Method patch_type
has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring. Open
def patch_type(new_type, sharing_id, dry_run)
fail ArgumentError unless TYPES.include?(new_type)
return false if type == new_type
url_ = "#{url}/type"
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method create
has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring. Open
def self.create(fqdn, login, password, aliases: [], type: :standard, dry_run: false)
fail ArgumentError, "#{type.inspect} is not a valid type" unless TYPES.include?(type)
if GandiV5::Email::Slot.list.none? { |slot| slot.mailbox_type == type && slot.inactive? }
fail GandiV5::Error, "no available #{type} slots"
end
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method update
has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring. Open
def update(**body)
return 'Nothing to update.' if body.empty?
check_password body[:password] if body.key?(:password)
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"