Showing 30 of 30 total issues
Method validate
has a Cognitive Complexity of 36 (exceeds 5 allowed). Consider refactoring. Open
def self.validate(data)
unless data.kind_of?(Hash)
raise(InvalidConfig,"must contain a Hash: #{data.inspect}")
end
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method process
has a Cognitive Complexity of 24 (exceeds 5 allowed). Consider refactoring. Open
def process(website)
wordlist = Wordlist.open(params[:wordlist] || DEFAULT_WORDLIST)
queue = Async::LimitedQueue.new(params[:concurrency])
endpoint = Async::HTTP::Endpoint.for(
website.scheme, website.host, port: website.port
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method process
has a Cognitive Complexity of 18 (exceeds 5 allowed). Consider refactoring. Open
def process(domain)
wordlist = RECORD_NAMES
queue = Async::LimitedQueue.new(params[:concurrency])
Async do |task|
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method process
has a Cognitive Complexity of 17 (exceeds 5 allowed). Consider refactoring. Open
def process(website)
base_uri = website.to_uri
Ronin::Web::Spider.site(base_uri) do |agent|
agent.every_page do |page|
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Class Engine
has 21 methods (exceeds 20 allowed). Consider refactoring. Open
class Engine
# The configuration for the engine.
#
# @return [Config]
Method process
has 46 lines of code (exceeds 25 allowed). Consider refactoring. Open
def process(website)
wordlist = Wordlist.open(params[:wordlist] || DEFAULT_WORDLIST)
queue = Async::LimitedQueue.new(params[:concurrency])
endpoint = Async::HTTP::Endpoint.for(
website.scheme, website.host, port: website.port
Method run
has 45 lines of code (exceeds 25 allowed). Consider refactoring. Open
def run(*values)
load_config
load_workers
values = values.map { |value| parse_value(value) }
Method process
has a Cognitive Complexity of 14 (exceeds 5 allowed). Consider refactoring. Open
def process(domain)
queue = Async::LimitedQueue.new(params[:concurrency])
domain_name, orig_suffix = @public_suffix_list.split(domain.name)
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method validate
has 40 lines of code (exceeds 25 allowed). Consider refactoring. Open
def self.validate(data)
unless data.kind_of?(Hash)
raise(InvalidConfig,"must contain a Hash: #{data.inspect}")
end
Method process
has a Cognitive Complexity of 13 (exceeds 5 allowed). Consider refactoring. Open
def process(cert)
subject_entries = cert.subject.to_a
subject_entries.each do |entry|
case entry[0]
when 'CN' # Common Name
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method process
has a Cognitive Complexity of 13 (exceeds 5 allowed). Consider refactoring. Open
def process(domain)
wordlist = Wordlist.open(params[:wordlist] || DEFAULT_WORDLIST)
queue = Async::LimitedQueue.new(params[:concurrency])
Async do |task|
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method process
has 38 lines of code (exceeds 25 allowed). Consider refactoring. Open
def process(cert)
subject_entries = cert.subject.to_a
subject_entries.each do |entry|
case entry[0]
when 'CN' # Common Name
Method run
has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring. Open
def run(*values)
load_config
load_workers
values = values.map { |value| parse_value(value) }
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method process
has 28 lines of code (exceeds 25 allowed). Consider refactoring. Open
def process(domain)
wordlist = RECORD_NAMES
queue = Async::LimitedQueue.new(params[:concurrency])
Async do |task|
Method process
has 28 lines of code (exceeds 25 allowed). Consider refactoring. Open
def process(domain)
wordlist = Wordlist.open(params[:wordlist] || DEFAULT_WORDLIST)
queue = Async::LimitedQueue.new(params[:concurrency])
Async do |task|
Method process
has 26 lines of code (exceeds 25 allowed). Consider refactoring. Open
def process(website)
base_uri = website.to_uri
Ronin::Web::Spider.site(base_uri) do |agent|
agent.every_page do |page|
Method process
has 26 lines of code (exceeds 25 allowed). Consider refactoring. Open
def process(domain)
queue = Async::LimitedQueue.new(params[:concurrency])
domain_name, orig_suffix = @public_suffix_list.split(domain.name)
Method process_value
has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring. Open
def process_value(mesg)
worker = mesg.worker
value = mesg.value
parent = mesg.parent
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method intensity
has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring. Open
def self.intensity(new_intensity=nil)
if new_intensity
case new_intensity
when :passive, :active, :aggressive
@intensity = new_intensity
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Similar blocks of code found in 2 locations. Consider refactoring. Open
VALUE_FILE_NAMES = {
Values::Domain => 'domains.txt',
Values::Mailserver => 'mailservers.txt',
Values::Nameserver => 'nameservers.txt',
Values::Host => 'hosts.txt',
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 38.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76