CryptTool
has 35 functions (exceeds 20 allowed). Consider refactoring. Open
abstract class CryptTool {
const TYPE_SODIUM = 'sodium';
const TYPE_SALT = 'salt';
const FILE_NONCE = "\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x01";
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The class CryptTool has 29 non-getter- and setter-methods. Consider refactoring CryptTool to keep number of methods under 25. Open
abstract class CryptTool {
const TYPE_SODIUM = 'sodium';
const TYPE_SALT = 'salt';
const FILE_NONCE = "\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x01";
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TooManyMethods
Since: 0.1
A class with too many methods is probably a good suspect for refactoring, in order to reduce its complexity and find a way to have more fine grained objects.
By default it ignores methods starting with 'get' or 'set'.
The default was changed from 10 to 25 in PHPMD 2.3.
Example
Source https://phpmd.org/rules/codesize.html#toomanymethods
The class CryptTool has 21 public methods. Consider refactoring CryptTool to keep number of public methods under 10. Open
abstract class CryptTool {
const TYPE_SODIUM = 'sodium';
const TYPE_SALT = 'salt';
const FILE_NONCE = "\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x01";
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TooManyPublicMethods
Since: 0.1
A class with too many public methods is probably a good suspect for refactoring, in order to reduce its complexity and find a way to have more fine grained objects.
By default it ignores methods starting with 'get' or 'set'.
Example
Source https://phpmd.org/rules/codesize.html#toomanypublicmethods
The class CryptTool has an overall complexity of 69 which is very high. The configured complexity threshold is 50. Open
abstract class CryptTool {
const TYPE_SODIUM = 'sodium';
const TYPE_SALT = 'salt';
const FILE_NONCE = "\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x01";
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File CryptTool.php
has 272 lines of code (exceeds 250 allowed). Consider refactoring. Open
<?php
/**
* @author Threema GmbH
* @copyright Copyright (c) 2015-2016 Threema GmbH
*/
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Method decryptMessage
has 57 lines of code (exceeds 25 allowed). Consider refactoring. Open
final public function decryptMessage($box, $recipientPrivateKey, $senderPublicKey, $nonce) {
$data = $this->openBox($box, $recipientPrivateKey, $senderPublicKey, $nonce);
if (null === $data || strlen($data) == 0) {
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Function decryptMessage
has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring. Open
final public function decryptMessage($box, $recipientPrivateKey, $senderPublicKey, $nonce) {
$data = $this->openBox($box, $recipientPrivateKey, $senderPublicKey, $nonce);
if (null === $data || strlen($data) == 0) {
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function stringCompare
has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring. Open
public function stringCompare($str1, $str2)
{
if (function_exists('hash_equals')) {
return hash_equals($str1, $str2);
} else {
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method encryptFileMessage
has 7 arguments (exceeds 4 allowed). Consider refactoring. Open
final public function encryptFileMessage(UploadFileResult $uploadFileResult,
EncryptResult $encryptResult,
UploadFileResult $thumbnailUploadFileResult = null,
FileAnalysisResult $fileAnalysisResult,
$senderPrivateKey,
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Method encryptImageMessage
has 5 arguments (exceeds 4 allowed). Consider refactoring. Open
UploadFileResult $uploadFileResult,
EncryptResult $encryptResult,
$senderPrivateKey,
$recipientPublicKey,
$nonce) {
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Function getInstance
has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring. Open
public static function getInstance() {
if(null === self::$instance) {
foreach(array(
function() {
return self::createInstance(self::TYPE_SODIUM);
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Avoid too many return
statements within this method. Open
return new FileMessage(
$values->getValue('b'),
$values->getValue('t'),
$values->getValue('k'),
$values->getValue('m'),
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The method decryptMessage() has a Cyclomatic Complexity of 15. The configured cyclomatic complexity threshold is 10. Open
final public function decryptMessage($box, $recipientPrivateKey, $senderPublicKey, $nonce) {
$data = $this->openBox($box, $recipientPrivateKey, $senderPublicKey, $nonce);
if (null === $data || strlen($data) == 0) {
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CyclomaticComplexity
Since: 0.1
Complexity is determined by the number of decision points in a method plus one for the method entry. The decision points are 'if', 'while', 'for', and 'case labels'. Generally, 1-4 is low complexity, 5-7 indicates moderate complexity, 8-10 is high complexity, and 11+ is very high complexity.
Example
// Cyclomatic Complexity = 11
class Foo {
1 public function example() {
2 if ($a == $b) {
3 if ($a1 == $b1) {
fiddle();
4 } elseif ($a2 == $b2) {
fiddle();
} else {
fiddle();
}
5 } elseif ($c == $d) {
6 while ($c == $d) {
fiddle();
}
7 } elseif ($e == $f) {
8 for ($n = 0; $n < $h; $n++) {
fiddle();
}
} else {
switch ($z) {
9 case 1:
fiddle();
break;
10 case 2:
fiddle();
break;
11 case 3:
fiddle();
break;
default:
fiddle();
break;
}
}
}
}
Source https://phpmd.org/rules/codesize.html#cyclomaticcomplexity
The class CryptTool has a coupling between objects value of 18. Consider to reduce the number of dependencies under 13. Open
abstract class CryptTool {
const TYPE_SODIUM = 'sodium';
const TYPE_SALT = 'salt';
const FILE_NONCE = "\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x01";
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CouplingBetweenObjects
Since: 1.1.0
A class with too many dependencies has negative impacts on several quality aspects of a class. This includes quality criteria like stability, maintainability and understandability
Example
class Foo {
/**
* @var \foo\bar\X
*/
private $x = null;
/**
* @var \foo\bar\Y
*/
private $y = null;
/**
* @var \foo\bar\Z
*/
private $z = null;
public function setFoo(\Foo $foo) {}
public function setBar(\Bar $bar) {}
public function setBaz(\Baz $baz) {}
/**
* @return \SplObjectStorage
* @throws \OutOfRangeException
* @throws \InvalidArgumentException
* @throws \ErrorException
*/
public function process(\Iterator $it) {}
// ...
}
Source https://phpmd.org/rules/design.html#couplingbetweenobjects
The method stringCompare uses an else expression. Else clauses are basically not necessary and you can simplify the code by not using them. Open
} else {
// check variable type manually
if (!is_string($str1) || !is_string($str2)) {
return false;
}
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ElseExpression
Since: 1.4.0
An if expression with an else branch is basically not necessary. You can rewrite the conditions in a way that the else clause is not necessary and the code becomes simpler to read. To achieve this, use early return statements, though you may need to split the code it several smaller methods. For very simple assignments you could also use the ternary operations.
Example
class Foo
{
public function bar($flag)
{
if ($flag) {
// one branch
} else {
// another branch
}
}
}
Source https://phpmd.org/rules/cleancode.html#elseexpression
Avoid using static access to class '\Threema\Core\AssocArray' in method 'decryptMessage'. Open
$values = AssocArray::byJsonString(substr($data, 1), array('b', 't', 'k', 'm', 'n', 's'));
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StaticAccess
Since: 1.4.0
Static access causes unexchangeable dependencies to other classes and leads to hard to test code. Avoid using static access at all costs and instead inject dependencies through the constructor. The only case when static access is acceptable is when used for factory methods.
Example
class Foo
{
public function bar()
{
Bar::baz();
}
}
Source https://phpmd.org/rules/cleancode.html#staticaccess
Avoid excessively long variable names like $thumbnailUploadFileResult. Keep variable name length under 20. Open
UploadFileResult $thumbnailUploadFileResult = null,
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LongVariable
Since: 0.2
Detects when a field, formal or local variable is declared with a long name.
Example
class Something {
protected $reallyLongIntName = -3; // VIOLATION - Field
public static function main( array $interestingArgumentsList[] ) { // VIOLATION - Formal
$otherReallyLongName = -5; // VIOLATION - Local
for ($interestingIntIndex = 0; // VIOLATION - For
$interestingIntIndex < 10;
$interestingIntIndex++ ) {
}
}
}
Source https://phpmd.org/rules/naming.html#longvariable
Avoid variables with short names like $i. Configured minimum length is 3. Open
$i = $instanceGenerator->__invoke();
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ShortVariable
Since: 0.2
Detects when a field, local, or parameter has a very short name.
Example
class Something {
private $q = 15; // VIOLATION - Field
public static function main( array $as ) { // VIOLATION - Formal
$r = 20 + $this->q; // VIOLATION - Local
for (int $i = 0; $i < 10; $i++) { // Not a Violation (inside FOR)
$r += $this->q;
}
}
}
Source https://phpmd.org/rules/naming.html#shortvariable
Avoid variables with short names like $d. Configured minimum length is 3. Open
$d = substr($data, $pos, $length);
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ShortVariable
Since: 0.2
Detects when a field, local, or parameter has a very short name.
Example
class Something {
private $q = 15; // VIOLATION - Field
public static function main( array $as ) { // VIOLATION - Formal
$r = 20 + $this->q; // VIOLATION - Local
for (int $i = 0; $i < 10; $i++) { // Not a Violation (inside FOR)
$r += $this->q;
}
}
}