sds/slim-lint

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Method extract_files_from has a Cognitive Complexity of 15 (exceeds 5 allowed). Consider refactoring.
Open

    def extract_files_from(patterns) # rubocop:disable Metrics/MethodLength
      files = []

      patterns.each do |pattern|
        if File.file?(pattern)
Severity: Minor
Found in lib/slim_lint/file_finder.rb - About 1 hr to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method for_consecutive_items has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring.
Open

    def for_consecutive_items(items, satisfies, min_consecutive = 2)
      current_index = -1

      while (current_index += 1) < items.count
        next unless satisfies[items[current_index]]
Severity: Minor
Found in lib/slim_lint/utils.rb - About 55 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

  class Linter::Tag < Linter
    include LinterRegistry

    on [:html, :tag] do |sexp|
      _, _, name = sexp
Severity: Minor
Found in lib/slim_lint/linter/tag.rb and 1 other location - About 50 mins to fix
lib/slim_lint/linter/tag_attribute.rb on lines 5..15

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 43.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

  class Linter::TagAttribute < Linter
    include LinterRegistry

    on [:html, :attr] do |sexp|
      _, _, name = sexp
Severity: Minor
Found in lib/slim_lint/linter/tag_attribute.rb and 1 other location - About 50 mins to fix
lib/slim_lint/linter/tag.rb on lines 5..15

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 43.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Method initialize has 5 arguments (exceeds 4 allowed). Consider refactoring.
Open

    def initialize(linter, filename, line, message, severity = :warning)
Severity: Minor
Found in lib/slim_lint/lint.rb - About 35 mins to fix

    Method match? has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.
    Open

        def match?(sexp_pattern)
          # Delegate matching logic if we're comparing against a matcher
          if sexp_pattern.is_a?(SlimLint::Matcher::Base)
            return sexp_pattern.match?(self)
          end
    Severity: Minor
    Found in lib/slim_lint/sexp.rb - About 35 mins to fix

    Cognitive Complexity

    Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

    A method's cognitive complexity is based on a few simple rules:

    • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
    • Code is considered more complex for each "break in the linear flow of the code"
    • Code is considered more complex when "flow breaking structures are nested"

    Further reading

    Method display has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.
    Open

        def display(depth = 1) # rubocop:disable Metrics/AbcSize
          indentation = ' ' * 2 * depth
          output = '['.dup
    
          each_with_index do |nested_sexp, index|
    Severity: Minor
    Found in lib/slim_lint/sexp.rb - About 35 mins to fix

    Cognitive Complexity

    Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

    A method's cognitive complexity is based on a few simple rules:

    • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
    • Code is considered more complex for each "break in the linear flow of the code"
    • Code is considered more complex when "flow breaking structures are nested"

    Further reading

    Method act_on_options has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
    Open

        def act_on_options(options)
          log.color_enabled = options.fetch(:color, log.tty?)
    
          if options[:help]
            print_help(options)
    Severity: Minor
    Found in lib/slim_lint/cli.rb - About 25 mins to fix

    Cognitive Complexity

    Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

    A method's cognitive complexity is based on a few simple rules:

    • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
    • Code is considered more complex for each "break in the linear flow of the code"
    • Code is considered more complex when "flow breaking structures are nested"

    Further reading

    Method traverse has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
    Open

        def traverse(sexp)
          patterns.each do |pattern|
            next unless sexp.match?(pattern.sexp)
    
            result = method(pattern.callback_method_name).call(sexp)
    Severity: Minor
    Found in lib/slim_lint/sexp_visitor.rb - About 25 mins to fix

    Cognitive Complexity

    Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

    A method's cognitive complexity is based on a few simple rules:

    • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
    • Code is considered more complex for each "break in the linear flow of the code"
    • Code is considered more complex when "flow breaking structures are nested"

    Further reading

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