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  • Complex method _initNodes (complexity = 47)

          var _initNodes = function() {
            var node = svg.append('g').selectAll('.node')
                .data(scope.data.nodes)
                .enter()
                .append('g')
    
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  • Complex method visible (complexity = 23)

      var visible = function() {
    
        var current = GameState.unit.get();
        var allRet = [];
    
    
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  • Complex method _initLinks (complexity = 21)

          var _initLinks = function() {
            var link = svg.append('g').selectAll('.link')
                .data(scope.data.links)
                .enter()
                .append('path')
    
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  • Complex method load (complexity = 19)

      var load = function() {
        var state = localStorage.get('game');
    
        if(!state) { return; }
    
    
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  • Complex method gameController (complexity = 19)

    var gameController = function($scope, $window, $interval, $filter, $http, $modal, GameState, ChartConfigs, GameTimer, UpgradeManager, FunctionBuilder, UpgradePath, NgTableParams, ACHIEVEMENTS) {
      $scope.ACHIEVEMENTS = ACHIEVEMENTS;
      $scope._visibleUpgrades = [];
      $scope.groupVisibleHash = {};
      $scope.tabActive = [true, false, false, false];
    
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