code for the { "caughtErrors": "none" } option:

/*eslint no-unused-vars: ["error", { "caughtErrors": "none" }]*/

try {
    //...
} catch (err) {
    console.error("errors");
}

caughtErrors: all

Examples of incorrect code for the { "caughtErrors": "all" } option:

/*eslint no-unused-vars: ["error", { "caughtErrors": "all" }]*/

// 1 error
// "err" is defined but never used
try {
    //...
} catch (err) {
    console.error("errors");
}

caughtErrorsIgnorePattern

The caughtErrorsIgnorePattern option specifies exceptions not to check for usage: catch arguments whose names match a regexp pattern. For example, variables whose names begin with a string 'ignore'.

Examples of correct code for the { "caughtErrorsIgnorePattern": "^ignore" } option:

/*eslint no-unused-vars: ["error", { "caughtErrorsIgnorePattern": "^ignore" }]*/

try {
    //...
} catch (ignoreErr) {
    console.error("errors");
}

When Not To Use It

If you don't want to be notified about unused variables or function arguments, you can safely turn this rule off. Source: http://eslint.org/docs/rules/

Don't make functions within a loop.
Open

              toc.tocData.forEach((tocItem, index) => {

Disallow Functions in Loops (no-loop-func)

Writing functions within loops tends to result in errors due to the way the function creates a closure around the loop. For example:

for (var i = 0; i < 10; i++) {
    funcs[i] = function() {
        return i;
    };
}

In this case, you would expect each function created within the loop to return a different number. In reality, each function returns 10, because that was the last value of i in the scope.

let or const mitigate this problem.

/*eslint-env es6*/

for (let i = 0; i < 10; i++) {
    funcs[i] = function() {
        return i;
    };
}

In this case, each function created within the loop returns a different number as expected.

Rule Details

This error is raised to highlight a piece of code that may not work as you expect it to and could also indicate a misunderstanding of how the language works. Your code may run without any problems if you do not fix this error, but in some situations it could behave unexpectedly.

Examples of incorrect code for this rule:

/*eslint no-loop-func: "error"*/
/*eslint-env es6*/

for (var i=10; i; i--) {
    (function() { return i; })();
}

while(i) {
    var a = function() { return i; };
    a();
}

do {
    function a() { return i; };
    a();
} while (i);

let foo = 0;
for (let i=10; i; i--) {
    // Bad, function is referencing block scoped variable in the outer scope.
    var a = function() { return foo; };
    a();
}

Examples of correct code for this rule:

/*eslint no-loop-func: "error"*/
/*eslint-env es6*/

var a = function() {};

for (var i=10; i; i--) {
    a();
}

for (var i=10; i; i--) {
    var a = function() {}; // OK, no references to variables in the outer scopes.
    a();
}

for (let i=10; i; i--) {
    var a = function() { return i; }; // OK, all references are referring to block scoped variables in the loop.
    a();
}

var foo = 100;
for (let i=10; i; i--) {
    var a = function() { return foo; }; // OK, all references are referring to never modified variables.
    a();
}
//... no modifications of foo after this loop ...

Source: http://eslint.org/docs/rules/

Expected '===' and instead saw '=='.
Open

      if (version == self._currentVersion) {
Severity: Minor
Found in packages/search-source/lib/client.js by eslint

Require === and !== (eqeqeq)

It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

  • [] == false
  • [] == ![]
  • 3 == "03"

If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

Rule Details

This rule is aimed at eliminating the type-unsafe equality operators.

Examples of incorrect code for this rule:

/*eslint eqeqeq: "error"*/

if (x == 42) { }

if ("" == text) { }

if (obj.getStuff() != undefined) { }

The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

Options

always

The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

Examples of incorrect code for the "always" option:

/*eslint eqeqeq: ["error", "always"]*/

a == b
foo == true
bananas != 1
value == undefined
typeof foo == 'undefined'
'hello' != 'world'
0 == 0
true == true
foo == null

Examples of correct code for the "always" option:

/*eslint eqeqeq: ["error", "always"]*/

a === b
foo === true
bananas !== 1
value === undefined
typeof foo === 'undefined'
'hello' !== 'world'
0 === 0
true === true
foo === null

This rule optionally takes a second argument, which should be an object with the following supported properties:

  • "null": Customize how this rule treats null literals. Possible values:
    • always (default) - Always use === or !==.
    • never - Never use === or !== with null.
    • ignore - Do not apply this rule to null.

smart

The "smart" option enforces the use of === and !== except for these cases:

  • Comparing two literal values
  • Evaluating the value of typeof
  • Comparing against null

Examples of incorrect code for the "smart" option:

/*eslint eqeqeq: ["error", "smart"]*/

// comparing two variables requires ===
a == b

// only one side is a literal
foo == true
bananas != 1

// comparing to undefined requires ===
value == undefined

Examples of correct code for the "smart" option:

/*eslint eqeqeq: ["error", "smart"]*/

typeof foo == 'undefined'
'hello' != 'world'
0 == 0
true == true
foo == null

allow-null

Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

["error", "always", {"null": "ignore"}]

When Not To Use It

If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

'res' is defined but never used.
Open

const postRoutes = Picker.filter(function (req, res) {
Severity: Minor
Found in packages/search-source/lib/server.js by eslint

Disallow Unused Variables (no-unused-vars)

Variables that are declared and not used anywhere in the code are most likely an error due to incomplete refactoring. Such variables take up space in the code and can lead to confusion by readers.

Rule Details

This rule is aimed at eliminating unused variables, functions, and parameters of functions.

A variable is considered to be used if any of the following are true:

  • It represents a function that is called (doSomething())
  • It is read (var y = x)
  • It is passed into a function as an argument (doSomething(x))
  • It is read inside of a function that is passed to another function (doSomething(function() { foo(); }))

A variable is not considered to be used if it is only ever assigned to (var x = 5) or declared.

Examples of incorrect code for this rule:

/*eslint no-unused-vars: "error"*/
/*global some_unused_var*/

// It checks variables you have defined as global
some_unused_var = 42;

var x;

// Write-only variables are not considered as used.
var y = 10;
y = 5;

// A read for a modification of itself is not considered as used.
var z = 0;
z = z + 1;

// By default, unused arguments cause warnings.
(function(foo) {
    return 5;
})();

// Unused recursive functions also cause warnings.
function fact(n) {
    if (n < 2) return 1;
    return n * fact(n - 1);
}

// When a function definition destructures an array, unused entries from the array also cause warnings.
function getY([x, y]) {
    return y;
}

Examples of correct code for this rule:

/*eslint no-unused-vars: "error"*/

var x = 10;
alert(x);

// foo is considered used here
myFunc(function foo() {
    // ...
}.bind(this));

(function(foo) {
    return foo;
})();

var myFunc;
myFunc = setTimeout(function() {
    // myFunc is considered used
    myFunc();
}, 50);

// Only the second argument from the descructured array is used.
function getY([, y]) {
    return y;
}

exported

In environments outside of CommonJS or ECMAScript modules, you may use var to create a global variable that may be used by other scripts. You can use the /* exported variableName */ comment block to indicate that this variable is being exported and therefore should not be considered unused.

Note that /* exported */ has no effect for any of the following:

  • when the environment is node or commonjs
  • when parserOptions.sourceType is module
  • when ecmaFeatures.globalReturn is true

The line comment // exported variableName will not work as exported is not line-specific.

Examples of correct code for /* exported variableName */ operation:

/* exported global_var */

var global_var = 42;

Options

This rule takes one argument which can be a string or an object. The string settings are the same as those of the vars property (explained below).

By default this rule is enabled with all option for variables and after-used for arguments.

{
    "rules": {
        "no-unused-vars": ["error", { "vars": "all", "args": "after-used", "ignoreRestSiblings": false }]
    }
}

vars

The vars option has two settings:

  • all checks all variables for usage, including those in the global scope. This is the default setting.
  • local checks only that locally-declared variables are used but will allow global variables to be unused.

vars: local

Examples of correct code for the { "vars": "local" } option:

/*eslint no-unused-vars: ["error", { "vars": "local" }]*/
/*global some_unused_var */

some_unused_var = 42;

varsIgnorePattern

The varsIgnorePattern option specifies exceptions not to check for usage: variables whose names match a regexp pattern. For example, variables whose names contain ignored or Ignored.

Examples of correct code for the { "varsIgnorePattern": "[iI]gnored" } option:

/*eslint no-unused-vars: ["error", { "varsIgnorePattern": "[iI]gnored" }]*/

var firstVarIgnored = 1;
var secondVar = 2;
console.log(secondVar);

args

The args option has three settings:

  • after-used - only the last argument must be used. This allows you, for instance, to have two named parameters to a function and as long as you use the second argument, ESLint will not warn you about the first. This is the default setting.
  • all - all named arguments must be used.
  • none - do not check arguments.

args: after-used

Examples of incorrect code for the default { "args": "after-used" } option:

/*eslint no-unused-vars: ["error", { "args": "after-used" }]*/

// 1 error
// "baz" is defined but never used
(function(foo, bar, baz) {
    return bar;
})();

Examples of correct code for the default { "args": "after-used" } option:

/*eslint no-unused-vars: ["error", {"args": "after-used"}]*/

(function(foo, bar, baz) {
    return baz;
})();

args: all

Examples of incorrect code for the { "args": "all" } option:

/*eslint no-unused-vars: ["error", { "args": "all" }]*/

// 2 errors
// "foo" is defined but never used
// "baz" is defined but never used
(function(foo, bar, baz) {
    return bar;
})();

args: none

Examples of correct code for the { "args": "none" } option:

/*eslint no-unused-vars: ["error", { "args": "none" }]*/

(function(foo, bar, baz) {
    return bar;
})();

ignoreRestSiblings

The ignoreRestSiblings option is a boolean (default: false). Using a Rest Property it is possible to "omit" properties from an object, but by default the sibling properties are marked as "unused". With this option enabled the rest property's siblings are ignored.

Examples of correct code for the { "ignoreRestSiblings": true } option:

/*eslint no-unused-vars: ["error", { "ignoreRestSiblings": true }]*/
// 'type' is ignored because it has a rest property sibling.
var { type, ...coords } = data;

argsIgnorePattern

The argsIgnorePattern option specifies exceptions not to check for usage: arguments whose names match a regexp pattern. For example, variables whose names begin with an underscore.

Examples of correct code for the { "argsIgnorePattern": "^_" } option:

/*eslint no-unused-vars: ["error", { "argsIgnorePattern": "^_" }]*/

function foo(x, _y) {
    return x + 1;
}
foo();

caughtErrors

The caughtErrors option is used for catch block arguments validation.

It has two settings:

  • none - do not check error objects. This is the default setting.
  • all - all named arguments must be used.

caughtErrors: none

Not specifying this rule is equivalent of assigning it to none.

Examples of correct code for the { "caughtErrors": "none" } option:

/*eslint no-unused-vars: ["error", { "caughtErrors": "none" }]*/

try {
    //...
} catch (err) {
    console.error("errors");
}

caughtErrors: all

Examples of incorrect code for the { "caughtErrors": "all" } option:

/*eslint no-unused-vars: ["error", { "caughtErrors": "all" }]*/

// 1 error
// "err" is defined but never used
try {
    //...
} catch (err) {
    console.error("errors");
}

caughtErrorsIgnorePattern

The caughtErrorsIgnorePattern option specifies exceptions not to check for usage: catch arguments whose names match a regexp pattern. For example, variables whose names begin with a string 'ignore'.

Examples of correct code for the { "caughtErrorsIgnorePattern": "^ignore" } option:

/*eslint no-unused-vars: ["error", { "caughtErrorsIgnorePattern": "^ignore" }]*/

try {
    //...
} catch (ignoreErr) {
    console.error("errors");
}

When Not To Use It

If you don't want to be notified about unused variables or function arguments, you can safely turn this rule off. Source: http://eslint.org/docs/rules/

Unexpected var, use let or const instead.
Open

        var error = { message: ex.message };
Severity: Minor
Found in packages/search-source/lib/server.js by eslint

require let or const instead of var (no-var)

ECMAScript 6 allows programmers to create variables with block scope instead of function scope using the let and const keywords. Block scope is common in many other programming languages and helps programmers avoid mistakes such as:

var count = people.length;
var enoughFood = count > sandwiches.length;

if (enoughFood) {
    var count = sandwiches.length; // accidentally overriding the count variable
    console.log("We have " + count + " sandwiches for everyone. Plenty for all!");
}

// our count variable is no longer accurate
console.log("We have " + count + " people and " + sandwiches.length + " sandwiches!");

Rule Details

This rule is aimed at discouraging the use of var and encouraging the use of const or let instead.

Examples

Examples of incorrect code for this rule:

/*eslint no-var: "error"*/

var x = "y";
var CONFIG = {};

Examples of correct code for this rule:

/*eslint no-var: "error"*/
/*eslint-env es6*/

let x = "y";
const CONFIG = {};

When Not To Use It

In addition to non-ES6 environments, existing JavaScript projects that are beginning to introduce ES6 into their codebase may not want to apply this rule if the cost of migrating from var to let is too costly. Source: http://eslint.org/docs/rules/

Line length
Open

We've also provided an example Docker Compose config (`docker-compose.yml`) that can be used as a starting point if you'd like to use the official MongoDB image from Docker Hub.
Severity: Info
Found in README.md by markdownlint

MD013 - Line length

Tags: line_length

Aliases: line-length Parameters: linelength, codeblocks, tables (number; default 80, boolean; default true)

This rule is triggered when there are lines that are longer than the configured line length (default: 80 characters). To fix this, split the line up into multiple lines.

This rule has an exception where there is no whitespace beyond the configured line length. This allows you to still include items such as long URLs without being forced to break them in the middle.

You also have the option to exclude this rule for code blocks and tables. To do this, set the code_blocks and/or tables parameters to false.

Code blocks are included in this rule by default since it is often a requirement for document readability, and tentatively compatible with code rules. Still, some languages do not lend themselves to short lines.

Expected to return a value at the end of method 'autoValue'.
Open

    autoValue: function () {
Severity: Minor
Found in packages/redoc-core/lib/schemas.js by eslint

require return statements to either always or never specify values (consistent-return)

Unlike statically-typed languages which enforce that a function returns a specified type of value, JavaScript allows different code paths in a function to return different types of values.

A confusing aspect of JavaScript is that a function returns undefined if any of the following are true:

  • it does not execute a return statement before it exits
  • it executes return which does not specify a value explicitly
  • it executes return undefined
  • it executes return void followed by an expression (for example, a function call)
  • it executes return followed by any other expression which evaluates to undefined

If any code paths in a function return a value explicitly but some code path do not return a value explicitly, it might be a typing mistake, especially in a large function. In the following example:

  • a code path through the function returns a Boolean value true
  • another code path does not return a value explicitly, therefore returns undefined implicitly
function doSomething(condition) {
    if (condition) {
        return true;
    } else {
        return;
    }
}

Rule Details

This rule requires return statements to either always or never specify values. This rule ignores function definitions where the name begins with an uppercase letter, because constructors (when invoked with the new operator) return the instantiated object implicitly if they do not return another object explicitly.

Examples of incorrect code for this rule:

/*eslint consistent-return: "error"*/

function doSomething(condition) {
    if (condition) {
        return true;
    } else {
        return;
    }
}

function doSomething(condition) {
    if (condition) {
        return true;
    }
}

Examples of correct code for this rule:

/*eslint consistent-return: "error"*/

function doSomething(condition) {
    if (condition) {
        return true;
    } else {
        return false;
    }
}

function Foo() {
    if (!(this instanceof Foo)) {
        return new Foo();
    }

    this.a = 0;
}

Options

This rule has an object option:

  • "treatUndefinedAsUnspecified": false (default) always either specify values or return undefined implicitly only.
  • "treatUndefinedAsUnspecified": true always either specify values or return undefined explicitly or implicitly.

treatUndefinedAsUnspecified

Examples of incorrect code for this rule with the default { "treatUndefinedAsUnspecified": false } option:

/*eslint consistent-return: ["error", { "treatUndefinedAsUnspecified": false }]*/

function foo(callback) {
    if (callback) {
        return void callback();
    }
    // no return statement
}

function bar(condition) {
    if (condition) {
        return undefined;
    }
    // no return statement
}

Examples of incorrect code for this rule with the { "treatUndefinedAsUnspecified": true } option:

/*eslint consistent-return: ["error", { "treatUndefinedAsUnspecified": true }]*/

function foo(callback) {
    if (callback) {
        return void callback();
    }
    return true;
}

function bar(condition) {
    if (condition) {
        return undefined;
    }
    return true;
}

Examples of correct code for this rule with the { "treatUndefinedAsUnspecified": true } option:

/*eslint consistent-return: ["error", { "treatUndefinedAsUnspecified": true }]*/

function foo(callback) {
    if (callback) {
        return void callback();
    }
    // no return statement
}

function bar(condition) {
    if (condition) {
        return undefined;
    }
    // no return statement
}

When Not To Use It

If you want to allow functions to have different return behavior depending on code branching, then it is safe to disable this rule. Source: http://eslint.org/docs/rules/

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