rootslab/syllabus

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Function commands has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring.
Open

exports.commands = function ( encode, error ) {
    var Abaco = require( 'abaco' )
        , parseIntArray = Abaco.parseIntArray
        , isArray = Array.isArray
        // handler for unsubscribe and punscubscripe
Severity: Minor
Found in lib/commands/pubsub.js - About 1 hr to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Function stick has 27 lines of code (exceeds 25 allowed). Consider refactoring.
Open

        , stick = function ( enable, type, prefix ) {
            var p = prefix || ''
                , en = ( doString( enable ) === ooo.und ) ? true : enable
                , o = null
                , obj = type || syllabus.commands
Severity: Minor
Found in lib/syllabus.js - About 1 hr to fix

    Similar blocks of code found in 2 locations. Consider refactoring.
    Open

            , flushall : function ( async, cback ) {
                if ( typeof async === 'function' ) return encode( 'FLUSHALL', null, async );
                else if ( async === true ) return encode( 'FLUSHALL', 'ASYNC', null, cback );
                return encode( 'FLUSHALL', null, cback );
            }
    Severity: Major
    Found in lib/commands/server.js and 1 other location - About 1 hr to fix
    lib/commands/server.js on lines 313..317

    Duplicated Code

    Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

    Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

    When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

    Tuning

    This issue has a mass of 56.

    We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

    The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

    If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

    See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

    Refactorings

    Further Reading

    Similar blocks of code found in 2 locations. Consider refactoring.
    Open

            , flushdb : function ( async, cback ) {
                if ( typeof async === 'function' ) return encode( 'FLUSHDB', null, async );
                else if ( async === true ) return encode( 'FLUSHDB', 'ASYNC', null, cback );
                return encode( 'FLUSHDB', null, cback );
            }
    Severity: Major
    Found in lib/commands/server.js and 1 other location - About 1 hr to fix
    lib/commands/server.js on lines 307..311

    Duplicated Code

    Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

    Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

    When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

    Tuning

    This issue has a mass of 56.

    We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

    The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

    If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

    See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

    Refactorings

    Further Reading

    Function parseConfigGet has 26 lines of code (exceeds 25 allowed). Consider refactoring.
    Open

            , parseConfigGet = function ( arr ) {
                var a = isArray( arr ) ? arr : []
                    , alen = a.length
                    , i = 0
                    , k = null
    Severity: Minor
    Found in lib/commands/server.js - About 1 hr to fix

      Function georadius has 7 arguments (exceeds 4 allowed). Consider refactoring.
      Open

              , georadius : function ( key, lon, lat, radius, unit, opt, cback ) {
      Severity: Major
      Found in lib/commands/geo.js - About 50 mins to fix

        Function commands has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring.
        Open

        exports.commands = function ( encode, error ) {
            var Abaco = require( 'abaco' )
                , parseIntArray = Abaco.parseIntArray
                , isArray = Array.isArray
                ;
        Severity: Minor
        Found in lib/commands/hyperloglog.js - About 45 mins to fix

        Cognitive Complexity

        Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

        A method's cognitive complexity is based on a few simple rules:

        • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
        • Code is considered more complex for each "break in the linear flow of the code"
        • Code is considered more complex when "flow breaking structures are nested"

        Further reading

        Function zrangebyscore has 6 arguments (exceeds 4 allowed). Consider refactoring.
        Open

                , zrangebyscore : function ( key, min, max, withscores, limit, cback ) {
        Severity: Minor
        Found in lib/commands/sortedsets.js - About 45 mins to fix

          Function georadiusbymember has 6 arguments (exceeds 4 allowed). Consider refactoring.
          Open

                  , georadiusbymember : function ( key, member, radius, unit, opt, cback ) {
          Severity: Minor
          Found in lib/commands/geo.js - About 45 mins to fix

            Function zrevrangebyscore has 6 arguments (exceeds 4 allowed). Consider refactoring.
            Open

                    , zrevrangebyscore : function ( key, start, stop, withscores, limit, cback ) {
            Severity: Minor
            Found in lib/commands/sortedsets.js - About 45 mins to fix

              Function zrangebylex has 5 arguments (exceeds 4 allowed). Consider refactoring.
              Open

                      , zrangebylex : function ( key, min, max, limit, cback ) {
              Severity: Minor
              Found in lib/commands/sortedsets.js - About 35 mins to fix

                Function zrevrangebylex has 5 arguments (exceeds 4 allowed). Consider refactoring.
                Open

                        , zrevrangebylex : function ( key, min, max, limit, cback ) {
                Severity: Minor
                Found in lib/commands/sortedsets.js - About 35 mins to fix

                  Function linsert has 5 arguments (exceeds 4 allowed). Consider refactoring.
                  Open

                          , linsert : function ( key, pos, pivot, value, cback ) {
                  Severity: Minor
                  Found in lib/commands/lists.js - About 35 mins to fix

                    Function commands has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.
                    Open

                    exports.commands = function ( encode, error ) {
                    
                        return {
                    
                            auth : function ( passwd, cback ) {
                    Severity: Minor
                    Found in lib/commands/connection.js - About 35 mins to fix

                    Cognitive Complexity

                    Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

                    A method's cognitive complexity is based on a few simple rules:

                    • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
                    • Code is considered more complex for each "break in the linear flow of the code"
                    • Code is considered more complex when "flow breaking structures are nested"

                    Further reading

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