Showing 71 of 71 total issues
Method propose
has 34 lines of code (exceeds 25 allowed). Consider refactoring. Open
def propose(team, team_preferences)
team_preferences.each do |app|
puts "Team preferences: " + team_preferences.to_s
puts "Team " + team + " proposing to App " + app
# Check if the app is currently matched
Method create_engagement
has 34 lines of code (exceeds 25 allowed). Consider refactoring. Open
def create_engagement
@matching = Matching.find(params[:matching_id])
if @matching.status == 'Completed'
redirect_to matching_progress_path(params[:matching_id]), alert: 'Matching is already completed.'
return
Method create
has 34 lines of code (exceeds 25 allowed). Consider refactoring. Open
def create
# check if student is already in an existing engagement
# check if team_number is unique
seen = []
team_numbers = []
Method update_engagement
has 32 lines of code (exceeds 25 allowed). Consider refactoring. Open
def update_engagement
@matching = Matching.find(params[:matching_id])
if @matching.status == 'Completed'
redirect_to matching_progress_path(params[:matching_id]), alert: 'Matching is already completed.'
return
Method create
has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring. Open
def create
# check if student is already in an existing engagement
# check if team_number is unique
seen = []
team_numbers = []
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method results
has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring. Open
def results
keyword = params["keyword"]
@filters = session[:filters]
@apps = []
@orgs = []
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method results
has 30 lines of code (exceeds 25 allowed). Consider refactoring. Open
def results
keyword = params["keyword"]
@filters = session[:filters]
@apps = []
@orgs = []
Method auth_matching
has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring. Open
def auth_matching
@@name_path = request.env['PATH_INFO']
if current_user&.client?
begin
redirect_to :back, alert: "You do not have access to that page."
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method create_engagement
has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring. Open
def create_engagement
@matching = Matching.find(params[:matching_id])
if @matching.status == 'Completed'
redirect_to matching_progress_path(params[:matching_id]), alert: 'Matching is already completed.'
return
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method store
has 27 lines of code (exceeds 25 allowed). Consider refactoring. Open
def store
@matching = Matching.find(params[:matching_id])
@engagement = Engagement.find(params[:engagement_id])
# Update last update users
Similar blocks of code found in 2 locations. Consider refactoring. Open
def create
@app = App.new(app_params)
respond_to do |format|
if @app.save
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 47.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
def create
@org = Org.new(org_params)
respond_to do |format|
if @org.save
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 47.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Method update_edit_request
has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring. Open
def update_edit_request
# Todo: send email. Right now the client never see's feedback if the edits are approved.
@app_edit_request.approver = current_user
if params[:approve]
@app.description = (@app_edit_request.description.blank?) ? @app.features : @app_edit_request.description
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method update
has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring. Open
def update
redirect_to new_my_project_edit_path and return if @app_edit_request.nil?
unless update_to_edit_made(@app_edit_request)
redirect_to edit_my_project_edit_path, alert: 'There were no updates to edits made.'
return
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method create
has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring. Open
def create
redirect_to edit_my_project_edit_path(app_id: params[:app_id]) and return unless @app_edit_request.nil?
@app_edit_request = AppEditRequest.new(
app_id: params[:app_id],
description: params[:description],
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method mail_to
has 5 arguments (exceeds 4 allowed). Consider refactoring. Open
def mail_to(name, email, subject, content, sender)
Method send_form
has 5 arguments (exceeds 4 allowed). Consider refactoring. Open
def send_form(name, email, url, iter, eng)
Method propose
has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring. Open
def propose(team, team_preferences)
team_preferences.each do |app|
puts "Team preferences: " + team_preferences.to_s
puts "Team " + team + " proposing to App " + app
# Check if the app is currently matched
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Identical blocks of code found in 2 locations. Consider refactoring. Open
status_map.each do |status, count|
status_str = App.statuses.keys[status]
if App.getAllVettingStatuses.include? status_str.to_sym
@vetting_map[status_str] = count
@total_vet += count
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 35.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Method store
has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring. Open
def store
@matching = Matching.find(params[:matching_id])
@engagement = Engagement.find(params[:engagement_id])
# Update last update users
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"