ruby-concurrency/concurrent-ruby

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Method delete has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
Open

      def delete(item)
        return false if empty?
        original_length = @length
        k = 1
        while k <= @length

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method ns_ready_worker has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
Open

    def ns_ready_worker(worker, last_message, success = true)
      task_and_args = @queue.shift
      if task_and_args
        worker << task_and_args
      else
Severity: Minor
Found in lib/concurrent-ruby/concurrent/executor/ruby_thread_pool_executor.rb - About 25 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method set has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
Open

    def set(value = NULL, &block)
      raise PromiseExecutionError.new('supported only on root promise') unless root?
      check_for_block_or_value!(block_given?, value)
      synchronize do
        if @state != :unscheduled
Severity: Minor
Found in lib/concurrent-ruby/concurrent/promise.rb - About 25 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method wait_for_termination has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
Open

      def wait_for_termination(timeout = nil)
        if timeout.nil?
          ok = @executor.awaitTermination(60, java.util.concurrent.TimeUnit::SECONDS) until ok
          true
        else
Severity: Minor
Found in lib/concurrent-ruby/concurrent/executor/java_executor_service.rb - About 25 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method ns_prune_pool has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
Open

    def ns_prune_pool
      now = Concurrent.monotonic_time
      stopped_workers = 0
      while !@ready.empty? && (@pool.size - stopped_workers > @min_length)
        worker, last_message = @ready.first
Severity: Minor
Found in lib/concurrent-ruby/concurrent/executor/ruby_thread_pool_executor.rb - About 25 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method if_state has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
Open

      def if_state(*expected_states)
        synchronize do
          raise ArgumentError.new('no block given') unless block_given?

          if expected_states.include? @state
Severity: Minor
Found in lib/concurrent-ruby/concurrent/concern/obligation.rb - About 25 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method after_termination has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
Open

      def after_termination(final_reason)
        log Logger::DEBUG, @Pid, terminated: final_reason
        clean_reply NoActor.new(@Pid)
        while true
          message = @Mailbox.try_pop NOTHING
Severity: Minor
Found in lib/concurrent-ruby-edge/concurrent/edge/erlang_actor.rb - About 25 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method ns_post_task has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
Open

    def ns_post_task(task)
      return false unless ns_running?
      ns_reset_if_forked
      if (task.initial_delay) <= 0.01
        task.executor.post { task.process_task }
Severity: Minor
Found in lib/concurrent-ruby/concurrent/executor/timer_set.rb - About 25 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method reconfigure has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
Open

    def reconfigure(&block)
      synchronize do
        raise ArgumentError.new('no block given') unless block_given?
        unless @evaluation_started
          @task = block
Severity: Minor
Found in lib/concurrent-ruby/concurrent/delay.rb - About 25 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method get_year_end_closing has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
Open

  def get_year_end_closing(symbol, year, api_key)
    uri = "https://www.alphavantage.co/query?function=TIME_SERIES_MONTHLY&symbol=#{symbol}&apikey=#{api_key}&datatype=csv"
    data = []
    csv = URI.parse(uri).read
    if csv.include?('call frequency')
Severity: Minor
Found in docs-source/future.rb - About 25 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Identical blocks of code found in 2 locations. Consider refactoring.
Open

  num_threads.times do |i|
    diff = (i % 2 == 0) ? 1 : -1

    t = Thread.new do
      nil until $go
Severity: Minor
Found in examples/benchmark_atomic.rb and 1 other location - About 25 mins to fix
examples/benchmark_atomic_1.rb on lines 82..92

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 30.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Identical blocks of code found in 2 locations. Consider refactoring.
Open

  num_threads.times do |i|
    diff = (i % 2 == 0) ? 1 : -1

    t = Thread.new do
      nil until $go
Severity: Minor
Found in examples/benchmark_atomic_1.rb and 1 other location - About 25 mins to fix
examples/benchmark_atomic.rb on lines 75..85

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 30.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Identical blocks of code found in 2 locations. Consider refactoring.
Open

class IOWorker < Concurrent::Actor::Context
  def on_message(io_job)
    # do IO work
    sleep 0.1
    puts "#{path} second:#{(Time.now.to_f*100).floor} message:#{io_job}"
Severity: Minor
Found in docs-source/actor/io.in.rb and 1 other location - About 20 mins to fix
docs-source/actor/io.out.rb on lines 25..33

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 27.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Identical blocks of code found in 2 locations. Consider refactoring.
Open

class IOWorker < Concurrent::Actor::Context
  def on_message(io_job)
    # do IO work
    sleep 0.1
    puts "#{path} second:#{(Time.now.to_f*100).floor} message:#{io_job}"
Severity: Minor
Found in docs-source/actor/io.out.rb and 1 other location - About 20 mins to fix
docs-source/actor/io.in.rb on lines 23..31

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 27.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Identical blocks of code found in 2 locations. Consider refactoring.
Open

      def notify_to(observers, *args)
        raise ArgumentError.new('cannot give arguments and a block') if block_given? && !args.empty?
        observers.each do |observer, function|
          args = yield if block_given?
          observer.send(function, *args)
lib/concurrent-ruby/concurrent/collection/copy_on_write_observer_set.rb on lines 86..90

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 26.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Identical blocks of code found in 2 locations. Consider refactoring.
Open

      def notify_to(observers, *args)
        raise ArgumentError.new('cannot give arguments and a block') if block_given? && !args.empty?
        observers.each do |observer, function|
          args = yield if block_given?
          observer.send(function, *args)
lib/concurrent-ruby/concurrent/collection/copy_on_notify_observer_set.rb on lines 98..102

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 26.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

      def value(timeout = nil, timeout_value = nil, resolve_on_timeout = nil)
        if wait_until_resolved timeout
          internal_state.value
        else
          if resolve_on_timeout
Severity: Minor
Found in lib/concurrent-ruby/concurrent/promises.rb and 1 other location - About 15 mins to fix
lib/concurrent-ruby/concurrent/promises.rb on lines 1503..1514

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 25.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

      def reason(timeout = nil, timeout_value = nil, resolve_on_timeout = nil)
        if wait_until_resolved timeout
          internal_state.reason
        else
          if resolve_on_timeout
Severity: Minor
Found in lib/concurrent-ruby/concurrent/promises.rb and 1 other location - About 15 mins to fix
lib/concurrent-ruby/concurrent/promises.rb on lines 1459..1470

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 25.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

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