lib/rooms/air_lock.rb
require 'rooms/room'
require 'rooms/science_lab'
require 'game/items/item'
class AirLock < Room
attr_accessor :open
alias :open? :open
def initialize
super("Air Lock")
@open = false
@items << Item.new("Spacesuit", {:wearable => true, :usable => true, :takeable => true})
@items << Item.new("Clipboard", {:wearable => false, :usable => false, :takeable => true})
@items << Item.new("Flashlight", {:wearable => false, :usable => true, :takeable => true})
end
def move_up
ScienceLab
end
end