Class Batch
has 56 methods (exceeds 20 allowed). Consider refactoring. Open
class Batch < ApplicationRecord # rubocop:todo Metrics/ClassLength
include Api::BatchIO::Extensions
include Api::Messages::FlowcellIO::Extensions
include AASM
include SequencingQcBatch
File batch.rb
has 423 lines of code (exceeds 250 allowed). Consider refactoring. Open
require 'timeout'
require 'aasm'
# A {Batch} groups 1 or more {Request requests} together to enable processing in a
# {Pipeline}. All requests in a batch get usually processed together, although it is
Complex method Batch#swap (82.1) Open
def swap(current_user, batch_info = {}) # rubocop:todo Metrics/CyclomaticComplexity
return false if batch_info.empty?
# Find the two lanes that are to be swapped
batch_request_left =
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Flog calculates the ABC score for methods. The ABC score is based on assignments, branches (method calls), and conditions.
You can read more about ABC metrics or the flog tool
Complex method Batch#generate_target_assets_for_requests (35.1) Open
def generate_target_assets_for_requests # rubocop:todo Metrics/AbcSize
requests_to_update = []
asset_type = pipeline.asset_type.constantize
requests.reload.each do |request|
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Flog calculates the ABC score for methods. The ABC score is based on assignments, branches (method calls), and conditions.
You can read more about ABC metrics or the flog tool
Method swap
has 39 lines of code (exceeds 25 allowed). Consider refactoring. Open
def swap(current_user, batch_info = {}) # rubocop:todo Metrics/CyclomaticComplexity
return false if batch_info.empty?
# Find the two lanes that are to be swapped
batch_request_left =
Complex method Batch#reset! (33.0) Open
def reset!(current_user) # rubocop:todo Metrics/AbcSize
ActiveRecord::Base.transaction do
discard!
requests.each do |request|
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Flog calculates the ABC score for methods. The ABC score is based on assignments, branches (method calls), and conditions.
You can read more about ABC metrics or the flog tool
Method swap
has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring. Open
def swap(current_user, batch_info = {}) # rubocop:todo Metrics/CyclomaticComplexity
return false if batch_info.empty?
# Find the two lanes that are to be swapped
batch_request_left =
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Batch#fail has boolean parameter 'ignore_requests' Open
def fail(reason, comment, ignore_requests = false)
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Boolean Parameter
is a special case of Control Couple
, where a method parameter is defaulted to true or false. A Boolean Parameter effectively permits a method's caller to decide which execution path to take. This is a case of bad cohesion. You're creating a dependency between methods that is not really necessary, thus increasing coupling.
Example
Given
class Dummy
def hit_the_switch(switch = true)
if switch
puts 'Hitting the switch'
# do other things...
else
puts 'Not hitting the switch'
# do other things...
end
end
end
Reek would emit the following warning:
test.rb -- 3 warnings:
[1]:Dummy#hit_the_switch has boolean parameter 'switch' (BooleanParameter)
[2]:Dummy#hit_the_switch is controlled by argument switch (ControlParameter)
Note that both smells are reported, Boolean Parameter
and Control Parameter
.
Getting rid of the smell
This is highly dependent on your exact architecture, but looking at the example above what you could do is:
- Move everything in the
if
branch into a separate method - Move everything in the
else
branch into a separate method - Get rid of the
hit_the_switch
method alltogether - Make the decision what method to call in the initial caller of
hit_the_switch
Batch#total_volume_to_cherrypick refers to 'request' more than self (maybe move it to another class?) Open
return DEFAULT_VOLUME unless request.asset.is_a?(Well)
return DEFAULT_VOLUME unless request.target_asset.is_a?(Well)
request.target_asset.get_requested_volume
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Feature Envy occurs when a code fragment references another object more often than it references itself, or when several clients do the same series of manipulations on a particular type of object.
Feature Envy reduces the code's ability to communicate intent: code that "belongs" on one class but which is located in another can be hard to find, and may upset the "System of Names" in the host class.
Feature Envy also affects the design's flexibility: A code fragment that is in the wrong class creates couplings that may not be natural within the application's domain, and creates a loss of cohesion in the unwilling host class.
Feature Envy often arises because it must manipulate other objects (usually its arguments) to get them into a useful form, and one force preventing them (the arguments) doing this themselves is that the common knowledge lives outside the arguments, or the arguments are of too basic a type to justify extending that type. Therefore there must be something which 'knows' about the contents or purposes of the arguments. That thing would have to be more than just a basic type, because the basic types are either containers which don't know about their contents, or they are single objects which can't capture their relationship with their fellows of the same type. So, this thing with the extra knowledge should be reified into a class, and the utility method will most likely belong there.
Example
Running Reek on:
class Warehouse
def sale_price(item)
(item.price - item.rebate) * @vat
end
end
would report:
Warehouse#total_price refers to item more than self (FeatureEnvy)
since this:
(item.price - item.rebate)
belongs to the Item class, not the Warehouse.
Batch#return_request_to_inbox refers to 'request' more than self (maybe move it to another class?) Open
request.add_comment(
"Used to belong to Batch #{id} returned to inbox unstarted at #{Time.zone.now}",
current_user
)
end
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Feature Envy occurs when a code fragment references another object more often than it references itself, or when several clients do the same series of manipulations on a particular type of object.
Feature Envy reduces the code's ability to communicate intent: code that "belongs" on one class but which is located in another can be hard to find, and may upset the "System of Names" in the host class.
Feature Envy also affects the design's flexibility: A code fragment that is in the wrong class creates couplings that may not be natural within the application's domain, and creates a loss of cohesion in the unwilling host class.
Feature Envy often arises because it must manipulate other objects (usually its arguments) to get them into a useful form, and one force preventing them (the arguments) doing this themselves is that the common knowledge lives outside the arguments, or the arguments are of too basic a type to justify extending that type. Therefore there must be something which 'knows' about the contents or purposes of the arguments. That thing would have to be more than just a basic type, because the basic types are either containers which don't know about their contents, or they are single objects which can't capture their relationship with their fellows of the same type. So, this thing with the extra knowledge should be reified into a class, and the utility method will most likely belong there.
Example
Running Reek on:
class Warehouse
def sale_price(item)
(item.price - item.rebate) * @vat
end
end
would report:
Warehouse#total_price refers to item more than self (FeatureEnvy)
since this:
(item.price - item.rebate)
belongs to the Item class, not the Warehouse.
Batch#generate_target_assets_for_requests has approx 14 statements Open
def generate_target_assets_for_requests # rubocop:todo Metrics/AbcSize
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A method with Too Many Statements
is any method that has a large number of lines.
Too Many Statements
warns about any method that has more than 5 statements. Reek's smell detector for Too Many Statements
counts +1 for every simple statement in a method and +1 for every statement within a control structure (if
, else
, case
, when
, for
, while
, until
, begin
, rescue
) but it doesn't count the control structure itself.
So the following method would score +6 in Reek's statement-counting algorithm:
def parse(arg, argv, &error)
if !(val = arg) and (argv.empty? or /\A-/ =~ (val = argv[0]))
return nil, block, nil # +1
end
opt = (val = parse_arg(val, &error))[1] # +2
val = conv_arg(*val) # +3
if opt and !arg
argv.shift # +4
else
val[0] = nil # +5
end
val # +6
end
(You might argue that the two assigments within the first @if@ should count as statements, and that perhaps the nested assignment should count as +2.)
Batch#all_requests_qced? refers to 'request' more than self (maybe move it to another class?) Open
requests.all? { |request| request.asset.resource? || request.events.family_pass_and_fail.exists? }
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Feature Envy occurs when a code fragment references another object more often than it references itself, or when several clients do the same series of manipulations on a particular type of object.
Feature Envy reduces the code's ability to communicate intent: code that "belongs" on one class but which is located in another can be hard to find, and may upset the "System of Names" in the host class.
Feature Envy also affects the design's flexibility: A code fragment that is in the wrong class creates couplings that may not be natural within the application's domain, and creates a loss of cohesion in the unwilling host class.
Feature Envy often arises because it must manipulate other objects (usually its arguments) to get them into a useful form, and one force preventing them (the arguments) doing this themselves is that the common knowledge lives outside the arguments, or the arguments are of too basic a type to justify extending that type. Therefore there must be something which 'knows' about the contents or purposes of the arguments. That thing would have to be more than just a basic type, because the basic types are either containers which don't know about their contents, or they are single objects which can't capture their relationship with their fellows of the same type. So, this thing with the extra knowledge should be reified into a class, and the utility method will most likely belong there.
Example
Running Reek on:
class Warehouse
def sale_price(item)
(item.price - item.rebate) * @vat
end
end
would report:
Warehouse#total_price refers to item more than self (FeatureEnvy)
since this:
(item.price - item.rebate)
belongs to the Item class, not the Warehouse.
Batch#fail is controlled by argument 'ignore_requests' Open
raise StandardError, 'Can not fail batch without failing requests' if ignore_requests
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Control Parameter
is a special case of Control Couple
Example
A simple example would be the "quoted" parameter in the following method:
def write(quoted)
if quoted
write_quoted @value
else
write_unquoted @value
end
end
Fixing those problems is out of the scope of this document but an easy solution could be to remove the "write" method alltogether and to move the calls to "writequoted" / "writeunquoted" in the initial caller of "write".
Batch#fail_requests is controlled by argument 'fail_but_charge' Open
request.customer_accepts_responsibility! if fail_but_charge
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Control Parameter
is a special case of Control Couple
Example
A simple example would be the "quoted" parameter in the following method:
def write(quoted)
if quoted
write_quoted @value
else
write_unquoted @value
end
end
Fixing those problems is out of the scope of this document but an easy solution could be to remove the "write" method alltogether and to move the calls to "writequoted" / "writeunquoted" in the initial caller of "write".
Batch#output_plate_group refers to 'r' more than self (maybe move it to another class?) Open
requests.select { |r| r.target_asset != r.asset }.map(&:target_asset).select(&:present?).group_by(&:plate)
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Feature Envy occurs when a code fragment references another object more often than it references itself, or when several clients do the same series of manipulations on a particular type of object.
Feature Envy reduces the code's ability to communicate intent: code that "belongs" on one class but which is located in another can be hard to find, and may upset the "System of Names" in the host class.
Feature Envy also affects the design's flexibility: A code fragment that is in the wrong class creates couplings that may not be natural within the application's domain, and creates a loss of cohesion in the unwilling host class.
Feature Envy often arises because it must manipulate other objects (usually its arguments) to get them into a useful form, and one force preventing them (the arguments) doing this themselves is that the common knowledge lives outside the arguments, or the arguments are of too basic a type to justify extending that type. Therefore there must be something which 'knows' about the contents or purposes of the arguments. That thing would have to be more than just a basic type, because the basic types are either containers which don't know about their contents, or they are single objects which can't capture their relationship with their fellows of the same type. So, this thing with the extra knowledge should be reified into a class, and the utility method will most likely belong there.
Example
Running Reek on:
class Warehouse
def sale_price(item)
(item.price - item.rebate) * @vat
end
end
would report:
Warehouse#total_price refers to item more than self (FeatureEnvy)
since this:
(item.price - item.rebate)
belongs to the Item class, not the Warehouse.
Batch has at least 52 methods Open
class Batch < ApplicationRecord # rubocop:todo Metrics/ClassLength
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Too Many Methods
is a special case of LargeClass
.
Example
Given this configuration
TooManyMethods:
max_methods: 3
and this code:
class TooManyMethods
def one; end
def two; end
def three; end
def four; end
end
Reek would emit the following warning:
test.rb -- 1 warning:
[1]:TooManyMethods has at least 4 methods (TooManyMethods)
Batch#reset! has approx 8 statements Open
def reset!(current_user) # rubocop:todo Metrics/AbcSize
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A method with Too Many Statements
is any method that has a large number of lines.
Too Many Statements
warns about any method that has more than 5 statements. Reek's smell detector for Too Many Statements
counts +1 for every simple statement in a method and +1 for every statement within a control structure (if
, else
, case
, when
, for
, while
, until
, begin
, rescue
) but it doesn't count the control structure itself.
So the following method would score +6 in Reek's statement-counting algorithm:
def parse(arg, argv, &error)
if !(val = arg) and (argv.empty? or /\A-/ =~ (val = argv[0]))
return nil, block, nil # +1
end
opt = (val = parse_arg(val, &error))[1] # +2
val = conv_arg(*val) # +3
if opt and !arg
argv.shift # +4
else
val[0] = nil # +5
end
val # +6
end
(You might argue that the two assigments within the first @if@ should count as statements, and that perhaps the nested assignment should count as +2.)
Batch#verify_tube_layout has approx 7 statements Open
def verify_tube_layout(barcodes, user = nil) # rubocop:todo Metrics/AbcSize
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A method with Too Many Statements
is any method that has a large number of lines.
Too Many Statements
warns about any method that has more than 5 statements. Reek's smell detector for Too Many Statements
counts +1 for every simple statement in a method and +1 for every statement within a control structure (if
, else
, case
, when
, for
, while
, until
, begin
, rescue
) but it doesn't count the control structure itself.
So the following method would score +6 in Reek's statement-counting algorithm:
def parse(arg, argv, &error)
if !(val = arg) and (argv.empty? or /\A-/ =~ (val = argv[0]))
return nil, block, nil # +1
end
opt = (val = parse_arg(val, &error))[1] # +2
val = conv_arg(*val) # +3
if opt and !arg
argv.shift # +4
else
val[0] = nil # +5
end
val # +6
end
(You might argue that the two assigments within the first @if@ should count as statements, and that perhaps the nested assignment should count as +2.)
Batch#generate_target_assets_for_requests contains iterators nested 2 deep Open
asset_type.create! do |asset|
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A Nested Iterator
occurs when a block contains another block.
Example
Given
class Duck
class << self
def duck_names
%i!tick trick track!.each do |surname|
%i!duck!.each do |last_name|
puts "full name is #{surname} #{last_name}"
end
end
end
end
end
Reek would report the following warning:
test.rb -- 1 warning:
[5]:Duck#duck_names contains iterators nested 2 deep (NestedIterators)
Batch#fail_requests has 4 parameters Open
def fail_requests(requests_to_fail, reason, comment, fail_but_charge = false) # rubocop:todo Metrics/MethodLength
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A Long Parameter List
occurs when a method has a lot of parameters.
Example
Given
class Dummy
def long_list(foo,bar,baz,fling,flung)
puts foo,bar,baz,fling,flung
end
end
Reek would report the following warning:
test.rb -- 1 warning:
[2]:Dummy#long_list has 5 parameters (LongParameterList)
A common solution to this problem would be the introduction of parameter objects.
Batch#swap refers to 'batch_request_right' more than self (maybe move it to another class?) Open
return unless batch_request_left.present? && batch_request_right.present?
ActiveRecord::Base.transaction do
# Update the lab events for the request so that they reference the batch that the request is moving to
batch_request_left.request.lab_events.each do |event|
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Feature Envy occurs when a code fragment references another object more often than it references itself, or when several clients do the same series of manipulations on a particular type of object.
Feature Envy reduces the code's ability to communicate intent: code that "belongs" on one class but which is located in another can be hard to find, and may upset the "System of Names" in the host class.
Feature Envy also affects the design's flexibility: A code fragment that is in the wrong class creates couplings that may not be natural within the application's domain, and creates a loss of cohesion in the unwilling host class.
Feature Envy often arises because it must manipulate other objects (usually its arguments) to get them into a useful form, and one force preventing them (the arguments) doing this themselves is that the common knowledge lives outside the arguments, or the arguments are of too basic a type to justify extending that type. Therefore there must be something which 'knows' about the contents or purposes of the arguments. That thing would have to be more than just a basic type, because the basic types are either containers which don't know about their contents, or they are single objects which can't capture their relationship with their fellows of the same type. So, this thing with the extra knowledge should be reified into a class, and the utility method will most likely belong there.
Example
Running Reek on:
class Warehouse
def sale_price(item)
(item.price - item.rebate) * @vat
end
end
would report:
Warehouse#total_price refers to item more than self (FeatureEnvy)
since this:
(item.price - item.rebate)
belongs to the Item class, not the Warehouse.
Batch#fail_requests has approx 7 statements Open
def fail_requests(requests_to_fail, reason, comment, fail_but_charge = false) # rubocop:todo Metrics/MethodLength
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A method with Too Many Statements
is any method that has a large number of lines.
Too Many Statements
warns about any method that has more than 5 statements. Reek's smell detector for Too Many Statements
counts +1 for every simple statement in a method and +1 for every statement within a control structure (if
, else
, case
, when
, for
, while
, until
, begin
, rescue
) but it doesn't count the control structure itself.
So the following method would score +6 in Reek's statement-counting algorithm:
def parse(arg, argv, &error)
if !(val = arg) and (argv.empty? or /\A-/ =~ (val = argv[0]))
return nil, block, nil # +1
end
opt = (val = parse_arg(val, &error))[1] # +2
val = conv_arg(*val) # +3
if opt and !arg
argv.shift # +4
else
val[0] = nil # +5
end
val # +6
end
(You might argue that the two assigments within the first @if@ should count as statements, and that perhaps the nested assignment should count as +2.)
Batch#generate_target_assets_for_requests refers to 'request' more than self (maybe move it to another class?) Open
next if request.target_asset.present?
# we need to call downstream request before setting the target_asset
# otherwise, the request use the target asset to find the next request
target_asset =
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Feature Envy occurs when a code fragment references another object more often than it references itself, or when several clients do the same series of manipulations on a particular type of object.
Feature Envy reduces the code's ability to communicate intent: code that "belongs" on one class but which is located in another can be hard to find, and may upset the "System of Names" in the host class.
Feature Envy also affects the design's flexibility: A code fragment that is in the wrong class creates couplings that may not be natural within the application's domain, and creates a loss of cohesion in the unwilling host class.
Feature Envy often arises because it must manipulate other objects (usually its arguments) to get them into a useful form, and one force preventing them (the arguments) doing this themselves is that the common knowledge lives outside the arguments, or the arguments are of too basic a type to justify extending that type. Therefore there must be something which 'knows' about the contents or purposes of the arguments. That thing would have to be more than just a basic type, because the basic types are either containers which don't know about their contents, or they are single objects which can't capture their relationship with their fellows of the same type. So, this thing with the extra knowledge should be reified into a class, and the utility method will most likely belong there.
Example
Running Reek on:
class Warehouse
def sale_price(item)
(item.price - item.rebate) * @vat
end
end
would report:
Warehouse#total_price refers to item more than self (FeatureEnvy)
since this:
(item.price - item.rebate)
belongs to the Item class, not the Warehouse.
Batch#swap has approx 16 statements Open
def swap(current_user, batch_info = {}) # rubocop:todo Metrics/CyclomaticComplexity
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A method with Too Many Statements
is any method that has a large number of lines.
Too Many Statements
warns about any method that has more than 5 statements. Reek's smell detector for Too Many Statements
counts +1 for every simple statement in a method and +1 for every statement within a control structure (if
, else
, case
, when
, for
, while
, until
, begin
, rescue
) but it doesn't count the control structure itself.
So the following method would score +6 in Reek's statement-counting algorithm:
def parse(arg, argv, &error)
if !(val = arg) and (argv.empty? or /\A-/ =~ (val = argv[0]))
return nil, block, nil # +1
end
opt = (val = parse_arg(val, &error))[1] # +2
val = conv_arg(*val) # +3
if opt and !arg
argv.shift # +4
else
val[0] = nil # +5
end
val # +6
end
(You might argue that the two assigments within the first @if@ should count as statements, and that perhaps the nested assignment should count as +2.)
Batch#fail_requests has boolean parameter 'fail_but_charge' Open
def fail_requests(requests_to_fail, reason, comment, fail_but_charge = false) # rubocop:todo Metrics/MethodLength
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Boolean Parameter
is a special case of Control Couple
, where a method parameter is defaulted to true or false. A Boolean Parameter effectively permits a method's caller to decide which execution path to take. This is a case of bad cohesion. You're creating a dependency between methods that is not really necessary, thus increasing coupling.
Example
Given
class Dummy
def hit_the_switch(switch = true)
if switch
puts 'Hitting the switch'
# do other things...
else
puts 'Not hitting the switch'
# do other things...
end
end
end
Reek would emit the following warning:
test.rb -- 3 warnings:
[1]:Dummy#hit_the_switch has boolean parameter 'switch' (BooleanParameter)
[2]:Dummy#hit_the_switch is controlled by argument switch (ControlParameter)
Note that both smells are reported, Boolean Parameter
and Control Parameter
.
Getting rid of the smell
This is highly dependent on your exact architecture, but looking at the example above what you could do is:
- Move everything in the
if
branch into a separate method - Move everything in the
else
branch into a separate method - Get rid of the
hit_the_switch
method alltogether - Make the decision what method to call in the initial caller of
hit_the_switch
Batch#fail has approx 7 statements Open
def fail(reason, comment, ignore_requests = false)
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- Exclude checks
A method with Too Many Statements
is any method that has a large number of lines.
Too Many Statements
warns about any method that has more than 5 statements. Reek's smell detector for Too Many Statements
counts +1 for every simple statement in a method and +1 for every statement within a control structure (if
, else
, case
, when
, for
, while
, until
, begin
, rescue
) but it doesn't count the control structure itself.
So the following method would score +6 in Reek's statement-counting algorithm:
def parse(arg, argv, &error)
if !(val = arg) and (argv.empty? or /\A-/ =~ (val = argv[0]))
return nil, block, nil # +1
end
opt = (val = parse_arg(val, &error))[1] # +2
val = conv_arg(*val) # +3
if opt and !arg
argv.shift # +4
else
val[0] = nil # +5
end
val # +6
end
(You might argue that the two assigments within the first @if@ should count as statements, and that perhaps the nested assignment should count as +2.)
Batch#generate_target_assets_for_requests contains iterators nested 3 deep Open
requests_to_update.concat(downstream_requests.map { |r| [r, target_asset.receptacle] })
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A Nested Iterator
occurs when a block contains another block.
Example
Given
class Duck
class << self
def duck_names
%i!tick trick track!.each do |surname|
%i!duck!.each do |last_name|
puts "full name is #{surname} #{last_name}"
end
end
end
end
end
Reek would report the following warning:
test.rb -- 1 warning:
[5]:Duck#duck_names contains iterators nested 2 deep (NestedIterators)
Complex method Batch#verify_tube_layout (25.7) Open
def verify_tube_layout(barcodes, user = nil) # rubocop:todo Metrics/AbcSize
requests.each do |request|
barcode = barcodes[request.position - 1]
unless barcode == request.asset.machine_barcode
expected_barcode = request.asset.human_barcode
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Flog calculates the ABC score for methods. The ABC score is based on assignments, branches (method calls), and conditions.
You can read more about ABC metrics or the flog tool
Batch#swap calls 'batch_request_left.position' 3 times Open
batch_request_left.batch_id, batch_request_left.position, batch_request_right.request_id
batch_request_right.destroy
batch_request_left.update!(batch_id: batch_request_right.batch_id, position: batch_request_right.position)
batch_request_right =
BatchRequest.create!(
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Duplication occurs when two fragments of code look nearly identical, or when two fragments of code have nearly identical effects at some conceptual level.
Reek implements a check for Duplicate Method Call.
Example
Here's a very much simplified and contrived example. The following method will report a warning:
def double_thing()
@other.thing + @other.thing
end
One quick approach to silence Reek would be to refactor the code thus:
def double_thing()
thing = @other.thing
thing + thing
end
A slightly different approach would be to replace all calls of double_thing
by calls to @other.double_thing
:
class Other
def double_thing()
thing + thing
end
end
The approach you take will depend on balancing other factors in your code.
Batch#verify_tube_layout calls 'request.position' 2 times Open
barcode = barcodes[request.position - 1]
unless barcode == request.asset.machine_barcode
expected_barcode = request.asset.human_barcode
errors.add(:base, "The tube at position #{request.position} is incorrect: expected #{expected_barcode}.")
- Read upRead up
- Exclude checks
Duplication occurs when two fragments of code look nearly identical, or when two fragments of code have nearly identical effects at some conceptual level.
Reek implements a check for Duplicate Method Call.
Example
Here's a very much simplified and contrived example. The following method will report a warning:
def double_thing()
@other.thing + @other.thing
end
One quick approach to silence Reek would be to refactor the code thus:
def double_thing()
thing = @other.thing
thing + thing
end
A slightly different approach would be to replace all calls of double_thing
by calls to @other.double_thing
:
class Other
def double_thing()
thing + thing
end
end
The approach you take will depend on balancing other factors in your code.
Batch#generate_target_assets_for_requests calls 'request.asset' 2 times Open
asset.generate_name(request.asset.name)
end
downstream_requests_needing_asset(request) do |downstream_requests|
requests_to_update.concat(downstream_requests.map { |r| [r, target_asset.receptacle] })
- Read upRead up
- Exclude checks
Duplication occurs when two fragments of code look nearly identical, or when two fragments of code have nearly identical effects at some conceptual level.
Reek implements a check for Duplicate Method Call.
Example
Here's a very much simplified and contrived example. The following method will report a warning:
def double_thing()
@other.thing + @other.thing
end
One quick approach to silence Reek would be to refactor the code thus:
def double_thing()
thing = @other.thing
thing + thing
end
A slightly different approach would be to replace all calls of double_thing
by calls to @other.double_thing
:
class Other
def double_thing()
thing + thing
end
end
The approach you take will depend on balancing other factors in your code.
Batch#swap calls 'batch_info['batch_2']' 2 times Open
BatchRequest.find_by(batch_id: batch_info['batch_2']['id'], position: batch_info['batch_2']['lane']) or
- Read upRead up
- Exclude checks
Duplication occurs when two fragments of code look nearly identical, or when two fragments of code have nearly identical effects at some conceptual level.
Reek implements a check for Duplicate Method Call.
Example
Here's a very much simplified and contrived example. The following method will report a warning:
def double_thing()
@other.thing + @other.thing
end
One quick approach to silence Reek would be to refactor the code thus:
def double_thing()
thing = @other.thing
thing + thing
end
A slightly different approach would be to replace all calls of double_thing
by calls to @other.double_thing
:
class Other
def double_thing()
thing + thing
end
end
The approach you take will depend on balancing other factors in your code.
Batch#reset! calls 'requests.last' 2 times Open
if requests.last.submission_id.present?
Request
.where(submission_id: requests.last.submission_id, state: 'pending')
- Read upRead up
- Exclude checks
Duplication occurs when two fragments of code look nearly identical, or when two fragments of code have nearly identical effects at some conceptual level.
Reek implements a check for Duplicate Method Call.
Example
Here's a very much simplified and contrived example. The following method will report a warning:
def double_thing()
@other.thing + @other.thing
end
One quick approach to silence Reek would be to refactor the code thus:
def double_thing()
thing = @other.thing
thing + thing
end
A slightly different approach would be to replace all calls of double_thing
by calls to @other.double_thing
:
class Other
def double_thing()
thing + thing
end
end
The approach you take will depend on balancing other factors in your code.
Batch#swap calls 'batch_info['batch_1']' 2 times Open
BatchRequest.find_by(batch_id: batch_info['batch_1']['id'], position: batch_info['batch_1']['lane']) or
- Read upRead up
- Exclude checks
Duplication occurs when two fragments of code look nearly identical, or when two fragments of code have nearly identical effects at some conceptual level.
Reek implements a check for Duplicate Method Call.
Example
Here's a very much simplified and contrived example. The following method will report a warning:
def double_thing()
@other.thing + @other.thing
end
One quick approach to silence Reek would be to refactor the code thus:
def double_thing()
thing = @other.thing
thing + thing
end
A slightly different approach would be to replace all calls of double_thing
by calls to @other.double_thing
:
class Other
def double_thing()
thing + thing
end
end
The approach you take will depend on balancing other factors in your code.
Batch#output_plate_purpose calls 'output_plates[0]' 2 times Open
output_plates[0].plate_purpose unless output_plates[0].nil?
- Read upRead up
- Exclude checks
Duplication occurs when two fragments of code look nearly identical, or when two fragments of code have nearly identical effects at some conceptual level.
Reek implements a check for Duplicate Method Call.
Example
Here's a very much simplified and contrived example. The following method will report a warning:
def double_thing()
@other.thing + @other.thing
end
One quick approach to silence Reek would be to refactor the code thus:
def double_thing()
thing = @other.thing
thing + thing
end
A slightly different approach would be to replace all calls of double_thing
by calls to @other.double_thing
:
class Other
def double_thing()
thing + thing
end
end
The approach you take will depend on balancing other factors in your code.
Batch#reset! calls 'requests.last.submission_id' 2 times Open
if requests.last.submission_id.present?
Request
.where(submission_id: requests.last.submission_id, state: 'pending')
- Read upRead up
- Exclude checks
Duplication occurs when two fragments of code look nearly identical, or when two fragments of code have nearly identical effects at some conceptual level.
Reek implements a check for Duplicate Method Call.
Example
Here's a very much simplified and contrived example. The following method will report a warning:
def double_thing()
@other.thing + @other.thing
end
One quick approach to silence Reek would be to refactor the code thus:
def double_thing()
thing = @other.thing
thing + thing
end
A slightly different approach would be to replace all calls of double_thing
by calls to @other.double_thing
:
class Other
def double_thing()
thing + thing
end
end
The approach you take will depend on balancing other factors in your code.
Batch#swap calls 'batch_request_right.batch_id' 4 times Open
event.update!(batch_id: batch_request_right.batch_id) if event.batch_id == batch_request_left.batch_id
end
batch_request_right.request.lab_events.each do |event|
event.update!(batch_id: batch_request_left.batch_id) if event.batch_id == batch_request_right.batch_id
end
- Read upRead up
- Exclude checks
Duplication occurs when two fragments of code look nearly identical, or when two fragments of code have nearly identical effects at some conceptual level.
Reek implements a check for Duplicate Method Call.
Example
Here's a very much simplified and contrived example. The following method will report a warning:
def double_thing()
@other.thing + @other.thing
end
One quick approach to silence Reek would be to refactor the code thus:
def double_thing()
thing = @other.thing
thing + thing
end
A slightly different approach would be to replace all calls of double_thing
by calls to @other.double_thing
:
class Other
def double_thing()
thing + thing
end
end
The approach you take will depend on balancing other factors in your code.
Batch#fail calls 'request.asset' 2 times Open
EventSender.send_fail_event(request, reason, comment, id) unless request.asset && request.asset.resource?
- Read upRead up
- Exclude checks
Duplication occurs when two fragments of code look nearly identical, or when two fragments of code have nearly identical effects at some conceptual level.
Reek implements a check for Duplicate Method Call.
Example
Here's a very much simplified and contrived example. The following method will report a warning:
def double_thing()
@other.thing + @other.thing
end
One quick approach to silence Reek would be to refactor the code thus:
def double_thing()
thing = @other.thing
thing + thing
end
A slightly different approach would be to replace all calls of double_thing
by calls to @other.double_thing
:
class Other
def double_thing()
thing + thing
end
end
The approach you take will depend on balancing other factors in your code.
Batch#swap calls 'event.batch_id' 2 times Open
event.update!(batch_id: batch_request_right.batch_id) if event.batch_id == batch_request_left.batch_id
end
batch_request_right.request.lab_events.each do |event|
event.update!(batch_id: batch_request_left.batch_id) if event.batch_id == batch_request_right.batch_id
- Read upRead up
- Exclude checks
Duplication occurs when two fragments of code look nearly identical, or when two fragments of code have nearly identical effects at some conceptual level.
Reek implements a check for Duplicate Method Call.
Example
Here's a very much simplified and contrived example. The following method will report a warning:
def double_thing()
@other.thing + @other.thing
end
One quick approach to silence Reek would be to refactor the code thus:
def double_thing()
thing = @other.thing
thing + thing
end
A slightly different approach would be to replace all calls of double_thing
by calls to @other.double_thing
:
class Other
def double_thing()
thing + thing
end
end
The approach you take will depend on balancing other factors in your code.
Batch#swap calls 'current_user.id' 2 times Open
user_id: current_user.id
)
batch_request_right.batch.lab_events.create!(
description: 'Lane swap',
# rubocop:todo Layout/LineLength
- Read upRead up
- Exclude checks
Duplication occurs when two fragments of code look nearly identical, or when two fragments of code have nearly identical effects at some conceptual level.
Reek implements a check for Duplicate Method Call.
Example
Here's a very much simplified and contrived example. The following method will report a warning:
def double_thing()
@other.thing + @other.thing
end
One quick approach to silence Reek would be to refactor the code thus:
def double_thing()
thing = @other.thing
thing + thing
end
A slightly different approach would be to replace all calls of double_thing
by calls to @other.double_thing
:
class Other
def double_thing()
thing + thing
end
end
The approach you take will depend on balancing other factors in your code.
Batch#verify_tube_layout calls 'request.asset' 2 times Open
unless barcode == request.asset.machine_barcode
expected_barcode = request.asset.human_barcode
- Read upRead up
- Exclude checks
Duplication occurs when two fragments of code look nearly identical, or when two fragments of code have nearly identical effects at some conceptual level.
Reek implements a check for Duplicate Method Call.
Example
Here's a very much simplified and contrived example. The following method will report a warning:
def double_thing()
@other.thing + @other.thing
end
One quick approach to silence Reek would be to refactor the code thus:
def double_thing()
thing = @other.thing
thing + thing
end
A slightly different approach would be to replace all calls of double_thing
by calls to @other.double_thing
:
class Other
def double_thing()
thing + thing
end
end
The approach you take will depend on balancing other factors in your code.
Batch#swap calls 'batch_request_left.batch_id' 4 times Open
event.update!(batch_id: batch_request_right.batch_id) if event.batch_id == batch_request_left.batch_id
end
batch_request_right.request.lab_events.each do |event|
event.update!(batch_id: batch_request_left.batch_id) if event.batch_id == batch_request_right.batch_id
end
- Read upRead up
- Exclude checks
Duplication occurs when two fragments of code look nearly identical, or when two fragments of code have nearly identical effects at some conceptual level.
Reek implements a check for Duplicate Method Call.
Example
Here's a very much simplified and contrived example. The following method will report a warning:
def double_thing()
@other.thing + @other.thing
end
One quick approach to silence Reek would be to refactor the code thus:
def double_thing()
thing = @other.thing
thing + thing
end
A slightly different approach would be to replace all calls of double_thing
by calls to @other.double_thing
:
class Other
def double_thing()
thing + thing
end
end
The approach you take will depend on balancing other factors in your code.
Batch#swap calls 'batch_request_right.position' 3 times Open
batch_request_left.update!(batch_id: batch_request_right.batch_id, position: batch_request_right.position)
batch_request_right =
BatchRequest.create!(
batch_id: original_left_batch_id,
position: original_left_position,
- Read upRead up
- Exclude checks
Duplication occurs when two fragments of code look nearly identical, or when two fragments of code have nearly identical effects at some conceptual level.
Reek implements a check for Duplicate Method Call.
Example
Here's a very much simplified and contrived example. The following method will report a warning:
def double_thing()
@other.thing + @other.thing
end
One quick approach to silence Reek would be to refactor the code thus:
def double_thing()
thing = @other.thing
thing + thing
end
A slightly different approach would be to replace all calls of double_thing
by calls to @other.double_thing
:
class Other
def double_thing()
thing + thing
end
end
The approach you take will depend on balancing other factors in your code.
Batch#total_volume_to_cherrypick calls 'request.target_asset' 2 times Open
return DEFAULT_VOLUME unless request.target_asset.is_a?(Well)
request.target_asset.get_requested_volume
- Read upRead up
- Exclude checks
Duplication occurs when two fragments of code look nearly identical, or when two fragments of code have nearly identical effects at some conceptual level.
Reek implements a check for Duplicate Method Call.
Example
Here's a very much simplified and contrived example. The following method will report a warning:
def double_thing()
@other.thing + @other.thing
end
One quick approach to silence Reek would be to refactor the code thus:
def double_thing()
thing = @other.thing
thing + thing
end
A slightly different approach would be to replace all calls of double_thing
by calls to @other.double_thing
:
class Other
def double_thing()
thing + thing
end
end
The approach you take will depend on balancing other factors in your code.
Complex method Batch#output_plate_group (22.4) Open
def output_plate_group
requests.select { |r| r.target_asset != r.asset }.map(&:target_asset).select(&:present?).group_by(&:plate)
- Read upRead up
- Exclude checks
Flog calculates the ABC score for methods. The ABC score is based on assignments, branches (method calls), and conditions.
You can read more about ABC metrics or the flog tool
Complex method Batch#fail_requests (21.9) Open
def fail_requests(requests_to_fail, reason, comment, fail_but_charge = false) # rubocop:todo Metrics/MethodLength
ActiveRecord::Base.transaction do
requests
.find(requests_to_fail)
.each do |request|
- Read upRead up
- Exclude checks
Flog calculates the ABC score for methods. The ABC score is based on assignments, branches (method calls), and conditions.
You can read more about ABC metrics or the flog tool
Batch#output_plate_purpose performs a nil-check Open
output_plates[0].plate_purpose unless output_plates[0].nil?
- Read upRead up
- Exclude checks
A NilCheck
is a type check. Failures of NilCheck
violate the "tell, don't ask" principle.
Additionally, type checks often mask bigger problems in your source code like not using OOP and / or polymorphism when you should.
Example
Given
class Klass
def nil_checker(argument)
if argument.nil?
puts "argument isn't nil!"
end
end
end
Reek would emit the following warning:
test.rb -- 1 warning:
[3]:Klass#nil_checker performs a nil-check. (NilCheck)
Batch#return_request_to_inbox performs a nil-check Open
unless current_user.nil?
- Read upRead up
- Exclude checks
A NilCheck
is a type check. Failures of NilCheck
violate the "tell, don't ask" principle.
Additionally, type checks often mask bigger problems in your source code like not using OOP and / or polymorphism when you should.
Example
Given
class Klass
def nil_checker(argument)
if argument.nil?
puts "argument isn't nil!"
end
end
end
Reek would emit the following warning:
test.rb -- 1 warning:
[3]:Klass#nil_checker performs a nil-check. (NilCheck)
Batch#detach_request performs a nil-check Open
unless current_user.nil?
- Read upRead up
- Exclude checks
A NilCheck
is a type check. Failures of NilCheck
violate the "tell, don't ask" principle.
Additionally, type checks often mask bigger problems in your source code like not using OOP and / or polymorphism when you should.
Example
Given
class Klass
def nil_checker(argument)
if argument.nil?
puts "argument isn't nil!"
end
end
end
Reek would emit the following warning:
test.rb -- 1 warning:
[3]:Klass#nil_checker performs a nil-check. (NilCheck)
Batch takes parameters ['comment', 'reason'] to 4 methods Open
def fail(reason, comment, ignore_requests = false)
# We've deprecated the ability to fail a batch but not its requests.
# Keep this check here until we're sure we haven't missed anything.
raise StandardError, 'Can not fail batch without failing requests' if ignore_requests
- Read upRead up
- Exclude checks
In general, a Data Clump
occurs when the same two or three items frequently appear together in classes and parameter lists, or when a group of instance variable names start or end with similar substrings.
The recurrence of the items often means there is duplicate code spread around to handle them. There may be an abstraction missing from the code, making the system harder to understand.
Example
Given
class Dummy
def x(y1,y2); end
def y(y1,y2); end
def z(y1,y2); end
end
Reek would emit the following warning:
test.rb -- 1 warning:
[2, 3, 4]:Dummy takes parameters [y1, y2] to 3 methods (DataClump)
A possible way to fix this problem (quoting from Martin Fowler):
The first step is to replace data clumps with objects and use the objects whenever you see them. An immediate benefit is that you'll shrink some parameter lists. The interesting stuff happens as you begin to look for behavior to move into the new objects.
Batch has missing safe method 'assign_positions_to_requests!' Open
def assign_positions_to_requests!(request_ids_in_position_order)
- Read upRead up
- Exclude checks
A candidate method for the Missing Safe Method
smell are methods whose names end with an exclamation mark.
An exclamation mark in method names means (the explanation below is taken from here ):
The ! in method names that end with ! means, “This method is dangerous”—or, more precisely, this method is the “dangerous” version of an otherwise equivalent method, with the same name minus the !. “Danger” is relative; the ! doesn’t mean anything at all unless the method name it’s in corresponds to a similar but bang-less method name. So, for example, gsub! is the dangerous version of gsub. exit! is the dangerous version of exit. flatten! is the dangerous version of flatten. And so forth.
Such a method is called Missing Safe Method
if and only if her non-bang version does not exist and this method is reported as a smell.
Example
Given
class C
def foo; end
def foo!; end
def bar!; end
end
Reek would report bar!
as Missing Safe Method
smell but not foo!
.
Reek reports this smell only in a class context, not in a module context in order to allow perfectly legit code like this:
class Parent
def foo; end
end
module Dangerous
def foo!; end
end
class Son < Parent
include Dangerous
end
class Daughter < Parent
end
In this example, Reek would not report the Missing Safe Method
smell for the method foo
of the Dangerous
module.
Batch#self.valid_barcode? performs a nil-check Open
return false if find_from_barcode(code).nil?
- Read upRead up
- Exclude checks
A NilCheck
is a type check. Failures of NilCheck
violate the "tell, don't ask" principle.
Additionally, type checks often mask bigger problems in your source code like not using OOP and / or polymorphism when you should.
Example
Given
class Klass
def nil_checker(argument)
if argument.nil?
puts "argument isn't nil!"
end
end
end
Reek would emit the following warning:
test.rb -- 1 warning:
[3]:Klass#nil_checker performs a nil-check. (NilCheck)
Batch#downstream_requests_needing_asset doesn't depend on instance state (maybe move it to another class?) Open
def downstream_requests_needing_asset(request)
- Read upRead up
- Exclude checks
A Utility Function is any instance method that has no dependency on the state of the instance.
Batch has missing safe method 'reset!' Open
def reset!(current_user) # rubocop:todo Metrics/AbcSize
- Read upRead up
- Exclude checks
A candidate method for the Missing Safe Method
smell are methods whose names end with an exclamation mark.
An exclamation mark in method names means (the explanation below is taken from here ):
The ! in method names that end with ! means, “This method is dangerous”—or, more precisely, this method is the “dangerous” version of an otherwise equivalent method, with the same name minus the !. “Danger” is relative; the ! doesn’t mean anything at all unless the method name it’s in corresponds to a similar but bang-less method name. So, for example, gsub! is the dangerous version of gsub. exit! is the dangerous version of exit. flatten! is the dangerous version of flatten. And so forth.
Such a method is called Missing Safe Method
if and only if her non-bang version does not exist and this method is reported as a smell.
Example
Given
class C
def foo; end
def foo!; end
def bar!; end
end
Reek would report bar!
as Missing Safe Method
smell but not foo!
.
Reek reports this smell only in a class context, not in a module context in order to allow perfectly legit code like this:
class Parent
def foo; end
end
module Dangerous
def foo!; end
end
class Son < Parent
include Dangerous
end
class Daughter < Parent
end
In this example, Reek would not report the Missing Safe Method
smell for the method foo
of the Dangerous
module.
Batch has missing safe method 'robot_verified!' Open
def robot_verified!(user_id)
- Read upRead up
- Exclude checks
A candidate method for the Missing Safe Method
smell are methods whose names end with an exclamation mark.
An exclamation mark in method names means (the explanation below is taken from here ):
The ! in method names that end with ! means, “This method is dangerous”—or, more precisely, this method is the “dangerous” version of an otherwise equivalent method, with the same name minus the !. “Danger” is relative; the ! doesn’t mean anything at all unless the method name it’s in corresponds to a similar but bang-less method name. So, for example, gsub! is the dangerous version of gsub. exit! is the dangerous version of exit. flatten! is the dangerous version of flatten. And so forth.
Such a method is called Missing Safe Method
if and only if her non-bang version does not exist and this method is reported as a smell.
Example
Given
class C
def foo; end
def foo!; end
def bar!; end
end
Reek would report bar!
as Missing Safe Method
smell but not foo!
.
Reek reports this smell only in a class context, not in a module context in order to allow perfectly legit code like this:
class Parent
def foo; end
end
module Dangerous
def foo!; end
end
class Son < Parent
include Dangerous
end
class Daughter < Parent
end
In this example, Reek would not report the Missing Safe Method
smell for the method foo
of the Dangerous
module.
Complex method Batch#assign_positions_to_requests! (20.0) Open
def assign_positions_to_requests!(request_ids_in_position_order)
disparate_ids = batch_requests.map(&:request_id) - request_ids_in_position_order
raise StandardError, 'Can only sort all requests at once' unless disparate_ids.empty?
BatchRequest.transaction do
- Read upRead up
- Exclude checks
Flog calculates the ABC score for methods. The ABC score is based on assignments, branches (method calls), and conditions.
You can read more about ABC metrics or the flog tool
Batch#generate_target_assets_for_requests has the variable name 'r' Open
requests_to_update.concat(downstream_requests.map { |r| [r, target_asset.receptacle] })
- Read upRead up
- Exclude checks
An Uncommunicative Variable Name
is a variable name that doesn't communicate its intent well enough.
Poor names make it hard for the reader to build a mental picture of what's going on in the code. They can also be mis-interpreted; and they hurt the flow of reading, because the reader must slow down to interpret the names.
Batch#output_plate_group has the variable name 'r' Open
requests.select { |r| r.target_asset != r.asset }.map(&:target_asset).select(&:present?).group_by(&:plate)
- Read upRead up
- Exclude checks
An Uncommunicative Variable Name
is a variable name that doesn't communicate its intent well enough.
Poor names make it hard for the reader to build a mental picture of what's going on in the code. They can also be mis-interpreted; and they hurt the flow of reading, because the reader must slow down to interpret the names.
Batch#downstream_requests_needing_asset has the variable name 'r' Open
next_requests_needing_asset = request.next_requests.select { |r| r.asset_id.blank? }
- Read upRead up
- Exclude checks
An Uncommunicative Variable Name
is a variable name that doesn't communicate its intent well enough.
Poor names make it hard for the reader to build a mental picture of what's going on in the code. They can also be mis-interpreted; and they hurt the flow of reading, because the reader must slow down to interpret the names.