ruby-grape/grape-entity

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lib/grape_entity/entity.rb

Summary

Maintainability
D
1 day
Test Coverage

Class Entity has 42 methods (exceeds 20 allowed). Consider refactoring.
Open

  class Entity
    attr_reader :object, :delegator, :options

    # The Entity DSL allows you to mix entity functionality into
    # your existing classes.
Severity: Minor
Found in lib/grape_entity/entity.rb - About 5 hrs to fix

    File entity.rb has 276 lines of code (exceeds 250 allowed). Consider refactoring.
    Open

    require 'grape_entity/json'
    
    module Grape
      # An Entity is a lightweight structure that allows you to easily
      # represent data from your application in a consistent and abstracted
    Severity: Minor
    Found in lib/grape_entity/entity.rb - About 2 hrs to fix

      Method expose has a Cognitive Complexity of 16 (exceeds 5 allowed). Consider refactoring.
      Open

          def self.expose(*args, &block)
            options = merge_options(args.last.is_a?(Hash) ? args.pop : {})
      
            if args.size > 1
      
      
      Severity: Minor
      Found in lib/grape_entity/entity.rb - About 2 hrs to fix

      Cognitive Complexity

      Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

      A method's cognitive complexity is based on a few simple rules:

      • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
      • Code is considered more complex for each "break in the linear flow of the code"
      • Code is considered more complex when "flow breaking structures are nested"

      Further reading

      Method merge_options has a Cognitive Complexity of 12 (exceeds 5 allowed). Consider refactoring.
      Open

          def self.merge_options(options)
            opts = {}
      
            merge_logic = proc do |key, existing_val, new_val|
              if %i[if unless].include?(key)
      Severity: Minor
      Found in lib/grape_entity/entity.rb - About 1 hr to fix

      Cognitive Complexity

      Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

      A method's cognitive complexity is based on a few simple rules:

      • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
      • Code is considered more complex for each "break in the linear flow of the code"
      • Code is considered more complex when "flow breaking structures are nested"

      Further reading

      Method represent has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring.
      Open

          def self.represent(objects, options = {})
            @present_collection ||= nil
            if objects.respond_to?(:to_ary) && !@present_collection
              root_element = root_element(:collection_root)
              inner = objects.to_ary.map { |object| new(object, options.reverse_merge(collection: true)).presented }
      Severity: Minor
      Found in lib/grape_entity/entity.rb - About 55 mins to fix

      Cognitive Complexity

      Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

      A method's cognitive complexity is based on a few simple rules:

      • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
      • Code is considered more complex for each "break in the linear flow of the code"
      • Code is considered more complex when "flow breaking structures are nested"

      Further reading

      Method exec_with_object has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.
      Open

          def exec_with_object(options, &block)
            if block.parameters.count == 1
              instance_exec(object, &block)
            else
              instance_exec(object, options, &block)
      Severity: Minor
      Found in lib/grape_entity/entity.rb - About 35 mins to fix

      Cognitive Complexity

      Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

      A method's cognitive complexity is based on a few simple rules:

      • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
      • Code is considered more complex for each "break in the linear flow of the code"
      • Code is considered more complex when "flow breaking structures are nested"

      Further reading

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