renyard/validity

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Similar blocks of code found in 2 locations. Consider refactoring.
Open

        for (var j = 0; j < infoNodes.length; j++) {
            //    Create object for info messages
            infos[j] = {};

            infos[j].lastLine = parseInt(_getFirstTagName(infoNodes[j], 'line').textContent, 10);
Severity: Major
Found in src/background/xml.js and 1 other location - About 1 day to fix
src/background/xml.js on lines 65..75

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 197.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

        for (var j = 0; j < warningNodes.length; j++) {
            //    Create object for warning
            warnings[j] = {};

            warnings[j].lastLine = parseInt(_getFirstTagName(warningNodes[j], 'line').textContent, 10);
Severity: Major
Found in src/background/xml.js and 1 other location - About 1 day to fix
src/background/xml.js on lines 78..88

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 197.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Function validity has 151 lines of code (exceeds 25 allowed). Consider refactoring.
Open

var validity = (function(validity) {
    "use strict";
    var options = {},
        $ = function(id) {
            return document.getElementById(id);
Severity: Major
Found in src/ui/js/options.js - About 6 hrs to fix

    Function exports has 138 lines of code (exceeds 25 allowed). Consider refactoring.
    Open

    module.exports = function (grunt) {
        "use strict";
    
        var merge = require("merge"),
            config = {},
    Severity: Major
    Found in Gruntfile.js - About 5 hrs to fix

      Function validity has a Cognitive Complexity of 32 (exceeds 5 allowed). Consider refactoring.
      Open

      var validity = (function(validity) {
          "use strict";
          /**
           * @const
           * @name DEFAULT_VALIDATOR
      Severity: Minor
      Found in src/background/net.js - About 4 hrs to fix

      Cognitive Complexity

      Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

      A method's cognitive complexity is based on a few simple rules:

      • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
      • Code is considered more complex for each "break in the linear flow of the code"
      • Code is considered more complex when "flow breaking structures are nested"

      Further reading

      Function validity has 97 lines of code (exceeds 25 allowed). Consider refactoring.
      Open

      var validity = (function(validity) {
          "use strict";
          var xml = {},
              suppressed = [
                  // Deprecated in favour of nu validator.
      Severity: Major
      Found in src/background/xml.js - About 3 hrs to fix

        Function validity has 83 lines of code (exceeds 25 allowed). Consider refactoring.
        Open

        var validity = (function(validity) {
            "use strict";
            var ui = {},
                animationRunning = false,
                icons = {
        Severity: Major
        Found in src/background/ui.js - About 3 hrs to fix

          Function validity has 79 lines of code (exceeds 25 allowed). Consider refactoring.
          Open

          var validity = (function(validity) {
              "use strict";
              var controller = {},
                  net = validity.net,
                  ui = validity.ui,
          Severity: Major
          Found in src/background/controller.js - About 3 hrs to fix

            Function parseResponse has 78 lines of code (exceeds 25 allowed). Consider refactoring.
            Open

                xml.parseResponse = function(xmlDom) {
                    var response = {
                            "url": undefined,
                            "doctype": undefined,
                            "errorCount": undefined,
            Severity: Major
            Found in src/background/xml.js - About 3 hrs to fix

              Function validity has a Cognitive Complexity of 22 (exceeds 5 allowed). Consider refactoring.
              Open

              var validity = (function(validity) {
                  "use strict";
                  var ui = {},
                      animationRunning = false,
                      icons = {
              Severity: Minor
              Found in src/background/ui.js - About 3 hrs to fix

              Cognitive Complexity

              Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

              A method's cognitive complexity is based on a few simple rules:

              • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
              • Code is considered more complex for each "break in the linear flow of the code"
              • Code is considered more complex when "flow breaking structures are nested"

              Further reading

              Function has too many statements (42). Maximum allowed is 30.
              Open

                  xml.parseResponse = function(xmlDom) {
              Severity: Minor
              Found in src/background/xml.js by eslint

              enforce a maximum number of statements allowed in function blocks (max-statements)

              The max-statements rule allows you to specify the maximum number of statements allowed in a function.

              function foo() {
                var bar = 1; // one statement
                var baz = 2; // two statements
                var qux = 3; // three statements
              }

              Rule Details

              This rule enforces a maximum number of statements allowed in function blocks.

              Options

              This rule has a number or object option:

              • "max" (default 10) enforces a maximum number of statements allows in function blocks

              Deprecated: The object property maximum is deprecated; please use the object property max instead.

              This rule has an object option:

              • "ignoreTopLevelFunctions": true ignores top-level functions

              max

              Examples of incorrect code for this rule with the default { "max": 10 } option:

              /*eslint max-statements: ["error", 10]*/
              /*eslint-env es6*/
              
              function foo() {
                var foo1 = 1;
                var foo2 = 2;
                var foo3 = 3;
                var foo4 = 4;
                var foo5 = 5;
                var foo6 = 6;
                var foo7 = 7;
                var foo8 = 8;
                var foo9 = 9;
                var foo10 = 10;
              
                var foo11 = 11; // Too many.
              }
              
              let foo = () => {
                var foo1 = 1;
                var foo2 = 2;
                var foo3 = 3;
                var foo4 = 4;
                var foo5 = 5;
                var foo6 = 6;
                var foo7 = 7;
                var foo8 = 8;
                var foo9 = 9;
                var foo10 = 10;
              
                var foo11 = 11; // Too many.
              };

              Examples of correct code for this rule with the default { "max": 10 } option:

              /*eslint max-statements: ["error", 10]*/
              /*eslint-env es6*/
              
              function foo() {
                var foo1 = 1;
                var foo2 = 2;
                var foo3 = 3;
                var foo4 = 4;
                var foo5 = 5;
                var foo6 = 6;
                var foo7 = 7;
                var foo8 = 8;
                var foo9 = 9;
                var foo10 = 10;
                return function () {
              
                  // The number of statements in the inner function does not count toward the
                  // statement maximum.
              
                  return 42;
                };
              }
              
              let foo = () => {
                var foo1 = 1;
                var foo2 = 2;
                var foo3 = 3;
                var foo4 = 4;
                var foo5 = 5;
                var foo6 = 6;
                var foo7 = 7;
                var foo8 = 8;
                var foo9 = 9;
                var foo10 = 10;
                return function () {
              
                  // The number of statements in the inner function does not count toward the
                  // statement maximum.
              
                  return 42;
                };
              }

              ignoreTopLevelFunctions

              Examples of additional correct code for this rule with the { "max": 10 }, { "ignoreTopLevelFunctions": true } options:

              /*eslint max-statements: ["error", 10, { "ignoreTopLevelFunctions": true }]*/
              
              function foo() {
                var foo1 = 1;
                var foo2 = 2;
                var foo3 = 3;
                var foo4 = 4;
                var foo5 = 5;
                var foo6 = 6;
                var foo7 = 7;
                var foo8 = 8;
                var foo9 = 9;
                var foo10 = 10;
                var foo11 = 11;
              }

              Related Rules

              • [complexity](complexity.md)
              • [max-depth](max-depth.md)
              • [max-len](max-len.md)
              • [max-nested-callbacks](max-nested-callbacks.md)
              • [max-params](max-params.md) Source: http://eslint.org/docs/rules/

              Function validity has a Cognitive Complexity of 20 (exceeds 5 allowed). Consider refactoring.
              Open

              var validity = (function(validity) {
                  "use strict";
                  var controller = {},
                      net = validity.net,
                      ui = validity.ui,
              Severity: Minor
              Found in src/background/controller.js - About 2 hrs to fix

              Cognitive Complexity

              Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

              A method's cognitive complexity is based on a few simple rules:

              • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
              • Code is considered more complex for each "break in the linear flow of the code"
              • Code is considered more complex when "flow breaking structures are nested"

              Further reading

              Function validity has 67 lines of code (exceeds 25 allowed). Consider refactoring.
              Open

              var validity = (function(validity) {
                  "use strict";
                  /**
                   * @const
                   * @name DEFAULT_VALIDATOR
              Severity: Major
              Found in src/background/net.js - About 2 hrs to fix

                Function validity has 60 lines of code (exceeds 25 allowed). Consider refactoring.
                Open

                var validity = (function(validity) {
                    "use strict";
                    var util = {},
                        readyQueue = [];
                
                
                Severity: Major
                Found in src/background/util.js - About 2 hrs to fix

                  Function '_logMessages' has a complexity of 12.
                  Open

                      function _logMessages(response) {
                  Severity: Minor
                  Found in src/validity.js by eslint

                  Limit Cyclomatic Complexity (complexity)

                  Cyclomatic complexity measures the number of linearly independent paths through a program's source code. This rule allows setting a cyclomatic complexity threshold.

                  function a(x) {
                      if (true) {
                          return x; // 1st path
                      } else if (false) {
                          return x+1; // 2nd path
                      } else {
                          return 4; // 3rd path
                      }
                  }

                  Rule Details

                  This rule is aimed at reducing code complexity by capping the amount of cyclomatic complexity allowed in a program. As such, it will warn when the cyclomatic complexity crosses the configured threshold (default is 20).

                  Examples of incorrect code for a maximum of 2:

                  /*eslint complexity: ["error", 2]*/
                  
                  function a(x) {
                      if (true) {
                          return x;
                      } else if (false) {
                          return x+1;
                      } else {
                          return 4; // 3rd path
                      }
                  }

                  Examples of correct code for a maximum of 2:

                  /*eslint complexity: ["error", 2]*/
                  
                  function a(x) {
                      if (true) {
                          return x;
                      } else {
                          return 4;
                      }
                  }

                  Options

                  Optionally, you may specify a max object property:

                  "complexity": ["error", 2]

                  is equivalent to

                  "complexity": ["error", { "max": 2 }]

                  Deprecated: the object property maximum is deprecated. Please use the property max instead.

                  When Not To Use It

                  If you can't determine an appropriate complexity limit for your code, then it's best to disable this rule.

                  Further Reading

                  Related Rules

                  • [max-depth](max-depth.md)
                  • [max-len](max-len.md)
                  • [max-nested-callbacks](max-nested-callbacks.md)
                  • [max-params](max-params.md)
                  • [max-statements](max-statements.md) Source: http://eslint.org/docs/rules/

                  Function validity has 57 lines of code (exceeds 25 allowed). Consider refactoring.
                  Open

                  var validity = (function (validity) {
                      "use strict";
                      var opts = {},
                          options = {},
                          backend,
                  Severity: Major
                  Found in src/background/opts.js - About 2 hrs to fix

                    Function has a complexity of 11.
                    Open

                        controller.dispatch = function(request, sender) {
                    Severity: Minor
                    Found in src/background/controller.js by eslint

                    Limit Cyclomatic Complexity (complexity)

                    Cyclomatic complexity measures the number of linearly independent paths through a program's source code. This rule allows setting a cyclomatic complexity threshold.

                    function a(x) {
                        if (true) {
                            return x; // 1st path
                        } else if (false) {
                            return x+1; // 2nd path
                        } else {
                            return 4; // 3rd path
                        }
                    }

                    Rule Details

                    This rule is aimed at reducing code complexity by capping the amount of cyclomatic complexity allowed in a program. As such, it will warn when the cyclomatic complexity crosses the configured threshold (default is 20).

                    Examples of incorrect code for a maximum of 2:

                    /*eslint complexity: ["error", 2]*/
                    
                    function a(x) {
                        if (true) {
                            return x;
                        } else if (false) {
                            return x+1;
                        } else {
                            return 4; // 3rd path
                        }
                    }

                    Examples of correct code for a maximum of 2:

                    /*eslint complexity: ["error", 2]*/
                    
                    function a(x) {
                        if (true) {
                            return x;
                        } else {
                            return 4;
                        }
                    }

                    Options

                    Optionally, you may specify a max object property:

                    "complexity": ["error", 2]

                    is equivalent to

                    "complexity": ["error", { "max": 2 }]

                    Deprecated: the object property maximum is deprecated. Please use the property max instead.

                    When Not To Use It

                    If you can't determine an appropriate complexity limit for your code, then it's best to disable this rule.

                    Further Reading

                    Related Rules

                    • [max-depth](max-depth.md)
                    • [max-len](max-len.md)
                    • [max-nested-callbacks](max-nested-callbacks.md)
                    • [max-params](max-params.md)
                    • [max-statements](max-statements.md) Source: http://eslint.org/docs/rules/

                    Function init has 54 lines of code (exceeds 25 allowed). Consider refactoring.
                    Open

                        options.init = function() {
                            var validator = $('validator'),
                                legacy = $('legacy');
                    
                            enableHostsElm = $('enableHosts');
                    Severity: Major
                    Found in src/ui/js/options.js - About 2 hrs to fix

                      Function validity has a Cognitive Complexity of 16 (exceeds 5 allowed). Consider refactoring.
                      Open

                      var validity = (function(validity) {
                          "use strict";
                          var util = {},
                              readyQueue = [];
                      
                      
                      Severity: Minor
                      Found in src/background/util.js - About 2 hrs to fix

                      Cognitive Complexity

                      Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

                      A method's cognitive complexity is based on a few simple rules:

                      • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
                      • Code is considered more complex for each "break in the linear flow of the code"
                      • Code is considered more complex when "flow breaking structures are nested"

                      Further reading

                      Function exports has 52 lines of code (exceeds 25 allowed). Consider refactoring.
                      Open

                      module.exports = function(config) {
                        var conf = {
                      
                          // base path that will be used to resolve all patterns (eg. files, exclude)
                          basePath: '',
                      Severity: Major
                      Found in karma.conf.js - About 2 hrs to fix
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