Method validateComponentsLocations
has a Cognitive Complexity of 18 (exceeds 5 allowed). Consider refactoring. Open
private void validateComponentsLocations(final ApiValidationResults results, final ApiConverterContext context) {
final boolean isUpdateAction = context.isUpdateAction();
final List<? extends CatalogElement> resources = isUpdateAction ? context.getMessage().getComponents() : context.getMessage().getSensors();
if (!CollectionUtils.isEmpty(resources)) {
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method validateLocationContent
has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring. Open
private void validateLocationContent(final ApiValidationResults results, final Component component) {
if (component.getLocation() != null && !SentiloUtils.arrayIsEmpty(component.getLocation().getCoordinates())) {
final LngLat[] coordinates = component.getLocation().getCoordinates();
boolean valid = true;
for (int i = 0; i < coordinates.length && valid; i++) {
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method validateSensorsAndComponents
has 26 lines of code (exceeds 25 allowed). Consider refactoring. Open
public ApiValidationResults validateSensorsAndComponents(final List<Sensor> sensors, final List<Component> components,
final boolean isUpdateAction) {
final ApiValidationResults results = new ApiValidationResults();
final List<SensorType> sensorTypes = sensorTypesService.findAll();
final List<ComponentType> componentTypes = componentTypesService.findAll();
Method validateSensorsAndComponents
has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring. Open
public ApiValidationResults validateSensorsAndComponents(final List<Sensor> sensors, final List<Component> components,
final boolean isUpdateAction) {
final ApiValidationResults results = new ApiValidationResults();
final List<SensorType> sensorTypes = sensorTypesService.findAll();
final List<ComponentType> componentTypes = componentTypesService.findAll();
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method validateTechnicalDetails
has 6 arguments (exceeds 4 allowed). Consider refactoring. Open
private void validateTechnicalDetails(final ApiValidationResults results, final TechnicalDetails technicalDetails, final String resourceId,
final CatalogDocument resource, final String[] connectivityTypesList, final String[] energyTypesList) {
Method validateTechnicalDetails
has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring. Open
private void validateTechnicalDetails(final ApiValidationResults results, final TechnicalDetails technicalDetails, final String resourceId,
final CatalogDocument resource, final String[] connectivityTypesList, final String[] energyTypesList) {
final String resourceType = resource instanceof Component ? COMPONENT : SENSOR;
if (technicalDetails != null) {
final String connectivity = technicalDetails.getConnectivity();
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method validateGeodeticSystem
has 5 arguments (exceeds 4 allowed). Consider refactoring. Open
private void validateGeodeticSystem(final ApiValidationResults results, final String geodeticSystem, final String componentName,
final Component component, final String[] geodeticList) {
Method validateSensorsDataType
has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring. Open
private void validateSensorsDataType(final ApiValidationResults results, final ApiConverterContext context) {
final List<CatalogSensor> resources = context.getMessage().getSensors();
if (!CollectionUtils.isEmpty(resources)) {
for (final CatalogSensor resource : resources) {
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Similar blocks of code found in 2 locations. Consider refactoring. Open
private void validateSensorTypes(final ApiValidationResults results, final Sensor sensor, final List<SensorType> sensorTypes) {
if (!sensorTypes.contains(new SensorType(sensor.getType()))) {
final String errorMessage = buildErrorMessage(SENSOR, sensor.getSensorId(), "type", sensor.getType());
results.addErrorMessage(errorMessage);
}
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 50.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
private void validateComponentTypes(final ApiValidationResults results, final Component component, final List<ComponentType> componentTypes) {
if (!componentTypes.contains(new ComponentType(component.getComponentType()))) {
final String errorMessage = buildErrorMessage(COMPONENT, component.getName(), "componentType", component.getComponentType());
results.addErrorMessage(errorMessage);
}
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 50.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 3 locations. Consider refactoring. Open
if (StringUtils.hasText(geodeticSystem) && !arrayContainsValue(geodeticList, geodeticSystem)) {
final String errorMessage = buildErrorMessage(COMPONENT, componentName, "coordinateSystem", geodeticSystem);
results.addErrorMessage(errorMessage);
}
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 44.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 3 locations. Consider refactoring. Open
if (StringUtils.hasText(energy) && !arrayContainsValue(energyTypesList, energy)) {
final String errorMessage = buildErrorMessage(resourceType, resourceId, "energy", energy);
results.addErrorMessage(errorMessage);
}
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 44.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 3 locations. Consider refactoring. Open
if (StringUtils.hasText(connectivity) && !arrayContainsValue(connectivityTypesList, connectivity)) {
final String errorMessage = buildErrorMessage(resourceType, resourceId, "connectivity", connectivity);
results.addErrorMessage(errorMessage);
}
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 44.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76