sapristi-tool/sapristi

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lib/sapristi/definition_processor.rb

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Sapristi::DefinitionProcessor#process_definition refers to 'definition' more than self (maybe move it to another class?)
Open

      window = get_window definition.title, definition.command

      @window_manager.move_resize(window,
                                  [definition.x, definition.y,
                                   definition.width, definition.height])
Severity: Minor
Found in lib/sapristi/definition_processor.rb by reek

Feature Envy occurs when a code fragment references another object more often than it references itself, or when several clients do the same series of manipulations on a particular type of object.

Feature Envy reduces the code's ability to communicate intent: code that "belongs" on one class but which is located in another can be hard to find, and may upset the "System of Names" in the host class.

Feature Envy also affects the design's flexibility: A code fragment that is in the wrong class creates couplings that may not be natural within the application's domain, and creates a loss of cohesion in the unwilling host class.

Feature Envy often arises because it must manipulate other objects (usually its arguments) to get them into a useful form, and one force preventing them (the arguments) doing this themselves is that the common knowledge lives outside the arguments, or the arguments are of too basic a type to justify extending that type. Therefore there must be something which 'knows' about the contents or purposes of the arguments. That thing would have to be more than just a basic type, because the basic types are either containers which don't know about their contents, or they are single objects which can't capture their relationship with their fellows of the same type. So, this thing with the extra knowledge should be reified into a class, and the utility method will most likely belong there.

Example

Running Reek on:

class Warehouse
  def sale_price(item)
    (item.price - item.rebate) * @vat
  end
end

would report:

Warehouse#total_price refers to item more than self (FeatureEnvy)

since this:

(item.price - item.rebate)

belongs to the Item class, not the Warehouse.

Sapristi::DefinitionProcessor#find_one_by_title refers to 'windows' more than self (maybe move it to another class?)
Open

      raise Error, "#{windows.size} windows have the same title: #{title}" if windows.size > 1

      if windows.size.eql? 1
        ::Sapristi.logger.info "Found existing window pid=#{windows[0].pid} title=#{windows[0].title}"
      end
Severity: Minor
Found in lib/sapristi/definition_processor.rb by reek

Feature Envy occurs when a code fragment references another object more often than it references itself, or when several clients do the same series of manipulations on a particular type of object.

Feature Envy reduces the code's ability to communicate intent: code that "belongs" on one class but which is located in another can be hard to find, and may upset the "System of Names" in the host class.

Feature Envy also affects the design's flexibility: A code fragment that is in the wrong class creates couplings that may not be natural within the application's domain, and creates a loss of cohesion in the unwilling host class.

Feature Envy often arises because it must manipulate other objects (usually its arguments) to get them into a useful form, and one force preventing them (the arguments) doing this themselves is that the common knowledge lives outside the arguments, or the arguments are of too basic a type to justify extending that type. Therefore there must be something which 'knows' about the contents or purposes of the arguments. That thing would have to be more than just a basic type, because the basic types are either containers which don't know about their contents, or they are single objects which can't capture their relationship with their fellows of the same type. So, this thing with the extra knowledge should be reified into a class, and the utility method will most likely belong there.

Example

Running Reek on:

class Warehouse
  def sale_price(item)
    (item.price - item.rebate) * @vat
  end
end

would report:

Warehouse#total_price refers to item more than self (FeatureEnvy)

since this:

(item.price - item.rebate)

belongs to the Item class, not the Warehouse.

Sapristi::DefinitionProcessor#find_one_by_title calls 'windows.size' 3 times
Open

      raise Error, "#{windows.size} windows have the same title: #{title}" if windows.size > 1

      if windows.size.eql? 1
Severity: Minor
Found in lib/sapristi/definition_processor.rb by reek

Duplication occurs when two fragments of code look nearly identical, or when two fragments of code have nearly identical effects at some conceptual level.

Reek implements a check for Duplicate Method Call.

Example

Here's a very much simplified and contrived example. The following method will report a warning:

def double_thing()
  @other.thing + @other.thing
end

One quick approach to silence Reek would be to refactor the code thus:

def double_thing()
  thing = @other.thing
  thing + thing
end

A slightly different approach would be to replace all calls of double_thing by calls to @other.double_thing:

class Other
  def double_thing()
    thing + thing
  end
end

The approach you take will depend on balancing other factors in your code.

Sapristi::DefinitionProcessor#find_one_by_title calls 'windows[0]' 3 times
Open

        ::Sapristi.logger.info "Found existing window pid=#{windows[0].pid} title=#{windows[0].title}"
      end
      windows[0]
Severity: Minor
Found in lib/sapristi/definition_processor.rb by reek

Duplication occurs when two fragments of code look nearly identical, or when two fragments of code have nearly identical effects at some conceptual level.

Reek implements a check for Duplicate Method Call.

Example

Here's a very much simplified and contrived example. The following method will report a warning:

def double_thing()
  @other.thing + @other.thing
end

One quick approach to silence Reek would be to refactor the code thus:

def double_thing()
  thing = @other.thing
  thing + thing
end

A slightly different approach would be to replace all calls of double_thing by calls to @other.double_thing:

class Other
  def double_thing()
    thing + thing
  end
end

The approach you take will depend on balancing other factors in your code.

Sapristi::DefinitionProcessor#wait_time is a writable attribute
Open

    attr_accessor :wait_time
Severity: Minor
Found in lib/sapristi/definition_processor.rb by reek

A class that publishes a setter for an instance variable invites client classes to become too intimate with its inner workings, and in particular with its representation of state.

The same holds to a lesser extent for getters, but Reek doesn't flag those.

Example

Given:

class Klass
  attr_accessor :dummy
end

Reek would emit the following warning:

reek test.rb

test.rb -- 1 warning:
  [2]:Klass declares the writable attribute dummy (Attribute)

Line is too long. [102/80]
Open

    def initialize(window_manager = WindowManager.new, process_manager = NewProcessWindowDetector.new)

Line is too long. [94/80]
Open

      raise Error, "#{windows.size} windows have the same title: #{title}" if windows.size > 1

Line is too long. [102/80]
Open

        ::Sapristi.logger.info "Found existing window pid=#{windows[0].pid} title=#{windows[0].title}"

Line is too long. [94/80]
Open

        (command && @process_manager.detect_window_for_process(command, title, @wait_time)) ||

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