rjmurillo/moq.analyzers

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src/Analyzers/ConstructorArgumentsShouldMatchAnalyzer.cs

Summary

Maintainability
D
1 day
Test Coverage

File ConstructorArgumentsShouldMatchAnalyzer.cs has 321 lines of code (exceeds 250 allowed). Consider refactoring.
Open

using System.Diagnostics.CodeAnalysis;

namespace Moq.Analyzers;

/// <summary>
Severity: Minor
Found in src/Analyzers/ConstructorArgumentsShouldMatchAnalyzer.cs - About 3 hrs to fix

    Method AnyConstructorsFound has a Cognitive Complexity of 39 (exceeds 20 allowed). Consider refactoring.
    Open

        [SuppressMessage("Design", "MA0051:Method is too long", Justification = "This should be refactored; suppressing for now to enable TreatWarningsAsErrors in CI.")]
        private static bool AnyConstructorsFound(
            IMethodSymbol[] constructors,
            ArgumentSyntax[] arguments,
            SyntaxNodeAnalysisContext context)
    Severity: Minor
    Found in src/Analyzers/ConstructorArgumentsShouldMatchAnalyzer.cs - About 3 hrs to fix

    Cognitive Complexity

    Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

    A method's cognitive complexity is based on a few simple rules:

    • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
    • Code is considered more complex for each "break in the linear flow of the code"
    • Code is considered more complex when "flow breaking structures are nested"

    Further reading

    Method AnyConstructorsFound has 61 lines of code (exceeds 25 allowed). Consider refactoring.
    Open

        [SuppressMessage("Design", "MA0051:Method is too long", Justification = "This should be refactored; suppressing for now to enable TreatWarningsAsErrors in CI.")]
        private static bool AnyConstructorsFound(
            IMethodSymbol[] constructors,
            ArgumentSyntax[] arguments,
            SyntaxNodeAnalysisContext context)
    Severity: Major
    Found in src/Analyzers/ConstructorArgumentsShouldMatchAnalyzer.cs - About 2 hrs to fix

      Method AnalyzeInvocation has 32 lines of code (exceeds 25 allowed). Consider refactoring.
      Open

          private static void AnalyzeInvocation(
              SyntaxNodeAnalysisContext context,
              MoqKnownSymbols knownSymbols,
              InvocationExpressionSyntax invocationExpressionSyntax)
          {
      Severity: Minor
      Found in src/Analyzers/ConstructorArgumentsShouldMatchAnalyzer.cs - About 1 hr to fix

        Consider simplifying this complex logical expression.
        Open

                    if ((arguments.Length < fixedParametersCount
                         || (!hasParams && arguments.Length > fixedParametersCount)
                         || (!hasParams && arguments.Length != fixedParametersCount))
                        && requiredParameters != arguments.Length)
                    {
        Severity: Major
        Found in src/Analyzers/ConstructorArgumentsShouldMatchAnalyzer.cs - About 40 mins to fix

          Method VerifyMockAttempt has 5 arguments (exceeds 4 allowed). Consider refactoring.
          Wontfix

                              SyntaxNodeAnalysisContext context,
                              MoqKnownSymbols knownSymbols,
                              ITypeSymbol mockedClass,
                              ArgumentListSyntax? argumentList,
                              bool hasMockBehavior)
          Severity: Minor
          Found in src/Analyzers/ConstructorArgumentsShouldMatchAnalyzer.cs - About 35 mins to fix

            Similar blocks of code found in 2 locations. Consider refactoring.
            Open

                private static void VerifyDelegateMockAttempt(
                SyntaxNodeAnalysisContext context,
                ArgumentListSyntax? argumentList,
                ArgumentSyntax[] arguments)
                {
            Severity: Minor
            Found in src/Analyzers/ConstructorArgumentsShouldMatchAnalyzer.cs and 1 other location - About 55 mins to fix
            src/Analyzers/ConstructorArgumentsShouldMatchAnalyzer.cs on lines 126..142

            Duplicated Code

            Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

            Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

            When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

            Tuning

            This issue has a mass of 83.

            We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

            The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

            If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

            See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

            Refactorings

            Further Reading

            Similar blocks of code found in 2 locations. Consider refactoring.
            Open

                private static void VerifyInterfaceMockAttempt(
                    SyntaxNodeAnalysisContext context,
                    ArgumentListSyntax? argumentList,
                    ArgumentSyntax[] arguments)
                {
            Severity: Minor
            Found in src/Analyzers/ConstructorArgumentsShouldMatchAnalyzer.cs and 1 other location - About 55 mins to fix
            src/Analyzers/ConstructorArgumentsShouldMatchAnalyzer.cs on lines 109..124

            Duplicated Code

            Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

            Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

            When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

            Tuning

            This issue has a mass of 83.

            We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

            The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

            If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

            See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

            Refactorings

            Further Reading

            Expected an indentation at 16 instead of at 17.
            Open

                             || (!hasParams && arguments.Length > fixedParametersCount)

            Expected an indentation at 16 instead of at 17.
            Open

                             || (!hasParams && arguments.Length != fixedParametersCount))

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