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machine/missing/crypt.c

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/*
 * Copyright (c) 1989, 1993
 *    The Regents of the University of California.  All rights reserved.
 *
 * This code is derived from software contributed to Berkeley by
 * Tom Truscott.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions
 * are met:
 * 1. Redistributions of source code must retain the above copyright
 *    notice, this list of conditions and the following disclaimer.
 * 2. Redistributions in binary form must reproduce the above copyright
 *    notice, this list of conditions and the following disclaimer in the
 *    documentation and/or other materials provided with the distribution.
 * 3. Neither the name of the University nor the names of its contributors
 *    may be used to endorse or promote products derived from this software
 *    without specific prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
 * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
 * SUCH DAMAGE.
 */

#include "config.h"

#ifdef RBX_WINDOWS
#if defined(LIBC_SCCS) && !defined(lint)
static char sccsid[] = "@(#)crypt.c    8.1 (Berkeley) 6/4/93";
#endif /* LIBC_SCCS and not lint */

#ifdef HAVE_UNISTD_H
#include <unistd.h>
#endif
#include <limits.h>
#ifdef HAVE_PWD_H
#include <pwd.h>
#endif
#include <stdio.h>
#ifndef _PASSWORD_EFMT1
#define _PASSWORD_EFMT1 '_'
#endif

/*
 * UNIX password, and DES, encryption.
 * By Tom Truscott, trt@rti.rti.org,
 * from algorithms by Robert W. Baldwin and James Gillogly.
 *
 * References:
 * "Mathematical Cryptology for Computer Scientists and Mathematicians,"
 * by Wayne Patterson, 1987, ISBN 0-8476-7438-X.
 *
 * "Password Security: A Case History," R. Morris and Ken Thompson,
 * Communications of the ACM, vol. 22, pp. 594-597, Nov. 1979.
 *
 * "DES will be Totally Insecure within Ten Years," M.E. Hellman,
 * IEEE Spectrum, vol. 16, pp. 32-39, July 1979.
 */

/* =====  Configuration ==================== */

/*
 * define "MUST_ALIGN" if your compiler cannot load/store
 * long integers at arbitrary (e.g. odd) memory locations.
 * (Either that or never pass unaligned addresses to des_cipher!)
 */
#if !defined(vax)
#define    MUST_ALIGN
#endif

#ifdef CHAR_BITS
#if CHAR_BITS != 8
    #error C_block structure assumes 8 bit characters
#endif
#endif

/*
 * define "LONG_IS_32_BITS" only if sizeof(long)==4.
 * This avoids use of bit fields (your compiler may be sloppy with them).
 */
#if !defined(cray)
#define    LONG_IS_32_BITS
#endif

/*
 * define "B64" to be the declaration for a 64 bit integer.
 * XXX this feature is currently unused, see "endian" comment below.
 */
#if defined(cray)
#define    B64    long
#endif
#if defined(convex)
#define    B64    long long
#endif

/*
 * define "LARGEDATA" to get faster permutations, by using about 72 kilobytes
 * of lookup tables.  This speeds up des_setkey() and des_cipher(), but has
 * little effect on crypt().
 */
#if defined(notdef)
#define    LARGEDATA
#endif

int des_setkey(), des_cipher();

/* compile with "-DSTATIC=int" when profiling */
#ifndef STATIC
#define    STATIC    static
#endif
STATIC void init_des(), init_perm(), permute();
#ifdef DEBUG
STATIC void prtab();
#endif

/* ==================================== */

/*
 * Cipher-block representation (Bob Baldwin):
 *
 * DES operates on groups of 64 bits, numbered 1..64 (sigh).  One
 * representation is to store one bit per byte in an array of bytes.  Bit N of
 * the NBS spec is stored as the LSB of the Nth byte (index N-1) in the array.
 * Another representation stores the 64 bits in 8 bytes, with bits 1..8 in the
 * first byte, 9..16 in the second, and so on.  The DES spec apparently has
 * bit 1 in the MSB of the first byte, but that is particularly noxious so we
 * bit-reverse each byte so that bit 1 is the LSB of the first byte, bit 8 is
 * the MSB of the first byte.  Specifically, the 64-bit input data and key are
 * converted to LSB format, and the output 64-bit block is converted back into
 * MSB format.
 *
 * DES operates internally on groups of 32 bits which are expanded to 48 bits
 * by permutation E and shrunk back to 32 bits by the S boxes.  To speed up
 * the computation, the expansion is applied only once, the expanded
 * representation is maintained during the encryption, and a compression
 * permutation is applied only at the end.  To speed up the S-box lookups,
 * the 48 bits are maintained as eight 6 bit groups, one per byte, which
 * directly feed the eight S-boxes.  Within each byte, the 6 bits are the
 * most significant ones.  The low two bits of each byte are zero.  (Thus,
 * bit 1 of the 48 bit E expansion is stored as the "4"-valued bit of the
 * first byte in the eight byte representation, bit 2 of the 48 bit value is
 * the "8"-valued bit, and so on.)  In fact, a combined "SPE"-box lookup is
 * used, in which the output is the 64 bit result of an S-box lookup which
 * has been permuted by P and expanded by E, and is ready for use in the next
 * iteration.  Two 32-bit wide tables, SPE[0] and SPE[1], are used for this
 * lookup.  Since each byte in the 48 bit path is a multiple of four, indexed
 * lookup of SPE[0] and SPE[1] is simple and fast.  The key schedule and
 * "salt" are also converted to this 8*(6+2) format.  The SPE table size is
 * 8*64*8 = 4K bytes.
 *
 * To speed up bit-parallel operations (such as XOR), the 8 byte
 * representation is "union"ed with 32 bit values "i0" and "i1", and, on
 * machines which support it, a 64 bit value "b64".  This data structure,
 * "C_block", has two problems.  First, alignment restrictions must be
 * honored.  Second, the byte-order (e.g. little-endian or big-endian) of
 * the architecture becomes visible.
 *
 * The byte-order problem is unfortunate, since on the one hand it is good
 * to have a machine-independent C_block representation (bits 1..8 in the
 * first byte, etc.), and on the other hand it is good for the LSB of the
 * first byte to be the LSB of i0.  We cannot have both these things, so we
 * currently use the "little-endian" representation and avoid any multi-byte
 * operations that depend on byte order.  This largely precludes use of the
 * 64-bit datatype since the relative order of i0 and i1 are unknown.  It
 * also inhibits grouping the SPE table to look up 12 bits at a time.  (The
 * 12 bits can be stored in a 16-bit field with 3 low-order zeroes and 1
 * high-order zero, providing fast indexing into a 64-bit wide SPE.)  On the
 * other hand, 64-bit datatypes are currently rare, and a 12-bit SPE lookup
 * requires a 128 kilobyte table, so perhaps this is not a big loss.
 *
 * Permutation representation (Jim Gillogly):
 *
 * A transformation is defined by its effect on each of the 8 bytes of the
 * 64-bit input.  For each byte we give a 64-bit output that has the bits in
 * the input distributed appropriately.  The transformation is then the OR
 * of the 8 sets of 64-bits.  This uses 8*256*8 = 16K bytes of storage for
 * each transformation.  Unless LARGEDATA is defined, however, a more compact
 * table is used which looks up 16 4-bit "chunks" rather than 8 8-bit chunks.
 * The smaller table uses 16*16*8 = 2K bytes for each transformation.  This
 * is slower but tolerable, particularly for password encryption in which
 * the SPE transformation is iterated many times.  The small tables total 9K
 * bytes, the large tables total 72K bytes.
 *
 * The transformations used are:
 * IE3264: MSB->LSB conversion, initial permutation, and expansion.
 *    This is done by collecting the 32 even-numbered bits and applying
 *    a 32->64 bit transformation, and then collecting the 32 odd-numbered
 *    bits and applying the same transformation.  Since there are only
 *    32 input bits, the IE3264 transformation table is half the size of
 *    the usual table.
 * CF6464: Compression, final permutation, and LSB->MSB conversion.
 *    This is done by two trivial 48->32 bit compressions to obtain
 *    a 64-bit block (the bit numbering is given in the "CIFP" table)
 *    followed by a 64->64 bit "cleanup" transformation.  (It would
 *    be possible to group the bits in the 64-bit block so that 2
 *    identical 32->32 bit transformations could be used instead,
 *    saving a factor of 4 in space and possibly 2 in time, but
 *    byte-ordering and other complications rear their ugly head.
 *    Similar opportunities/problems arise in the key schedule
 *    transforms.)
 * PC1ROT: MSB->LSB, PC1 permutation, rotate, and PC2 permutation.
 *    This admittedly baroque 64->64 bit transformation is used to
 *    produce the first code (in 8*(6+2) format) of the key schedule.
 * PC2ROT[0]: Inverse PC2 permutation, rotate, and PC2 permutation.
 *    It would be possible to define 15 more transformations, each
 *    with a different rotation, to generate the entire key schedule.
 *    To save space, however, we instead permute each code into the
 *    next by using a transformation that "undoes" the PC2 permutation,
 *    rotates the code, and then applies PC2.  Unfortunately, PC2
 *    transforms 56 bits into 48 bits, dropping 8 bits, so PC2 is not
 *    invertible.  We get around that problem by using a modified PC2
 *    which retains the 8 otherwise-lost bits in the unused low-order
 *    bits of each byte.  The low-order bits are cleared when the
 *    codes are stored into the key schedule.
 * PC2ROT[1]: Same as PC2ROT[0], but with two rotations.
 *    This is faster than applying PC2ROT[0] twice,
 *
 * The Bell Labs "salt" (Bob Baldwin):
 *
 * The salting is a simple permutation applied to the 48-bit result of E.
 * Specifically, if bit i (1 <= i <= 24) of the salt is set then bits i and
 * i+24 of the result are swapped.  The salt is thus a 24 bit number, with
 * 16777216 possible values.  (The original salt was 12 bits and could not
 * swap bits 13..24 with 36..48.)
 *
 * It is possible, but ugly, to warp the SPE table to account for the salt
 * permutation.  Fortunately, the conditional bit swapping requires only
 * about four machine instructions and can be done on-the-fly with about an
 * 8% performance penalty.
 */

typedef union {
    unsigned char b[8];
    struct {
#if defined(LONG_IS_32_BITS)
        /* long is often faster than a 32-bit bit field */
        long    i0;
        long    i1;
#else
        long    i0: 32;
        long    i1: 32;
#endif
    } b32;
#if defined(B64)
    B64    b64;
#endif
} C_block;

/*
 * Convert twenty-four-bit long in host-order
 * to six bits (and 2 low-order zeroes) per char little-endian format.
 */
#define    TO_SIX_BIT(rslt, src) {                \
        C_block cvt;                \
        cvt.b[0] = (unsigned char)src; src >>= 6; \
        cvt.b[1] = (unsigned char)src; src >>= 6; \
        cvt.b[2] = (unsigned char)src; src >>= 6; \
        cvt.b[3] = (unsigned char)src;        \
        rslt = (cvt.b32.i0 & 0x3f3f3f3fL) << 2;    \
    }

/*
 * These macros may someday permit efficient use of 64-bit integers.
 */
#define    ZERO(d,d0,d1)            d0 = 0, d1 = 0
#define    LOAD(d,d0,d1,bl)        d0 = (bl).b32.i0, d1 = (bl).b32.i1
#define    LOADREG(d,d0,d1,s,s0,s1)    d0 = s0, d1 = s1
#define    OR(d,d0,d1,bl)            d0 |= (bl).b32.i0, d1 |= (bl).b32.i1
#define    STORE(s,s0,s1,bl)        (bl).b32.i0 = s0, (bl).b32.i1 = s1
#define    DCL_BLOCK(d,d0,d1)        long d0, d1

#if defined(LARGEDATA)
    /* Waste memory like crazy.  Also, do permutations in line */
#define    LGCHUNKBITS    3
#define    CHUNKBITS    (1<<LGCHUNKBITS)
#define    PERM6464(d,d0,d1,cpp,p)                \
    LOAD(d,d0,d1,(p)[(0<<CHUNKBITS)+(cpp)[0]]);        \
    OR (d,d0,d1,(p)[(1<<CHUNKBITS)+(cpp)[1]]);        \
    OR (d,d0,d1,(p)[(2<<CHUNKBITS)+(cpp)[2]]);        \
    OR (d,d0,d1,(p)[(3<<CHUNKBITS)+(cpp)[3]]);        \
    OR (d,d0,d1,(p)[(4<<CHUNKBITS)+(cpp)[4]]);        \
    OR (d,d0,d1,(p)[(5<<CHUNKBITS)+(cpp)[5]]);        \
    OR (d,d0,d1,(p)[(6<<CHUNKBITS)+(cpp)[6]]);        \
    OR (d,d0,d1,(p)[(7<<CHUNKBITS)+(cpp)[7]]);
#define    PERM3264(d,d0,d1,cpp,p)                \
    LOAD(d,d0,d1,(p)[(0<<CHUNKBITS)+(cpp)[0]]);        \
    OR (d,d0,d1,(p)[(1<<CHUNKBITS)+(cpp)[1]]);        \
    OR (d,d0,d1,(p)[(2<<CHUNKBITS)+(cpp)[2]]);        \
    OR (d,d0,d1,(p)[(3<<CHUNKBITS)+(cpp)[3]]);
#else
    /* "small data" */
#define    LGCHUNKBITS    2
#define    CHUNKBITS    (1<<LGCHUNKBITS)
#define    PERM6464(d,d0,d1,cpp,p)                \
    { C_block tblk; permute(cpp,&tblk,p,8); LOAD (d,d0,d1,tblk); }
#define    PERM3264(d,d0,d1,cpp,p)                \
    { C_block tblk; permute(cpp,&tblk,p,4); LOAD (d,d0,d1,tblk); }

STATIC void
permute(cp, out, p, chars_in)
    unsigned char *cp;
    C_block *out;
    register C_block *p;
    int chars_in;
{
    register DCL_BLOCK(D,D0,D1);
    register C_block *tp;
    register int t;

    ZERO(D,D0,D1);
    do {
        t = *cp++;
        tp = &p[t&0xf]; OR(D,D0,D1,*tp); p += (1<<CHUNKBITS);
        tp = &p[t>>4];  OR(D,D0,D1,*tp); p += (1<<CHUNKBITS);
    } while (--chars_in > 0);
    STORE(D,D0,D1,*out);
}
#endif /* LARGEDATA */


/* =====  (mostly) Standard DES Tables ==================== */

static unsigned char IP[] = {        /* initial permutation */
    58, 50, 42, 34, 26, 18, 10,  2,
    60, 52, 44, 36, 28, 20, 12,  4,
    62, 54, 46, 38, 30, 22, 14,  6,
    64, 56, 48, 40, 32, 24, 16,  8,
    57, 49, 41, 33, 25, 17,  9,  1,
    59, 51, 43, 35, 27, 19, 11,  3,
    61, 53, 45, 37, 29, 21, 13,  5,
    63, 55, 47, 39, 31, 23, 15,  7,
};

/* The final permutation is the inverse of IP - no table is necessary */

static unsigned char ExpandTr[] = {    /* expansion operation */
    32,  1,  2,  3,  4,  5,
     4,  5,  6,  7,  8,  9,
     8,  9, 10, 11, 12, 13,
    12, 13, 14, 15, 16, 17,
    16, 17, 18, 19, 20, 21,
    20, 21, 22, 23, 24, 25,
    24, 25, 26, 27, 28, 29,
    28, 29, 30, 31, 32,  1,
};

static unsigned char PC1[] = {        /* permuted choice table 1 */
    57, 49, 41, 33, 25, 17,  9,
     1, 58, 50, 42, 34, 26, 18,
    10,  2, 59, 51, 43, 35, 27,
    19, 11,  3, 60, 52, 44, 36,

    63, 55, 47, 39, 31, 23, 15,
     7, 62, 54, 46, 38, 30, 22,
    14,  6, 61, 53, 45, 37, 29,
    21, 13,  5, 28, 20, 12,  4,
};

static unsigned char Rotates[] = {    /* PC1 rotation schedule */
    1, 1, 2, 2, 2, 2, 2, 2, 1, 2, 2, 2, 2, 2, 2, 1,
};

/* note: each "row" of PC2 is left-padded with bits that make it invertible */
static unsigned char PC2[] = {        /* permuted choice table 2 */
     9, 18,    14, 17, 11, 24,  1,  5,
    22, 25,     3, 28, 15,  6, 21, 10,
    35, 38,    23, 19, 12,  4, 26,  8,
    43, 54,    16,  7, 27, 20, 13,  2,

     0,  0,    41, 52, 31, 37, 47, 55,
     0,  0,    30, 40, 51, 45, 33, 48,
     0,  0,    44, 49, 39, 56, 34, 53,
     0,  0,    46, 42, 50, 36, 29, 32,
};

static unsigned char S[8][64] = {    /* 48->32 bit substitution tables */
    {
                    /* S[1]            */
    14,  4, 13,  1,  2, 15, 11,  8,  3, 10,  6, 12,  5,  9,  0,  7,
     0, 15,  7,  4, 14,  2, 13,  1, 10,  6, 12, 11,  9,  5,  3,  8,
     4,  1, 14,  8, 13,  6,  2, 11, 15, 12,  9,  7,  3, 10,  5,  0,
    15, 12,  8,  2,  4,  9,  1,  7,  5, 11,  3, 14, 10,  0,  6, 13,
    },
    {
                    /* S[2]            */
    15,  1,  8, 14,  6, 11,  3,  4,  9,  7,  2, 13, 12,  0,  5, 10,
     3, 13,  4,  7, 15,  2,  8, 14, 12,  0,  1, 10,  6,  9, 11,  5,
     0, 14,  7, 11, 10,  4, 13,  1,  5,  8, 12,  6,  9,  3,  2, 15,
    13,  8, 10,  1,  3, 15,  4,  2, 11,  6,  7, 12,  0,  5, 14,  9,
    },
    {
                    /* S[3]            */
    10,  0,  9, 14,  6,  3, 15,  5,  1, 13, 12,  7, 11,  4,  2,  8,
    13,  7,  0,  9,  3,  4,  6, 10,  2,  8,  5, 14, 12, 11, 15,  1,
    13,  6,  4,  9,  8, 15,  3,  0, 11,  1,  2, 12,  5, 10, 14,  7,
     1, 10, 13,  0,  6,  9,  8,  7,  4, 15, 14,  3, 11,  5,  2, 12,
    },
    {
                    /* S[4]            */
     7, 13, 14,  3,  0,  6,  9, 10,  1,  2,  8,  5, 11, 12,  4, 15,
    13,  8, 11,  5,  6, 15,  0,  3,  4,  7,  2, 12,  1, 10, 14,  9,
    10,  6,  9,  0, 12, 11,  7, 13, 15,  1,  3, 14,  5,  2,  8,  4,
     3, 15,  0,  6, 10,  1, 13,  8,  9,  4,  5, 11, 12,  7,  2, 14,
    },
    {
                    /* S[5]            */
     2, 12,  4,  1,  7, 10, 11,  6,  8,  5,  3, 15, 13,  0, 14,  9,
    14, 11,  2, 12,  4,  7, 13,  1,  5,  0, 15, 10,  3,  9,  8,  6,
     4,  2,  1, 11, 10, 13,  7,  8, 15,  9, 12,  5,  6,  3,  0, 14,
    11,  8, 12,  7,  1, 14,  2, 13,  6, 15,  0,  9, 10,  4,  5,  3,
    },
    {
                    /* S[6]            */
    12,  1, 10, 15,  9,  2,  6,  8,  0, 13,  3,  4, 14,  7,  5, 11,
    10, 15,  4,  2,  7, 12,  9,  5,  6,  1, 13, 14,  0, 11,  3,  8,
     9, 14, 15,  5,  2,  8, 12,  3,  7,  0,  4, 10,  1, 13, 11,  6,
     4,  3,  2, 12,  9,  5, 15, 10, 11, 14,  1,  7,  6,  0,  8, 13,
    },
    {
                    /* S[7]            */
     4, 11,  2, 14, 15,  0,  8, 13,  3, 12,  9,  7,  5, 10,  6,  1,
    13,  0, 11,  7,  4,  9,  1, 10, 14,  3,  5, 12,  2, 15,  8,  6,
     1,  4, 11, 13, 12,  3,  7, 14, 10, 15,  6,  8,  0,  5,  9,  2,
     6, 11, 13,  8,  1,  4, 10,  7,  9,  5,  0, 15, 14,  2,  3, 12,
    },
    {
                    /* S[8]            */
    13,  2,  8,  4,  6, 15, 11,  1, 10,  9,  3, 14,  5,  0, 12,  7,
     1, 15, 13,  8, 10,  3,  7,  4, 12,  5,  6, 11,  0, 14,  9,  2,
     7, 11,  4,  1,  9, 12, 14,  2,  0,  6, 10, 13, 15,  3,  5,  8,
     2,  1, 14,  7,  4, 10,  8, 13, 15, 12,  9,  0,  3,  5,  6, 11,
    },
};

static unsigned char P32Tr[] = {    /* 32-bit permutation function */
    16,  7, 20, 21,
    29, 12, 28, 17,
     1, 15, 23, 26,
     5, 18, 31, 10,
     2,  8, 24, 14,
    32, 27,  3,  9,
    19, 13, 30,  6,
    22, 11,  4, 25,
};

static unsigned char CIFP[] = {        /* compressed/interleaved permutation */
     1,  2,  3,  4,   17, 18, 19, 20,
     5,  6,  7,  8,   21, 22, 23, 24,
     9, 10, 11, 12,   25, 26, 27, 28,
    13, 14, 15, 16,   29, 30, 31, 32,

    33, 34, 35, 36,   49, 50, 51, 52,
    37, 38, 39, 40,   53, 54, 55, 56,
    41, 42, 43, 44,   57, 58, 59, 60,
    45, 46, 47, 48,   61, 62, 63, 64,
};

static unsigned char itoa64[] =        /* 0..63 => ascii-64 */
    "./0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz";


/* =====  Tables that are initialized at run time  ==================== */


static unsigned char a64toi[128];    /* ascii-64 => 0..63 */

/* Initial key schedule permutation */
static C_block    PC1ROT[64/CHUNKBITS][1<<CHUNKBITS];

/* Subsequent key schedule rotation permutations */
static C_block    PC2ROT[2][64/CHUNKBITS][1<<CHUNKBITS];

/* Initial permutation/expansion table */
static C_block    IE3264[32/CHUNKBITS][1<<CHUNKBITS];

/* Table that combines the S, P, and E operations.  */
static long SPE[2][8][64];

/* compressed/interleaved => final permutation table */
static C_block    CF6464[64/CHUNKBITS][1<<CHUNKBITS];


/* ==================================== */


static C_block    constdatablock;            /* encryption constant */
static char    cryptresult[1+4+4+11+1];    /* encrypted result */

/*
 * Return a pointer to static data consisting of the "setting"
 * followed by an encryption produced by the "key" and "setting".
 */
char *
crypt(key, setting)
    register const char *key;
    register const char *setting;
{
    register char *encp;
    register long i;
    register int t;
    long salt;
    int num_iter, salt_size;
    C_block keyblock, rsltblock;

    for (i = 0; i < 8; i++) {
        if ((t = 2*(unsigned char)(*key)) != 0)
            key++;
        keyblock.b[i] = t;
    }
    if (des_setkey((char *)keyblock.b))    /* also initializes "a64toi" */
        return (NULL);

    encp = &cryptresult[0];
    switch (*setting) {
    case _PASSWORD_EFMT1:
        /*
         * Involve the rest of the password 8 characters at a time.
         */
        while (*key) {
            if (des_cipher((char *)&keyblock,
                (char *)&keyblock, 0L, 1))
                return (NULL);
            for (i = 0; i < 8; i++) {
                if ((t = 2*(unsigned char)(*key)) != 0)
                    key++;
                keyblock.b[i] ^= t;
            }
            if (des_setkey((char *)keyblock.b))
                return (NULL);
        }

        *encp++ = *setting++;

        /* get iteration count */
        num_iter = 0;
        for (i = 4; --i >= 0; ) {
            if ((t = (unsigned char)setting[i]) == '\0')
                t = '.';
            encp[i] = t;
            num_iter = (num_iter<<6) | a64toi[t];
        }
        setting += 4;
        encp += 4;
        salt_size = 4;
        break;
    default:
        num_iter = 25;
        salt_size = 2;
    }

    salt = 0;
    for (i = salt_size; --i >= 0; ) {
        if ((t = (unsigned char)setting[i]) == '\0')
            t = '.';
        encp[i] = t;
        salt = (salt<<6) | a64toi[t];
    }
    encp += salt_size;
    if (des_cipher((char *)&constdatablock, (char *)&rsltblock,
        salt, num_iter))
        return (NULL);

    /*
     * Encode the 64 cipher bits as 11 ascii characters.
     */
    i = ((long)((rsltblock.b[0]<<8) | rsltblock.b[1])<<8) | rsltblock.b[2];
    encp[3] = itoa64[i&0x3f];    i >>= 6;
    encp[2] = itoa64[i&0x3f];    i >>= 6;
    encp[1] = itoa64[i&0x3f];    i >>= 6;
    encp[0] = itoa64[i];        encp += 4;
    i = ((long)((rsltblock.b[3]<<8) | rsltblock.b[4])<<8) | rsltblock.b[5];
    encp[3] = itoa64[i&0x3f];    i >>= 6;
    encp[2] = itoa64[i&0x3f];    i >>= 6;
    encp[1] = itoa64[i&0x3f];    i >>= 6;
    encp[0] = itoa64[i];        encp += 4;
    i = ((long)((rsltblock.b[6])<<8) | rsltblock.b[7])<<2;
    encp[2] = itoa64[i&0x3f];    i >>= 6;
    encp[1] = itoa64[i&0x3f];    i >>= 6;
    encp[0] = itoa64[i];

    encp[3] = 0;

    return (cryptresult);
}


/*
 * The Key Schedule, filled in by des_setkey() or setkey().
 */
#define    KS_SIZE    16
static C_block    KS[KS_SIZE];

/*
 * Set up the key schedule from the key.
 */
int
des_setkey(key)
    register const char *key;
{
    register DCL_BLOCK(K, K0, K1);
    register C_block *ptabp;
    register int i;
    static int des_ready = 0;

    if (!des_ready) {
        init_des();
        des_ready = 1;
    }

    PERM6464(K,K0,K1,(unsigned char *)key,(C_block *)PC1ROT);
    key = (char *)&KS[0];
    STORE(K&~0x03030303L, K0&~0x03030303L, K1, *(C_block *)key);
    for (i = 1; i < 16; i++) {
        key += sizeof(C_block);
        STORE(K,K0,K1,*(C_block *)key);
        ptabp = (C_block *)PC2ROT[Rotates[i]-1];
        PERM6464(K,K0,K1,(unsigned char *)key,ptabp);
        STORE(K&~0x03030303L, K0&~0x03030303L, K1, *(C_block *)key);
    }
    return (0);
}

/*
 * Encrypt (or decrypt if num_iter < 0) the 8 chars at "in" with abs(num_iter)
 * iterations of DES, using the the given 24-bit salt and the pre-computed key
 * schedule, and store the resulting 8 chars at "out" (in == out is permitted).
 *
 * NOTE: the performance of this routine is critically dependent on your
 * compiler and machine architecture.
 */
int
des_cipher(in, out, salt, num_iter)
    const char *in;
    char *out;
    long salt;
    int num_iter;
{
    /* variables that we want in registers, most important first */
#if defined(pdp11)
    register int j;
#endif
    register long L0, L1, R0, R1, k;
    register C_block *kp;
    register int ks_inc, loop_count;
    C_block B;

    L0 = salt;
    TO_SIX_BIT(salt, L0);    /* convert to 4*(6+2) format */

#if defined(vax) || defined(pdp11)
    salt = ~salt;    /* "x &~ y" is faster than "x & y". */
#define    SALT (~salt)
#else
#define    SALT salt
#endif

#if defined(MUST_ALIGN)
    B.b[0] = in[0]; B.b[1] = in[1]; B.b[2] = in[2]; B.b[3] = in[3];
    B.b[4] = in[4]; B.b[5] = in[5]; B.b[6] = in[6]; B.b[7] = in[7];
    LOAD(L,L0,L1,B);
#else
    LOAD(L,L0,L1,*(C_block *)in);
#endif
    LOADREG(R,R0,R1,L,L0,L1);
    L0 &= 0x55555555L;
    L1 &= 0x55555555L;
    L0 = (L0 << 1) | L1;    /* L0 is the even-numbered input bits */
    R0 &= 0xaaaaaaaaL;
    R1 = (R1 >> 1) & 0x55555555L;
    L1 = R0 | R1;        /* L1 is the odd-numbered input bits */
    STORE(L,L0,L1,B);
    PERM3264(L,L0,L1,B.b,  (C_block *)IE3264);    /* even bits */
    PERM3264(R,R0,R1,B.b+4,(C_block *)IE3264);    /* odd bits */

    if (num_iter >= 0)
    {        /* encryption */
        kp = &KS[0];
        ks_inc  = (int)sizeof(*kp);
    }
    else
    {        /* decryption */
        num_iter = -num_iter;
        kp = &KS[KS_SIZE-1];
        ks_inc  = -(int)sizeof(*kp);
    }

    while (--num_iter >= 0) {
        loop_count = 8;
        do {

#define    SPTAB(t, i)    (*(long *)((unsigned char *)t + i*(sizeof(long)/4)))
#if defined(gould)
            /* use this if B.b[i] is evaluated just once ... */
#define    DOXOR(x,y,i)    x^=SPTAB(SPE[0][i],B.b[i]); y^=SPTAB(SPE[1][i],B.b[i]);
#else
#if defined(pdp11)
            /* use this if your "long" int indexing is slow */
#define    DOXOR(x,y,i)    j=B.b[i]; x^=SPTAB(SPE[0][i],j); y^=SPTAB(SPE[1][i],j);
#else
            /* use this if "k" is allocated to a register ... */
#define    DOXOR(x,y,i)    k=B.b[i]; x^=SPTAB(SPE[0][i],k); y^=SPTAB(SPE[1][i],k);
#endif
#endif

#define    CRUNCH(p0, p1, q0, q1)    \
            k = (q0 ^ q1) & SALT;    \
            B.b32.i0 = k ^ q0 ^ kp->b32.i0;        \
            B.b32.i1 = k ^ q1 ^ kp->b32.i1;        \
            kp = (C_block *)((char *)kp+ks_inc);    \
                            \
            DOXOR(p0, p1, 0);        \
            DOXOR(p0, p1, 1);        \
            DOXOR(p0, p1, 2);        \
            DOXOR(p0, p1, 3);        \
            DOXOR(p0, p1, 4);        \
            DOXOR(p0, p1, 5);        \
            DOXOR(p0, p1, 6);        \
            DOXOR(p0, p1, 7);

            CRUNCH(L0, L1, R0, R1);
            CRUNCH(R0, R1, L0, L1);
        } while (--loop_count != 0);
        kp = (C_block *)((char *)kp-(ks_inc*KS_SIZE));


        /* swap L and R */
        L0 ^= R0;  L1 ^= R1;
        R0 ^= L0;  R1 ^= L1;
        L0 ^= R0;  L1 ^= R1;
    }

    /* store the encrypted (or decrypted) result */
    L0 = ((L0 >> 3) & 0x0f0f0f0fL) | ((L1 << 1) & 0xf0f0f0f0L);
    L1 = ((R0 >> 3) & 0x0f0f0f0fL) | ((R1 << 1) & 0xf0f0f0f0L);
    STORE(L,L0,L1,B);
    PERM6464(L,L0,L1,B.b, (C_block *)CF6464);
#if defined(MUST_ALIGN)
    STORE(L,L0,L1,B);
    out[0] = B.b[0]; out[1] = B.b[1]; out[2] = B.b[2]; out[3] = B.b[3];
    out[4] = B.b[4]; out[5] = B.b[5]; out[6] = B.b[6]; out[7] = B.b[7];
#else
    STORE(L,L0,L1,*(C_block *)out);
#endif
    return (0);
}


/*
 * Initialize various tables.  This need only be done once.  It could even be
 * done at compile time, if the compiler were capable of that sort of thing.
 */
STATIC void
init_des()
{
    register int i, j;
    register long k;
    register int tableno;
    static unsigned char perm[64], tmp32[32];    /* "static" for speed */

    /*
     * table that converts chars "./0-9A-Za-z"to integers 0-63.
     */
    for (i = 0; i < 64; i++)
        a64toi[itoa64[i]] = i;

    /*
     * PC1ROT - bit reverse, then PC1, then Rotate, then PC2.
     */
    for (i = 0; i < 64; i++)
        perm[i] = 0;
    for (i = 0; i < 64; i++) {
        if ((k = PC2[i]) == 0)
            continue;
        k += Rotates[0]-1;
        if ((k%28) < Rotates[0]) k -= 28;
        k = PC1[k];
        if (k > 0) {
            k--;
            k = (k|07) - (k&07);
            k++;
        }
        perm[i] = (unsigned char)k;
    }
#ifdef DEBUG
    prtab("pc1tab", perm, 8);
#endif
    init_perm(PC1ROT, perm, 8, 8);

    /*
     * PC2ROT - PC2 inverse, then Rotate (once or twice), then PC2.
     */
    for (j = 0; j < 2; j++) {
        unsigned char pc2inv[64];
        for (i = 0; i < 64; i++)
            perm[i] = pc2inv[i] = 0;
        for (i = 0; i < 64; i++) {
            if ((k = PC2[i]) == 0)
                continue;
            pc2inv[k-1] = i+1;
        }
        for (i = 0; i < 64; i++) {
            if ((k = PC2[i]) == 0)
                continue;
            k += j;
            if ((k%28) <= j) k -= 28;
            perm[i] = pc2inv[k];
        }
#ifdef DEBUG
        prtab("pc2tab", perm, 8);
#endif
        init_perm(PC2ROT[j], perm, 8, 8);
    }

    /*
     * Bit reverse, then initial permutation, then expansion.
     */
    for (i = 0; i < 8; i++) {
        for (j = 0; j < 8; j++) {
            k = (j < 2)? 0: IP[ExpandTr[i*6+j-2]-1];
            if (k > 32)
                k -= 32;
            else if (k > 0)
                k--;
            if (k > 0) {
                k--;
                k = (k|07) - (k&07);
                k++;
            }
            perm[i*8+j] = (unsigned char)k;
        }
    }
#ifdef DEBUG
    prtab("ietab", perm, 8);
#endif
    init_perm(IE3264, perm, 4, 8);

    /*
     * Compression, then final permutation, then bit reverse.
     */
    for (i = 0; i < 64; i++) {
        k = IP[CIFP[i]-1];
        if (k > 0) {
            k--;
            k = (k|07) - (k&07);
            k++;
        }
        perm[k-1] = i+1;
    }
#ifdef DEBUG
    prtab("cftab", perm, 8);
#endif
    init_perm(CF6464, perm, 8, 8);

    /*
     * SPE table
     */
    for (i = 0; i < 48; i++)
        perm[i] = P32Tr[ExpandTr[i]-1];
    for (tableno = 0; tableno < 8; tableno++) {
        for (j = 0; j < 64; j++)  {
            k = (((j >> 0) &01) << 5)|
                (((j >> 1) &01) << 3)|
                (((j >> 2) &01) << 2)|
                (((j >> 3) &01) << 1)|
                (((j >> 4) &01) << 0)|
                (((j >> 5) &01) << 4);
            k = S[tableno][k];
            k = (((k >> 3)&01) << 0)|
                (((k >> 2)&01) << 1)|
                (((k >> 1)&01) << 2)|
                (((k >> 0)&01) << 3);
            for (i = 0; i < 32; i++)
                tmp32[i] = 0;
            for (i = 0; i < 4; i++)
                tmp32[4 * tableno + i] = (unsigned char)(k >> i) & 01;
            k = 0;
            for (i = 24; --i >= 0; )
                k = (k<<1) | tmp32[perm[i]-1];
            TO_SIX_BIT(SPE[0][tableno][j], k);
            k = 0;
            for (i = 24; --i >= 0; )
                k = (k<<1) | tmp32[perm[i+24]-1];
            TO_SIX_BIT(SPE[1][tableno][j], k);
        }
    }
}

/*
 * Initialize "perm" to represent transformation "p", which rearranges
 * (perhaps with expansion and/or contraction) one packed array of bits
 * (of size "chars_in" characters) into another array (of size "chars_out"
 * characters).
 *
 * "perm" must be all-zeroes on entry to this routine.
 */
STATIC void
init_perm(perm, p, chars_in, chars_out)
    C_block perm[64/CHUNKBITS][1<<CHUNKBITS];
    unsigned char p[64];
    int chars_in, chars_out;
{
    register int i, j, k, l;

    for (k = 0; k < chars_out*8; k++) {    /* each output bit position */
        l = p[k] - 1;        /* where this bit comes from */
        if (l < 0)
            continue;    /* output bit is always 0 */
        i = l>>LGCHUNKBITS;    /* which chunk this bit comes from */
        l = 1<<(l&(CHUNKBITS-1));    /* mask for this bit */
        for (j = 0; j < (1<<CHUNKBITS); j++) {    /* each chunk value */
            if ((j & l) != 0)
                perm[i][j].b[k>>3] |= 1<<(k&07);
        }
    }
}

/*
 * "setkey" routine (for backwards compatibility)
 */
int
setkey(key)
    register const char *key;
{
    register int i, j, k;
    C_block keyblock;

    for (i = 0; i < 8; i++) {
        k = 0;
        for (j = 0; j < 8; j++) {
            k <<= 1;
            k |= (unsigned char)*key++;
        }
        keyblock.b[i] = k;
    }
    return (des_setkey((char *)keyblock.b));
}

/*
 * "encrypt" routine (for backwards compatibility)
 */
int
encrypt(block, flag)
    register char *block;
    int flag;
{
    register int i, j, k;
    C_block cblock;

    for (i = 0; i < 8; i++) {
        k = 0;
        for (j = 0; j < 8; j++) {
            k <<= 1;
            k |= (unsigned char)*block++;
        }
        cblock.b[i] = k;
    }
    if (des_cipher((char *)&cblock, (char *)&cblock, 0L, (flag ? -1: 1)))
        return (1);
    for (i = 7; i >= 0; i--) {
        k = cblock.b[i];
        for (j = 7; j >= 0; j--) {
            *--block = k&01;
            k >>= 1;
        }
    }
    return (0);
}

#ifdef DEBUG
STATIC void
prtab(s, t, num_rows)
    char *s;
    unsigned char *t;
    int num_rows;
{
    register int i, j;

    (void)printf("%s:\n", s);
    for (i = 0; i < num_rows; i++) {
        for (j = 0; j < 8; j++) {
             (void)printf("%3d", t[i*8+j]);
        }
        (void)printf("\n");
    }
    (void)printf("\n");
}
#endif
#endif  // RBX_WINDOWS