Showing 27 of 27 total issues

Avoid deeply nested control flow statements.
Open

                    if ( typeof elem.getElementsByTagName !== "undefined" ) {
                        // handleScript alters the DOM, so use jQuery.merge to ensure snapshot iteration
                        jsTags = jQuery.grep( jQuery.merge( [], elem.getElementsByTagName("script") ), handleScript );

                        // Splice the scripts into ret after their former ancestor and advance our index beyond them
Severity: Major
Found in app/assets/javascripts/redde/redactor/jquery-migrate-1.3.0.js - About 45 mins to fix

    Consider simplifying this complex logical expression.
    Open

                if (parentItem != null && nextItem == null &&
                        (o.rtl && (this.positionAbs.left + this.helper.outerWidth() > parentItem.offset().left + parentItem.outerWidth()) ||
                        !o.rtl && (this.positionAbs.left < parentItem.offset().left))) {
                    parentItem.after(this.placeholder[0]);
                    this._clearEmpty(parentItem[0]);
    Severity: Major
    Found in app/assets/javascripts/redde/sortTree/jquery.mjs.nestedSortable.js - About 40 mins to fix

      Function remove has 5 arguments (exceeds 4 allowed). Consider refactoring.
      Open

      jQuery.event.remove = function( elem, types, handler, selector, mappedTypes ){
      Severity: Minor
      Found in app/assets/javascripts/redde/redactor/jquery-migrate-1.3.0.js - About 35 mins to fix

        Function add has 5 arguments (exceeds 4 allowed). Consider refactoring.
        Open

        jQuery.event.add = function( elem, types, handler, data, selector ){
        Severity: Minor
        Found in app/assets/javascripts/redde/redactor/jquery-migrate-1.3.0.js - About 35 mins to fix

          Method assign_class has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
          Open

            def assign_class(base, added)
              base = [base] if base.is_a? String
              if added.present?
                base << added if added.is_a? String
                base += added if added.is_a? Array
          Severity: Minor
          Found in app/form_builders/redde_form_builder.rb - About 25 mins to fix

          Cognitive Complexity

          Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

          A method's cognitive complexity is based on a few simple rules:

          • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
          • Code is considered more complex for each "break in the linear flow of the code"
          • Code is considered more complex when "flow breaking structures are nested"

          Further reading

          Method redde_tree_list has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
          Open

            def redde_tree_list collection, &block
              collection.each do |item|
                controls = content_tag(:div, link_to('Удал', url_for(action: :show, id: item), class: 'a_del sort-tree__btn', data: { confirm: 'Точно удалить?' }, method: 'delete'), class: 'sort-tree__controls')
                link = link_to title_for(item), url_for(action: :edit, id: item), class: 'sort-tree__link'
                html = content_tag :div, (block_given? ? capture(item, &block) : link).concat(controls), class: 'sort-tree__wrap', 'data-sort-tree-tolerance' => ""
          Severity: Minor
          Found in app/helpers/redde/admin_helper.rb - About 25 mins to fix

          Cognitive Complexity

          Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

          A method's cognitive complexity is based on a few simple rules:

          • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
          • Code is considered more complex for each "break in the linear flow of the code"
          • Code is considered more complex when "flow breaking structures are nested"

          Further reading

          Method make_options has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
          Open

            def make_options(options)
              return options.merge(html: { class: 'redde-form' }) unless options.key?(:html)
              unless options[:html].key?(:class)
                options[:html][:class] = 'redde-form'
                return options
          Severity: Minor
          Found in app/helpers/redde/form_helper.rb - About 25 mins to fix

          Cognitive Complexity

          Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

          A method's cognitive complexity is based on a few simple rules:

          • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
          • Code is considered more complex for each "break in the linear flow of the code"
          • Code is considered more complex when "flow breaking structures are nested"

          Further reading

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