# rugk/threema-msgapi-sdk-php

source/Threema/MsgApi/Connection.php

### Summary

B
5 hrs

#### Function createDefaultOptions has a Cognitive Complexity of 17 (exceeds 5 allowed). Consider refactoring. Open

    private function createDefaultOptions(\Closure $progress = null) {$options = array(
CURLOPT_RETURNTRANSFER => true
);


Found in source/Threema/MsgApi/Connection.php - About 2 hrs to fix

# Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

### A method's cognitive complexity is based on a few simple rules:

• Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
• Code is considered more complex for each "break in the linear flow of the code"
• Code is considered more complex when "flow breaking structures are nested"

#### Method createDefaultOptions has 41 lines of code (exceeds 25 allowed). Consider refactoring. Open

    private function createDefaultOptions(\Closure $progress = null) {$options = array(
CURLOPT_RETURNTRANSFER => true
);


Found in source/Threema/MsgApi/Connection.php - About 1 hr to fix

#### Function call has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring. Open

    private function call($path, array$curlOptions, array $parameters = null, \Closure$result = null) {
$fullPath = new Url('',$this->setting->getHost());
$fullPath->addPath($path);

if (null !== $parameters && count($parameters)) {
Found in source/Threema/MsgApi/Connection.php - About 55 mins to fix

# Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

### A method's cognitive complexity is based on a few simple rules:

• Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
• Code is considered more complex for each "break in the linear flow of the code"
• Code is considered more complex when "flow breaking structures are nested"

#### Function fetchPublicKey has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open

    public function fetchPublicKey($threemaId) {$publicKey = null;

if (null !== $this->publicKeyStore) {$publicKey = $this->publicKeyStore->getPublicKey($threemaId);
Found in source/Threema/MsgApi/Connection.php - About 25 mins to fix

# Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

### A method's cognitive complexity is based on a few simple rules:

• Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
• Code is considered more complex for each "break in the linear flow of the code"
• Code is considered more complex when "flow breaking structures are nested"

#### The method createDefaultOptions() has an NPath complexity of 216. The configured NPath complexity threshold is 200. Open

    private function createDefaultOptions(\Closure $progress = null) {$options = array(
CURLOPT_RETURNTRANSFER => true
);


Found in source/Threema/MsgApi/Connection.php by phpmd

## NPathComplexity

### Since: 0.1

The NPath complexity of a method is the number of acyclic execution paths through that method. A threshold of 200 is generally considered the point where measures should be taken to reduce complexity.

## Example

class Foo {
function bar() {
// lots of complicated code
}
}

### Source https://phpmd.org/rules/codesize.html#npathcomplexity

#### The method createDefaultOptions() has a Cyclomatic Complexity of 12. The configured cyclomatic complexity threshold is 10. Open

    private function createDefaultOptions(\Closure $progress = null) {$options = array(
CURLOPT_RETURNTRANSFER => true
);


Found in source/Threema/MsgApi/Connection.php by phpmd

## CyclomaticComplexity

### Since: 0.1

Complexity is determined by the number of decision points in a method plus one for the method entry. The decision points are 'if', 'while', 'for', and 'case labels'. Generally, 1-4 is low complexity, 5-7 indicates moderate complexity, 8-10 is high complexity, and 11+ is very high complexity.

## Example

// Cyclomatic Complexity = 11
class Foo {
1   public function example() {
2       if ($a ==$b) {
3           if ($a1 ==$b1) {
fiddle();
4           } elseif ($a2 ==$b2) {
fiddle();
} else {
fiddle();
}
5       } elseif ($c ==$d) {
6           while ($c ==$d) {
fiddle();
}
7        } elseif ($e ==$f) {
8           for ($n = 0;$n < $h;$n++) {
fiddle();
}
} else {
switch ($z) { 9 case 1: fiddle(); break; 10 case 2: fiddle(); break; 11 case 3: fiddle(); break; default: fiddle(); break; } } } } ### Source https://phpmd.org/rules/codesize.html#cyclomaticcomplexity #### The class Connection has a coupling between objects value of 29. Consider to reduce the number of dependencies under 13. Open class Connection { /** * @var ConnectionSettings */ Found in source/Threema/MsgApi/Connection.php by phpmd ## CouplingBetweenObjects ### Since: 1.1.0 A class with too many dependencies has negative impacts on several quality aspects of a class. This includes quality criteria like stability, maintainability and understandability ## Example class Foo { /** * @var \foo\bar\X */ private$x = null;

/**
* @var \foo\bar\Y
*/
private $y = null; /** * @var \foo\bar\Z */ private$z = null;

public function setFoo(\Foo $foo) {} public function setBar(\Bar$bar) {}
public function setBaz(\Baz $baz) {} /** * @return \SplObjectStorage * @throws \OutOfRangeException * @throws \InvalidArgumentException * @throws \ErrorException */ public function process(\Iterator$it) {}

// ...
}

### Source https://phpmd.org/rules/design.html#couplingbetweenobjects

#### The method createDefaultOptions uses an else expression. Else clauses are basically not necessary and you can simplify the code by not using them. Open

            } else {
//interpret strings as TLS versions
switch ($tlsVersion) { case '1.0':$options[CURLOPT_SSLVERSION] = CURL_SSLVERSION_TLSv1_0;
Found in source/Threema/MsgApi/Connection.php by phpmd

## ElseExpression

### Since: 1.4.0

An if expression with an else branch is basically not necessary. You can rewrite the conditions in a way that the else clause is not necessary and the code becomes simpler to read. To achieve this, use early return statements, though you may need to split the code it several smaller methods. For very simple assignments you could also use the ternary operations.

## Example

class Foo
{
public function bar($flag) { if ($flag) {
// one branch
} else {
// another branch
}
}
}

### Source https://phpmd.org/rules/cleancode.html#elseexpression

#### The method call uses an else expression. Else clauses are basically not necessary and you can simplify the code by not using them. Open

        } else {
{
$options = array( CURLOPT_RETURNTRANSFER => true );  Found in source/Threema/MsgApi/Connection.php by phpmd ## IfStatementAssignment ### Since: 2.7.0 Assignments in if clauses and the like are considered a code smell. Assignments in PHP return the right operand as their result. In many cases, this is an expected behavior, but can lead to many difficult to spot bugs, especially when the right operand could result in zero, null or an empty string and the like. ## Example class Foo { public function bar($flag)
{
if ($foo = 'bar') { // possible typo // ... } if ($baz = 0) { // always false
// ...
}
}
}

### Source http://phpmd.org/rules/cleancode.html#ifstatementassignment

#### Avoid assigning values to variables in if clauses and the like (line '182', column '7'). Open

    private function createDefaultOptions(\Closure $progress = null) {$options = array(
CURLOPT_RETURNTRANSFER => true
);


Found in source/Threema/MsgApi/Connection.php by phpmd

## IfStatementAssignment

### Since: 2.7.0

Assignments in if clauses and the like are considered a code smell. Assignments in PHP return the right operand as their result. In many cases, this is an expected behavior, but can lead to many difficult to spot bugs, especially when the right operand could result in zero, null or an empty string and the like.

## Example

class Foo
{
public function bar($flag) { if ($foo = 'bar') { // possible typo
// ...
}
$options = array( CURLOPT_RETURNTRANSFER => true );  Found in source/Threema/MsgApi/Connection.php by phpmd ## IfStatementAssignment ### Since: 2.7.0 Assignments in if clauses and the like are considered a code smell. Assignments in PHP return the right operand as their result. In many cases, this is an expected behavior, but can lead to many difficult to spot bugs, especially when the right operand could result in zero, null or an empty string and the like. ## Example class Foo { public function bar($flag)
{
if ($foo = 'bar') { // possible typo // ... } if ($baz = 0) { // always false
// ...
}
}
}