Showing 13 of 13 total issues
Method publish
has a Cognitive Complexity of 12 (exceeds 5 allowed). Consider refactoring. Open
def publish(type, pipe, message, options={})
if connected?
catch_errors do
channel = (pipe == "keepalives" ? @primary_channel : @secondary_channel)
channel.method(type.to_sym).call(pipe, options).publish(message) do
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method pubsub_subscribe
has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring. Open
def pubsub_subscribe(pipe)
channel = redis_key("channel", pipe)
redis_connection("pubsub") do |connection|
connection.subscribe(channel) do |type, channel, message|
case type
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method setup_connection
has 29 lines of code (exceeds 25 allowed). Consider refactoring. Open
def setup_connection(options={}, &callback)
reconnect_callback = Proc.new { reconnect }
on_possible_auth_failure = Proc.new {
@logger.warn("transport connection error", {
:reason => "possible authentication failure. wrong credentials?",
Method resolve_hostname
has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring. Open
def resolve_hostname(host, &callback)
resolve = Proc.new do
begin
info = case RUBY_PLATFORM
when /linux/
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method periodically_reconnect
has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring. Open
def periodically_reconnect(delay=2)
capped_delay = (delay >= 20 ? 20 : delay)
EM::Timer.new(capped_delay) do
unless connected?
reset
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method next_connection_options
has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring. Open
def next_connection_options(&callback)
if @eligible_options.nil? || @eligible_options.empty?
@eligible_options = @connection_options.shuffle
end
options = @eligible_options.shift || {}
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method send_heartbeat
has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring. Open
def send_heartbeat
if tcp_connection_established? && !reconnecting? && !closed?
send_frame(AMQ::Protocol::HeartbeatFrame)
if !@handling_skipped_heartbeats && @last_server_heartbeat
if @last_server_heartbeat < (Time.now - (self.heartbeat_interval * 2))
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method subscribe
has 5 arguments (exceeds 4 allowed). Consider refactoring. Open
def subscribe(type, pipe, funnel=nil, options={}, &callback)
Method publish
has 5 arguments (exceeds 4 allowed). Consider refactoring. Open
def publish(type, pipe, message, options={}, &callback)
Method subscribe
has 5 arguments (exceeds 4 allowed). Consider refactoring. Open
def subscribe(type, pipe, funnel="", options={}, &callback)
Method unsubscribe
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def unsubscribe
catch_errors do
@queues.values.each do |queue|
if connected?
queue.unsubscribe
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Similar blocks of code found in 2 locations. Consider refactoring. Open
def list_publish(pipe, message)
list = redis_key("list", pipe)
redis_connection("redis") do |connection|
connection.rpush(list, message) do |queued|
info = {:queued => queued}
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 25.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
def pubsub_publish(pipe, message)
channel = redis_key("channel", pipe)
redis_connection("redis") do |connection|
connection.publish(channel, message) do |subscribers|
info = {:subscribers => subscribers}
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 25.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76