rwwarren/door-lock

View on GitHub

Showing 383 of 383 total issues

Expected '===' and instead saw '=='.
Open

  if(pass.length < 1 || pass == null || !checkText(confPass, newPass)){
Severity: Minor
Found in mobile/web/src/root/js/checkText.js by eslint

Require === and !== (eqeqeq)

It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

  • [] == false
  • [] == ![]
  • 3 == "03"

If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

Rule Details

This rule is aimed at eliminating the type-unsafe equality operators.

Examples of incorrect code for this rule:

/*eslint eqeqeq: "error"*/

if (x == 42) { }

if ("" == text) { }

if (obj.getStuff() != undefined) { }

The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

Options

always

The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

Examples of incorrect code for the "always" option:

/*eslint eqeqeq: ["error", "always"]*/

a == b
foo == true
bananas != 1
value == undefined
typeof foo == 'undefined'
'hello' != 'world'
0 == 0
true == true
foo == null

Examples of correct code for the "always" option:

/*eslint eqeqeq: ["error", "always"]*/

a === b
foo === true
bananas !== 1
value === undefined
typeof foo === 'undefined'
'hello' !== 'world'
0 === 0
true === true
foo === null

This rule optionally takes a second argument, which should be an object with the following supported properties:

  • "null": Customize how this rule treats null literals. Possible values:
    • always (default) - Always use === or !==.
    • never - Never use === or !== with null.
    • ignore - Do not apply this rule to null.

smart

The "smart" option enforces the use of === and !== except for these cases:

  • Comparing two literal values
  • Evaluating the value of typeof
  • Comparing against null

Examples of incorrect code for the "smart" option:

/*eslint eqeqeq: ["error", "smart"]*/

// comparing two variables requires ===
a == b

// only one side is a literal
foo == true
bananas != 1

// comparing to undefined requires ===
value == undefined

Examples of correct code for the "smart" option:

/*eslint eqeqeq: ["error", "smart"]*/

typeof foo == 'undefined'
'hello' != 'world'
0 == 0
true == true
foo == null

allow-null

Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

["error", "always", {"null": "ignore"}]

When Not To Use It

If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

Use path.join() or path.resolve() instead of + to create paths.
Open

app.use(express.static(__dirname + '/../src/root'));
Severity: Minor
Found in web/server/app.js by eslint

Disallow string concatenation when using __dirname and __filename (no-path-concat)

In Node.js, the __dirname and __filename global variables contain the directory path and the file path of the currently executing script file, respectively. Sometimes, developers try to use these variables to create paths to other files, such as:

var fullPath = __dirname + "/foo.js";

However, there are a few problems with this. First, you can't be sure what type of system the script is running on. Node.js can be run on any computer, including Windows, which uses a different path separator. It's very easy, therefore, to create an invalid path using string concatenation and assuming Unix-style separators. There's also the possibility of having double separators, or otherwise ending up with an invalid path.

In order to avoid any confusion as to how to create the correct path, Node.js provides the path module. This module uses system-specific information to always return the correct value. So you can rewrite the previous example as:

var fullPath = path.join(__dirname, "foo.js");

This example doesn't need to include separators as path.join() will do it in the most appropriate manner. Alternately, you can use path.resolve() to retrieve the fully-qualified path:

var fullPath = path.resolve(__dirname, "foo.js");

Both path.join() and path.resolve() are suitable replacements for string concatenation wherever file or directory paths are being created.

Rule Details

This rule aims to prevent string concatenation of directory paths in Node.js

Examples of incorrect code for this rule:

/*eslint no-path-concat: "error"*/

var fullPath = __dirname + "/foo.js";

var fullPath = __filename + "/foo.js";

Examples of correct code for this rule:

/*eslint no-path-concat: "error"*/

var fullPath = dirname + "/foo.js";

When Not To Use It

If you want to allow string concatenation of path names. Source: http://eslint.org/docs/rules/

Parsing error: Unexpected token <
Open

      <div className="nav">
Severity: Minor
Found in web/src/inc/Nav.js by eslint

For more information visit Source: http://eslint.org/docs/rules/

Parsing error: Unexpected token <
Open

      <div className="">
Severity: Minor
Found in web/src/inc/Lock.js by eslint

For more information visit Source: http://eslint.org/docs/rules/

Use path.join() or path.resolve() instead of + to create paths.
Open

var rootJSPath = __dirname + '/../src/inc/appRouter.js';
Severity: Minor
Found in web/gulp/JSGulp.js by eslint

Disallow string concatenation when using __dirname and __filename (no-path-concat)

In Node.js, the __dirname and __filename global variables contain the directory path and the file path of the currently executing script file, respectively. Sometimes, developers try to use these variables to create paths to other files, such as:

var fullPath = __dirname + "/foo.js";

However, there are a few problems with this. First, you can't be sure what type of system the script is running on. Node.js can be run on any computer, including Windows, which uses a different path separator. It's very easy, therefore, to create an invalid path using string concatenation and assuming Unix-style separators. There's also the possibility of having double separators, or otherwise ending up with an invalid path.

In order to avoid any confusion as to how to create the correct path, Node.js provides the path module. This module uses system-specific information to always return the correct value. So you can rewrite the previous example as:

var fullPath = path.join(__dirname, "foo.js");

This example doesn't need to include separators as path.join() will do it in the most appropriate manner. Alternately, you can use path.resolve() to retrieve the fully-qualified path:

var fullPath = path.resolve(__dirname, "foo.js");

Both path.join() and path.resolve() are suitable replacements for string concatenation wherever file or directory paths are being created.

Rule Details

This rule aims to prevent string concatenation of directory paths in Node.js

Examples of incorrect code for this rule:

/*eslint no-path-concat: "error"*/

var fullPath = __dirname + "/foo.js";

var fullPath = __filename + "/foo.js";

Examples of correct code for this rule:

/*eslint no-path-concat: "error"*/

var fullPath = dirname + "/foo.js";

When Not To Use It

If you want to allow string concatenation of path names. Source: http://eslint.org/docs/rules/

Rule doesn't have all its properties in alphabetical order.
Open

#passwordCheck {
Severity: Minor
Found in web/src/root/css/app.css by csslint

Unexpected require().
Open

  var common = require('../src/inc/Common');
Severity: Minor
Found in web/server/app.js by eslint

Enforce require() on the top-level module scope (global-require)

In Node.js, module dependencies are included using the require() function, such as:

var fs = require("fs");

While require() may be called anywhere in code, some style guides prescribe that it should be called only in the top level of a module to make it easier to identify dependencies. For instance, it's arguably harder to identify dependencies when they are deeply nested inside of functions and other statements:

function foo() {

    if (condition) {
        var fs = require("fs");
    }
}

Since require() does a synchronous load, it can cause performance problems when used in other locations.

Further, ES6 modules mandate that import and export statements can only occur in the top level of the module's body.

Rule Details

This rule requires all calls to require() to be at the top level of the module, similar to ES6 import and export statements, which also can occur only at the top level.

Examples of incorrect code for this rule:

/*eslint global-require: "error"*/
/*eslint-env es6*/

// calling require() inside of a function is not allowed
function readFile(filename, callback) {
    var fs = require('fs');
    fs.readFile(filename, callback)
}

// conditional requires like this are also not allowed
if (DEBUG) { require('debug'); }

// a require() in a switch statement is also flagged
switch(x) { case '1': require('1'); break; }

// you may not require() inside an arrow function body
var getModule = (name) => require(name);

// you may not require() inside of a function body as well
function getModule(name) { return require(name); }

// you may not require() inside of a try/catch block
try {
    require(unsafeModule);
} catch(e) {
    console.log(e);
}

Examples of correct code for this rule:

/*eslint global-require: "error"*/

// all these variations of require() are ok
require('x');
var y = require('y');
var z;
z = require('z').initialize();

// requiring a module and using it in a function is ok
var fs = require('fs');
function readFile(filename, callback) {
    fs.readFile(filename, callback)
}

// you can use a ternary to determine which module to require
var logger = DEBUG ? require('dev-logger') : require('logger');

// if you want you can require() at the end of your module
function doSomethingA() {}
function doSomethingB() {}
var x = require("x"),
    z = require("z");

When Not To Use It

If you have a module that must be initialized with information that comes from the file-system or if a module is only used in very rare situations and will cause significant overhead to load it may make sense to disable the rule. If you need to require() an optional dependency inside of a try/catch, you can disable this rule for just that dependency using the // eslint-disable-line global-require comment. Source: http://eslint.org/docs/rules/

Parsing error: Unexpected token <
Open

      <div className="container">
Severity: Minor
Found in web/src/inc/Container.js by eslint

For more information visit Source: http://eslint.org/docs/rules/

Rule is empty.
Open

.adminPage {
Severity: Minor
Found in web/src/root/css/app.css by csslint

Use path.join() or path.resolve() instead of + to create paths.
Open

var outputPath = __dirname + '/../src/root/js';
Severity: Minor
Found in mobile/web/gulp/JSGulp.js by eslint

Disallow string concatenation when using __dirname and __filename (no-path-concat)

In Node.js, the __dirname and __filename global variables contain the directory path and the file path of the currently executing script file, respectively. Sometimes, developers try to use these variables to create paths to other files, such as:

var fullPath = __dirname + "/foo.js";

However, there are a few problems with this. First, you can't be sure what type of system the script is running on. Node.js can be run on any computer, including Windows, which uses a different path separator. It's very easy, therefore, to create an invalid path using string concatenation and assuming Unix-style separators. There's also the possibility of having double separators, or otherwise ending up with an invalid path.

In order to avoid any confusion as to how to create the correct path, Node.js provides the path module. This module uses system-specific information to always return the correct value. So you can rewrite the previous example as:

var fullPath = path.join(__dirname, "foo.js");

This example doesn't need to include separators as path.join() will do it in the most appropriate manner. Alternately, you can use path.resolve() to retrieve the fully-qualified path:

var fullPath = path.resolve(__dirname, "foo.js");

Both path.join() and path.resolve() are suitable replacements for string concatenation wherever file or directory paths are being created.

Rule Details

This rule aims to prevent string concatenation of directory paths in Node.js

Examples of incorrect code for this rule:

/*eslint no-path-concat: "error"*/

var fullPath = __dirname + "/foo.js";

var fullPath = __filename + "/foo.js";

Examples of correct code for this rule:

/*eslint no-path-concat: "error"*/

var fullPath = dirname + "/foo.js";

When Not To Use It

If you want to allow string concatenation of path names. Source: http://eslint.org/docs/rules/

Parsing error: Unexpected token <
Open

      <div className="logo">
Severity: Minor
Found in web/src/inc/Header.js by eslint

For more information visit Source: http://eslint.org/docs/rules/

Parsing error: Unexpected token <
Open

      <div className="">
Severity: Minor
Found in web/src/inc/User.js by eslint

For more information visit Source: http://eslint.org/docs/rules/

The function binding is unnecessary.
Open

          }.bind(this),
Severity: Minor
Found in web/src/root/js/jqueryDoorlock.js by eslint

Disallow unnecessary function binding (no-extra-bind)

The bind() method is used to create functions with specific this values and, optionally, binds arguments to specific values. When used to specify the value of this, it's important that the function actually use this in its function body. For example:

var boundGetName = (function getName() {
    return this.name;
}).bind({ name: "ESLint" });

console.log(boundGetName());      // "ESLint"

This code is an example of a good use of bind() for setting the value of this.

Sometimes during the course of code maintenance, the this value is removed from the function body. In that case, you can end up with a call to bind() that doesn't accomplish anything:

// useless bind
var boundGetName = (function getName() {
    return "ESLint";
}).bind({ name: "ESLint" });

console.log(boundGetName());      // "ESLint"

In this code, the reference to this has been removed but bind() is still used. In this case, the bind() is unnecessary overhead (and a performance hit) and can be safely removed.

Rule Details

This rule is aimed at avoiding the unnecessary use of bind() and as such will warn whenever an immediately-invoked function expression (IIFE) is using bind() and doesn't have an appropriate this value. This rule won't flag usage of bind() that includes function argument binding.

Note: Arrow functions can never have their this value set using bind(). This rule flags all uses of bind() with arrow functions as a problem

Examples of incorrect code for this rule:

/*eslint no-extra-bind: "error"*/
/*eslint-env es6*/

var x = function () {
    foo();
}.bind(bar);

var x = (() => {
    foo();
}).bind(bar);

var x = (() => {
    this.foo();
}).bind(bar);

var x = function () {
    (function () {
      this.foo();
    }());
}.bind(bar);

var x = function () {
    function foo() {
      this.bar();
    }
}.bind(baz);

Examples of correct code for this rule:

/*eslint no-extra-bind: "error"*/

var x = function () {
    this.foo();
}.bind(bar);

var x = function (a) {
    return a + 1;
}.bind(foo, bar);

When Not To Use It

If you are not concerned about unnecessary calls to bind(), you can safely disable this rule.

Further Reading

Parsing error: Unexpected token <
Open

                <div>
Severity: Minor
Found in mobile/web/inc/FourOFour.js by eslint

For more information visit Source: http://eslint.org/docs/rules/

Expected '!==' and instead saw '!='.
Open

  if(sid != null) {
Severity: Minor
Found in web/server/app.js by eslint

Require === and !== (eqeqeq)

It is considered good practice to use the type-safe equality operators === and !== instead of their regular counterparts == and !=.

The reason for this is that == and != do type coercion which follows the rather obscure Abstract Equality Comparison Algorithm. For instance, the following statements are all considered true:

  • [] == false
  • [] == ![]
  • 3 == "03"

If one of those occurs in an innocent-looking statement such as a == b the actual problem is very difficult to spot.

Rule Details

This rule is aimed at eliminating the type-unsafe equality operators.

Examples of incorrect code for this rule:

/*eslint eqeqeq: "error"*/

if (x == 42) { }

if ("" == text) { }

if (obj.getStuff() != undefined) { }

The --fix option on the command line automatically fixes some problems reported by this rule. A problem is only fixed if one of the operands is a typeof expression, or if both operands are literals with the same type.

Options

always

The "always" option (default) enforces the use of === and !== in every situation (except when you opt-in to more specific handling of null [see below]).

Examples of incorrect code for the "always" option:

/*eslint eqeqeq: ["error", "always"]*/

a == b
foo == true
bananas != 1
value == undefined
typeof foo == 'undefined'
'hello' != 'world'
0 == 0
true == true
foo == null

Examples of correct code for the "always" option:

/*eslint eqeqeq: ["error", "always"]*/

a === b
foo === true
bananas !== 1
value === undefined
typeof foo === 'undefined'
'hello' !== 'world'
0 === 0
true === true
foo === null

This rule optionally takes a second argument, which should be an object with the following supported properties:

  • "null": Customize how this rule treats null literals. Possible values:
    • always (default) - Always use === or !==.
    • never - Never use === or !== with null.
    • ignore - Do not apply this rule to null.

smart

The "smart" option enforces the use of === and !== except for these cases:

  • Comparing two literal values
  • Evaluating the value of typeof
  • Comparing against null

Examples of incorrect code for the "smart" option:

/*eslint eqeqeq: ["error", "smart"]*/

// comparing two variables requires ===
a == b

// only one side is a literal
foo == true
bananas != 1

// comparing to undefined requires ===
value == undefined

Examples of correct code for the "smart" option:

/*eslint eqeqeq: ["error", "smart"]*/

typeof foo == 'undefined'
'hello' != 'world'
0 == 0
true == true
foo == null

allow-null

Deprecated: Instead of using this option use "always" and pass a "null" option property with value "ignore". This will tell eslint to always enforce strict equality except when comparing with the null literal.

["error", "always", {"null": "ignore"}]

When Not To Use It

If you don't want to enforce a style for using equality operators, then it's safe to disable this rule. Source: http://eslint.org/docs/rules/

Parsing error: Unexpected token <
Open

      <div>
Severity: Minor
Found in web/src/inc/Home.js by eslint

For more information visit Source: http://eslint.org/docs/rules/

Unexpected require().
Open

        module.exports = factory(require('jquery'));

Enforce require() on the top-level module scope (global-require)

In Node.js, module dependencies are included using the require() function, such as:

var fs = require("fs");

While require() may be called anywhere in code, some style guides prescribe that it should be called only in the top level of a module to make it easier to identify dependencies. For instance, it's arguably harder to identify dependencies when they are deeply nested inside of functions and other statements:

function foo() {

    if (condition) {
        var fs = require("fs");
    }
}

Since require() does a synchronous load, it can cause performance problems when used in other locations.

Further, ES6 modules mandate that import and export statements can only occur in the top level of the module's body.

Rule Details

This rule requires all calls to require() to be at the top level of the module, similar to ES6 import and export statements, which also can occur only at the top level.

Examples of incorrect code for this rule:

/*eslint global-require: "error"*/
/*eslint-env es6*/

// calling require() inside of a function is not allowed
function readFile(filename, callback) {
    var fs = require('fs');
    fs.readFile(filename, callback)
}

// conditional requires like this are also not allowed
if (DEBUG) { require('debug'); }

// a require() in a switch statement is also flagged
switch(x) { case '1': require('1'); break; }

// you may not require() inside an arrow function body
var getModule = (name) => require(name);

// you may not require() inside of a function body as well
function getModule(name) { return require(name); }

// you may not require() inside of a try/catch block
try {
    require(unsafeModule);
} catch(e) {
    console.log(e);
}

Examples of correct code for this rule:

/*eslint global-require: "error"*/

// all these variations of require() are ok
require('x');
var y = require('y');
var z;
z = require('z').initialize();

// requiring a module and using it in a function is ok
var fs = require('fs');
function readFile(filename, callback) {
    fs.readFile(filename, callback)
}

// you can use a ternary to determine which module to require
var logger = DEBUG ? require('dev-logger') : require('logger');

// if you want you can require() at the end of your module
function doSomethingA() {}
function doSomethingB() {}
var x = require("x"),
    z = require("z");

When Not To Use It

If you have a module that must be initialized with information that comes from the file-system or if a module is only used in very rare situations and will cause significant overhead to load it may make sense to disable the rule. If you need to require() an optional dependency inside of a try/catch, you can disable this rule for just that dependency using the // eslint-disable-line global-require comment. Source: http://eslint.org/docs/rules/

Unexpected trailing comma.
Open

        sound: 'beep',
Severity: Minor
Found in mobile/web/gulp/JSGulp.js by eslint

require or disallow trailing commas (comma-dangle)

Trailing commas in object literals are valid according to the ECMAScript 5 (and ECMAScript 3!) spec. However, IE8 (when not in IE8 document mode) and below will throw an error when it encounters trailing commas in JavaScript.

var foo = {
    bar: "baz",
    qux: "quux",
};

Trailing commas simplify adding and removing items to objects and arrays, since only the lines you are modifying must be touched. Another argument in favor of trailing commas is that it improves the clarity of diffs when an item is added or removed from an object or array:

Less clear:

var foo = {
-    bar: "baz",
-    qux: "quux"
+    bar: "baz"
 };

More clear:

var foo = {
     bar: "baz",
-    qux: "quux",
 };

Rule Details

This rule enforces consistent use of trailing commas in object and array literals.

Options

This rule has a string option or an object option:

{
    "comma-dangle": ["error", "never"],
    // or
    "comma-dangle": ["error", {
        "arrays": "never",
        "objects": "never",
        "imports": "never",
        "exports": "never",
        "functions": "ignore",
    }]
}
  • "never" (default) disallows trailing commas
  • "always" requires trailing commas
  • "always-multiline" requires trailing commas when the last element or property is in a different line than the closing ] or } and disallows trailing commas when the last element or property is on the same line as the closing ] or }
  • "only-multiline" allows (but does not require) trailing commas when the last element or property is in a different line than the closing ] or } and disallows trailing commas when the last element or property is on the same line as the closing ] or }

Trailing commas in function declarations and function calls are valid syntax since ECMAScript 2017; however, the string option does not check these situations for backwards compatibility.

You can also use an object option to configure this rule for each type of syntax. Each of the following options can be set to "never", "always", "always-multiline", "only-multiline", or "ignore". The default for each option is "never" unless otherwise specified.

  • arrays is for array literals and array patterns of destructuring. (e.g. let [a,] = [1,];)
  • objects is for object literals and object patterns of destructuring. (e.g. let {a,} = {a: 1};)
  • imports is for import declarations of ES Modules. (e.g. import {a,} from "foo";)
  • exports is for export declarations of ES Modules. (e.g. export {a,};)
  • functions is for function declarations and function calls. (e.g. (function(a,){ })(b,);)
    functions is set to "ignore" by default for consistency with the string option.

never

Examples of incorrect code for this rule with the default "never" option:

/*eslint comma-dangle: ["error", "never"]*/

var foo = {
    bar: "baz",
    qux: "quux",
};

var arr = [1,2,];

foo({
  bar: "baz",
  qux: "quux",
});

Examples of correct code for this rule with the default "never" option:

/*eslint comma-dangle: ["error", "never"]*/

var foo = {
    bar: "baz",
    qux: "quux"
};

var arr = [1,2];

foo({
  bar: "baz",
  qux: "quux"
});

always

Examples of incorrect code for this rule with the "always" option:

/*eslint comma-dangle: ["error", "always"]*/

var foo = {
    bar: "baz",
    qux: "quux"
};

var arr = [1,2];

foo({
  bar: "baz",
  qux: "quux"
});

Examples of correct code for this rule with the "always" option:

/*eslint comma-dangle: ["error", "always"]*/

var foo = {
    bar: "baz",
    qux: "quux",
};

var arr = [1,2,];

foo({
  bar: "baz",
  qux: "quux",
});

always-multiline

Examples of incorrect code for this rule with the "always-multiline" option:

/*eslint comma-dangle: ["error", "always-multiline"]*/

var foo = {
    bar: "baz",
    qux: "quux"
};

var foo = { bar: "baz", qux: "quux", };

var arr = [1,2,];

var arr = [1,
    2,];

var arr = [
    1,
    2
];

foo({
  bar: "baz",
  qux: "quux"
});

Examples of correct code for this rule with the "always-multiline" option:

/*eslint comma-dangle: ["error", "always-multiline"]*/

var foo = {
    bar: "baz",
    qux: "quux",
};

var foo = {bar: "baz", qux: "quux"};
var arr = [1,2];

var arr = [1,
    2];

var arr = [
    1,
    2,
];

foo({
  bar: "baz",
  qux: "quux",
});

only-multiline

Examples of incorrect code for this rule with the "only-multiline" option:

/*eslint comma-dangle: ["error", "only-multiline"]*/

var foo = { bar: "baz", qux: "quux", };

var arr = [1,2,];

var arr = [1,
    2,];

Examples of correct code for this rule with the "only-multiline" option:

/*eslint comma-dangle: ["error", "only-multiline"]*/

var foo = {
    bar: "baz",
    qux: "quux",
};

var foo = {
    bar: "baz",
    qux: "quux"
};

var foo = {bar: "baz", qux: "quux"};
var arr = [1,2];

var arr = [1,
    2];

var arr = [
    1,
    2,
];

var arr = [
    1,
    2
];

foo({
  bar: "baz",
  qux: "quux",
});

foo({
  bar: "baz",
  qux: "quux"
});

functions

Examples of incorrect code for this rule with the {"functions": "never"} option:

/*eslint comma-dangle: ["error", {"functions": "never"}]*/

function foo(a, b,) {
}

foo(a, b,);
new foo(a, b,);

Examples of correct code for this rule with the {"functions": "never"} option:

/*eslint comma-dangle: ["error", {"functions": "never"}]*/

function foo(a, b) {
}

foo(a, b);
new foo(a, b);

Examples of incorrect code for this rule with the {"functions": "always"} option:

/*eslint comma-dangle: ["error", {"functions": "always"}]*/

function foo(a, b) {
}

foo(a, b);
new foo(a, b);

Examples of correct code for this rule with the {"functions": "always"} option:

/*eslint comma-dangle: ["error", {"functions": "always"}]*/

function foo(a, b,) {
}

foo(a, b,);
new foo(a, b,);

When Not To Use It

You can turn this rule off if you are not concerned with dangling commas. Source: http://eslint.org/docs/rules/

Use ‘===’ to compare with ‘null’.
Open

  if(sid != null) {
Severity: Minor
Found in web/server/app.js by eslint

Disallow Null Comparisons (no-eq-null)

Comparing to null without a type-checking operator (== or !=), can have unintended results as the comparison will evaluate to true when comparing to not just a null, but also an undefined value.

if (foo == null) {
  bar();
}

Rule Details

The no-eq-null rule aims reduce potential bug and unwanted behavior by ensuring that comparisons to null only match null, and not also undefined. As such it will flag comparisons to null when using == and !=.

Examples of incorrect code for this rule:

/*eslint no-eq-null: "error"*/

if (foo == null) {
  bar();
}

while (qux != null) {
  baz();
}

Examples of correct code for this rule:

/*eslint no-eq-null: "error"*/

if (foo === null) {
  bar();
}

while (qux !== null) {
  baz();
}

Source: http://eslint.org/docs/rules/

Parsing error: Unexpected token <
Open

        <ul id={type} className="connectedSortable">
Severity: Minor
Found in web/src/inc/Admin.js by eslint

For more information visit Source: http://eslint.org/docs/rules/

Severity
Category
Status
Source
Language