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lib/cinch/plugins/bittick.rb

Summary

Maintainability
B
5 hrs
Test Coverage

Cinch::Plugins::Bittick#command_btcetick has approx 7 statements
Open

      def command_btcetick(m)
Severity: Minor
Found in lib/cinch/plugins/bittick.rb by reek

A method with Too Many Statements is any method that has a large number of lines.

Too Many Statements warns about any method that has more than 5 statements. Reek's smell detector for Too Many Statements counts +1 for every simple statement in a method and +1 for every statement within a control structure (if, else, case, when, for, while, until, begin, rescue) but it doesn't count the control structure itself.

So the following method would score +6 in Reek's statement-counting algorithm:

def parse(arg, argv, &error)
  if !(val = arg) and (argv.empty? or /\A-/ =~ (val = argv[0]))
    return nil, block, nil                                         # +1
  end
  opt = (val = parse_arg(val, &error))[1]                          # +2
  val = conv_arg(*val)                                             # +3
  if opt and !arg
    argv.shift                                                     # +4
  else
    val[0] = nil                                                   # +5
  end
  val                                                              # +6
end

(You might argue that the two assigments within the first @if@ should count as statements, and that perhaps the nested assignment should count as +2.)

Cinch::Plugins::Bittick#command_litetick has approx 8 statements
Open

      def command_litetick(m)
Severity: Minor
Found in lib/cinch/plugins/bittick.rb by reek

A method with Too Many Statements is any method that has a large number of lines.

Too Many Statements warns about any method that has more than 5 statements. Reek's smell detector for Too Many Statements counts +1 for every simple statement in a method and +1 for every statement within a control structure (if, else, case, when, for, while, until, begin, rescue) but it doesn't count the control structure itself.

So the following method would score +6 in Reek's statement-counting algorithm:

def parse(arg, argv, &error)
  if !(val = arg) and (argv.empty? or /\A-/ =~ (val = argv[0]))
    return nil, block, nil                                         # +1
  end
  opt = (val = parse_arg(val, &error))[1]                          # +2
  val = conv_arg(*val)                                             # +3
  if opt and !arg
    argv.shift                                                     # +4
  else
    val[0] = nil                                                   # +5
  end
  val                                                              # +6
end

(You might argue that the two assigments within the first @if@ should count as statements, and that perhaps the nested assignment should count as +2.)

Cinch::Plugins::Bittick#command_btcetick refers to 'btcedata' more than self (maybe move it to another class?)
Open

        btcedata["avg"] = "%.2f" % btcedata["avg"]
        btcedata["high"] = "%.2f" % btcedata["high"]
        btcedata["low"] =  "%.2f" % btcedata["low"]
        btcedata['vol'] = "%.2f" % btcedata['vol']

Severity: Minor
Found in lib/cinch/plugins/bittick.rb by reek

Feature Envy occurs when a code fragment references another object more often than it references itself, or when several clients do the same series of manipulations on a particular type of object.

Feature Envy reduces the code's ability to communicate intent: code that "belongs" on one class but which is located in another can be hard to find, and may upset the "System of Names" in the host class.

Feature Envy also affects the design's flexibility: A code fragment that is in the wrong class creates couplings that may not be natural within the application's domain, and creates a loss of cohesion in the unwilling host class.

Feature Envy often arises because it must manipulate other objects (usually its arguments) to get them into a useful form, and one force preventing them (the arguments) doing this themselves is that the common knowledge lives outside the arguments, or the arguments are of too basic a type to justify extending that type. Therefore there must be something which 'knows' about the contents or purposes of the arguments. That thing would have to be more than just a basic type, because the basic types are either containers which don't know about their contents, or they are single objects which can't capture their relationship with their fellows of the same type. So, this thing with the extra knowledge should be reified into a class, and the utility method will most likely belong there.

Example

Running Reek on:

class Warehouse
  def sale_price(item)
    (item.price - item.rebate) * @vat
  end
end

would report:

Warehouse#total_price refers to item more than self (FeatureEnvy)

since this:

(item.price - item.rebate)

belongs to the Item class, not the Warehouse.

Cinch::Plugins::Bittick#command_btcetick calls 'btcedata["high"]' 2 times
Open

        btcedata["high"] = "%.2f" % btcedata["high"]
        btcedata["low"] =  "%.2f" % btcedata["low"]
        btcedata['vol'] = "%.2f" % btcedata['vol']

        m.reply "#{Format(:blue,'BTC-E:')} #{Format(:bold,'Average:')} #{Format(:orange,'$%<average>s')} #{Format(:bold,'Last:')} #{Format(:orange,'$%<last>s')} #{Format(:bold,'High:')} #{Format(:orange,'$%<high>s')} #{Format(:bold,'Low:')} #{Format(:orange,'$%<low>s')} #{Format(:bold,'Volume:')} #{Format(:orange,'$%<vol>s')}" % {
Severity: Minor
Found in lib/cinch/plugins/bittick.rb by reek

Duplication occurs when two fragments of code look nearly identical, or when two fragments of code have nearly identical effects at some conceptual level.

Reek implements a check for Duplicate Method Call.

Example

Here's a very much simplified and contrived example. The following method will report a warning:

def double_thing()
  @other.thing + @other.thing
end

One quick approach to silence Reek would be to refactor the code thus:

def double_thing()
  thing = @other.thing
  thing + thing
end

A slightly different approach would be to replace all calls of double_thing by calls to @other.double_thing:

class Other
  def double_thing()
    thing + thing
  end
end

The approach you take will depend on balancing other factors in your code.

Cinch::Plugins::Bittick#command_btcetick calls 'btcedata["low"]' 2 times
Open

        btcedata["low"] =  "%.2f" % btcedata["low"]
        btcedata['vol'] = "%.2f" % btcedata['vol']

        m.reply "#{Format(:blue,'BTC-E:')} #{Format(:bold,'Average:')} #{Format(:orange,'$%<average>s')} #{Format(:bold,'Last:')} #{Format(:orange,'$%<last>s')} #{Format(:bold,'High:')} #{Format(:orange,'$%<high>s')} #{Format(:bold,'Low:')} #{Format(:orange,'$%<low>s')} #{Format(:bold,'Volume:')} #{Format(:orange,'$%<vol>s')}" % {
            average: btcedata['avg'].to_s.gsub(/(\d)(?=\d{3}+(?:\.|$))(\d{3}\..*)?/,'\1,\2'),
Severity: Minor
Found in lib/cinch/plugins/bittick.rb by reek

Duplication occurs when two fragments of code look nearly identical, or when two fragments of code have nearly identical effects at some conceptual level.

Reek implements a check for Duplicate Method Call.

Example

Here's a very much simplified and contrived example. The following method will report a warning:

def double_thing()
  @other.thing + @other.thing
end

One quick approach to silence Reek would be to refactor the code thus:

def double_thing()
  thing = @other.thing
  thing + thing
end

A slightly different approach would be to replace all calls of double_thing by calls to @other.double_thing:

class Other
  def double_thing()
    thing + thing
  end
end

The approach you take will depend on balancing other factors in your code.

Cinch::Plugins::Bittick#command_btcetick calls 'btcedata["avg"]' 2 times
Open

        btcedata["avg"] = "%.2f" % btcedata["avg"]
        btcedata["high"] = "%.2f" % btcedata["high"]
        btcedata["low"] =  "%.2f" % btcedata["low"]
        btcedata['vol'] = "%.2f" % btcedata['vol']

Severity: Minor
Found in lib/cinch/plugins/bittick.rb by reek

Duplication occurs when two fragments of code look nearly identical, or when two fragments of code have nearly identical effects at some conceptual level.

Reek implements a check for Duplicate Method Call.

Example

Here's a very much simplified and contrived example. The following method will report a warning:

def double_thing()
  @other.thing + @other.thing
end

One quick approach to silence Reek would be to refactor the code thus:

def double_thing()
  thing = @other.thing
  thing + thing
end

A slightly different approach would be to replace all calls of double_thing by calls to @other.double_thing:

class Other
  def double_thing()
    thing + thing
  end
end

The approach you take will depend on balancing other factors in your code.

Cinch::Plugins::Bittick has no descriptive comment
Open

    class Bittick
Severity: Minor
Found in lib/cinch/plugins/bittick.rb by reek

Classes and modules are the units of reuse and release. It is therefore considered good practice to annotate every class and module with a brief comment outlining its responsibilities.

Example

Given

class Dummy
  # Do things...
end

Reek would emit the following warning:

test.rb -- 1 warning:
  [1]:Dummy has no descriptive comment (IrresponsibleModule)

Fixing this is simple - just an explaining comment:

# The Dummy class is responsible for ...
class Dummy
  # Do things...
end

Cinch::Plugins::Bittick#command_btcetick calls 'btcedata['vol']' 2 times
Open

        btcedata['vol'] = "%.2f" % btcedata['vol']

        m.reply "#{Format(:blue,'BTC-E:')} #{Format(:bold,'Average:')} #{Format(:orange,'$%<average>s')} #{Format(:bold,'Last:')} #{Format(:orange,'$%<last>s')} #{Format(:bold,'High:')} #{Format(:orange,'$%<high>s')} #{Format(:bold,'Low:')} #{Format(:orange,'$%<low>s')} #{Format(:bold,'Volume:')} #{Format(:orange,'$%<vol>s')}" % {
            average: btcedata['avg'].to_s.gsub(/(\d)(?=\d{3}+(?:\.|$))(\d{3}\..*)?/,'\1,\2'),
            last: btcedata['last'].to_s.gsub(/(\d)(?=\d{3}+(?:\.|$))(\d{3}\..*)?/,'\1,\2'),
Severity: Minor
Found in lib/cinch/plugins/bittick.rb by reek

Duplication occurs when two fragments of code look nearly identical, or when two fragments of code have nearly identical effects at some conceptual level.

Reek implements a check for Duplicate Method Call.

Example

Here's a very much simplified and contrived example. The following method will report a warning:

def double_thing()
  @other.thing + @other.thing
end

One quick approach to silence Reek would be to refactor the code thus:

def double_thing()
  thing = @other.thing
  thing + thing
end

A slightly different approach would be to replace all calls of double_thing by calls to @other.double_thing:

class Other
  def double_thing()
    thing + thing
  end
end

The approach you take will depend on balancing other factors in your code.

Cinch::Plugins::Bittick#help_dogetick doesn't depend on instance state (maybe move it to another class?)
Open

      def help_dogetick
Severity: Minor
Found in lib/cinch/plugins/bittick.rb by reek

A Utility Function is any instance method that has no dependency on the state of the instance.

Cinch::Plugins::Bittick#help_bitavg doesn't depend on instance state (maybe move it to another class?)
Open

      def help_bitavg
Severity: Minor
Found in lib/cinch/plugins/bittick.rb by reek

A Utility Function is any instance method that has no dependency on the state of the instance.

Cinch::Plugins::Bittick#help_litetick doesn't depend on instance state (maybe move it to another class?)
Open

      def help_litetick
Severity: Minor
Found in lib/cinch/plugins/bittick.rb by reek

A Utility Function is any instance method that has no dependency on the state of the instance.

Cinch::Plugins::Bittick#help_btcetick doesn't depend on instance state (maybe move it to another class?)
Open

      def help_btcetick
Severity: Minor
Found in lib/cinch/plugins/bittick.rb by reek

A Utility Function is any instance method that has no dependency on the state of the instance.

Cinch::Plugins::Bittick#help doesn't depend on instance state (maybe move it to another class?)
Open

      def help
Severity: Minor
Found in lib/cinch/plugins/bittick.rb by reek

A Utility Function is any instance method that has no dependency on the state of the instance.

Cinch::Plugins::Bittick#command_bitavg has the parameter name 'm'
Open

      def command_bitavg(m)
Severity: Minor
Found in lib/cinch/plugins/bittick.rb by reek

An Uncommunicative Parameter Name is a parameter name that doesn't communicate its intent well enough.

Poor names make it hard for the reader to build a mental picture of what's going on in the code. They can also be mis-interpreted; and they hurt the flow of reading, because the reader must slow down to interpret the names.

Cinch::Plugins::Bittick#command_dogetick has the parameter name 'm'
Open

      def command_dogetick(m)
Severity: Minor
Found in lib/cinch/plugins/bittick.rb by reek

An Uncommunicative Parameter Name is a parameter name that doesn't communicate its intent well enough.

Poor names make it hard for the reader to build a mental picture of what's going on in the code. They can also be mis-interpreted; and they hurt the flow of reading, because the reader must slow down to interpret the names.

Cinch::Plugins::Bittick#command_litetick has the parameter name 'm'
Open

      def command_litetick(m)
Severity: Minor
Found in lib/cinch/plugins/bittick.rb by reek

An Uncommunicative Parameter Name is a parameter name that doesn't communicate its intent well enough.

Poor names make it hard for the reader to build a mental picture of what's going on in the code. They can also be mis-interpreted; and they hurt the flow of reading, because the reader must slow down to interpret the names.

Cinch::Plugins::Bittick#command_btcetick has the parameter name 'm'
Open

      def command_btcetick(m)
Severity: Minor
Found in lib/cinch/plugins/bittick.rb by reek

An Uncommunicative Parameter Name is a parameter name that doesn't communicate its intent well enough.

Poor names make it hard for the reader to build a mental picture of what's going on in the code. They can also be mis-interpreted; and they hurt the flow of reading, because the reader must slow down to interpret the names.

Similar blocks of code found in 2 locations. Consider refactoring.
Open

      def command_bitavg(m)
        bitavgjson = open('https://api.bitcoinaverage.com/ticker/global/USD/').read
        bitavgdata = JSON::parse(bitavgjson)

        m.reply "#{Format(:blue,'BitcoinAverage:')} #{Format(:bold,'24h Average:')} #{Format(:orange,'$%<average>s')} #{Format(:bold,'Last:')} #{Format(:orange,'$%<last>s')} #{Format(:bold,'Ask:')} #{Format(:orange,'$%<ask>s')} #{Format(:bold,'Bid:')} #{Format(:orange,'$%<bid>s')} #{Format(:bold,'Volume:')} #{Format(:orange,'%<vol>s BTC')}" % {
Severity: Major
Found in lib/cinch/plugins/bittick.rb and 1 other location - About 2 hrs to fix
lib/cinch/plugins/bittick.rb on lines 82..92

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 93.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

      def command_dogetick(m)
        dogejson = open('https://data.bter.com/api/1/ticker/doge_btc').read
        dogedata = JSON::parse(dogejson)

        m.reply "#{Format(:blue,'BTer:')} #{Format(:bold,'24h Average:')} #{Format(:orange,'%<average>s BTC')} #{Format(:bold,'Last:')} #{Format(:orange,'%<last>s BTC')} #{Format(:bold,'Ask:')} #{Format(:orange,'%<ask>s BTC')} #{Format(:bold,'Bid:')} #{Format(:orange,'%<bid>s BTC')} #{Format(:bold,'Volume:')} #{Format(:orange,'%<vol>s DOGE')}" % {
Severity: Major
Found in lib/cinch/plugins/bittick.rb and 1 other location - About 2 hrs to fix
lib/cinch/plugins/bittick.rb on lines 69..79

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 93.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Ambiguous regexp literal. Parenthesize the method arguments if it's surely a regexp literal, or add a whitespace to the right of the / if it should be a division.
Open

      match /litetick/i,  :method => :command_litetick
Severity: Minor
Found in lib/cinch/plugins/bittick.rb by rubocop

This cop checks for ambiguous regexp literals in the first argument of a method invocation without parentheses.

Example:

# bad

# This is interpreted as a method invocation with a regexp literal,
# but it could possibly be `/` method invocations.
# (i.e. `do_something./(pattern)./(i)`)
do_something /pattern/i

Example:

# good

# With parentheses, there's no ambiguity.
do_something(/pattern/i)

Ambiguous regexp literal. Parenthesize the method arguments if it's surely a regexp literal, or add a whitespace to the right of the / if it should be a division.
Open

      match /bitavg/i,    :method => :command_bitavg
Severity: Minor
Found in lib/cinch/plugins/bittick.rb by rubocop

This cop checks for ambiguous regexp literals in the first argument of a method invocation without parentheses.

Example:

# bad

# This is interpreted as a method invocation with a regexp literal,
# but it could possibly be `/` method invocations.
# (i.e. `do_something./(pattern)./(i)`)
do_something /pattern/i

Example:

# good

# With parentheses, there's no ambiguity.
do_something(/pattern/i)

Ambiguous regexp literal. Parenthesize the method arguments if it's surely a regexp literal, or add a whitespace to the right of the / if it should be a division.
Open

      match /btcetick/i,  :method => :command_btcetick
Severity: Minor
Found in lib/cinch/plugins/bittick.rb by rubocop

This cop checks for ambiguous regexp literals in the first argument of a method invocation without parentheses.

Example:

# bad

# This is interpreted as a method invocation with a regexp literal,
# but it could possibly be `/` method invocations.
# (i.e. `do_something./(pattern)./(i)`)
do_something /pattern/i

Example:

# good

# With parentheses, there's no ambiguity.
do_something(/pattern/i)

Ambiguous regexp literal. Parenthesize the method arguments if it's surely a regexp literal, or add a whitespace to the right of the / if it should be a division.
Open

      match /bittick/i,   :method => :command_btcetick
Severity: Minor
Found in lib/cinch/plugins/bittick.rb by rubocop

This cop checks for ambiguous regexp literals in the first argument of a method invocation without parentheses.

Example:

# bad

# This is interpreted as a method invocation with a regexp literal,
# but it could possibly be `/` method invocations.
# (i.e. `do_something./(pattern)./(i)`)
do_something /pattern/i

Example:

# good

# With parentheses, there's no ambiguity.
do_something(/pattern/i)

Ambiguous regexp literal. Parenthesize the method arguments if it's surely a regexp literal, or add a whitespace to the right of the / if it should be a division.
Open

      match /dogetick/i,  :method => :command_dogetick
Severity: Minor
Found in lib/cinch/plugins/bittick.rb by rubocop

This cop checks for ambiguous regexp literals in the first argument of a method invocation without parentheses.

Example:

# bad

# This is interpreted as a method invocation with a regexp literal,
# but it could possibly be `/` method invocations.
# (i.e. `do_something./(pattern)./(i)`)
do_something /pattern/i

Example:

# good

# With parentheses, there's no ambiguity.
do_something(/pattern/i)

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