sanger/sequencescape

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app/api/core/io/base/json_formatting_behaviour/input.rb

Summary

Maintainability
C
1 day
Test Coverage
C
71%

Complex method Core::Io::Base::JsonFormattingBehaviour::Input#generate_json_to_object_mapping (114.9)
Open

  def generate_json_to_object_mapping(json_to_attribute) # rubocop:todo Metrics/CyclomaticComplexity
    code = []

    # Split the mappings into two to make things easier.  Read only attributes are easily
    # handled right now, provided there is not a read_write one that shares their name.

Flog calculates the ABC score for methods. The ABC score is based on assignments, branches (method calls), and conditions.

You can read more about ABC metrics or the flog tool

Method generate_json_to_object_mapping has a Cognitive Complexity of 21 (exceeds 5 allowed). Consider refactoring.
Open

  def generate_json_to_object_mapping(json_to_attribute) # rubocop:todo Metrics/CyclomaticComplexity
    code = []

    # Split the mappings into two to make things easier.  Read only attributes are easily
    # handled right now, provided there is not a read_write one that shares their name.
Severity: Minor
Found in app/api/core/io/base/json_formatting_behaviour/input.rb - About 2 hrs to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Complex method Core::Io::Base::JsonFormattingBehaviour::Input::AssociationHandling#handle_has_many (45.8)
Open

    def handle_has_many(attributes, attribute, json, object) # rubocop:todo Metrics/CyclomaticComplexity
      if json.first.is_a?(Hash)
        uuids = Uuid.include_resource.lookup_many_uuids(json.filter_map { |j| j['uuid'] })
        uuid_to_resource = uuids.each_with_object({}) { |uuid, hash| hash[uuid.external_id] = uuid.resource }
        mapped_attributes =

Flog calculates the ABC score for methods. The ABC score is based on assignments, branches (method calls), and conditions.

You can read more about ABC metrics or the flog tool

Method generate_json_to_object_mapping has 62 lines of code (exceeds 25 allowed). Consider refactoring.
Open

  def generate_json_to_object_mapping(json_to_attribute) # rubocop:todo Metrics/CyclomaticComplexity
    code = []

    # Split the mappings into two to make things easier.  Read only attributes are easily
    # handled right now, provided there is not a read_write one that shares their name.
Severity: Major
Found in app/api/core/io/base/json_formatting_behaviour/input.rb - About 2 hrs to fix

    Method handle_has_many has a Cognitive Complexity of 15 (exceeds 5 allowed). Consider refactoring.
    Open

        def handle_has_many(attributes, attribute, json, object) # rubocop:todo Metrics/CyclomaticComplexity
          if json.first.is_a?(Hash)
            uuids = Uuid.include_resource.lookup_many_uuids(json.filter_map { |j| j['uuid'] })
            uuid_to_resource = uuids.each_with_object({}) { |uuid, hash| hash[uuid.external_id] = uuid.resource }
            mapped_attributes =
    Severity: Minor
    Found in app/api/core/io/base/json_formatting_behaviour/input.rb - About 1 hr to fix

    Cognitive Complexity

    Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

    A method's cognitive complexity is based on a few simple rules:

    • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
    • Code is considered more complex for each "break in the linear flow of the code"
    • Code is considered more complex when "flow breaking structures are nested"

    Further reading

    Core::Io::Base::JsonFormattingBehaviour::Input::AssociationHandling#handle_has_many has 4 parameters
    Open

        def handle_has_many(attributes, attribute, json, object) # rubocop:todo Metrics/CyclomaticComplexity

    A Long Parameter List occurs when a method has a lot of parameters.

    Example

    Given

    class Dummy
      def long_list(foo,bar,baz,fling,flung)
        puts foo,bar,baz,fling,flung
      end
    end

    Reek would report the following warning:

    test.rb -- 1 warning:
      [2]:Dummy#long_list has 5 parameters (LongParameterList)

    A common solution to this problem would be the introduction of parameter objects.

    Core::Io::Base::JsonFormattingBehaviour::Input::AssociationHandling#handle_belongs_to has approx 7 statements
    Open

        def handle_belongs_to(attributes, attribute, json, object) # rubocop:todo Metrics/MethodLength

    A method with Too Many Statements is any method that has a large number of lines.

    Too Many Statements warns about any method that has more than 5 statements. Reek's smell detector for Too Many Statements counts +1 for every simple statement in a method and +1 for every statement within a control structure (if, else, case, when, for, while, until, begin, rescue) but it doesn't count the control structure itself.

    So the following method would score +6 in Reek's statement-counting algorithm:

    def parse(arg, argv, &error)
      if !(val = arg) and (argv.empty? or /\A-/ =~ (val = argv[0]))
        return nil, block, nil                                         # +1
      end
      opt = (val = parse_arg(val, &error))[1]                          # +2
      val = conv_arg(*val)                                             # +3
      if opt and !arg
        argv.shift                                                     # +4
      else
        val[0] = nil                                                   # +5
      end
      val                                                              # +6
    end

    (You might argue that the two assigments within the first @if@ should count as statements, and that perhaps the nested assignment should count as +2.)

    Core::Io::Base::JsonFormattingBehaviour::Input#generate_json_to_object_mapping contains iterators nested 2 deep
    Open

            trunk.inject([model_for_input, []]) do |(model, parts), step|
              next_model, next_step =
                if model.nil?
                  [nil, step]
                  # Brackets here indicate that assignment is intentional and make Rubocop happy

    A Nested Iterator occurs when a block contains another block.

    Example

    Given

    class Duck
      class << self
        def duck_names
          %i!tick trick track!.each do |surname|
            %i!duck!.each do |last_name|
              puts "full name is #{surname} #{last_name}"
            end
          end
        end
      end
    end

    Reek would report the following warning:

    test.rb -- 1 warning:
      [5]:Duck#duck_names contains iterators nested 2 deep (NestedIterators)

    Core::Io::Base::JsonFormattingBehaviour::Input::AssociationHandling#handle_has_many has approx 16 statements
    Open

        def handle_has_many(attributes, attribute, json, object) # rubocop:todo Metrics/CyclomaticComplexity

    A method with Too Many Statements is any method that has a large number of lines.

    Too Many Statements warns about any method that has more than 5 statements. Reek's smell detector for Too Many Statements counts +1 for every simple statement in a method and +1 for every statement within a control structure (if, else, case, when, for, while, until, begin, rescue) but it doesn't count the control structure itself.

    So the following method would score +6 in Reek's statement-counting algorithm:

    def parse(arg, argv, &error)
      if !(val = arg) and (argv.empty? or /\A-/ =~ (val = argv[0]))
        return nil, block, nil                                         # +1
      end
      opt = (val = parse_arg(val, &error))[1]                          # +2
      val = conv_arg(*val)                                             # +3
      if opt and !arg
        argv.shift                                                     # +4
      else
        val[0] = nil                                                   # +5
      end
      val                                                              # +6
    end

    (You might argue that the two assigments within the first @if@ should count as statements, and that perhaps the nested assignment should count as +2.)

    Core::Io::Base::JsonFormattingBehaviour::Input#generate_json_to_object_mapping has approx 34 statements
    Open

      def generate_json_to_object_mapping(json_to_attribute) # rubocop:todo Metrics/CyclomaticComplexity

    A method with Too Many Statements is any method that has a large number of lines.

    Too Many Statements warns about any method that has more than 5 statements. Reek's smell detector for Too Many Statements counts +1 for every simple statement in a method and +1 for every statement within a control structure (if, else, case, when, for, while, until, begin, rescue) but it doesn't count the control structure itself.

    So the following method would score +6 in Reek's statement-counting algorithm:

    def parse(arg, argv, &error)
      if !(val = arg) and (argv.empty? or /\A-/ =~ (val = argv[0]))
        return nil, block, nil                                         # +1
      end
      opt = (val = parse_arg(val, &error))[1]                          # +2
      val = conv_arg(*val)                                             # +3
      if opt and !arg
        argv.shift                                                     # +4
      else
        val[0] = nil                                                   # +5
      end
      val                                                              # +6
    end

    (You might argue that the two assigments within the first @if@ should count as statements, and that perhaps the nested assignment should count as +2.)

    Core::Io::Base::JsonFormattingBehaviour::Input::AssociationHandling#handle_belongs_to refers to 'attributes' more than self (maybe move it to another class?)
    Open

              attributes[attribute] = load_uuid_resource(uuid)
            elsif associated.present?
              io = ::Core::Io::Registry.instance.lookup_for_class(associated)
              attributes[:"#{attribute}_attributes"] = io.map_parameters_to_attributes(json, nil, true)
            else

    Feature Envy occurs when a code fragment references another object more often than it references itself, or when several clients do the same series of manipulations on a particular type of object.

    Feature Envy reduces the code's ability to communicate intent: code that "belongs" on one class but which is located in another can be hard to find, and may upset the "System of Names" in the host class.

    Feature Envy also affects the design's flexibility: A code fragment that is in the wrong class creates couplings that may not be natural within the application's domain, and creates a loss of cohesion in the unwilling host class.

    Feature Envy often arises because it must manipulate other objects (usually its arguments) to get them into a useful form, and one force preventing them (the arguments) doing this themselves is that the common knowledge lives outside the arguments, or the arguments are of too basic a type to justify extending that type. Therefore there must be something which 'knows' about the contents or purposes of the arguments. That thing would have to be more than just a basic type, because the basic types are either containers which don't know about their contents, or they are single objects which can't capture their relationship with their fellows of the same type. So, this thing with the extra knowledge should be reified into a class, and the utility method will most likely belong there.

    Example

    Running Reek on:

    class Warehouse
      def sale_price(item)
        (item.price - item.rebate) * @vat
      end
    end

    would report:

    Warehouse#total_price refers to item more than self (FeatureEnvy)

    since this:

    (item.price - item.rebate)

    belongs to the Item class, not the Warehouse.

    Core::Io::Base::JsonFormattingBehaviour::Input::AssociationHandling#handle_belongs_to has 4 parameters
    Open

        def handle_belongs_to(attributes, attribute, json, object) # rubocop:todo Metrics/MethodLength

    A Long Parameter List occurs when a method has a lot of parameters.

    Example

    Given

    class Dummy
      def long_list(foo,bar,baz,fling,flung)
        puts foo,bar,baz,fling,flung
      end
    end

    Reek would report the following warning:

    test.rb -- 1 warning:
      [2]:Dummy#long_list has 5 parameters (LongParameterList)

    A common solution to this problem would be the introduction of parameter objects.

    Core::Io::Base::JsonFormattingBehaviour::Input::AssociationHandling#handle_has_many refers to 'json' more than self (maybe move it to another class?)
    Open

          if json.first.is_a?(Hash)
            uuids = Uuid.include_resource.lookup_many_uuids(json.filter_map { |j| j['uuid'] })
            uuid_to_resource = uuids.each_with_object({}) { |uuid, hash| hash[uuid.external_id] = uuid.resource }
            mapped_attributes =
              json.map do |j|

    Feature Envy occurs when a code fragment references another object more often than it references itself, or when several clients do the same series of manipulations on a particular type of object.

    Feature Envy reduces the code's ability to communicate intent: code that "belongs" on one class but which is located in another can be hard to find, and may upset the "System of Names" in the host class.

    Feature Envy also affects the design's flexibility: A code fragment that is in the wrong class creates couplings that may not be natural within the application's domain, and creates a loss of cohesion in the unwilling host class.

    Feature Envy often arises because it must manipulate other objects (usually its arguments) to get them into a useful form, and one force preventing them (the arguments) doing this themselves is that the common knowledge lives outside the arguments, or the arguments are of too basic a type to justify extending that type. Therefore there must be something which 'knows' about the contents or purposes of the arguments. That thing would have to be more than just a basic type, because the basic types are either containers which don't know about their contents, or they are single objects which can't capture their relationship with their fellows of the same type. So, this thing with the extra knowledge should be reified into a class, and the utility method will most likely belong there.

    Example

    Running Reek on:

    class Warehouse
      def sale_price(item)
        (item.price - item.rebate) * @vat
      end
    end

    would report:

    Warehouse#total_price refers to item more than self (FeatureEnvy)

    since this:

    (item.price - item.rebate)

    belongs to the Item class, not the Warehouse.

    Core::Io::Base::JsonFormattingBehaviour::Input::AssociationHandling#handle_has_many refers to 'j' more than self (maybe move it to another class?)
    Open

            uuids = Uuid.include_resource.lookup_many_uuids(json.filter_map { |j| j['uuid'] })
            uuid_to_resource = uuids.each_with_object({}) { |uuid, hash| hash[uuid.external_id] = uuid.resource }
            mapped_attributes =
              json.map do |j|
                uuid = j.delete('uuid')

    Feature Envy occurs when a code fragment references another object more often than it references itself, or when several clients do the same series of manipulations on a particular type of object.

    Feature Envy reduces the code's ability to communicate intent: code that "belongs" on one class but which is located in another can be hard to find, and may upset the "System of Names" in the host class.

    Feature Envy also affects the design's flexibility: A code fragment that is in the wrong class creates couplings that may not be natural within the application's domain, and creates a loss of cohesion in the unwilling host class.

    Feature Envy often arises because it must manipulate other objects (usually its arguments) to get them into a useful form, and one force preventing them (the arguments) doing this themselves is that the common knowledge lives outside the arguments, or the arguments are of too basic a type to justify extending that type. Therefore there must be something which 'knows' about the contents or purposes of the arguments. That thing would have to be more than just a basic type, because the basic types are either containers which don't know about their contents, or they are single objects which can't capture their relationship with their fellows of the same type. So, this thing with the extra knowledge should be reified into a class, and the utility method will most likely belong there.

    Example

    Running Reek on:

    class Warehouse
      def sale_price(item)
        (item.price - item.rebate) * @vat
      end
    end

    would report:

    Warehouse#total_price refers to item more than self (FeatureEnvy)

    since this:

    (item.price - item.rebate)

    belongs to the Item class, not the Warehouse.

    Core::Io::Base::JsonFormattingBehaviour::Input#generate_json_to_object_mapping calls 'leaf.inspect' 2 times
    Open

            "    handle_#{association.macro}(section, #{leaf.inspect}, value, object)"
          elsif model.respond_to?(:klass) && (association = model.klass.reflections[leaf])
            "    handle_#{association.macro}(section, #{leaf.inspect}, value, object)"

    Duplication occurs when two fragments of code look nearly identical, or when two fragments of code have nearly identical effects at some conceptual level.

    Reek implements a check for Duplicate Method Call.

    Example

    Here's a very much simplified and contrived example. The following method will report a warning:

    def double_thing()
      @other.thing + @other.thing
    end

    One quick approach to silence Reek would be to refactor the code thus:

    def double_thing()
      thing = @other.thing
      thing + thing
    end

    A slightly different approach would be to replace all calls of double_thing by calls to @other.double_thing:

    class Other
      def double_thing()
        thing + thing
      end
    end

    The approach you take will depend on balancing other factors in your code.

    Core::Io::Base::JsonFormattingBehaviour::Input#generate_json_to_object_mapping calls 'model.reflections' 2 times
    Open

                elsif (association = model.reflections[step])
                  unless NESTED_SUPPORTING_RELATIONSHIPS.include?(association.macro.to_sym)
                    raise StandardError, 'Nested attributes only works with belongs_to or has_one'
                  end
    
    

    Duplication occurs when two fragments of code look nearly identical, or when two fragments of code have nearly identical effects at some conceptual level.

    Reek implements a check for Duplicate Method Call.

    Example

    Here's a very much simplified and contrived example. The following method will report a warning:

    def double_thing()
      @other.thing + @other.thing
    end

    One quick approach to silence Reek would be to refactor the code thus:

    def double_thing()
      thing = @other.thing
      thing + thing
    end

    A slightly different approach would be to replace all calls of double_thing by calls to @other.double_thing:

    class Other
      def double_thing()
        thing + thing
      end
    end

    The approach you take will depend on balancing other factors in your code.

    Core::Io::Base::JsonFormattingBehaviour::Input has no descriptive comment
    Open

    module Core::Io::Base::JsonFormattingBehaviour::Input

    Classes and modules are the units of reuse and release. It is therefore considered good practice to annotate every class and module with a brief comment outlining its responsibilities.

    Example

    Given

    class Dummy
      # Do things...
    end

    Reek would emit the following warning:

    test.rb -- 1 warning:
      [1]:Dummy has no descriptive comment (IrresponsibleModule)

    Fixing this is simple - just an explaining comment:

    # The Dummy class is responsible for ...
    class Dummy
      # Do things...
    end

    Core::Io::Base::JsonFormattingBehaviour::Input#generate_json_to_object_mapping calls 'model.nil?' 2 times
    Open

                if model.nil?
                  [nil, step]
                  # Brackets here indicate that assignment is intentional and make Rubocop happy
                elsif (association = model.reflections[step])
                  unless NESTED_SUPPORTING_RELATIONSHIPS.include?(association.macro.to_sym)

    Duplication occurs when two fragments of code look nearly identical, or when two fragments of code have nearly identical effects at some conceptual level.

    Reek implements a check for Duplicate Method Call.

    Example

    Here's a very much simplified and contrived example. The following method will report a warning:

    def double_thing()
      @other.thing + @other.thing
    end

    One quick approach to silence Reek would be to refactor the code thus:

    def double_thing()
      thing = @other.thing
      thing + thing
    end

    A slightly different approach would be to replace all calls of double_thing by calls to @other.double_thing:

    class Other
      def double_thing()
        thing + thing
      end
    end

    The approach you take will depend on balancing other factors in your code.

    Core::Io::Base::JsonFormattingBehaviour::Input#generate_json_to_object_mapping calls 'json.split('.').inspect' 2 times
    Open

            "process_if_present(params, #{json.split('.').inspect}) { |_| raise ReadOnlyAttribute, #{json.inspect} }"
          end
        )
    
        # Now the harder bit: for attribute we need to work out how we would fill in the attribute

    Duplication occurs when two fragments of code look nearly identical, or when two fragments of code have nearly identical effects at some conceptual level.

    Reek implements a check for Duplicate Method Call.

    Example

    Here's a very much simplified and contrived example. The following method will report a warning:

    def double_thing()
      @other.thing + @other.thing
    end

    One quick approach to silence Reek would be to refactor the code thus:

    def double_thing()
      thing = @other.thing
      thing + thing
    end

    A slightly different approach would be to replace all calls of double_thing by calls to @other.double_thing:

    class Other
      def double_thing()
        thing + thing
      end
    end

    The approach you take will depend on balancing other factors in your code.

    Core::Io::Base::JsonFormattingBehaviour::Input::AssociationHandling#handle_has_many calls 'Uuid.include_resource' 2 times
    Open

            uuids = Uuid.include_resource.lookup_many_uuids(json.filter_map { |j| j['uuid'] })
            uuid_to_resource = uuids.each_with_object({}) { |uuid, hash| hash[uuid.external_id] = uuid.resource }
            mapped_attributes =
              json.map do |j|
                uuid = j.delete('uuid')

    Duplication occurs when two fragments of code look nearly identical, or when two fragments of code have nearly identical effects at some conceptual level.

    Reek implements a check for Duplicate Method Call.

    Example

    Here's a very much simplified and contrived example. The following method will report a warning:

    def double_thing()
      @other.thing + @other.thing
    end

    One quick approach to silence Reek would be to refactor the code thus:

    def double_thing()
      thing = @other.thing
      thing + thing
    end

    A slightly different approach would be to replace all calls of double_thing by calls to @other.double_thing:

    class Other
      def double_thing()
        thing + thing
      end
    end

    The approach you take will depend on balancing other factors in your code.

    Core::Io::Base::JsonFormattingBehaviour::Input#generate_json_to_object_mapping calls 'association.macro' 3 times
    Open

                  unless NESTED_SUPPORTING_RELATIONSHIPS.include?(association.macro.to_sym)
                    raise StandardError, 'Nested attributes only works with belongs_to or has_one'
                  end
    
                  [association.klass, :"#{step}_attributes"]

    Duplication occurs when two fragments of code look nearly identical, or when two fragments of code have nearly identical effects at some conceptual level.

    Reek implements a check for Duplicate Method Call.

    Example

    Here's a very much simplified and contrived example. The following method will report a warning:

    def double_thing()
      @other.thing + @other.thing
    end

    One quick approach to silence Reek would be to refactor the code thus:

    def double_thing()
      thing = @other.thing
      thing + thing
    end

    A slightly different approach would be to replace all calls of double_thing by calls to @other.double_thing:

    class Other
      def double_thing()
        thing + thing
      end
    end

    The approach you take will depend on balancing other factors in your code.

    Core::Io::Base::JsonFormattingBehaviour::Input::AssociationHandling#handle_has_many calls 'uuid_to_resource[uuid]' 2 times
    Open

                if uuid_to_resource[uuid]
                  resource = uuid_to_resource[uuid]

    Duplication occurs when two fragments of code look nearly identical, or when two fragments of code have nearly identical effects at some conceptual level.

    Reek implements a check for Duplicate Method Call.

    Example

    Here's a very much simplified and contrived example. The following method will report a warning:

    def double_thing()
      @other.thing + @other.thing
    end

    One quick approach to silence Reek would be to refactor the code thus:

    def double_thing()
      thing = @other.thing
      thing + thing
    end

    A slightly different approach would be to replace all calls of double_thing by calls to @other.double_thing:

    class Other
      def double_thing()
        thing + thing
      end
    end

    The approach you take will depend on balancing other factors in your code.

    Core::Io::Base::JsonFormattingBehaviour::Input#generate_json_to_object_mapping calls ''-' * 30' 2 times
    Open

        low_level(('-' * 30) << name << ('-' * 30))

    Duplication occurs when two fragments of code look nearly identical, or when two fragments of code have nearly identical effects at some conceptual level.

    Reek implements a check for Duplicate Method Call.

    Example

    Here's a very much simplified and contrived example. The following method will report a warning:

    def double_thing()
      @other.thing + @other.thing
    end

    One quick approach to silence Reek would be to refactor the code thus:

    def double_thing()
      thing = @other.thing
      thing + thing
    end

    A slightly different approach would be to replace all calls of double_thing by calls to @other.double_thing:

    class Other
      def double_thing()
        thing + thing
      end
    end

    The approach you take will depend on balancing other factors in your code.

    Core::Io::Base::JsonFormattingBehaviour::Input#generate_json_to_object_mapping calls 'json.split('.')' 2 times
    Open

            "process_if_present(params, #{json.split('.').inspect}) { |_| raise ReadOnlyAttribute, #{json.inspect} }"
          end
        )
    
        # Now the harder bit: for attribute we need to work out how we would fill in the attribute

    Duplication occurs when two fragments of code look nearly identical, or when two fragments of code have nearly identical effects at some conceptual level.

    Reek implements a check for Duplicate Method Call.

    Example

    Here's a very much simplified and contrived example. The following method will report a warning:

    def double_thing()
      @other.thing + @other.thing
    end

    One quick approach to silence Reek would be to refactor the code thus:

    def double_thing()
      thing = @other.thing
      thing + thing
    end

    A slightly different approach would be to replace all calls of double_thing by calls to @other.double_thing:

    class Other
      def double_thing()
        thing + thing
      end
    end

    The approach you take will depend on balancing other factors in your code.

    Core::Io::Base::JsonFormattingBehaviour::Input#generate_json_to_object_mapping calls ''=' * 30' 2 times
    Open

        low_level(('=' * 30) << name << ('=' * 30))

    Duplication occurs when two fragments of code look nearly identical, or when two fragments of code have nearly identical effects at some conceptual level.

    Reek implements a check for Duplicate Method Call.

    Example

    Here's a very much simplified and contrived example. The following method will report a warning:

    def double_thing()
      @other.thing + @other.thing
    end

    One quick approach to silence Reek would be to refactor the code thus:

    def double_thing()
      thing = @other.thing
      thing + thing
    end

    A slightly different approach would be to replace all calls of double_thing by calls to @other.double_thing:

    class Other
      def double_thing()
        thing + thing
      end
    end

    The approach you take will depend on balancing other factors in your code.

    Core::Io::Base::JsonFormattingBehaviour::Input#process_if_present manually dispatches method call
    Open

            return unless current.respond_to?(:key?) # Could be nested attribute but not present!

    Reek reports a Manual Dispatch smell if it finds source code that manually checks whether an object responds to a method before that method is called. Manual dispatch is a type of Simulated Polymorphism which leads to code that is harder to reason about, debug, and refactor.

    Example

    class MyManualDispatcher
      attr_reader :foo
    
      def initialize(foo)
        @foo = foo
      end
    
      def call
        foo.bar if foo.respond_to?(:bar)
      end
    end

    Reek would emit the following warning:

    test.rb -- 1 warning:
      [9]: MyManualDispatcher manually dispatches method call (ManualDispatch)

    Core::Io::Base::JsonFormattingBehaviour::Input::AssociationHandling#handle_has_many calls '::Core::Io::Registry.instance' 2 times
    Open

                  io = ::Core::Io::Registry.instance.lookup_for_object(resource)
                else
                  resource = nil
                  io = ::Core::Io::Registry.instance.lookup_for_class(association_class(attribute, object))

    Duplication occurs when two fragments of code look nearly identical, or when two fragments of code have nearly identical effects at some conceptual level.

    Reek implements a check for Duplicate Method Call.

    Example

    Here's a very much simplified and contrived example. The following method will report a warning:

    def double_thing()
      @other.thing + @other.thing
    end

    One quick approach to silence Reek would be to refactor the code thus:

    def double_thing()
      thing = @other.thing
      thing + thing
    end

    A slightly different approach would be to replace all calls of double_thing by calls to @other.double_thing:

    class Other
      def double_thing()
        thing + thing
      end
    end

    The approach you take will depend on balancing other factors in your code.

    Core::Io::Base::JsonFormattingBehaviour::Input::AssociationHandling has no descriptive comment
    Open

      module AssociationHandling

    Classes and modules are the units of reuse and release. It is therefore considered good practice to annotate every class and module with a brief comment outlining its responsibilities.

    Example

    Given

    class Dummy
      # Do things...
    end

    Reek would emit the following warning:

    test.rb -- 1 warning:
      [1]:Dummy has no descriptive comment (IrresponsibleModule)

    Fixing this is simple - just an explaining comment:

    # The Dummy class is responsible for ...
    class Dummy
      # Do things...
    end

    Core::Io::Base::JsonFormattingBehaviour::Input::ReadOnlyAttribute has no descriptive comment
    Open

      class ReadOnlyAttribute < ::Core::Service::Error

    Classes and modules are the units of reuse and release. It is therefore considered good practice to annotate every class and module with a brief comment outlining its responsibilities.

    Example

    Given

    class Dummy
      # Do things...
    end

    Reek would emit the following warning:

    test.rb -- 1 warning:
      [1]:Dummy has no descriptive comment (IrresponsibleModule)

    Fixing this is simple - just an explaining comment:

    # The Dummy class is responsible for ...
    class Dummy
      # Do things...
    end

    Core::Io::Base::JsonFormattingBehaviour::Input#generate_json_to_object_mapping manually dispatches method call
    Open

          elsif model.respond_to?(:reflections) && (association = model.reflections[leaf])
            "    handle_#{association.macro}(section, #{leaf.inspect}, value, object)"
          elsif model.respond_to?(:klass) && (association = model.klass.reflections[leaf])

    Reek reports a Manual Dispatch smell if it finds source code that manually checks whether an object responds to a method before that method is called. Manual dispatch is a type of Simulated Polymorphism which leads to code that is harder to reason about, debug, and refactor.

    Example

    class MyManualDispatcher
      attr_reader :foo
    
      def initialize(foo)
        @foo = foo
      end
    
      def call
        foo.bar if foo.respond_to?(:bar)
      end
    end

    Reek would emit the following warning:

    test.rb -- 1 warning:
      [9]: MyManualDispatcher manually dispatches method call (ManualDispatch)

    Method process_if_present has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
    Open

      def process_if_present(json, path)
        value =
          path.inject(json) do |current, step|
            return unless current.respond_to?(:key?) # Could be nested attribute but not present!
            return unless current.key?(step)
    Severity: Minor
    Found in app/api/core/io/base/json_formatting_behaviour/input.rb - About 25 mins to fix

    Cognitive Complexity

    Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

    A method's cognitive complexity is based on a few simple rules:

    • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
    • Code is considered more complex for each "break in the linear flow of the code"
    • Code is considered more complex when "flow breaking structures are nested"

    Further reading

    Method handle_belongs_to has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
    Open

        def handle_belongs_to(attributes, attribute, json, object) # rubocop:todo Metrics/MethodLength
          if json.is_a?(Hash)
            uuid = json.delete('uuid')
            associated = association_class(attribute, object)
            if uuid.present?
    Severity: Minor
    Found in app/api/core/io/base/json_formatting_behaviour/input.rb - About 25 mins to fix

    Cognitive Complexity

    Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

    A method's cognitive complexity is based on a few simple rules:

    • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
    • Code is considered more complex for each "break in the linear flow of the code"
    • Code is considered more complex when "flow breaking structures are nested"

    Further reading

    Core::Io::Base::JsonFormattingBehaviour::Input#process_if_present doesn't depend on instance state (maybe move it to another class?)
    Open

      def process_if_present(json, path)

    A Utility Function is any instance method that has no dependency on the state of the instance.

    Core::Io::Base::JsonFormattingBehaviour::Input#generate_json_to_object_mapping performs a nil-check
    Open

        read_only, read_write = json_to_attribute.partition { |_, v| v.nil? }
        common_keys = read_only.map(&:first) & read_write.map(&:first)
        read_only.delete_if { |k, _| common_keys.include?(k) }
        code.concat(
          read_only.map do |json, _|

    A NilCheck is a type check. Failures of NilCheck violate the "tell, don't ask" principle.

    Additionally, type checks often mask bigger problems in your source code like not using OOP and / or polymorphism when you should.

    Example

    Given

    class Klass
      def nil_checker(argument)
        if argument.nil?
          puts "argument isn't nil!"
        end
      end
    end

    Reek would emit the following warning:

    test.rb -- 1 warning:
      [3]:Klass#nil_checker performs a nil-check. (NilCheck)

    Core::Io::Base::JsonFormattingBehaviour::Input::AssociationHandling#load_uuid_resource doesn't depend on instance state (maybe move it to another class?)
    Open

        def load_uuid_resource(uuid)

    A Utility Function is any instance method that has no dependency on the state of the instance.

    Core::Io::Base::JsonFormattingBehaviour::Input::AssociationHandling#handle_has_many performs a nil-check
    Open

                    mapped[:delete] = delete unless delete.nil? # Are we deleting this one?

    A NilCheck is a type check. Failures of NilCheck violate the "tell, don't ask" principle.

    Additionally, type checks often mask bigger problems in your source code like not using OOP and / or polymorphism when you should.

    Example

    Given

    class Klass
      def nil_checker(argument)
        if argument.nil?
          puts "argument isn't nil!"
        end
      end
    end

    Reek would emit the following warning:

    test.rb -- 1 warning:
      [3]:Klass#nil_checker performs a nil-check. (NilCheck)

    Core::Io::Base::JsonFormattingBehaviour::Input#generate_json_to_object_mapping has the variable name 'v'
    Open

        read_only, read_write = json_to_attribute.partition { |_, v| v.nil? }

    An Uncommunicative Variable Name is a variable name that doesn't communicate its intent well enough.

    Poor names make it hard for the reader to build a mental picture of what's going on in the code. They can also be mis-interpreted; and they hurt the flow of reading, because the reader must slow down to interpret the names.

    Core::Io::Base::JsonFormattingBehaviour::Input::AssociationHandling#handle_has_many has the variable name 'j'
    Open

            uuids = Uuid.include_resource.lookup_many_uuids(json.filter_map { |j| j['uuid'] })
            uuid_to_resource = uuids.each_with_object({}) { |uuid, hash| hash[uuid.external_id] = uuid.resource }
            mapped_attributes =
              json.map do |j|

    An Uncommunicative Variable Name is a variable name that doesn't communicate its intent well enough.

    Poor names make it hard for the reader to build a mental picture of what's going on in the code. They can also be mis-interpreted; and they hurt the flow of reading, because the reader must slow down to interpret the names.

    Core::Io::Base::JsonFormattingBehaviour::Input#generate_json_to_object_mapping has the variable name 'k'
    Open

        read_only.delete_if { |k, _| common_keys.include?(k) }

    An Uncommunicative Variable Name is a variable name that doesn't communicate its intent well enough.

    Poor names make it hard for the reader to build a mental picture of what's going on in the code. They can also be mis-interpreted; and they hurt the flow of reading, because the reader must slow down to interpret the names.

    There are no issues that match your filters.

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