Method entries
has a Cognitive Complexity of 24 (exceeds 5 allowed). Consider refactoring. Open
def entries(path=nil, identifier=nil, options={})
path ||= ''
identifier = (identifier and identifier.to_i > 0) ? identifier.to_i : "HEAD"
entries = Entries.new
cmd = +"#{self.class.sq_bin} list --xml #{target(path)}@#{identifier}"
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method revisions
has a Cognitive Complexity of 18 (exceeds 5 allowed). Consider refactoring. Open
def revisions(path=nil, identifier_from=nil, identifier_to=nil, options={})
path ||= ''
identifier_from = (identifier_from && identifier_from.to_i > 0) ? identifier_from.to_i : "HEAD"
identifier_to = (identifier_to && identifier_to.to_i > 0) ? identifier_to.to_i : 1
revisions = Revisions.new
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method revisions
has 43 lines of code (exceeds 25 allowed). Consider refactoring. Open
def revisions(path=nil, identifier_from=nil, identifier_to=nil, options={})
path ||= ''
identifier_from = (identifier_from && identifier_from.to_i > 0) ? identifier_from.to_i : "HEAD"
identifier_to = (identifier_to && identifier_to.to_i > 0) ? identifier_to.to_i : 1
revisions = Revisions.new
Method entries
has 40 lines of code (exceeds 25 allowed). Consider refactoring. Open
def entries(path=nil, identifier=nil, options={})
path ||= ''
identifier = (identifier and identifier.to_i > 0) ? identifier.to_i : "HEAD"
entries = Entries.new
cmd = +"#{self.class.sq_bin} list --xml #{target(path)}@#{identifier}"
Method info
has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring. Open
def info
cmd = +"#{self.class.sq_bin} info --xml #{target}"
cmd << credentials_string
info = nil
shellout(cmd) do |io|
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method info
has 28 lines of code (exceeds 25 allowed). Consider refactoring. Open
def info
cmd = +"#{self.class.sq_bin} info --xml #{target}"
cmd << credentials_string
info = nil
shellout(cmd) do |io|
Method annotate
has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring. Open
def annotate(path, identifier=nil)
identifier = (identifier and identifier.to_i > 0) ? identifier.to_i : "HEAD"
cmd = +"#{self.class.sq_bin} blame #{target(path)}@#{identifier}"
cmd << credentials_string
blame = Annotate.new
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method properties
has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring. Open
def properties(path, identifier=nil)
# proplist xml output supported in svn 1.5.0 and higher
return nil unless self.class.client_version_above?([1, 5, 0])
identifier = (identifier and identifier.to_i > 0) ? identifier.to_i : "HEAD"
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method diff
has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring. Open
def diff(path, identifier_from, identifier_to=nil)
path ||= ''
identifier_from = (identifier_from and identifier_from.to_i > 0) ? identifier_from.to_i : ''
identifier_to = (identifier_to and identifier_to.to_i > 0) ? identifier_to.to_i : (identifier_from.to_i - 1)
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Similar blocks of code found in 2 locations. Consider refactoring. Open
class << self
def client_command
@@bin ||= SVN_BIN
end
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 58.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
io.each_line do |line|
next unless line =~ %r{^\s*(\d+)\s*(\S+)\s(.*)$}
rev = $1
blame.add_line(
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 26.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76