sanger/sequencescape

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app/controllers/assets_controller.rb

Summary

Maintainability
A
1 hr
Test Coverage
F
39%

Complex method AssetsController#lookup (53.6)
Open

  def lookup # rubocop:todo Metrics/AbcSize, Metrics/MethodLength
    if params[:asset] && params[:asset][:barcode]
      @assets = Labware.with_barcode(params[:asset][:barcode]).limit(50).page(params[:page])

      case @assets.size
Severity: Minor
Found in app/controllers/assets_controller.rb by flog

Flog calculates the ABC score for methods. The ABC score is based on assignments, branches (method calls), and conditions.

You can read more about ABC metrics or the flog tool

Complex method AssetsController#show (36.9)
Open

  def show # rubocop:todo Metrics/CyclomaticComplexity, Metrics/MethodLength
    # LEGACY API FOR CGP to allow switch-over
    # In future they will use the recpetacles/:id/parent
    if request.format.xml?
      @asset = Receptacle.include_for_show.find(params[:id])
Severity: Minor
Found in app/controllers/assets_controller.rb by flog

Flog calculates the ABC score for methods. The ABC score is based on assignments, branches (method calls), and conditions.

You can read more about ABC metrics or the flog tool

AssetsController#lookup has approx 13 statements
Open

  def lookup # rubocop:todo Metrics/AbcSize, Metrics/MethodLength
Severity: Minor
Found in app/controllers/assets_controller.rb by reek

A method with Too Many Statements is any method that has a large number of lines.

Too Many Statements warns about any method that has more than 5 statements. Reek's smell detector for Too Many Statements counts +1 for every simple statement in a method and +1 for every statement within a control structure (if, else, case, when, for, while, until, begin, rescue) but it doesn't count the control structure itself.

So the following method would score +6 in Reek's statement-counting algorithm:

def parse(arg, argv, &error)
  if !(val = arg) and (argv.empty? or /\A-/ =~ (val = argv[0]))
    return nil, block, nil                                         # +1
  end
  opt = (val = parse_arg(val, &error))[1]                          # +2
  val = conv_arg(*val)                                             # +3
  if opt and !arg
    argv.shift                                                     # +4
  else
    val[0] = nil                                                   # +5
  end
  val                                                              # +6
end

(You might argue that the two assigments within the first @if@ should count as statements, and that perhaps the nested assignment should count as +2.)

AssetsController#show has approx 10 statements
Open

  def show # rubocop:todo Metrics/CyclomaticComplexity, Metrics/MethodLength
Severity: Minor
Found in app/controllers/assets_controller.rb by reek

A method with Too Many Statements is any method that has a large number of lines.

Too Many Statements warns about any method that has more than 5 statements. Reek's smell detector for Too Many Statements counts +1 for every simple statement in a method and +1 for every statement within a control structure (if, else, case, when, for, while, until, begin, rescue) but it doesn't count the control structure itself.

So the following method would score +6 in Reek's statement-counting algorithm:

def parse(arg, argv, &error)
  if !(val = arg) and (argv.empty? or /\A-/ =~ (val = argv[0]))
    return nil, block, nil                                         # +1
  end
  opt = (val = parse_arg(val, &error))[1]                          # +2
  val = conv_arg(*val)                                             # +3
  if opt and !arg
    argv.shift                                                     # +4
  else
    val[0] = nil                                                   # +5
  end
  val                                                              # +6
end

(You might argue that the two assigments within the first @if@ should count as statements, and that perhaps the nested assignment should count as +2.)

Method show has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring.
Open

  def show # rubocop:todo Metrics/CyclomaticComplexity, Metrics/MethodLength
    # LEGACY API FOR CGP to allow switch-over
    # In future they will use the recpetacles/:id/parent
    if request.format.xml?
      @asset = Receptacle.include_for_show.find(params[:id])
Severity: Minor
Found in app/controllers/assets_controller.rb - About 45 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

AssetsController#lookup calls 'format.html' 2 times
Open

          format.html { render action: 'lookup' }
          format.xml { render xml: @assets.to_xml }
        end
      else
        respond_to do |format|
Severity: Minor
Found in app/controllers/assets_controller.rb by reek

Duplication occurs when two fragments of code look nearly identical, or when two fragments of code have nearly identical effects at some conceptual level.

Reek implements a check for Duplicate Method Call.

Example

Here's a very much simplified and contrived example. The following method will report a warning:

def double_thing()
  @other.thing + @other.thing
end

One quick approach to silence Reek would be to refactor the code thus:

def double_thing()
  thing = @other.thing
  thing + thing
end

A slightly different approach would be to replace all calls of double_thing by calls to @other.double_thing:

class Other
  def double_thing()
    thing + thing
  end
end

The approach you take will depend on balancing other factors in your code.

AssetsController#lookup calls 'format.xml' 2 times
Open

          format.xml { render xml: @assets.to_xml }
        end
      else
        respond_to do |format|
          format.html { render action: 'index' }
Severity: Minor
Found in app/controllers/assets_controller.rb by reek

Duplication occurs when two fragments of code look nearly identical, or when two fragments of code have nearly identical effects at some conceptual level.

Reek implements a check for Duplicate Method Call.

Example

Here's a very much simplified and contrived example. The following method will report a warning:

def double_thing()
  @other.thing + @other.thing
end

One quick approach to silence Reek would be to refactor the code thus:

def double_thing()
  thing = @other.thing
  thing + thing
end

A slightly different approach would be to replace all calls of double_thing by calls to @other.double_thing:

class Other
  def double_thing()
    thing + thing
  end
end

The approach you take will depend on balancing other factors in your code.

AssetsController#lookup calls 'params[:asset]' 4 times
Open

    if params[:asset] && params[:asset][:barcode]
      @assets = Labware.with_barcode(params[:asset][:barcode]).limit(50).page(params[:page])

      case @assets.size
      when 1
Severity: Minor
Found in app/controllers/assets_controller.rb by reek

Duplication occurs when two fragments of code look nearly identical, or when two fragments of code have nearly identical effects at some conceptual level.

Reek implements a check for Duplicate Method Call.

Example

Here's a very much simplified and contrived example. The following method will report a warning:

def double_thing()
  @other.thing + @other.thing
end

One quick approach to silence Reek would be to refactor the code thus:

def double_thing()
  thing = @other.thing
  thing + thing
end

A slightly different approach would be to replace all calls of double_thing by calls to @other.double_thing:

class Other
  def double_thing()
    thing + thing
  end
end

The approach you take will depend on balancing other factors in your code.

AssetsController#show calls 'params[:id]' 3 times
Open

      @asset = Receptacle.include_for_show.find(params[:id])
      respond_to { |format| format.xml }
      return
    end

Severity: Minor
Found in app/controllers/assets_controller.rb by reek

Duplication occurs when two fragments of code look nearly identical, or when two fragments of code have nearly identical effects at some conceptual level.

Reek implements a check for Duplicate Method Call.

Example

Here's a very much simplified and contrived example. The following method will report a warning:

def double_thing()
  @other.thing + @other.thing
end

One quick approach to silence Reek would be to refactor the code thus:

def double_thing()
  thing = @other.thing
  thing + thing
end

A slightly different approach would be to replace all calls of double_thing by calls to @other.double_thing:

class Other
  def double_thing()
    thing + thing
  end
end

The approach you take will depend on balancing other factors in your code.

AssetsController#lookup calls 'params[:asset][:barcode]' 3 times
Open

    if params[:asset] && params[:asset][:barcode]
      @assets = Labware.with_barcode(params[:asset][:barcode]).limit(50).page(params[:page])

      case @assets.size
      when 1
Severity: Minor
Found in app/controllers/assets_controller.rb by reek

Duplication occurs when two fragments of code look nearly identical, or when two fragments of code have nearly identical effects at some conceptual level.

Reek implements a check for Duplicate Method Call.

Example

Here's a very much simplified and contrived example. The following method will report a warning:

def double_thing()
  @other.thing + @other.thing
end

One quick approach to silence Reek would be to refactor the code thus:

def double_thing()
  thing = @other.thing
  thing + thing
end

A slightly different approach would be to replace all calls of double_thing by calls to @other.double_thing:

class Other
  def double_thing()
    thing + thing
  end
end

The approach you take will depend on balancing other factors in your code.

AssetsController#lookup calls '@assets.to_xml' 2 times
Open

          format.xml { render xml: @assets.to_xml }
        end
      else
        respond_to do |format|
          format.html { render action: 'index' }
Severity: Minor
Found in app/controllers/assets_controller.rb by reek

Duplication occurs when two fragments of code look nearly identical, or when two fragments of code have nearly identical effects at some conceptual level.

Reek implements a check for Duplicate Method Call.

Example

Here's a very much simplified and contrived example. The following method will report a warning:

def double_thing()
  @other.thing + @other.thing
end

One quick approach to silence Reek would be to refactor the code thus:

def double_thing()
  thing = @other.thing
  thing + thing
end

A slightly different approach would be to replace all calls of double_thing by calls to @other.double_thing:

class Other
  def double_thing()
    thing + thing
  end
end

The approach you take will depend on balancing other factors in your code.

AssetsController#lookup calls 'format.xml { render xml: @assets.to_xml }' 2 times
Open

          format.xml { render xml: @assets.to_xml }
        end
      else
        respond_to do |format|
          format.html { render action: 'index' }
Severity: Minor
Found in app/controllers/assets_controller.rb by reek

Duplication occurs when two fragments of code look nearly identical, or when two fragments of code have nearly identical effects at some conceptual level.

Reek implements a check for Duplicate Method Call.

Example

Here's a very much simplified and contrived example. The following method will report a warning:

def double_thing()
  @other.thing + @other.thing
end

One quick approach to silence Reek would be to refactor the code thus:

def double_thing()
  thing = @other.thing
  thing + thing
end

A slightly different approach would be to replace all calls of double_thing by calls to @other.double_thing:

class Other
  def double_thing()
    thing + thing
  end
end

The approach you take will depend on balancing other factors in your code.

AssetsController#show calls '@receptacle.nil?' 2 times
Open

    if @receptacle.nil? && @labware.nil?
      raise ActiveRecord::RecordNotFound
    elsif @labware.nil? || @labware.try(:receptacle) == (@receptacle || :none)
      redirect_to receptacle_path(@receptacle)
    elsif @receptacle.nil? && @labware.present?
Severity: Minor
Found in app/controllers/assets_controller.rb by reek

Duplication occurs when two fragments of code look nearly identical, or when two fragments of code have nearly identical effects at some conceptual level.

Reek implements a check for Duplicate Method Call.

Example

Here's a very much simplified and contrived example. The following method will report a warning:

def double_thing()
  @other.thing + @other.thing
end

One quick approach to silence Reek would be to refactor the code thus:

def double_thing()
  thing = @other.thing
  thing + thing
end

A slightly different approach would be to replace all calls of double_thing by calls to @other.double_thing:

class Other
  def double_thing()
    thing + thing
  end
end

The approach you take will depend on balancing other factors in your code.

AssetsController#lookup calls 'render xml: @assets.to_xml' 2 times
Open

          format.xml { render xml: @assets.to_xml }
        end
      else
        respond_to do |format|
          format.html { render action: 'index' }
Severity: Minor
Found in app/controllers/assets_controller.rb by reek

Duplication occurs when two fragments of code look nearly identical, or when two fragments of code have nearly identical effects at some conceptual level.

Reek implements a check for Duplicate Method Call.

Example

Here's a very much simplified and contrived example. The following method will report a warning:

def double_thing()
  @other.thing + @other.thing
end

One quick approach to silence Reek would be to refactor the code thus:

def double_thing()
  thing = @other.thing
  thing + thing
end

A slightly different approach would be to replace all calls of double_thing by calls to @other.double_thing:

class Other
  def double_thing()
    thing + thing
  end
end

The approach you take will depend on balancing other factors in your code.

AssetsController#show calls '@labware.nil?' 2 times
Open

    if @receptacle.nil? && @labware.nil?
      raise ActiveRecord::RecordNotFound
    elsif @labware.nil? || @labware.try(:receptacle) == (@receptacle || :none)
Severity: Minor
Found in app/controllers/assets_controller.rb by reek

Duplication occurs when two fragments of code look nearly identical, or when two fragments of code have nearly identical effects at some conceptual level.

Reek implements a check for Duplicate Method Call.

Example

Here's a very much simplified and contrived example. The following method will report a warning:

def double_thing()
  @other.thing + @other.thing
end

One quick approach to silence Reek would be to refactor the code thus:

def double_thing()
  thing = @other.thing
  thing + thing
end

A slightly different approach would be to replace all calls of double_thing by calls to @other.double_thing:

class Other
  def double_thing()
    thing + thing
  end
end

The approach you take will depend on balancing other factors in your code.

AssetsController#show performs a nil-check
Open

    if @receptacle.nil? && @labware.nil?
      raise ActiveRecord::RecordNotFound
    elsif @labware.nil? || @labware.try(:receptacle) == (@receptacle || :none)
      redirect_to receptacle_path(@receptacle)
    elsif @receptacle.nil? && @labware.present?
Severity: Minor
Found in app/controllers/assets_controller.rb by reek

A NilCheck is a type check. Failures of NilCheck violate the "tell, don't ask" principle.

Additionally, type checks often mask bigger problems in your source code like not using OOP and / or polymorphism when you should.

Example

Given

class Klass
  def nil_checker(argument)
    if argument.nil?
      puts "argument isn't nil!"
    end
  end
end

Reek would emit the following warning:

test.rb -- 1 warning:
  [3]:Klass#nil_checker performs a nil-check. (NilCheck)

TODO found
Open

  # TODO: This is currently used from the PhiX::SpikedBuffersController and
Severity: Minor
Found in app/controllers/assets_controller.rb by fixme

Similar blocks of code found in 4 locations. Consider refactoring.
Open

  def print_labels
    print_job =
      LabelPrinter::PrintJob.new(params[:printer], LabelPrinter::Label::AssetRedirect, printables: params[:printables])
    if print_job.execute
      flash[:notice] = print_job.success
Severity: Major
Found in app/controllers/assets_controller.rb and 3 other locations - About 35 mins to fix
app/controllers/labware_controller.rb on lines 99..108
app/controllers/receptacles_controller.rb on lines 96..105
app/controllers/stock_stampers_controller.rb on lines 26..34

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 35.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

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