lib/rubocop/cop/layout/else_alignment.rb
Method check_assignment
has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring. Open
Open
def check_assignment(node, rhs)
# If there are method calls chained to the right hand side of the
# assignment, we let rhs be the receiver of those method calls before
# we check its indentation.
rhs = first_part_of_call_chain(rhs)
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method on_if
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
Open
def on_if(node, base = nil)
return if ignored_node?(node)
return unless node.else? && begins_its_line?(node.loc.else)
check_alignment(base_range_of_if(node, base), node.loc.else)
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"