Showing 22 of 108 total issues
Method render
has a Cognitive Complexity of 28 (exceeds 5 allowed). Consider refactoring. Open
def render
paths_searched = []
if params.component_name.start_with? "::"
paths_searched << params.component_name.gsub(/^\:\:/,"")
component = params.component_name.gsub(/^\:\:/,"").split("::").inject(Module) { |scope, next_const| scope.const_get(next_const, false) } rescue nil
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method define_param
has a Cognitive Complexity of 27 (exceeds 5 allowed). Consider refactoring. Open
def self.define_param(name, param_type)
if param_type == Observable
define_method("#{name}") do
value_for(name)
end
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method render
has a Cognitive Complexity of 21 (exceeds 5 allowed). Consider refactoring. Open
def render(name, *args, &block)
was_outer_most = !@not_outer_most
@not_outer_most = true
remove_nodes_from_args(args)
@buffer ||= [] unless @buffer
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method convert_props
has a Cognitive Complexity of 18 (exceeds 5 allowed). Consider refactoring. Open
def self.convert_props(properties)
raise "Component parameters must be a hash. Instead you sent #{properties}" unless properties.is_a? Hash
props = {}
properties.map do |key, value|
if key == "class_name" && value.is_a?(Hash)
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Class Validator
has 21 methods (exceeds 20 allowed). Consider refactoring. Open
class Validator
attr_accessor :errors
attr_reader :props_wrapper
private :errors, :props_wrapper
Method create_native_react_class
has 54 lines of code (exceeds 25 allowed). Consider refactoring. Open
def self.create_native_react_class(type)
raise "Provided class should define `render` method" if !(type.method_defined? :render)
render_fn = (type.method_defined? :_render_wrapper) ? :_render_wrapper : :render
# this was hashing type.to_s, not sure why but .to_s does not work as it Foo::Bar::View.to_s just returns "View"
@@component_classes[type] ||= %x{
Method render
has a Cognitive Complexity of 13 (exceeds 5 allowed). Consider refactoring. Open
def render(component_name, props, prerender_options)
if prerender_options.is_a?(Hash)
if v8_runtime? && prerender_options[:context_initializer]
raise PrerenderError.new(component_name, props, "you must use 'therubyracer' with the prerender[:context] option") unless v8_runtime?
else
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method define_param
has 34 lines of code (exceeds 25 allowed). Consider refactoring. Open
def self.define_param(name, param_type)
if param_type == Observable
define_method("#{name}") do
value_for(name)
end
Method render
has 32 lines of code (exceeds 25 allowed). Consider refactoring. Open
def render(name, *args, &block)
was_outer_most = !@not_outer_most
@not_outer_most = true
remove_nodes_from_args(args)
@buffer ||= [] unless @buffer
Method log
has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring. Open
def self.log(message, message_type = :info)
message = [message] unless message.is_a? Array
is_production = React::Config.config[:environment] == 'production'
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method load_context
has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring. Open
def self.load_context(unique_id = nil, name = nil)
# can be called on the client to force re-initialization for testing purposes
if !unique_id || !@context || @context.unique_id != unique_id
if on_opal_server?
`console.history = []` rescue nil
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method convert_props
has 26 lines of code (exceeds 25 allowed). Consider refactoring. Open
def self.convert_props(properties)
raise "Component parameters must be a hash. Instead you sent #{properties}" unless properties.is_a? Hash
props = {}
properties.map do |key, value|
if key == "class_name" && value.is_a?(Hash)
Method convert_props
has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring. Open
def self.convert_props(properties)
props = self.orig_convert_props(properties)
props.map do |key, value|
if key == "ref" && value.is_a?(Proc)
new_proc = Proc.new do |native_inst|
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method remove_nodes_from_args
has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring. Open
def remove_nodes_from_args(args)
args[0].each do |key, value|
begin
value.as_node if value.is_a?(Element)
rescue Exception
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method render
has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring. Open
def render(container = nil, params = {}, &block)
if container
container = container.type if container.is_a? React::Element
define_method :render do
React::RenderingContext.render(container, params) { instance_eval(&block) if block }
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method find
has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring. Open
def self.find(selector)
selector = begin
selector.dom_node
rescue
selector
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method render
has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring. Open
def self.render(element, container)
%x{
console.error(
"Warning: Using deprecated behavior of `React.render`,",
"require \"react/top_level_render\" to get the correct behavior."
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method render
has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring. Open
def self.render(element, container)
container = `container.$$class ? container[0] : container`
cb = %x{
function(){
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method eval_native_react_component
has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring. Open
def self.eval_native_react_component(name)
component = `eval(name)`
raise "#{name} is not defined" if `#{component} === undefined`
is_component_class = `#{component}.prototype !== undefined` &&
(`!!#{component}.prototype.isReactComponent` ||
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method render_component
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def render_component(*args)
@component_name = (args[0].is_a? Hash) || args.empty? ? params[:action].camelize : args.shift
@render_params = args.shift || {}
options = args[0] || {}
render inline: '<%= react_component @component_name, @render_params, '\
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"