robotdance/php-json-schema

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The method resolvePointer uses an else expression. Else clauses are basically not necessary and you can simplify the code by not using them.
Open

                } else {
                    throw new ResourceNotFoundException(
                        'Fragment "' . $parsed['fragment'] . '" not found'
                        . ' in ' . $uri
                    );
Severity: Minor
Found in src/JsonSchema/Uri/UriRetriever.php by phpmd

ElseExpression

Since: 1.4.0

An if expression with an else branch is basically not necessary. You can rewrite the conditions in a way that the else clause is not necessary and the code becomes simpler to read. To achieve this, use early return statements, though you may need to split the code it several smaller methods. For very simple assignments you could also use the ternary operations.

Example

class Foo
{
    public function bar($flag)
    {
        if ($flag) {
            // one branch
        } else {
            // another branch
        }
    }
}

Source https://phpmd.org/rules/cleancode.html#elseexpression

Avoid assigning values to variables in if clauses and the like (line '69', column '17').
Open

    private function fetchContentType(array $headers)
    {
        foreach ($headers as $header) {
            if ($this->contentType = self::getContentTypeMatchInHeader($header)) {
                return true;

IfStatementAssignment

Since: 2.7.0

Assignments in if clauses and the like are considered a code smell. Assignments in PHP return the right operand as their result. In many cases, this is an expected behavior, but can lead to many difficult to spot bugs, especially when the right operand could result in zero, null or an empty string and the like.

Example

class Foo
{
    public function bar($flag)
    {
        if ($foo = 'bar') { // possible typo
            // ...
        }
        if ($baz = 0) { // always false
            // ...
        }
    }
}

Source http://phpmd.org/rules/cleancode.html#ifstatementassignment

Avoid using static access to class 'JsonSchema\Uri\UriResolver' in method 'resolve'.
Open

        $baseComponents['path'] = UriResolver::combineRelativePathWithBasePath($path, $basePath);
Severity: Minor
Found in src/JsonSchema/Uri/UriRetriever.php by phpmd

StaticAccess

Since: 1.4.0

Static access causes unexchangeable dependencies to other classes and leads to hard to test code. Avoid using static access at all costs and instead inject dependencies through the constructor. The only case when static access is acceptable is when used for factory methods.

Example

class Foo
{
    public function bar()
    {
        Bar::baz();
    }
}

Source https://phpmd.org/rules/cleancode.html#staticaccess

Avoid unused private methods such as 'encodePath'.
Open

    private function encodePath($path)
    {
        return strtr($path, array('/' => '~1', '~' => '~0', '%' => '%25'));
    }
Severity: Minor
Found in src/JsonSchema/Entity/JsonPointer.php by phpmd

UnusedPrivateMethod

Since: 0.2

Unused Private Method detects when a private method is declared but is unused.

Example

class Something
{
    private function foo() {} // unused
}

Source https://phpmd.org/rules/unusedcode.html#unusedprivatemethod

The method getRefSchema uses an else expression. Else clauses are basically not necessary and you can simplify the code by not using them.
Open

            } else {
                throw new UnresolvableJsonPointerException(sprintf(
                    'File: %s is found, but could not resolve fragment: %s',
                    $jsonPointer->getFilename(),
                    $jsonPointer->getPropertyPathAsString()
Severity: Minor
Found in src/JsonSchema/RefResolver.php by phpmd

ElseExpression

Since: 1.4.0

An if expression with an else branch is basically not necessary. You can rewrite the conditions in a way that the else clause is not necessary and the code becomes simpler to read. To achieve this, use early return statements, though you may need to split the code it several smaller methods. For very simple assignments you could also use the ternary operations.

Example

class Foo
{
    public function bar($flag)
    {
        if ($flag) {
            // one branch
        } else {
            // another branch
        }
    }
}

Source https://phpmd.org/rules/cleancode.html#elseexpression

The method validateElement() has a Cyclomatic Complexity of 15. The configured cyclomatic complexity threshold is 10.
Open

    public function validateElement($element, $matches, $objectDefinition = null, $path = null, $additionalProp = null)
    {
        $this->validateMinMaxConstraint($element, $objectDefinition, $path);
        foreach ($element as $i => $value) {
            $definition = $this->getProperty($objectDefinition, $i);

CyclomaticComplexity

Since: 0.1

Complexity is determined by the number of decision points in a method plus one for the method entry. The decision points are 'if', 'while', 'for', and 'case labels'. Generally, 1-4 is low complexity, 5-7 indicates moderate complexity, 8-10 is high complexity, and 11+ is very high complexity.

Example

// Cyclomatic Complexity = 11
class Foo {
1   public function example() {
2       if ($a == $b) {
3           if ($a1 == $b1) {
                fiddle();
4           } elseif ($a2 == $b2) {
                fiddle();
            } else {
                fiddle();
            }
5       } elseif ($c == $d) {
6           while ($c == $d) {
                fiddle();
            }
7        } elseif ($e == $f) {
8           for ($n = 0; $n < $h; $n++) {
                fiddle();
            }
        } else {
            switch ($z) {
9               case 1:
                    fiddle();
                    break;
10              case 2:
                    fiddle();
                    break;
11              case 3:
                    fiddle();
                    break;
                default:
                    fiddle();
                    break;
            }
        }
    }
}

Source https://phpmd.org/rules/codesize.html#cyclomaticcomplexity

Avoid using JsonSchema\Constraints\count() function in for loops.
Open

                for ($k = count($value); $k < count($schema->items); $k++) {
                    $this->checkUndefined(new UndefinedConstraint(), $schema->items[$k], $path, $k);
                }

CountInLoopExpression

Since: 2.7.0

Using count/sizeof in loops expressions is considered bad practice and is a potential source of many bugs, especially when the loop manipulates an array, as count happens on each iteration.

Example

class Foo {

  public function bar()
  {
    $array = array();

    for ($i = 0; count($array); $i++) {
      // ...
    }
  }
}

Source https://phpmd.org/rules/design.html#countinloopexpression

The method validateItems() has a Cyclomatic Complexity of 16. The configured cyclomatic complexity threshold is 10.
Open

    protected function validateItems($value, $schema = null, $path = null, $i = null)
    {
        if (is_object($schema->items)) {
            // just one type definition for the whole array
            foreach ($value as $k => $v) {

CyclomaticComplexity

Since: 0.1

Complexity is determined by the number of decision points in a method plus one for the method entry. The decision points are 'if', 'while', 'for', and 'case labels'. Generally, 1-4 is low complexity, 5-7 indicates moderate complexity, 8-10 is high complexity, and 11+ is very high complexity.

Example

// Cyclomatic Complexity = 11
class Foo {
1   public function example() {
2       if ($a == $b) {
3           if ($a1 == $b1) {
                fiddle();
4           } elseif ($a2 == $b2) {
                fiddle();
            } else {
                fiddle();
            }
5       } elseif ($c == $d) {
6           while ($c == $d) {
                fiddle();
            }
7        } elseif ($e == $f) {
8           for ($n = 0; $n < $h; $n++) {
                fiddle();
            }
        } else {
            switch ($z) {
9               case 1:
                    fiddle();
                    break;
10              case 2:
                    fiddle();
                    break;
11              case 3:
                    fiddle();
                    break;
                default:
                    fiddle();
                    break;
            }
        }
    }
}

Source https://phpmd.org/rules/codesize.html#cyclomaticcomplexity

The method check() has a Cyclomatic Complexity of 19. The configured cyclomatic complexity threshold is 10.
Open

    public function check($element, $schema = null, $path = null, $i = null)
    {
        // Verify minimum
        if (isset($schema->exclusiveMinimum)) {
            if (isset($schema->minimum)) {

CyclomaticComplexity

Since: 0.1

Complexity is determined by the number of decision points in a method plus one for the method entry. The decision points are 'if', 'while', 'for', and 'case labels'. Generally, 1-4 is low complexity, 5-7 indicates moderate complexity, 8-10 is high complexity, and 11+ is very high complexity.

Example

// Cyclomatic Complexity = 11
class Foo {
1   public function example() {
2       if ($a == $b) {
3           if ($a1 == $b1) {
                fiddle();
4           } elseif ($a2 == $b2) {
                fiddle();
            } else {
                fiddle();
            }
5       } elseif ($c == $d) {
6           while ($c == $d) {
                fiddle();
            }
7        } elseif ($e == $f) {
8           for ($n = 0; $n < $h; $n++) {
                fiddle();
            }
        } else {
            switch ($z) {
9               case 1:
                    fiddle();
                    break;
10              case 2:
                    fiddle();
                    break;
11              case 3:
                    fiddle();
                    break;
                default:
                    fiddle();
                    break;
            }
        }
    }
}

Source https://phpmd.org/rules/codesize.html#cyclomaticcomplexity

The method check() has a Cyclomatic Complexity of 30. The configured cyclomatic complexity threshold is 10.
Open

    public function check($element, $schema = null, $path = null, $i = null)
    {
        if (!isset($schema->format)) {
            return;
        }

CyclomaticComplexity

Since: 0.1

Complexity is determined by the number of decision points in a method plus one for the method entry. The decision points are 'if', 'while', 'for', and 'case labels'. Generally, 1-4 is low complexity, 5-7 indicates moderate complexity, 8-10 is high complexity, and 11+ is very high complexity.

Example

// Cyclomatic Complexity = 11
class Foo {
1   public function example() {
2       if ($a == $b) {
3           if ($a1 == $b1) {
                fiddle();
4           } elseif ($a2 == $b2) {
                fiddle();
            } else {
                fiddle();
            }
5       } elseif ($c == $d) {
6           while ($c == $d) {
                fiddle();
            }
7        } elseif ($e == $f) {
8           for ($n = 0; $n < $h; $n++) {
                fiddle();
            }
        } else {
            switch ($z) {
9               case 1:
                    fiddle();
                    break;
10              case 2:
                    fiddle();
                    break;
11              case 3:
                    fiddle();
                    break;
                default:
                    fiddle();
                    break;
            }
        }
    }
}

Source https://phpmd.org/rules/codesize.html#cyclomaticcomplexity

The method check() has a Cyclomatic Complexity of 11. The configured cyclomatic complexity threshold is 10.
Open

    public function check($value, $schema = null, $path = null, $i = null)
    {
        // Verify minItems
        if (isset($schema->minItems) && count($value) < $schema->minItems) {
            $errorMsg = I18n::t("constraints.collection.min_items", ['minItems' => $schema->minItems]);

CyclomaticComplexity

Since: 0.1

Complexity is determined by the number of decision points in a method plus one for the method entry. The decision points are 'if', 'while', 'for', and 'case labels'. Generally, 1-4 is low complexity, 5-7 indicates moderate complexity, 8-10 is high complexity, and 11+ is very high complexity.

Example

// Cyclomatic Complexity = 11
class Foo {
1   public function example() {
2       if ($a == $b) {
3           if ($a1 == $b1) {
                fiddle();
4           } elseif ($a2 == $b2) {
                fiddle();
            } else {
                fiddle();
            }
5       } elseif ($c == $d) {
6           while ($c == $d) {
                fiddle();
            }
7        } elseif ($e == $f) {
8           for ($n = 0; $n < $h; $n++) {
                fiddle();
            }
        } else {
            switch ($z) {
9               case 1:
                    fiddle();
                    break;
10              case 2:
                    fiddle();
                    break;
11              case 3:
                    fiddle();
                    break;
                default:
                    fiddle();
                    break;
            }
        }
    }
}

Source https://phpmd.org/rules/codesize.html#cyclomaticcomplexity

The method validateType() has a Cyclomatic Complexity of 13. The configured cyclomatic complexity threshold is 10.
Open

    protected function validateType($value, $type)
    {
        //mostly the case for inline schema
        if (!$type) {
            return true;

CyclomaticComplexity

Since: 0.1

Complexity is determined by the number of decision points in a method plus one for the method entry. The decision points are 'if', 'while', 'for', and 'case labels'. Generally, 1-4 is low complexity, 5-7 indicates moderate complexity, 8-10 is high complexity, and 11+ is very high complexity.

Example

// Cyclomatic Complexity = 11
class Foo {
1   public function example() {
2       if ($a == $b) {
3           if ($a1 == $b1) {
                fiddle();
4           } elseif ($a2 == $b2) {
                fiddle();
            } else {
                fiddle();
            }
5       } elseif ($c == $d) {
6           while ($c == $d) {
                fiddle();
            }
7        } elseif ($e == $f) {
8           for ($n = 0; $n < $h; $n++) {
                fiddle();
            }
        } else {
            switch ($z) {
9               case 1:
                    fiddle();
                    break;
10              case 2:
                    fiddle();
                    break;
11              case 3:
                    fiddle();
                    break;
                default:
                    fiddle();
                    break;
            }
        }
    }
}

Source https://phpmd.org/rules/codesize.html#cyclomaticcomplexity

The method validateOfProperties() has a Cyclomatic Complexity of 14. The configured cyclomatic complexity threshold is 10.
Open

    protected function validateOfProperties($value, $schema, $path, $i = "")
    {
        // Verify type
        if ($value instanceof UndefinedConstraint) {
            return;

CyclomaticComplexity

Since: 0.1

Complexity is determined by the number of decision points in a method plus one for the method entry. The decision points are 'if', 'while', 'for', and 'case labels'. Generally, 1-4 is low complexity, 5-7 indicates moderate complexity, 8-10 is high complexity, and 11+ is very high complexity.

Example

// Cyclomatic Complexity = 11
class Foo {
1   public function example() {
2       if ($a == $b) {
3           if ($a1 == $b1) {
                fiddle();
4           } elseif ($a2 == $b2) {
                fiddle();
            } else {
                fiddle();
            }
5       } elseif ($c == $d) {
6           while ($c == $d) {
                fiddle();
            }
7        } elseif ($e == $f) {
8           for ($n = 0; $n < $h; $n++) {
                fiddle();
            }
        } else {
            switch ($z) {
9               case 1:
                    fiddle();
                    break;
10              case 2:
                    fiddle();
                    break;
11              case 3:
                    fiddle();
                    break;
                default:
                    fiddle();
                    break;
            }
        }
    }
}

Source https://phpmd.org/rules/codesize.html#cyclomaticcomplexity

The method validateCommonProperties() has a Cyclomatic Complexity of 23. The configured cyclomatic complexity threshold is 10.
Open

    protected function validateCommonProperties($value, $schema = null, $path = null, $i = "")
    {
        // if it extends another schema, it must pass that schema as well
        if (isset($schema->extends)) {
            if (is_string($schema->extends)) {

CyclomaticComplexity

Since: 0.1

Complexity is determined by the number of decision points in a method plus one for the method entry. The decision points are 'if', 'while', 'for', and 'case labels'. Generally, 1-4 is low complexity, 5-7 indicates moderate complexity, 8-10 is high complexity, and 11+ is very high complexity.

Example

// Cyclomatic Complexity = 11
class Foo {
1   public function example() {
2       if ($a == $b) {
3           if ($a1 == $b1) {
                fiddle();
4           } elseif ($a2 == $b2) {
                fiddle();
            } else {
                fiddle();
            }
5       } elseif ($c == $d) {
6           while ($c == $d) {
                fiddle();
            }
7        } elseif ($e == $f) {
8           for ($n = 0; $n < $h; $n++) {
                fiddle();
            }
        } else {
            switch ($z) {
9               case 1:
                    fiddle();
                    break;
10              case 2:
                    fiddle();
                    break;
11              case 3:
                    fiddle();
                    break;
                default:
                    fiddle();
                    break;
            }
        }
    }
}

Source https://phpmd.org/rules/codesize.html#cyclomaticcomplexity

TODO found
Open

            // @TODO refactor

HACK found
Open

            //HACK; they deliver broken content types
Severity: Minor
Found in src/JsonSchema/Uri/UriRetriever.php by fixme

TODO found
Open

        // TODO validate using schema
Severity
Category
Status
Source
Language