File hash.rb
has 762 lines of code (exceeds 250 allowed). Consider refactoring. Open
class Hash
include Enumerable
Vector = Rubinius::Tuple
Class Hash
has 60 methods (exceeds 20 allowed). Consider refactoring. Open
class Hash
include Enumerable
Vector = Rubinius::Tuple
Method []
has a Cognitive Complexity of 19 (exceeds 5 allowed). Consider refactoring. Open
def self.[](*args)
total = args.size
if total == 1
obj = args.first
if hash = Rubinius::Type.check_convert_type(obj, Hash, :to_hash)
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method ==
has a Cognitive Complexity of 17 (exceeds 5 allowed). Consider refactoring. Open
def ==(other)
return true if self.equal? other
unless other.kind_of? Hash
return false unless other.respond_to? :to_hash
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method eql?
has a Cognitive Complexity of 16 (exceeds 5 allowed). Consider refactoring. Open
def eql?(other)
return true if self.equal? other
unless other.kind_of? Hash
return false unless other.respond_to? :to_hash
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method merge!
has a Cognitive Complexity of 12 (exceeds 5 allowed). Consider refactoring. Open
def merge!(other)
Rubinius.check_frozen
other = Rubinius::Type.coerce_to other, Hash, :to_hash
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method []
has 32 lines of code (exceeds 25 allowed). Consider refactoring. Open
def self.[](*args)
total = args.size
if total == 1
obj = args.first
if hash = Rubinius::Type.check_convert_type(obj, Hash, :to_hash)
Method from_item
has 6 arguments (exceeds 4 allowed). Consider refactoring. Open
def self.from_item(state, level, item, key, key_hash, value)
Method add_item
has 5 arguments (exceeds 4 allowed). Consider refactoring. Open
def add_item(state, item, key, key_hash, value)
Method add
has 5 arguments (exceeds 4 allowed). Consider refactoring. Open
def add(state, item, key, key_hash, value)
Method delete
has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring. Open
def delete(key)
Rubinius.check_frozen
if @trie
Rubinius.privately { key_hash = key.hash }
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method select!
has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring. Open
def select!
return to_enum(:select!) { size } unless block_given?
Rubinius.check_frozen
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method delete
has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring. Open
def delete(state, key, key_hash)
if state.match? @key, @key_hash, key, key_hash
if @previous
@previous.next = @next
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Avoid too many return
statements within this method. Open
return false unless item = @trie.lookup(@state, e.key, key_hash)
Avoid too many return
statements within this method. Open
return false unless item
Avoid too many return
statements within this method. Open
return false unless item.value.eql?(e.value)
Avoid too many return
statements within this method. Open
return false
Method fetch
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def fetch(key, default=undefined)
if @trie
Rubinius.privately { key_hash = key.hash }
if item = @trie.lookup(@state, key, key_hash)
return item.value
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method reject!
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def reject!(&block)
return to_enum(:reject!) { size } unless block_given?
Rubinius.check_frozen
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method values_at
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def values_at(*args)
if empty?
args.map { |key| default key }
else
args.map do |key|
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Similar blocks of code found in 2 locations. Consider refactoring. Open
def dig(key, *remaining_keys)
item = self[key]
return item if remaining_keys.empty? || item.nil?
raise TypeError, "#{item.class} does not have #dig method" unless item.respond_to?(:dig)
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 29.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76