Method update_dependency
has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring. Open
def update_dependency(weight: nil, parent: nil, exclusive: nil)
raise RemoteStreamError.new(:protocol_error, "A stream cannot depend on itself.") if parent == self
if weight
@weight = weight
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method receive_headers
has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring. Open
def receive_headers(frame)
if @state == :reserved_local
raise RemoteConnectionError.new(:protocol_error)
elsif @state == :half_closed_remote
raise RemoteStreamError.new(:stream_closed)
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method receive_data
has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring. Open
def receive_data(frame)
if @state != :open && @state != :half_closed_local
raise RemoteStreamError.new(:stream_closed)
end
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method send_data
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def send_data(data = "", end_stream: true)
max = @connection.remote_settings[:max_frame_size]
if data.is_a?(IO)
until data.eof?
fragment = data.readpartial(max)
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method receive_complete_headers
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def receive_complete_headers(frames)
first = frames.shift
payload = first.payload
if first.padded?
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"