Showing 55 of 55 total issues
File onedrive_fs.js
has 501 lines of code (exceeds 250 allowed). Consider refactoring. Open
'use strict';
// Constants
// Use set DEBUG_ENABLED to true to enable verbose logging (alpha builds)
const DEBUG_ENABLED = true;
- Create a ticket
OneDriveFS
has 43 functions (exceeds 20 allowed). Consider refactoring. Open
class OneDriveFS {
// Constructor
constructor() {
- Create a ticket
Function handleError
has a Cognitive Complexity of 20 (exceeds 5 allowed). Consider refactoring. Open
handleError(error, textStatus, errorThrown) {
const status = Number(error.status);
if (status === 404 || status === 409) {
console.debug(error);
this.errorCallback_('NOT_FOUND');
- Read upRead up
- Create a ticket
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function assignEventHandlers
has 57 lines of code (exceeds 25 allowed). Consider refactoring. Open
assignEventHandlers() {
chrome.alarms.onAlarm.addListener(alarm => {
if (alarm.name === 'onedrive_alarm') {
this.onAlarm(alarm);
}
- Create a ticket
Function background
has 55 lines of code (exceeds 25 allowed). Consider refactoring. Open
const background = () => {
if (!chrome.fileSystemProvider) {
console.log('There is no chrome.fileSystemProvider API. See you on ChromeOS!');
return;
}
- Create a ticket
Function handleError
has 48 lines of code (exceeds 25 allowed). Consider refactoring. Open
handleError(error, textStatus, errorThrown) {
const status = Number(error.status);
if (status === 404 || status === 409) {
console.debug(error);
this.errorCallback_('NOT_FOUND');
- Create a ticket
Function mount
has 44 lines of code (exceeds 25 allowed). Consider refactoring. Open
mount(successCallback, errorCallback) {
const onedriveClient = new OneDriveClient(this);
onedriveClient.authorize(() => {
onedriveClient.getDriveData((driveInfo) => {
onedriveClient.getUserInfo((userInfo) => {
- Create a ticket
Function watchDirectory
has 41 lines of code (exceeds 25 allowed). Consider refactoring. Open
watchDirectory(fileSystemId, onedriveClient, entryPath) {
this.useOptions('useWatcher', use => {
if (!use) {
return;
}
- Create a ticket
Function createEventHandler
has 40 lines of code (exceeds 25 allowed). Consider refactoring. Open
createEventHandler(callback) {
return (options, successCallback, errorCallback) => {
const fileSystemId = options.fileSystemId;
const onedriveClient = this.getOneDriveClient(fileSystemId);
if (!onedriveClient) {
- Create a ticket
Function get
has 38 lines of code (exceeds 25 allowed). Consider refactoring. Open
MetadataCache.prototype.get = function(entryPath) {
if (entryPath === "/") {
return {
needFetch: true,
exists: true
- Create a ticket
Function onClickedBtnMount
has 33 lines of code (exceeds 25 allowed). Consider refactoring. Open
onClickedBtnMount(evt) {
const btnMount = document.querySelector('#btnMount');
evt.preventDefault();
btnMount.setAttribute('disabled', 'true');
$.toast({
- Create a ticket
Identical blocks of code found in 2 locations. Consider refactoring. Confirmed
useOptions(options, callback) {
chrome.storage.local.get('settings', items => {
const settings = items.settings || {};
callback(settings[options] || false);
});
- Read upRead up
- Create a ticket
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 61.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Identical blocks of code found in 2 locations. Consider refactoring. Confirmed
useOptions(options, callback) {
chrome.storage.local.get('settings', items => {
const settings = items.settings || {};
callback(settings[options] || false);
});
- Read upRead up
- Create a ticket
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 61.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Function assignEventHandlers
has 27 lines of code (exceeds 25 allowed). Consider refactoring. Open
assignEventHandlers() {
const btnMount = document.querySelector('#btnMount');
btnMount.addEventListener('click', e => {
this.onClickedBtnMount(e);
});
- Create a ticket
Similar blocks of code found in 2 locations. Consider refactoring. Open
onRemoveWatcherRequested(onedriveClient, options, successCallback, _errorCallback) {
const watchers = this.getWatchers(options.fileSystemId);
watchers.delete(options.entryPath);
successCallback();
}
- Read upRead up
- Create a ticket
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 52.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
onAddWatcherRequested(onedriveClient, options, successCallback, _errorCallback) {
const watchers = this.getWatchers(options.fileSystemId);
watchers.add(options.entryPath);
successCallback();
}
- Read upRead up
- Create a ticket
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 52.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
writeLog(messageType, message, payload) {
if ((messageType === 'debug') && (DEBUG_ENABLED !==true)) return;
console.log('[' + messageType + '] ' + message, payload);
return;
};
- Read upRead up
- Create a ticket
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 46.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
writeLog(messageType, message, payload) {
if ((messageType === 'debug') && (HTTP_DEBUG_ENABLED !==true)) return;
console.log('[' + messageType + '] ' + message, payload);
return;
};
- Read upRead up
- Create a ticket
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 46.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Unexpected var, use let or const instead. Open
var metadata = metadataList[i];
- Read upRead up
- Create a ticket
- Exclude checks
require let
or const
instead of var
(no-var)
ECMAScript 6 allows programmers to create variables with block scope instead of function scope using the let
and const
keywords. Block scope is common in many other programming languages and helps programmers avoid mistakes
such as:
var count = people.length;
var enoughFood = count > sandwiches.length;
if (enoughFood) {
var count = sandwiches.length; // accidentally overriding the count variable
console.log("We have " + count + " sandwiches for everyone. Plenty for all!");
}
// our count variable is no longer accurate
console.log("We have " + count + " people and " + sandwiches.length + " sandwiches!");
Rule Details
This rule is aimed at discouraging the use of var
and encouraging the use of const
or let
instead.
Examples
Examples of incorrect code for this rule:
/*eslint no-var: "error"*/
var x = "y";
var CONFIG = {};
Examples of correct code for this rule:
/*eslint no-var: "error"*/
/*eslint-env es6*/
let x = "y";
const CONFIG = {};
When Not To Use It
In addition to non-ES6 environments, existing JavaScript projects that are beginning to introduce ES6 into their
codebase may not want to apply this rule if the cost of migrating from var
to let
is too costly.
Source: http://eslint.org/docs/rules/
Unexpected var, use let or const instead. Open
var directoryPath;
- Read upRead up
- Create a ticket
- Exclude checks
require let
or const
instead of var
(no-var)
ECMAScript 6 allows programmers to create variables with block scope instead of function scope using the let
and const
keywords. Block scope is common in many other programming languages and helps programmers avoid mistakes
such as:
var count = people.length;
var enoughFood = count > sandwiches.length;
if (enoughFood) {
var count = sandwiches.length; // accidentally overriding the count variable
console.log("We have " + count + " sandwiches for everyone. Plenty for all!");
}
// our count variable is no longer accurate
console.log("We have " + count + " people and " + sandwiches.length + " sandwiches!");
Rule Details
This rule is aimed at discouraging the use of var
and encouraging the use of const
or let
instead.
Examples
Examples of incorrect code for this rule:
/*eslint no-var: "error"*/
var x = "y";
var CONFIG = {};
Examples of correct code for this rule:
/*eslint no-var: "error"*/
/*eslint-env es6*/
let x = "y";
const CONFIG = {};
When Not To Use It
In addition to non-ES6 environments, existing JavaScript projects that are beginning to introduce ES6 into their
codebase may not want to apply this rule if the cost of migrating from var
to let
is too costly.
Source: http://eslint.org/docs/rules/