lib/rooms/crew_quarters.rb
require 'rooms/room'
require 'rooms/launch_control'
require 'rooms/science_lab'
require 'game/items/item'
require 'game/items/foot_locker'
class CrewQuarters < Room
def initialize
super("Crew Quarters")
@items << FootLocker.new
@items << Item.new("Soap", {:takeable => true, :usable => true, :wearable => false})
@items << Item.new("Blanket", {:takeable => true, :usable => true, :wearable => true})
@items << Item.new("Toothbrush", {:takeable => true, :usable => true, :wearable => false})
end
def move_up
LaunchControl
end
def move_left
ScienceLab
end
end