File cluster.go
has 1199 lines of code (exceeds 500 allowed). Consider refactoring. Open
package rueidis
import (
"context"
"errors"
Method clusterClient._refresh
has a Cognitive Complexity of 77 (exceeds 20 allowed). Consider refactoring. Open
func (c *clusterClient) _refresh() (err error) {
c.mu.RLock()
results := make(chan clusterslots, len(c.conns))
pending := make([]conn, 0, len(c.conns))
if c.aws {
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
clusterClient
has 34 methods (exceeds 20 allowed). Consider refactoring. Open
type clusterClient struct {
pslots [16384]conn
rslots []conn
opt *ClientOption
rOpt *ClientOption
Method clusterClient._refresh
has 115 lines of code (exceeds 50 allowed). Consider refactoring. Open
func (c *clusterClient) _refresh() (err error) {
c.mu.RLock()
results := make(chan clusterslots, len(c.conns))
pending := make([]conn, 0, len(c.conns))
if c.aws {
Method clusterClient._pickMulti
has a Cognitive Complexity of 36 (exceeds 20 allowed). Consider refactoring. Open
func (c *clusterClient) _pickMulti(multi []Completed) (retries *connretry, last uint16, toReplica bool) {
last = cmds.InitSlot
init := false
for _, cmd := range multi {
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method clusterClient._pickMulti
has 73 lines of code (exceeds 50 allowed). Consider refactoring. Open
func (c *clusterClient) _pickMulti(multi []Completed) (retries *connretry, last uint16, toReplica bool) {
last = cmds.InitSlot
init := false
for _, cmd := range multi {
Method clusterClient._pickMultiCache
has a Cognitive Complexity of 29 (exceeds 20 allowed). Consider refactoring. Open
func (c *clusterClient) _pickMultiCache(multi []CacheableTTL) *connretrycache {
c.mu.RLock()
defer c.mu.RUnlock()
count := conncountp.Get(len(c.conns), len(c.conns))
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method clusterClient.doMulti
has a Cognitive Complexity of 28 (exceeds 20 allowed). Consider refactoring. Open
func (c *clusterClient) doMulti(ctx context.Context, slot uint16, multi []Completed, toReplica bool) []RedisResult {
retry:
cc, err := c.pick(ctx, slot, toReplica)
if err != nil {
return fillErrs(len(multi), err)
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method clusterClient._pickMultiCache
has 54 lines of code (exceeds 50 allowed). Consider refactoring. Open
func (c *clusterClient) _pickMultiCache(multi []CacheableTTL) *connretrycache {
c.mu.RLock()
defer c.mu.RUnlock()
count := conncountp.Get(len(c.conns), len(c.conns))
Method clusterClient.doresultfn
has 8 arguments (exceeds 4 allowed). Consider refactoring. Open
func (c *clusterClient) doresultfn(ctx context.Context, results *redisresults, retries *connretry, mu *sync.Mutex, cc conn, cIndexes []int, commands []Completed, resps []RedisResult) {
Method clusterClient.resultcachefn
has 8 arguments (exceeds 4 allowed). Consider refactoring. Open
func (c *clusterClient) resultcachefn(ctx context.Context, results *redisresults, retries *connretrycache, mu *sync.Mutex, cc conn, cIndexes []int, commands []CacheableTTL, resps []RedisResult) {
Method clusterClient.doretrycache
has 7 arguments (exceeds 4 allowed). Consider refactoring. Open
func (c *clusterClient) doretrycache(ctx context.Context, cc conn, results *redisresults, retries *connretrycache, re *retrycache, mu *sync.Mutex, wg *sync.WaitGroup) {
Method clusterClient.doretry
has 7 arguments (exceeds 4 allowed). Consider refactoring. Open
func (c *clusterClient) doretry(ctx context.Context, cc conn, results *redisresults, retries *connretry, re *retry, mu *sync.Mutex, wg *sync.WaitGroup) {
Method dedicatedClusterClient.DoMulti
has a Cognitive Complexity of 23 (exceeds 20 allowed). Consider refactoring. Open
func (c *dedicatedClusterClient) DoMulti(ctx context.Context, multi ...Completed) (resp []RedisResult) {
if len(multi) == 0 {
return nil
}
slot := chooseSlot(multi)
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Avoid deeply nested control flow statements. Open
} else if err.IsClusterDown() || err.IsTryAgain() {
mode = RedirectRetry
}
Function newClusterClient
has 5 return statements (exceeds 4 allowed). Open
func newClusterClient(opt *ClientOption, connFn connFn) (client *clusterClient, err error) {
client = &clusterClient{
cmd: cmds.NewBuilder(cmds.InitSlot),
connFn: connFn,
opt: opt,
Similar blocks of code found in 2 locations. Consider refactoring. Open
func (c *clusterClient) doretrycache(ctx context.Context, cc conn, results *redisresults, retries *connretrycache, re *retrycache, mu *sync.Mutex, wg *sync.WaitGroup) {
if len(re.commands) != 0 {
resps := cc.DoMultiCache(ctx, re.commands...)
c.resultcachefn(ctx, results, retries, mu, cc, re.cIndexes, re.commands, resps.s)
resultsp.Put(resps)
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 265.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
func (c *clusterClient) doretry(ctx context.Context, cc conn, results *redisresults, retries *connretry, re *retry, mu *sync.Mutex, wg *sync.WaitGroup) {
if len(re.commands) != 0 {
resps := cc.DoMulti(ctx, re.commands...)
c.doresultfn(ctx, results, retries, mu, cc, re.cIndexes, re.commands, resps.s)
resultsp.Put(resps)
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 265.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76