Class Labware
has 26 methods (exceeds 20 allowed). Consider refactoring. Open
class Labware < Asset
include Commentable
include Uuid::Uuidable
include AssetLink::Associations
include SharedBehaviour::Named
Labware has at least 26 methods Open
class Labware < Asset
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Too Many Methods
is a special case of LargeClass
.
Example
Given this configuration
TooManyMethods:
max_methods: 3
and this code:
class TooManyMethods
def one; end
def two; end
def three; end
def four; end
end
Reek would emit the following warning:
test.rb -- 1 warning:
[1]:TooManyMethods has at least 4 methods (TooManyMethods)
Labware#lookup_labwhere has approx 6 statements Open
def lookup_labwhere(barcode)
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A method with Too Many Statements
is any method that has a large number of lines.
Too Many Statements
warns about any method that has more than 5 statements. Reek's smell detector for Too Many Statements
counts +1 for every simple statement in a method and +1 for every statement within a control structure (if
, else
, case
, when
, for
, while
, until
, begin
, rescue
) but it doesn't count the control structure itself.
So the following method would score +6 in Reek's statement-counting algorithm:
def parse(arg, argv, &error)
if !(val = arg) and (argv.empty? or /\A-/ =~ (val = argv[0]))
return nil, block, nil # +1
end
opt = (val = parse_arg(val, &error))[1] # +2
val = conv_arg(*val) # +3
if opt and !arg
argv.shift # +4
else
val[0] = nil # +5
end
val # +6
end
(You might argue that the two assigments within the first @if@ should count as statements, and that perhaps the nested assignment should count as +2.)
Labware#labwhere_locations has approx 7 statements Open
def labwhere_locations(labware_barcodes) # rubocop:todo Metrics/MethodLength
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A method with Too Many Statements
is any method that has a large number of lines.
Too Many Statements
warns about any method that has more than 5 statements. Reek's smell detector for Too Many Statements
counts +1 for every simple statement in a method and +1 for every statement within a control structure (if
, else
, case
, when
, for
, while
, until
, begin
, rescue
) but it doesn't count the control structure itself.
So the following method would score +6 in Reek's statement-counting algorithm:
def parse(arg, argv, &error)
if !(val = arg) and (argv.empty? or /\A-/ =~ (val = argv[0]))
return nil, block, nil # +1
end
opt = (val = parse_arg(val, &error))[1] # +2
val = conv_arg(*val) # +3
if opt and !arg
argv.shift # +4
else
val[0] = nil # +5
end
val # +6
end
(You might argue that the two assigments within the first @if@ should count as statements, and that perhaps the nested assignment should count as +2.)
Labware#receptacle_proxy calls 'proxy_association.owner' 2 times Open
return self unless proxy_association.owner.respond_to?(:receptacle)
reset # We're about to modify the association indirectly, so any existing records are invalid
proxy_association.owner.receptacle.aliquots
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Duplication occurs when two fragments of code look nearly identical, or when two fragments of code have nearly identical effects at some conceptual level.
Reek implements a check for Duplicate Method Call.
Example
Here's a very much simplified and contrived example. The following method will report a warning:
def double_thing()
@other.thing + @other.thing
end
One quick approach to silence Reek would be to refactor the code thus:
def double_thing()
thing = @other.thing
thing + thing
end
A slightly different approach would be to replace all calls of double_thing
by calls to @other.double_thing
:
class Other
def double_thing()
thing + thing
end
end
The approach you take will depend on balancing other factors in your code.
Labware#lookup_labwhere calls 'info_from_labwhere.location' 2 times Open
info_from_labwhere.location.location_info if info_from_labwhere.present? && info_from_labwhere.location.present?
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Duplication occurs when two fragments of code look nearly identical, or when two fragments of code have nearly identical effects at some conceptual level.
Reek implements a check for Duplicate Method Call.
Example
Here's a very much simplified and contrived example. The following method will report a warning:
def double_thing()
@other.thing + @other.thing
end
One quick approach to silence Reek would be to refactor the code thus:
def double_thing()
thing = @other.thing
thing + thing
end
A slightly different approach would be to replace all calls of double_thing
by calls to @other.double_thing
:
class Other
def double_thing()
thing + thing
end
end
The approach you take will depend on balancing other factors in your code.
Labware#receptacle_proxy manually dispatches method call Open
return self unless proxy_association.owner.respond_to?(:receptacle)
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Reek reports a Manual Dispatch smell if it finds source code that manually checks whether an object responds to a method before that method is called. Manual dispatch is a type of Simulated Polymorphism which leads to code that is harder to reason about, debug, and refactor.
Example
class MyManualDispatcher
attr_reader :foo
def initialize(foo)
@foo = foo
end
def call
foo.bar if foo.respond_to?(:bar)
end
end
Reek would emit the following warning:
test.rb -- 1 warning:
[9]: MyManualDispatcher manually dispatches method call (ManualDispatch)
Labware#lookup_labwhere doesn't depend on instance state (maybe move it to another class?) Open
def lookup_labwhere(barcode)
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A Utility Function is any instance method that has no dependency on the state of the instance.
Complex method Labware::labwhere_locations (20.8) Open
def labwhere_locations(labware_barcodes) # rubocop:todo Metrics/MethodLength
info_from_labwhere = LabWhereClient::LabwareSearch.find_locations_by_barcodes(labware_barcodes)
if info_from_labwhere.blank?
raise LabWhereClient::LabwhereException, 'Labwhere service did not return information'
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Flog calculates the ABC score for methods. The ABC score is based on assignments, branches (method calls), and conditions.
You can read more about ABC metrics or the flog tool
Labware#lookup_labwhere has the variable name 'e' Open
rescue StandardError => e
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An Uncommunicative Variable Name
is a variable name that doesn't communicate its intent well enough.
Poor names make it hard for the reader to build a mental picture of what's going on in the code. They can also be mis-interpreted; and they hurt the flow of reading, because the reader must slow down to interpret the names.