Showing 77 of 77 total issues
File widget.router.js
has 482 lines of code (exceeds 250 allowed). Consider refactoring. Open
const Router = require('koa-router');
const logger = require('logger');
const WidgetService = require('services/widget.service');
const DatasetService = require('services/dataset.service');
const RelationshipsService = require('services/relationships.service');
Function get
has a Cognitive Complexity of 44 (exceeds 5 allowed). Consider refactoring. Open
static async get(ctx) {
const id = ctx.params.widget;
const { query } = ctx;
const { dataset } = ctx.params;
const user = query.loggedUser && query.loggedUser !== 'null' ? JSON.parse(query.loggedUser) : null;
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
File widget.service.js
has 432 lines of code (exceeds 250 allowed). Consider refactoring. Open
const logger = require('logger');
const Widget = require('models/widget.model');
const DatasetService = require('services/dataset.service');
const WidgetNotFound = require('errors/widgetNotFound.error');
const WidgetProtected = require('errors/widgetProtected.error');
Function getAll
has a Cognitive Complexity of 31 (exceeds 5 allowed). Consider refactoring. Open
static async getAll(ctx) {
const { query } = ctx;
const dataset = ctx.params.dataset || null;
const user = query.loggedUser && query.loggedUser !== 'null' ? JSON.parse(query.loggedUser) : null;
const userId = user ? user.id : null;
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Similar blocks of code found in 2 locations. Consider refactoring. Open
if (resource.app.indexOf('@') >= 0) {
resource.app = {
$all: resource.app.split('@').map((elem) => elem.trim())
};
} else {
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 123.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
if (query[param].indexOf('@') >= 0) {
query[param] = {
$all: query[param].split('@').map((elem) => elem.trim())
};
} else {
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 123.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Function getAll
has 83 lines of code (exceeds 25 allowed). Consider refactoring. Open
static async getAll(ctx) {
const { query } = ctx;
const dataset = ctx.params.dataset || null;
const user = query.loggedUser && query.loggedUser !== 'null' ? JSON.parse(query.loggedUser) : null;
const userId = user ? user.id : null;
Function authorizationMiddleware
has a Cognitive Complexity of 22 (exceeds 5 allowed). Consider refactoring. Open
const authorizationMiddleware = async (ctx, next) => {
logger.debug(`[WidgetRouter] Checking authorization`);
// Get user from query (delete) or body (post-patch)
const newWidgetCreation = ctx.request.path.includes('widget') && ctx.request.method === 'POST' && !(ctx.request.path.includes('find-by-ids'));
const newWidgetUpdate = ctx.request.path.includes('widget') && ctx.request.method === 'PATCH';
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function get
has 69 lines of code (exceeds 25 allowed). Consider refactoring. Open
static async get(ctx) {
const id = ctx.params.widget;
const { query } = ctx;
const { dataset } = ctx.params;
const user = query.loggedUser && query.loggedUser !== 'null' ? JSON.parse(query.loggedUser) : null;
Function init
has 69 lines of code (exceeds 25 allowed). Consider refactoring. Open
async function init() {
return new Promise((resolve, reject) => {
async function onDbReady(err) {
if (err) {
if (retries >= 0) {
Function getRelationships
has a Cognitive Complexity of 19 (exceeds 5 allowed). Consider refactoring. Open
static async getRelationships(widgets, includes, user, apiKey, query = {}) {
logger.info(`Getting relationships of widgets: ${widgets}`);
for (let i = 0; i < widgets.length; i++) {
try {
if (includes.indexOf('vocabulary') > -1) {
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function getFilteredQuery
has 64 lines of code (exceeds 25 allowed). Consider refactoring. Open
static getFilteredQuery(query, ids = []) {
const { collection, favourite } = query;
if (!query.application && query.app) {
query.application = query.app;
if (favourite) {
Function onDbReady
has 63 lines of code (exceeds 25 allowed). Consider refactoring. Open
async function onDbReady(err) {
if (err) {
if (retries >= 0) {
retries -= 1;
logger.error(`Failed to connect to MongoDB uri ${mongoUri}, retrying...`);
Function getRelationships
has 61 lines of code (exceeds 25 allowed). Consider refactoring. Open
static async getRelationships(widgets, includes, user, apiKey, query = {}) {
logger.info(`Getting relationships of widgets: ${widgets}`);
for (let i = 0; i < widgets.length; i++) {
try {
if (includes.indexOf('vocabulary') > -1) {
Function validateWidgetCreation
has 61 lines of code (exceeds 25 allowed). Consider refactoring. Open
static async validateWidgetCreation(koaObj) {
logger.info('[WidgetValidator] Validating widget creation');
koaObj.checkBody('name')
.notEmpty()
.notBlank()
Function validateWidgetUpdate
has 59 lines of code (exceeds 25 allowed). Consider refactoring. Open
static async validateWidgetUpdate(koaObj) {
logger.info('[WidgetValidator] Validating widget update');
koaObj.checkBody('name')
.optional()
.check((v) => WidgetValidator.isString(v), 'must be a string');
Identical blocks of code found in 2 locations. Consider refactoring. Open
const serializeObjToQuery = (obj) => Object.keys(obj).reduce((a, k) => {
a.push(`${k}=${encodeURIComponent(obj[k])}`);
return a;
}, []).join('&');
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 79.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Identical blocks of code found in 2 locations. Consider refactoring. Open
const serializeObjToQuery = (obj) => Object.keys(obj).reduce((a, k) => {
a.push(`${k}=${encodeURIComponent(obj[k])}`);
return a;
}, []).join('&');
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 79.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Function exports
has 55 lines of code (exceeds 25 allowed). Consider refactoring. Open
module.exports = (grunt) => {
grunt.file.setBase('..');
// eslint-disable-next-line import/no-extraneous-dependencies
require('load-grunt-tasks')(grunt);
Identical blocks of code found in 2 locations. Consider refactoring. Open
ctx.set('uncache', ['widget', id, widget.slug, `${widget.dataset}-widget`, `${ctx.state.dataset.slug}-widget`, `${ctx.state.dataset.id}-widget-all`]);
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 78.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76