samuelchassot/SDP-SwissTeam

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Showing 80 of 80 total issues

Identical blocks of code found in 2 locations. Consider refactoring.
Open

    public static ViewAction clickChildViewWithId(final int id) {
        return new ViewAction() {
            @Override
            public Matcher<View> getConstraints() {
                return null;
app/src/androidTest/java/ch/epfl/swissteam/services/UtilsTest.java on lines 31..49

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 45.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Method relationExists has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.
Open

    public ChatRelation relationExists(String otherId) {
        if (chatRelations_ == null) return null;
        for (ChatRelation cR : chatRelations_) {
            if (cR.getFirstUserId_().compareTo(getGoogleId_()) == 0 && cR.getSecondUserId_().compareTo(otherId) == 0
                    || cR.getFirstUserId_().compareTo(otherId) == 0 && cR.getSecondUserId_().compareTo(getGoogleId_()) == 0) {
Severity: Minor
Found in app/src/main/java/ch/epfl/swissteam/services/models/User.java - About 35 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Identical blocks of code found in 2 locations. Consider refactoring.
Open

    public static ViewAction clickChildViewWithId(final int id) {
        return new ViewAction() {
            @Override
            public Matcher<View> getConstraints() {
                return null;
app/src/androidTest/java/ch/epfl/swissteam/services/MyPostFragmentTest.java on lines 126..144

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 45.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 3 locations. Consider refactoring.
Open

    @Test
    public void canOpenHomeFragment() {
        onView(withId(R.id.drawer_layout)).perform(DrawerActions.open());
        onView(withId(R.id.nav_view)).perform(NavigationViewActions.navigateTo(R.id.button_maindrawer_home));
    }
app/src/androidTest/java/ch/epfl/swissteam/services/MyPostFragmentTest.java on lines 67..71
app/src/androidTest/java/ch/epfl/swissteam/services/SettingsFragmentTest.java on lines 76..80

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 45.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 3 locations. Consider refactoring.
Open

    @Test
    public void canOpenSettingsFragment() {
        onView(withId(R.id.drawer_layout)).perform(DrawerActions.open());
        onView(withId(R.id.nav_view)).perform(NavigationViewActions.navigateTo(R.id.button_maindrawer_settings));
    }
app/src/androidTest/java/ch/epfl/swissteam/services/MyPostFragmentTest.java on lines 67..71
app/src/androidTest/java/ch/epfl/swissteam/services/NearbyFragmentTest.java on lines 55..59

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 45.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 3 locations. Consider refactoring.
Open

    @Test
    public void canOpenMyPostsFragment() {
        onView(withId(R.id.drawer_layout)).perform(DrawerActions.open());
        onView(withId(R.id.nav_view)).perform(NavigationViewActions.navigateTo(R.id.button_maindrawer_myposts));
    }
app/src/androidTest/java/ch/epfl/swissteam/services/NearbyFragmentTest.java on lines 55..59
app/src/androidTest/java/ch/epfl/swissteam/services/SettingsFragmentTest.java on lines 76..80

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 45.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

            if (cr.getFirstUserId_().equals(googleId_)) {
                if (cr.getSecondUserId_().equals(User.getDeletedUserGoogleID())) {
                    cr.removeFromDB(db);
                    removed = true;
                } else {
Severity: Minor
Found in app/src/main/java/ch/epfl/swissteam/services/models/User.java and 1 other location - About 35 mins to fix
app/src/main/java/ch/epfl/swissteam/services/models/User.java on lines 337..345

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 44.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

            if (cr.getSecondUserId_().equals(googleId_) && !removed) {
                if (cr.getFirstUserId_().equals(User.getDeletedUserGoogleID())) {
                    cr.removeFromDB(db);
                    removed = true;
                } else {
Severity: Minor
Found in app/src/main/java/ch/epfl/swissteam/services/models/User.java and 1 other location - About 35 mins to fix
app/src/main/java/ch/epfl/swissteam/services/models/User.java on lines 329..336

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 44.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 4 locations. Consider refactoring.
Open

    @Test
    public void setSecondUserIdYieldOrderedUsers() {
        ChatRelation relation = new ChatRelation(user2, user3);
        relation.setSecondUserId_(userId1);
        assertEquals(userId1, relation.getFirstUserId_());
app/src/androidTest/java/ch/epfl/swissteam/services/ChatRelationTest.java on lines 85..91
app/src/androidTest/java/ch/epfl/swissteam/services/ChatRelationTest.java on lines 93..99
app/src/androidTest/java/ch/epfl/swissteam/services/ChatRelationTest.java on lines 116..122

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 43.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 4 locations. Consider refactoring.
Open

    @Test
    public void setFirstUserIdYieldRightGetUsersId() {
        ChatRelation relation = new ChatRelation(user2, user3);
        relation.setFirstUserId_(userId1);
        assertEquals(userId1, relation.getFirstUserId_());
app/src/androidTest/java/ch/epfl/swissteam/services/ChatRelationTest.java on lines 93..99
app/src/androidTest/java/ch/epfl/swissteam/services/ChatRelationTest.java on lines 116..122
app/src/androidTest/java/ch/epfl/swissteam/services/ChatRelationTest.java on lines 124..130

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 43.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 4 locations. Consider refactoring.
Open

    @Test
    public void setSecondUserIdYieldRightGetUsersId() {
        ChatRelation relation = new ChatRelation(user1, user2);
        relation.setSecondUserId_(userId3);
        assertEquals(userId1, relation.getFirstUserId_());
app/src/androidTest/java/ch/epfl/swissteam/services/ChatRelationTest.java on lines 85..91
app/src/androidTest/java/ch/epfl/swissteam/services/ChatRelationTest.java on lines 93..99
app/src/androidTest/java/ch/epfl/swissteam/services/ChatRelationTest.java on lines 124..130

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 43.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 4 locations. Consider refactoring.
Open

    @Test
    public void setFirstUserIdYieldOrderedUsers() {
        ChatRelation relation = new ChatRelation(user1, user2);
        relation.setFirstUserId_(userId3);
        assertEquals(userId2, relation.getFirstUserId_());
app/src/androidTest/java/ch/epfl/swissteam/services/ChatRelationTest.java on lines 85..91
app/src/androidTest/java/ch/epfl/swissteam/services/ChatRelationTest.java on lines 116..122
app/src/androidTest/java/ch/epfl/swissteam/services/ChatRelationTest.java on lines 124..130

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 43.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

            else{
                rightParams.width = (int)getResources().getDimension(R.dimen.message_longspace);
                leftParams.width = (int)getResources().getDimension(R.dimen.message_shortspace);
            }
app/src/main/java/ch/epfl/swissteam/services/view/activities/ChatRoomActivity.java on lines 218..221

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 42.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

            if(message.getUserId_().equals(GoogleSignInSingleton.get().getClientUniqueID())){
                rightParams.width = (int)getResources().getDimension(R.dimen.message_shortspace);
                leftParams.width = (int)getResources().getDimension(R.dimen.message_longspace);
            }
app/src/main/java/ch/epfl/swissteam/services/view/activities/ChatRoomActivity.java on lines 222..225

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 42.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Identical blocks of code found in 2 locations. Consider refactoring.
Open

    private void retrieveHomeLocation() {
        homeLng_ = SettingsDBUtility.retrieveHome(dbHelper_, SettingsContract.SettingsEntry.COLUMN_SETTINGS_HOME_LONGITUDE, id_);
        homeLat_ = SettingsDBUtility.retrieveHome(dbHelper_, SettingsContract.SettingsEntry.COLUMN_SETTINGS_HOME_LATITUDE, id_);
    }
app/src/main/java/ch/epfl/swissteam/services/view/fragments/CreatePostFragment.java on lines 208..211

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 41.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Identical blocks of code found in 2 locations. Consider refactoring.
Open

            if (isHomeLocation_) {
                latitude = SettingsDBUtility.retrieveHome(dbHelper_, SettingsContract.SettingsEntry.COLUMN_SETTINGS_HOME_LATITUDE, id_);
                longitude = SettingsDBUtility.retrieveHome(dbHelper_, SettingsContract.SettingsEntry.COLUMN_SETTINGS_HOME_LONGITUDE, id_);
            } else {
app/src/main/java/ch/epfl/swissteam/services/view/fragments/SettingsFragment.java on lines 187..190

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 41.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Method getCurrentLocationAsync has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
Open

    public void getCurrentLocationAsync(Activity activity, OnSuccessListener<Location> callback){
        if(!isMock_) {
            if (ActivityCompat.checkSelfPermission(activity, Manifest.permission.ACCESS_FINE_LOCATION) != PackageManager.PERMISSION_GRANTED && ActivityCompat.checkSelfPermission(activity, Manifest.permission.ACCESS_COARSE_LOCATION) != PackageManager.PERMISSION_GRANTED) {
                ActivityCompat.requestPermissions(activity,
                        new String[]{Manifest.permission.ACCESS_FINE_LOCATION, Manifest.permission.ACCESS_COARSE_LOCATION},

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method refresh has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
Open

    public void refresh(Activity activity) {

        if((lastUpateTime + TIME_BETWEEN_UPDATES) < (new Date()).getTime() && !isMock_) {
            if (ActivityCompat.checkSelfPermission(activity, Manifest.permission.ACCESS_FINE_LOCATION) != PackageManager.PERMISSION_GRANTED && ActivityCompat.checkSelfPermission(activity, Manifest.permission.ACCESS_COARSE_LOCATION) != PackageManager.PERMISSION_GRANTED) {
                ActivityCompat.requestPermissions(activity,

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method onBindViewHolder has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
Open

    @Override
    public void onBindViewHolder(UserViewHolder holder, int i) {
        holder.nameView_.setText(users_.get(i).getName_());
        holder.bodyView_.setText(users_.get(i).getDescription_());
        int rating = users_.get(i).getRating_();

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method equals has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
Open

    @Override
    public boolean equals(Object o){
        if(!(o instanceof ChatMessage)) return false;
        ChatMessage other = (ChatMessage) o;
        return user_.equals(other.getUser_()) && userId_.equals(other.getUserId_())
Severity: Minor
Found in app/src/main/java/ch/epfl/swissteam/services/models/ChatMessage.java - About 25 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

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