File base.rb
has 295 lines of code (exceeds 250 allowed). Consider refactoring. Open
require 'itamae'
require 'shellwords'
require 'hashie'
module Itamae
Class Base
has 26 methods (exceeds 20 allowed). Consider refactoring. Open
class Base
class EvalContext
attr_reader :attributes
attr_reader :notifications
attr_reader :subscriptions
Method run_action
has a Cognitive Complexity of 18 (exceeds 5 allowed). Consider refactoring. Open
def run_action(action)
runner.handler.event(:action, action: action) do
original_attributes = @attributes # preserve and restore later
@current_action = action
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method run
has a Cognitive Complexity of 16 (exceeds 5 allowed). Consider refactoring. Open
def run(specific_action = nil)
runner.handler.event(:resource, resource_type: resource_type, resource_name: resource_name) do
Itamae.logger.debug "#{resource_type}[#{resource_name}]"
Itamae.logger.with_indent_if(Itamae.logger.debug?) do
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method process_attributes
has a Cognitive Complexity of 14 (exceeds 5 allowed). Consider refactoring. Open
def process_attributes
self.class.defined_attributes.each_pair do |key, details|
@attributes[key] ||= @resource_name if details[:default_name]
@attributes[key] = details[:default] if details.has_key?(:default) && !@attributes.has_key?(key)
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method run_action
has 33 lines of code (exceeds 25 allowed). Consider refactoring. Open
def run_action(action)
runner.handler.event(:action, action: action) do
original_attributes = @attributes # preserve and restore later
@current_action = action
Method notify
has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring. Open
def notify
(notifications + recipe.children.subscribing(self)).each do |notification|
message = "Notifying #{notification.action} to #{notification.action_resource.resource_type} resource '#{notification.action_resource.resource_name}'"
if notification.delayed?
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method show_differences
has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring. Open
def show_differences
@current_attributes.each_pair do |key, current_value|
value = @attributes[key]
if current_value.nil? && value.nil?
# ignore
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method method_missing
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def method_missing(method, *args, &block)
if @resource.class.defined_attributes[method]
if args.size == 1
return @attributes[method] = args.first
elsif args.size == 0 && block_given?
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"