Method get_attendance
has a Cognitive Complexity of 25 (exceeds 5 allowed). Consider refactoring. Open
def self.get_attendance(api, section, term=nil, options={})
Osm::Model.require_ability_to(api, :read, :register, section, options)
section_id = section.to_i
term_id = term.nil? ? Osm::Term.get_current_term_for_section(api, section).id : term.to_i
cache_key = ['register_attendance', section_id, term_id]
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method get_structure
has a Cognitive Complexity of 13 (exceeds 5 allowed). Consider refactoring. Open
def self.get_structure(api, section, term=nil, options={})
Osm::Model.require_ability_to(api, :read, :register, section, options)
section_id = section.to_i
term_id = term.nil? ? Osm::Term.get_current_term_for_section(api, section).id : term.to_i
cache_key = ['register_structure', section_id, term_id]
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method get_attendance
has 39 lines of code (exceeds 25 allowed). Consider refactoring. Open
def self.get_attendance(api, section, term=nil, options={})
Osm::Model.require_ability_to(api, :read, :register, section, options)
section_id = section.to_i
term_id = term.nil? ? Osm::Term.get_current_term_for_section(api, section).id : term.to_i
cache_key = ['register_attendance', section_id, term_id]
Method update_attendance
has a Cognitive Complexity of 12 (exceeds 5 allowed). Consider refactoring. Open
def self.update_attendance(data={})
raise Osm::ArgumentIsInvalid, ':attendance is invalid' unless [:yes, :unadvised_absent, :advised_absent].include?(data[:attendance])
raise Osm::ArgumentIsInvalid, ':section is missing' if data[:section].nil?
raise Osm::ArgumentIsInvalid, ':evening is missing' if data[:evening].nil?
raise Osm::ArgumentIsInvalid, ':members is missing' if data[:members].nil?
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"