package.json
{
"name": "ecs-machina",
"version": "0.3.0",
"description": "Entity-Component-System Engine",
"homepage": "https://github.com/scambier/ecs-machina#readme",
"main": "dist/index.js",
"files": [
"dist"
],
"scripts": {
"dev": "tsc --watch",
"prepack": "npm run build",
"build": "node build.js",
"test": "jest --coverage"
},
"repository": {
"type": "git",
"url": "git+https://github.com/scambier/ecs-machina.git"
},
"keywords": [
"entity",
"component",
"system",
"ecs",
"game",
"engine",
"framework"
],
"author": "Simon Cambier",
"license": "ISC",
"bugs": {
"url": "https://github.com/scambier/ecs-machina/issues"
},
"devDependencies": {
"@eslint/js": "^9.7.0",
"@stylistic/eslint-plugin": "^2.3.0",
"@types/jest": "^29.5.12",
"@types/node": "^20.11.30",
"eslint": "9.x",
"globals": "^15.8.0",
"jest": "^29.7.0",
"shelljs": "^0.8.5",
"ts-jest": "^29.1.2",
"ts-loader": "^9.5.1",
"typedoc": "~0.26.5",
"typescript": "^5.4.3",
"typescript-eslint": "^7.17.0"
}
}