saltstack/salt

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salt/states/vagrant.py

Summary

Maintainability
D
1 day
Test Coverage

Function _vagrant_call has a Cognitive Complexity of 23 (exceeds 5 allowed). Consider refactoring.
Open

def _vagrant_call(node, function, section, comment, status_when_done=None, **kwargs):
    '''
    Helper to call the vagrant functions. Wildcards supported.

    :param node: The Salt-id or wildcard
Severity: Minor
Found in salt/states/vagrant.py - About 3 hrs to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Function _find_init_change has a Cognitive Complexity of 20 (exceeds 5 allowed). Consider refactoring.
Open

def _find_init_change(name, ret, **kwargs):
    '''
    look for changes from any previous init of machine.

    :return: modified ret and kwargs
Severity: Minor
Found in salt/states/vagrant.py - About 2 hrs to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

File vagrant.py has 265 lines of code (exceeds 250 allowed). Consider refactoring.
Open

# -*- coding: utf-8 -*-
r'''
Manage Vagrant VMs
==================

Severity: Minor
Found in salt/states/vagrant.py - About 2 hrs to fix

    Avoid deeply nested control flow statements.
    Open

                        if key == 'machine' and new == '':
                            continue  # we don't know the default machine name
                        ret['changes'][key] = {'old': value, 'new': new}
    Severity: Major
    Found in salt/states/vagrant.py - About 45 mins to fix

      Function running has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.
      Open

      def running(name, **kwargs):
          r'''
          Defines and starts a new VM with specified arguments, or restart a
          VM (or group of VMs). (Runs ``vagrant up``.)
      
      
      Severity: Minor
      Found in salt/states/vagrant.py - About 35 mins to fix

      Cognitive Complexity

      Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

      A method's cognitive complexity is based on a few simple rules:

      • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
      • Code is considered more complex for each "break in the linear flow of the code"
      • Code is considered more complex when "flow breaking structures are nested"

      Further reading

      Similar blocks of code found in 2 locations. Consider refactoring.
      Open

          if not changed_nodes:
              ret['result'] = True
              ret['comment'] = 'No changes seen'
              if ignored_nodes:
                  ret['changes'] = {'ignored': ignored_nodes}
      Severity: Major
      Found in salt/states/vagrant.py and 1 other location - About 3 hrs to fix
      salt/states/virt.py on lines 175..182

      Duplicated Code

      Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

      Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

      When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

      Tuning

      This issue has a mass of 76.

      We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

      The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

      If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

      See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

      Refactorings

      Further Reading

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