sanger/sequencescape

View on GitHub
app/controllers/labware_controller.rb

Summary

Maintainability
B
5 hrs
Test Coverage
D
65%

Complex method LabwareController#index (69.9)
Open

  def index # rubocop:todo Metrics/AbcSize, Metrics/MethodLength
    if params[:study_id]
      @study = Study.find(params[:study_id])
      @assets = @study.assets_through_aliquots.order(:name).page(params[:page])
    else
Severity: Minor
Found in app/controllers/labware_controller.rb by flog

Flog calculates the ABC score for methods. The ABC score is based on assignments, branches (method calls), and conditions.

You can read more about ABC metrics or the flog tool

Complex method LabwareController#lookup (51.1)
Open

  def lookup # rubocop:todo Metrics/AbcSize, Metrics/MethodLength
    return unless params[:asset] && params[:asset][:barcode]

    @assets = Labware.with_barcode(params[:asset][:barcode]).limit(50).page(params[:page])

Severity: Minor
Found in app/controllers/labware_controller.rb by flog

Flog calculates the ABC score for methods. The ABC score is based on assignments, branches (method calls), and conditions.

You can read more about ABC metrics or the flog tool

Complex method LabwareController#update (37.9)
Open

  def update # rubocop:todo Metrics/AbcSize, Metrics/MethodLength
    respond_to do |format|
      params_hash = params.to_unsafe_h
      if @asset.update(labware_params.merge(params_hash.fetch(:lane, {})))
        flash[:notice] = find_flash(params_hash)
Severity: Minor
Found in app/controllers/labware_controller.rb by flog

Flog calculates the ABC score for methods. The ABC score is based on assignments, branches (method calls), and conditions.

You can read more about ABC metrics or the flog tool

LabwareController#history has approx 6 statements
Open

  def history
Severity: Minor
Found in app/controllers/labware_controller.rb by reek

A method with Too Many Statements is any method that has a large number of lines.

Too Many Statements warns about any method that has more than 5 statements. Reek's smell detector for Too Many Statements counts +1 for every simple statement in a method and +1 for every statement within a control structure (if, else, case, when, for, while, until, begin, rescue) but it doesn't count the control structure itself.

So the following method would score +6 in Reek's statement-counting algorithm:

def parse(arg, argv, &error)
  if !(val = arg) and (argv.empty? or /\A-/ =~ (val = argv[0]))
    return nil, block, nil                                         # +1
  end
  opt = (val = parse_arg(val, &error))[1]                          # +2
  val = conv_arg(*val)                                             # +3
  if opt and !arg
    argv.shift                                                     # +4
  else
    val[0] = nil                                                   # +5
  end
  val                                                              # +6
end

(You might argue that the two assigments within the first @if@ should count as statements, and that perhaps the nested assignment should count as +2.)

LabwareController#index has approx 12 statements
Open

  def index # rubocop:todo Metrics/AbcSize, Metrics/MethodLength
Severity: Minor
Found in app/controllers/labware_controller.rb by reek

A method with Too Many Statements is any method that has a large number of lines.

Too Many Statements warns about any method that has more than 5 statements. Reek's smell detector for Too Many Statements counts +1 for every simple statement in a method and +1 for every statement within a control structure (if, else, case, when, for, while, until, begin, rescue) but it doesn't count the control structure itself.

So the following method would score +6 in Reek's statement-counting algorithm:

def parse(arg, argv, &error)
  if !(val = arg) and (argv.empty? or /\A-/ =~ (val = argv[0]))
    return nil, block, nil                                         # +1
  end
  opt = (val = parse_arg(val, &error))[1]                          # +2
  val = conv_arg(*val)                                             # +3
  if opt and !arg
    argv.shift                                                     # +4
  else
    val[0] = nil                                                   # +5
  end
  val                                                              # +6
end

(You might argue that the two assigments within the first @if@ should count as statements, and that perhaps the nested assignment should count as +2.)

LabwareController has at least 18 methods
Open

class LabwareController < ApplicationController # rubocop:todo Metrics/ClassLength
Severity: Minor
Found in app/controllers/labware_controller.rb by reek

Too Many Methods is a special case of LargeClass.

Example

Given this configuration

TooManyMethods:
  max_methods: 3

and this code:

class TooManyMethods
  def one; end
  def two; end
  def three; end
  def four; end
end

Reek would emit the following warning:

test.rb -- 1 warning:
  [1]:TooManyMethods has at least 4 methods (TooManyMethods)

LabwareController#show has approx 7 statements
Open

  def show
Severity: Minor
Found in app/controllers/labware_controller.rb by reek

A method with Too Many Statements is any method that has a large number of lines.

Too Many Statements warns about any method that has more than 5 statements. Reek's smell detector for Too Many Statements counts +1 for every simple statement in a method and +1 for every statement within a control structure (if, else, case, when, for, while, until, begin, rescue) but it doesn't count the control structure itself.

So the following method would score +6 in Reek's statement-counting algorithm:

def parse(arg, argv, &error)
  if !(val = arg) and (argv.empty? or /\A-/ =~ (val = argv[0]))
    return nil, block, nil                                         # +1
  end
  opt = (val = parse_arg(val, &error))[1]                          # +2
  val = conv_arg(*val)                                             # +3
  if opt and !arg
    argv.shift                                                     # +4
  else
    val[0] = nil                                                   # +5
  end
  val                                                              # +6
end

(You might argue that the two assigments within the first @if@ should count as statements, and that perhaps the nested assignment should count as +2.)

LabwareController has at least 10 instance variables
Open

class LabwareController < ApplicationController # rubocop:todo Metrics/ClassLength
Severity: Minor
Found in app/controllers/labware_controller.rb by reek

Too Many Instance Variables is a special case of LargeClass.

Example

Given this configuration

TooManyInstanceVariables:
  max_instance_variables: 3

and this code:

class TooManyInstanceVariables
  def initialize
    @arg_1 = :dummy
    @arg_2 = :dummy
    @arg_3 = :dummy
    @arg_4 = :dummy
  end
end

Reek would emit the following warning:

test.rb -- 5 warnings:
  [1]:TooManyInstanceVariables has at least 4 instance variables (TooManyInstanceVariables)

LabwareController#lookup has approx 14 statements
Open

  def lookup # rubocop:todo Metrics/AbcSize, Metrics/MethodLength
Severity: Minor
Found in app/controllers/labware_controller.rb by reek

A method with Too Many Statements is any method that has a large number of lines.

Too Many Statements warns about any method that has more than 5 statements. Reek's smell detector for Too Many Statements counts +1 for every simple statement in a method and +1 for every statement within a control structure (if, else, case, when, for, while, until, begin, rescue) but it doesn't count the control structure itself.

So the following method would score +6 in Reek's statement-counting algorithm:

def parse(arg, argv, &error)
  if !(val = arg) and (argv.empty? or /\A-/ =~ (val = argv[0]))
    return nil, block, nil                                         # +1
  end
  opt = (val = parse_arg(val, &error))[1]                          # +2
  val = conv_arg(*val)                                             # +3
  if opt and !arg
    argv.shift                                                     # +4
  else
    val[0] = nil                                                   # +5
  end
  val                                                              # +6
end

(You might argue that the two assigments within the first @if@ should count as statements, and that perhaps the nested assignment should count as +2.)

LabwareController#update has approx 13 statements
Open

  def update # rubocop:todo Metrics/AbcSize, Metrics/MethodLength
Severity: Minor
Found in app/controllers/labware_controller.rb by reek

A method with Too Many Statements is any method that has a large number of lines.

Too Many Statements warns about any method that has more than 5 statements. Reek's smell detector for Too Many Statements counts +1 for every simple statement in a method and +1 for every statement within a control structure (if, else, case, when, for, while, until, begin, rescue) but it doesn't count the control structure itself.

So the following method would score +6 in Reek's statement-counting algorithm:

def parse(arg, argv, &error)
  if !(val = arg) and (argv.empty? or /\A-/ =~ (val = argv[0]))
    return nil, block, nil                                         # +1
  end
  opt = (val = parse_arg(val, &error))[1]                          # +2
  val = conv_arg(*val)                                             # +3
  if opt and !arg
    argv.shift                                                     # +4
  else
    val[0] = nil                                                   # +5
  end
  val                                                              # +6
end

(You might argue that the two assigments within the first @if@ should count as statements, and that perhaps the nested assignment should count as +2.)

LabwareController#destroy has approx 6 statements
Open

  def destroy
Severity: Minor
Found in app/controllers/labware_controller.rb by reek

A method with Too Many Statements is any method that has a large number of lines.

Too Many Statements warns about any method that has more than 5 statements. Reek's smell detector for Too Many Statements counts +1 for every simple statement in a method and +1 for every statement within a control structure (if, else, case, when, for, while, until, begin, rescue) but it doesn't count the control structure itself.

So the following method would score +6 in Reek's statement-counting algorithm:

def parse(arg, argv, &error)
  if !(val = arg) and (argv.empty? or /\A-/ =~ (val = argv[0]))
    return nil, block, nil                                         # +1
  end
  opt = (val = parse_arg(val, &error))[1]                          # +2
  val = conv_arg(*val)                                             # +3
  if opt and !arg
    argv.shift                                                     # +4
  else
    val[0] = nil                                                   # +5
  end
  val                                                              # +6
end

(You might argue that the two assigments within the first @if@ should count as statements, and that perhaps the nested assignment should count as +2.)

Method update has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.
Open

  def update # rubocop:todo Metrics/AbcSize, Metrics/MethodLength
    respond_to do |format|
      params_hash = params.to_unsafe_h
      if @asset.update(labware_params.merge(params_hash.fetch(:lane, {})))
        flash[:notice] = find_flash(params_hash)
Severity: Minor
Found in app/controllers/labware_controller.rb - About 35 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

LabwareController#index calls 'Study.find(params[:study_id])' 2 times
Open

      @study = Study.find(params[:study_id])
      @assets = @study.assets_through_aliquots.order(:name).page(params[:page])
    else
      @assets = Labware.page(params[:page])
    end
Severity: Minor
Found in app/controllers/labware_controller.rb by reek

Duplication occurs when two fragments of code look nearly identical, or when two fragments of code have nearly identical effects at some conceptual level.

Reek implements a check for Duplicate Method Call.

Example

Here's a very much simplified and contrived example. The following method will report a warning:

def double_thing()
  @other.thing + @other.thing
end

One quick approach to silence Reek would be to refactor the code thus:

def double_thing()
  thing = @other.thing
  thing + thing
end

A slightly different approach would be to replace all calls of double_thing by calls to @other.double_thing:

class Other
  def double_thing()
    thing + thing
  end
end

The approach you take will depend on balancing other factors in your code.

LabwareController#lookup calls 'params[:asset]' 4 times
Open

    return unless params[:asset] && params[:asset][:barcode]

    @assets = Labware.with_barcode(params[:asset][:barcode]).limit(50).page(params[:page])

    if @assets.size == 1
Severity: Minor
Found in app/controllers/labware_controller.rb by reek

Duplication occurs when two fragments of code look nearly identical, or when two fragments of code have nearly identical effects at some conceptual level.

Reek implements a check for Duplicate Method Call.

Example

Here's a very much simplified and contrived example. The following method will report a warning:

def double_thing()
  @other.thing + @other.thing
end

One quick approach to silence Reek would be to refactor the code thus:

def double_thing()
  thing = @other.thing
  thing + thing
end

A slightly different approach would be to replace all calls of double_thing by calls to @other.double_thing:

class Other
  def double_thing()
    thing + thing
  end
end

The approach you take will depend on balancing other factors in your code.

LabwareController#index calls 'params[:study_id]' 4 times
Open

    if params[:study_id]
      @study = Study.find(params[:study_id])
      @assets = @study.assets_through_aliquots.order(:name).page(params[:page])
    else
      @assets = Labware.page(params[:page])
Severity: Minor
Found in app/controllers/labware_controller.rb by reek

Duplication occurs when two fragments of code look nearly identical, or when two fragments of code have nearly identical effects at some conceptual level.

Reek implements a check for Duplicate Method Call.

Example

Here's a very much simplified and contrived example. The following method will report a warning:

def double_thing()
  @other.thing + @other.thing
end

One quick approach to silence Reek would be to refactor the code thus:

def double_thing()
  thing = @other.thing
  thing + thing
end

A slightly different approach would be to replace all calls of double_thing by calls to @other.double_thing:

class Other
  def double_thing()
    thing + thing
  end
end

The approach you take will depend on balancing other factors in your code.

LabwareController#print calls '@asset.printable_target' 2 times
Open

      @printable = @asset.printable_target
      @direct_printing = (@asset.printable_target == @asset)
Severity: Minor
Found in app/controllers/labware_controller.rb by reek

Duplication occurs when two fragments of code look nearly identical, or when two fragments of code have nearly identical effects at some conceptual level.

Reek implements a check for Duplicate Method Call.

Example

Here's a very much simplified and contrived example. The following method will report a warning:

def double_thing()
  @other.thing + @other.thing
end

One quick approach to silence Reek would be to refactor the code thus:

def double_thing()
  thing = @other.thing
  thing + thing
end

A slightly different approach would be to replace all calls of double_thing by calls to @other.double_thing:

class Other
  def double_thing()
    thing + thing
  end
end

The approach you take will depend on balancing other factors in your code.

LabwareController#index calls 'params[:page]' 2 times
Open

      @assets = @study.assets_through_aliquots.order(:name).page(params[:page])
    else
      @assets = Labware.page(params[:page])
Severity: Minor
Found in app/controllers/labware_controller.rb by reek

Duplication occurs when two fragments of code look nearly identical, or when two fragments of code have nearly identical effects at some conceptual level.

Reek implements a check for Duplicate Method Call.

Example

Here's a very much simplified and contrived example. The following method will report a warning:

def double_thing()
  @other.thing + @other.thing
end

One quick approach to silence Reek would be to refactor the code thus:

def double_thing()
  thing = @other.thing
  thing + thing
end

A slightly different approach would be to replace all calls of double_thing by calls to @other.double_thing:

class Other
  def double_thing()
    thing + thing
  end
end

The approach you take will depend on balancing other factors in your code.

LabwareController#lookup calls 'format.xml { render xml: @assets.to_xml }' 2 times
Open

        format.xml { render xml: @assets.to_xml }
      end
    else
      respond_to do |format|
        format.html { render action: 'index' }
Severity: Minor
Found in app/controllers/labware_controller.rb by reek

Duplication occurs when two fragments of code look nearly identical, or when two fragments of code have nearly identical effects at some conceptual level.

Reek implements a check for Duplicate Method Call.

Example

Here's a very much simplified and contrived example. The following method will report a warning:

def double_thing()
  @other.thing + @other.thing
end

One quick approach to silence Reek would be to refactor the code thus:

def double_thing()
  thing = @other.thing
  thing + thing
end

A slightly different approach would be to replace all calls of double_thing by calls to @other.double_thing:

class Other
  def double_thing()
    thing + thing
  end
end

The approach you take will depend on balancing other factors in your code.

LabwareController#history calls '@request.events' 2 times
Open

      format.xml { @request.events.to_xml }
      format.json { @request.events.to_json }
Severity: Minor
Found in app/controllers/labware_controller.rb by reek

Duplication occurs when two fragments of code look nearly identical, or when two fragments of code have nearly identical effects at some conceptual level.

Reek implements a check for Duplicate Method Call.

Example

Here's a very much simplified and contrived example. The following method will report a warning:

def double_thing()
  @other.thing + @other.thing
end

One quick approach to silence Reek would be to refactor the code thus:

def double_thing()
  thing = @other.thing
  thing + thing
end

A slightly different approach would be to replace all calls of double_thing by calls to @other.double_thing:

class Other
  def double_thing()
    thing + thing
  end
end

The approach you take will depend on balancing other factors in your code.

LabwareController#update calls 'format.html' 3 times
Open

          format.html { redirect_to(action: :lab_view, barcode: @asset.human_barcode) }
        else
          format.html { redirect_to(action: :show, id: @asset.id) }
          format.xml { head :ok }
        end
Severity: Minor
Found in app/controllers/labware_controller.rb by reek

Duplication occurs when two fragments of code look nearly identical, or when two fragments of code have nearly identical effects at some conceptual level.

Reek implements a check for Duplicate Method Call.

Example

Here's a very much simplified and contrived example. The following method will report a warning:

def double_thing()
  @other.thing + @other.thing
end

One quick approach to silence Reek would be to refactor the code thus:

def double_thing()
  thing = @other.thing
  thing + thing
end

A slightly different approach would be to replace all calls of double_thing by calls to @other.double_thing:

class Other
  def double_thing()
    thing + thing
  end
end

The approach you take will depend on balancing other factors in your code.

LabwareController#index calls 'params[:asset_id]' 2 times
Open

      elsif params[:asset_id]
        @asset = Labware.find(params[:asset_id])
Severity: Minor
Found in app/controllers/labware_controller.rb by reek

Duplication occurs when two fragments of code look nearly identical, or when two fragments of code have nearly identical effects at some conceptual level.

Reek implements a check for Duplicate Method Call.

Example

Here's a very much simplified and contrived example. The following method will report a warning:

def double_thing()
  @other.thing + @other.thing
end

One quick approach to silence Reek would be to refactor the code thus:

def double_thing()
  thing = @other.thing
  thing + thing
end

A slightly different approach would be to replace all calls of double_thing by calls to @other.double_thing:

class Other
  def double_thing()
    thing + thing
  end
end

The approach you take will depend on balancing other factors in your code.

LabwareController#lookup calls '@assets.to_xml' 2 times
Open

        format.xml { render xml: @assets.to_xml }
      end
    else
      respond_to do |format|
        format.html { render action: 'index' }
Severity: Minor
Found in app/controllers/labware_controller.rb by reek

Duplication occurs when two fragments of code look nearly identical, or when two fragments of code have nearly identical effects at some conceptual level.

Reek implements a check for Duplicate Method Call.

Example

Here's a very much simplified and contrived example. The following method will report a warning:

def double_thing()
  @other.thing + @other.thing
end

One quick approach to silence Reek would be to refactor the code thus:

def double_thing()
  thing = @other.thing
  thing + thing
end

A slightly different approach would be to replace all calls of double_thing by calls to @other.double_thing:

class Other
  def double_thing()
    thing + thing
  end
end

The approach you take will depend on balancing other factors in your code.

LabwareController#update calls 'format.xml' 2 times
Open

          format.xml { head :ok }
        end
      else
        format.html { render action: 'edit' }
        format.xml { render xml: @asset.errors, status: :unprocessable_entity }
Severity: Minor
Found in app/controllers/labware_controller.rb by reek

Duplication occurs when two fragments of code look nearly identical, or when two fragments of code have nearly identical effects at some conceptual level.

Reek implements a check for Duplicate Method Call.

Example

Here's a very much simplified and contrived example. The following method will report a warning:

def double_thing()
  @other.thing + @other.thing
end

One quick approach to silence Reek would be to refactor the code thus:

def double_thing()
  thing = @other.thing
  thing + thing
end

A slightly different approach would be to replace all calls of double_thing by calls to @other.double_thing:

class Other
  def double_thing()
    thing + thing
  end
end

The approach you take will depend on balancing other factors in your code.

LabwareController#lookup calls 'render xml: @assets.to_xml' 2 times
Open

        format.xml { render xml: @assets.to_xml }
      end
    else
      respond_to do |format|
        format.html { render action: 'index' }
Severity: Minor
Found in app/controllers/labware_controller.rb by reek

Duplication occurs when two fragments of code look nearly identical, or when two fragments of code have nearly identical effects at some conceptual level.

Reek implements a check for Duplicate Method Call.

Example

Here's a very much simplified and contrived example. The following method will report a warning:

def double_thing()
  @other.thing + @other.thing
end

One quick approach to silence Reek would be to refactor the code thus:

def double_thing()
  thing = @other.thing
  thing + thing
end

A slightly different approach would be to replace all calls of double_thing by calls to @other.double_thing:

class Other
  def double_thing()
    thing + thing
  end
end

The approach you take will depend on balancing other factors in your code.

LabwareController#index calls 'params[:sample_id]' 2 times
Open

      elsif params[:sample_id]
        format.xml { render xml: Sample.find(params[:sample_id]).assets.to_xml }
Severity: Minor
Found in app/controllers/labware_controller.rb by reek

Duplication occurs when two fragments of code look nearly identical, or when two fragments of code have nearly identical effects at some conceptual level.

Reek implements a check for Duplicate Method Call.

Example

Here's a very much simplified and contrived example. The following method will report a warning:

def double_thing()
  @other.thing + @other.thing
end

One quick approach to silence Reek would be to refactor the code thus:

def double_thing()
  thing = @other.thing
  thing + thing
end

A slightly different approach would be to replace all calls of double_thing by calls to @other.double_thing:

class Other
  def double_thing()
    thing + thing
  end
end

The approach you take will depend on balancing other factors in your code.

LabwareController#lookup calls 'format.xml' 2 times
Open

        format.xml { render xml: @assets.to_xml }
      end
    else
      respond_to do |format|
        format.html { render action: 'index' }
Severity: Minor
Found in app/controllers/labware_controller.rb by reek

Duplication occurs when two fragments of code look nearly identical, or when two fragments of code have nearly identical effects at some conceptual level.

Reek implements a check for Duplicate Method Call.

Example

Here's a very much simplified and contrived example. The following method will report a warning:

def double_thing()
  @other.thing + @other.thing
end

One quick approach to silence Reek would be to refactor the code thus:

def double_thing()
  thing = @other.thing
  thing + thing
end

A slightly different approach would be to replace all calls of double_thing by calls to @other.double_thing:

class Other
  def double_thing()
    thing + thing
  end
end

The approach you take will depend on balancing other factors in your code.

LabwareController#lookup calls 'format.html' 2 times
Open

        format.html { render action: 'lookup' }
        format.xml { render xml: @assets.to_xml }
      end
    else
      respond_to do |format|
Severity: Minor
Found in app/controllers/labware_controller.rb by reek

Duplication occurs when two fragments of code look nearly identical, or when two fragments of code have nearly identical effects at some conceptual level.

Reek implements a check for Duplicate Method Call.

Example

Here's a very much simplified and contrived example. The following method will report a warning:

def double_thing()
  @other.thing + @other.thing
end

One quick approach to silence Reek would be to refactor the code thus:

def double_thing()
  thing = @other.thing
  thing + thing
end

A slightly different approach would be to replace all calls of double_thing by calls to @other.double_thing:

class Other
  def double_thing()
    thing + thing
  end
end

The approach you take will depend on balancing other factors in your code.

LabwareController#index calls 'format.xml' 3 times
Open

        format.xml { render xml: Study.find(params[:study_id]).assets_through_requests.to_xml }
      elsif params[:sample_id]
        format.xml { render xml: Sample.find(params[:sample_id]).assets.to_xml }
      elsif params[:asset_id]
        @asset = Labware.find(params[:asset_id])
Severity: Minor
Found in app/controllers/labware_controller.rb by reek

Duplication occurs when two fragments of code look nearly identical, or when two fragments of code have nearly identical effects at some conceptual level.

Reek implements a check for Duplicate Method Call.

Example

Here's a very much simplified and contrived example. The following method will report a warning:

def double_thing()
  @other.thing + @other.thing
end

One quick approach to silence Reek would be to refactor the code thus:

def double_thing()
  thing = @other.thing
  thing + thing
end

A slightly different approach would be to replace all calls of double_thing by calls to @other.double_thing:

class Other
  def double_thing()
    thing + thing
  end
end

The approach you take will depend on balancing other factors in your code.

LabwareController#lookup calls 'params[:asset][:barcode]' 3 times
Open

    return unless params[:asset] && params[:asset][:barcode]

    @assets = Labware.with_barcode(params[:asset][:barcode]).limit(50).page(params[:page])

    if @assets.size == 1
Severity: Minor
Found in app/controllers/labware_controller.rb by reek

Duplication occurs when two fragments of code look nearly identical, or when two fragments of code have nearly identical effects at some conceptual level.

Reek implements a check for Duplicate Method Call.

Example

Here's a very much simplified and contrived example. The following method will report a warning:

def double_thing()
  @other.thing + @other.thing
end

One quick approach to silence Reek would be to refactor the code thus:

def double_thing()
  thing = @other.thing
  thing + thing
end

A slightly different approach would be to replace all calls of double_thing by calls to @other.double_thing:

class Other
  def double_thing()
    thing + thing
  end
end

The approach you take will depend on balancing other factors in your code.

Method index has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
Open

  def index # rubocop:todo Metrics/AbcSize, Metrics/MethodLength
    if params[:study_id]
      @study = Study.find(params[:study_id])
      @assets = @study.assets_through_aliquots.order(:name).page(params[:page])
    else
Severity: Minor
Found in app/controllers/labware_controller.rb - About 25 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method lookup has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
Open

  def lookup # rubocop:todo Metrics/AbcSize, Metrics/MethodLength
    return unless params[:asset] && params[:asset][:barcode]

    @assets = Labware.with_barcode(params[:asset][:barcode]).limit(50).page(params[:page])

Severity: Minor
Found in app/controllers/labware_controller.rb - About 25 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

LabwareController#lab_view performs a nil-check
Open

      if @asset.nil?
Severity: Minor
Found in app/controllers/labware_controller.rb by reek

A NilCheck is a type check. Failures of NilCheck violate the "tell, don't ask" principle.

Additionally, type checks often mask bigger problems in your source code like not using OOP and / or polymorphism when you should.

Example

Given

class Klass
  def nil_checker(argument)
    if argument.nil?
      puts "argument isn't nil!"
    end
  end
end

Reek would emit the following warning:

test.rb -- 1 warning:
  [3]:Klass#nil_checker performs a nil-check. (NilCheck)

LabwareController#find_flash doesn't depend on instance state (maybe move it to another class?)
Open

  def find_flash(params_hash)
Severity: Minor
Found in app/controllers/labware_controller.rb by reek

A Utility Function is any instance method that has no dependency on the state of the instance.

Identical blocks of code found in 2 locations. Consider refactoring.
Open

  def lookup # rubocop:todo Metrics/AbcSize, Metrics/MethodLength
    return unless params[:asset] && params[:asset][:barcode]

    @assets = Labware.with_barcode(params[:asset][:barcode]).limit(50).page(params[:page])

Severity: Major
Found in app/controllers/labware_controller.rb and 1 other location - About 2 hrs to fix
app/controllers/receptacles_controller.rb on lines 181..199

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 88.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 4 locations. Consider refactoring.
Open

  def print_labels
    print_job =
      LabelPrinter::PrintJob.new(params[:printer], LabelPrinter::Label::AssetRedirect, printables: params[:printables])
    if print_job.execute
      flash[:notice] = print_job.success
Severity: Major
Found in app/controllers/labware_controller.rb and 3 other locations - About 35 mins to fix
app/controllers/assets_controller.rb on lines 49..58
app/controllers/receptacles_controller.rb on lines 96..105
app/controllers/stock_stampers_controller.rb on lines 26..34

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 35.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

  def print_assets
    print_job = LabelPrinter::PrintJob.new(params[:printer], LabelPrinter::Label::AssetRedirect, printables: @asset)
    if print_job.execute
      flash[:notice] = print_job.success
    else
Severity: Minor
Found in app/controllers/labware_controller.rb and 1 other location - About 35 mins to fix
app/controllers/receptacles_controller.rb on lines 108..115

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 34.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Identical blocks of code found in 2 locations. Consider refactoring.
Open

        if params[:lab_view]
          format.html { redirect_to(action: :lab_view, barcode: @asset.human_barcode) }
        else
          format.html { redirect_to(action: :show, id: @asset.id) }
          format.xml { head :ok }
Severity: Minor
Found in app/controllers/labware_controller.rb and 1 other location - About 25 mins to fix
app/controllers/receptacles_controller.rb on lines 58..62

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 30.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

  def print
    if @asset.printable?
      @printable = @asset.printable_target
      @direct_printing = (@asset.printable_target == @asset)
    else
Severity: Minor
Found in app/controllers/labware_controller.rb and 1 other location - About 15 mins to fix
app/controllers/receptacles_controller.rb on lines 86..92

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 26.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

There are no issues that match your filters.

Category
Status