Showing 26 of 41 total issues
File table_patch.rb
has 326 lines of code (exceeds 250 allowed). Consider refactoring. Open
module ProMotion
module Table
include ProMotion::Styling
include ProMotion::Table::Searchable
include ProMotion::Table::Refreshable
Method search
has a Cognitive Complexity of 12 (exceeds 5 allowed). Consider refactoring. Open
def search(search_string)
@filtered = true
@search_string = search_string
self.filtered_data = []
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method def_instance_delegator
has a Cognitive Complexity of 12 (exceeds 5 allowed). Consider refactoring. Open
def def_instance_delegator(accessor, method, ali = method)
accessor = accessor.id2name if accessor.kind_of?(Integer)
method = method.id2name if method.kind_of?(Integer)
ali = ali.id2name if ali.kind_of?(Integer)
activity = Proc.new do
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method pushed_button_of_color
has 33 lines of code (exceeds 25 allowed). Consider refactoring. Open
def pushed_button_of_color(color_sym)
puts "+ 「#{str_of_color(color_sym)}グループ」ボタンが押された!" if BW2.debug?
alert = UIAlertController.alertControllerWithTitle(
"#{str_of_color(color_sym)}色の20首をどうしますか?",
message: nil,
Method how_to_use_cells
has 32 lines of code (exceeds 25 allowed). Consider refactoring. Open
def how_to_use_cells
[
{
title: '設定できること',
action: :open_options_help,
Method webView
has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring. Open
def webView(webView, shouldStartLoadWithRequest: request, navigationType: navigationType)
if navigationType == UIWebViewNavigationTypeLinkClicked ||
navigationType == UIWebViewNavigationTypeOther
url = request.URL.absoluteString
puts "[[[ REQUEST URL]]] => #{url}" if BW2.debug?
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method get_searchable_params
has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring. Open
def get_searchable_params
params = self.class.get_searchable_params.dup
# support camelCase params
params[:search_results_updater] ||= params[:searchResultsUpdater]
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method tableView
has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring. Open
def tableView(_, heightForFooterInSection: index)
section = promotion_table_data.section(index)
if section[:footer_view] || section[:footer].to_s.length > 0
if section[:footer_view_height]
section[:footer_view_height]
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method set_button_actions
has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring. Open
def set_button_actions
layout.get(:refrain_button).on(:touch){
puts '+ 「もう1回下の句」ボタンが押された!' if BW2.debug?
close(next: :refrain)
}
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method tableView
has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring. Open
def tableView(_, heightForHeaderInSection: index)
section = promotion_table_data.section(index)
if section[:title_view] || section[:title].to_s.length > 0
if section[:title_view_height]
section[:title_view_height]
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method initialize
has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring. Open
def initialize(init_hash={})
if init_hash[:deck]
puts '- PoemSupplierを、deckを指定する形で初期化しました。' if BW2.debug?
@deck = init_hash[:deck]
return
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method selected_status_of_char
has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring. Open
def selected_status_of_char(sym)
raise "Invalid argument type #{sym}" unless sym.is_a?(Symbol)
numbers = NGramNumbers.of(sym)
raise "Couldn't get NgramNumbers for #{sym}" unless numbers
if numbers.inject(true){|result, num| result &&= @status100.of_number(num)}
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method def_single_delegator
has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring. Open
def def_single_delegator(accessor, method, ali = method)
instance_eval do
define_method("#{ali}") do |*args, &block|
begin
instance_variable_get(accessor).__send__(method, *args, &block)
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method resized_image_of_name
has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring. Open
def resized_image_of_name(img_file_name, square_size: height)
@image_hash = {} unless @image_hash
return @image_hash[img_file_name] if @image_hash[img_file_name]
puts "[#{img_file_name}]から画像を読み込んで、UIImageを作ります。" if BW2.debug?
@image_hash[img_file_name] =
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method selected_status_of_color
has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring. Open
def selected_status_of_color(color_sym)
raise "Invalid argument type #{color_sym}" unless color_sym.is_a? Symbol
numbers = numbers_of_color(color_sym)
raise "Couldn't get Numbers for Color [#{color_sym}]" if numbers.empty?
if numbers.inject(true){|result, num| result &&= status100.of_number(num)}
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method delete_row
has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring. Open
def delete_row(index_paths, animation = nil)
deletable_index_paths = []
index_paths = [index_paths] if index_paths.kind_of?(NSIndexPath)
index_paths.each do |index_path|
delete_cell = false
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method on_long_press
has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring. Open
def on_long_press(gesture)
return unless gesture.state == UIGestureRecognizerStateBegan
gesture_point = gesture.locationInView(pressed_table_view)
index_path = pressed_table_view.indexPathForRowAtPoint(gesture_point)
return unless index_path
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method make_searchable
has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring. Open
def make_searchable(params = nil) # params argument is deprecated. No longer need to use it.
params = get_searchable_params
self.definesPresentationContext = true
search_controller.delegate = params[:delegate]
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method audioPlayerDidFinishPlaying
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def audioPlayerDidFinishPlaying(player, successfully: flag)
return unless flag
puts '- 読み上げが無事に終了!(初心者モード)' if BW2.debug?
layout.play_finished_successfully
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method stop
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def stop
raise 'Any recording process started' unless @pid
# 録画終了
# たまに"No such process"で失敗するので、そのエラーはrescueで無視する。
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"