sgammon/canteen

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canteen/core/runtime.py

Summary

Maintainability
D
3 days
Test Coverage

File runtime.py has 399 lines of code (exceeds 250 allowed). Consider refactoring.
Open

# -*- coding: utf-8 -*-

"""

  core runtime
Severity: Minor
Found in canteen/core/runtime.py - About 5 hrs to fix

Function dispatch has a Cognitive Complexity of 33 (exceeds 5 allowed). Consider refactoring.
Open

  def dispatch(self, environ, start_response):

    """ WIP """

    from ..base import handler as base_handler
Severity: Minor
Found in canteen/core/runtime.py - About 4 hrs to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Cyclomatic complexity is too high in method dispatch. (23)
Open

  def dispatch(self, environ, start_response):

    """ WIP """

    from ..base import handler as base_handler
Severity: Minor
Found in canteen/core/runtime.py by radon

Cyclomatic Complexity

Cyclomatic Complexity corresponds to the number of decisions a block of code contains plus 1. This number (also called McCabe number) is equal to the number of linearly independent paths through the code. This number can be used as a guide when testing conditional logic in blocks.

Radon analyzes the AST tree of a Python program to compute Cyclomatic Complexity. Statements have the following effects on Cyclomatic Complexity:

Construct Effect on CC Reasoning
if +1 An if statement is a single decision.
elif +1 The elif statement adds another decision.
else +0 The else statement does not cause a new decision. The decision is at the if.
for +1 There is a decision at the start of the loop.
while +1 There is a decision at the while statement.
except +1 Each except branch adds a new conditional path of execution.
finally +0 The finally block is unconditionally executed.
with +1 The with statement roughly corresponds to a try/except block (see PEP 343 for details).
assert +1 The assert statement internally roughly equals a conditional statement.
Comprehension +1 A list/set/dict comprehension of generator expression is equivalent to a for loop.
Boolean Operator +1 Every boolean operator (and, or) adds a decision point.

Source: http://radon.readthedocs.org/en/latest/intro.html

Function execute_hooks has a Cognitive Complexity of 25 (exceeds 5 allowed). Consider refactoring.
Open

  def execute_hooks(cls, points, *args, **kwargs):

    """  """

    if isinstance(points, basestring): points = (points,)
Severity: Minor
Found in canteen/core/runtime.py - About 3 hrs to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Cyclomatic complexity is too high in method execute_hooks. (11)
Open

  @classmethod
  def execute_hooks(cls, points, *args, **kwargs):

    """  """

Severity: Minor
Found in canteen/core/runtime.py by radon

Cyclomatic Complexity

Cyclomatic Complexity corresponds to the number of decisions a block of code contains plus 1. This number (also called McCabe number) is equal to the number of linearly independent paths through the code. This number can be used as a guide when testing conditional logic in blocks.

Radon analyzes the AST tree of a Python program to compute Cyclomatic Complexity. Statements have the following effects on Cyclomatic Complexity:

Construct Effect on CC Reasoning
if +1 An if statement is a single decision.
elif +1 The elif statement adds another decision.
else +0 The else statement does not cause a new decision. The decision is at the if.
for +1 There is a decision at the start of the loop.
while +1 There is a decision at the while statement.
except +1 Each except branch adds a new conditional path of execution.
finally +0 The finally block is unconditionally executed.
with +1 The with statement roughly corresponds to a try/except block (see PEP 343 for details).
assert +1 The assert statement internally roughly equals a conditional statement.
Comprehension +1 A list/set/dict comprehension of generator expression is equivalent to a for loop.
Boolean Operator +1 Every boolean operator (and, or) adds a decision point.

Source: http://radon.readthedocs.org/en/latest/intro.html

Runtime has 21 functions (exceeds 20 allowed). Consider refactoring.
Open

class Runtime(object):

  """ Describes a structure that can manage and schedule execution for Canteen
      applications. When a Canteen app is running, there is always an active
      ``Runtime`` object behind it.
Severity: Minor
Found in canteen/core/runtime.py - About 2 hrs to fix

Cyclomatic complexity is too high in method resolve. (7)
Open

  @classmethod
  def resolve(cls):

    """  """

Severity: Minor
Found in canteen/core/runtime.py by radon

Cyclomatic Complexity

Cyclomatic Complexity corresponds to the number of decisions a block of code contains plus 1. This number (also called McCabe number) is equal to the number of linearly independent paths through the code. This number can be used as a guide when testing conditional logic in blocks.

Radon analyzes the AST tree of a Python program to compute Cyclomatic Complexity. Statements have the following effects on Cyclomatic Complexity:

Construct Effect on CC Reasoning
if +1 An if statement is a single decision.
elif +1 The elif statement adds another decision.
else +0 The else statement does not cause a new decision. The decision is at the if.
for +1 There is a decision at the start of the loop.
while +1 There is a decision at the while statement.
except +1 Each except branch adds a new conditional path of execution.
finally +0 The finally block is unconditionally executed.
with +1 The with statement roughly corresponds to a try/except block (see PEP 343 for details).
assert +1 The assert statement internally roughly equals a conditional statement.
Comprehension +1 A list/set/dict comprehension of generator expression is equivalent to a for loop.
Boolean Operator +1 Every boolean operator (and, or) adds a decision point.

Source: http://radon.readthedocs.org/en/latest/intro.html

Function wrap has a Cognitive Complexity of 15 (exceeds 5 allowed). Consider refactoring.
Open

  def wrap(self, dispatch):

    """  """

    if not self.__wrapped__:
Severity: Minor
Found in canteen/core/runtime.py - About 1 hr to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Cyclomatic complexity is too high in method wrap. (6)
Open

  def wrap(self, dispatch):

    """  """

    if not self.__wrapped__:
Severity: Minor
Found in canteen/core/runtime.py by radon

Cyclomatic Complexity

Cyclomatic Complexity corresponds to the number of decisions a block of code contains plus 1. This number (also called McCabe number) is equal to the number of linearly independent paths through the code. This number can be used as a guide when testing conditional logic in blocks.

Radon analyzes the AST tree of a Python program to compute Cyclomatic Complexity. Statements have the following effects on Cyclomatic Complexity:

Construct Effect on CC Reasoning
if +1 An if statement is a single decision.
elif +1 The elif statement adds another decision.
else +0 The else statement does not cause a new decision. The decision is at the if.
for +1 There is a decision at the start of the loop.
while +1 There is a decision at the while statement.
except +1 Each except branch adds a new conditional path of execution.
finally +0 The finally block is unconditionally executed.
with +1 The with statement roughly corresponds to a try/except block (see PEP 343 for details).
assert +1 The assert statement internally roughly equals a conditional statement.
Comprehension +1 A list/set/dict comprehension of generator expression is equivalent to a for loop.
Boolean Operator +1 Every boolean operator (and, or) adds a decision point.

Source: http://radon.readthedocs.org/en/latest/intro.html

Cyclomatic complexity is too high in method __enter__. (6)
Open

  def __enter__(self):

    """ Context entrance method, responsible for triggering a load of the top-
        level package and propagating exceptions if ``strict`` mode is active.

Severity: Minor
Found in canteen/core/runtime.py by radon

Cyclomatic Complexity

Cyclomatic Complexity corresponds to the number of decisions a block of code contains plus 1. This number (also called McCabe number) is equal to the number of linearly independent paths through the code. This number can be used as a guide when testing conditional logic in blocks.

Radon analyzes the AST tree of a Python program to compute Cyclomatic Complexity. Statements have the following effects on Cyclomatic Complexity:

Construct Effect on CC Reasoning
if +1 An if statement is a single decision.
elif +1 The elif statement adds another decision.
else +0 The else statement does not cause a new decision. The decision is at the if.
for +1 There is a decision at the start of the loop.
while +1 There is a decision at the while statement.
except +1 Each except branch adds a new conditional path of execution.
finally +0 The finally block is unconditionally executed.
with +1 The with statement roughly corresponds to a try/except block (see PEP 343 for details).
assert +1 The assert statement internally roughly equals a conditional statement.
Comprehension +1 A list/set/dict comprehension of generator expression is equivalent to a for loop.
Boolean Operator +1 Every boolean operator (and, or) adds a decision point.

Source: http://radon.readthedocs.org/en/latest/intro.html

Function __enter__ has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring.
Open

  def __enter__(self):

    """ Context entrance method, responsible for triggering a load of the top-
        level package and propagating exceptions if ``strict`` mode is active.

Severity: Minor
Found in canteen/core/runtime.py - About 45 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Avoid deeply nested control flow statements.
Open

            if 'Content-Type' not in headers:
              headers['Content-Type'] = context['headers']['Content-Type'] = (
                'text/html; charset=utf-8')

          # call response hooks
Severity: Major
Found in canteen/core/runtime.py - About 45 mins to fix

Function resolve has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring.
Open

  def resolve(cls):

    """  """

    # @TODO(sgammon): figure out how to prioritize/select a runtime
Severity: Minor
Found in canteen/core/runtime.py - About 45 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Avoid too many return statements within this function.
Open

          return iter([response])
Severity: Major
Found in canteen/core/runtime.py - About 30 mins to fix

Avoid too many return statements within this function.
Open

        return iter([handler])  # it's a static response!
Severity: Major
Found in canteen/core/runtime.py - About 30 mins to fix

Avoid too many return statements within this function.
Open

        return iter([result])
Severity: Major
Found in canteen/core/runtime.py - About 30 mins to fix

Avoid too many return statements within this function.
Open

          return iter([response])
Severity: Major
Found in canteen/core/runtime.py - About 30 mins to fix

TODO found
Open

            # @TODO(sgammon): cross-request profiling
Severity: Minor
Found in canteen/core/runtime.py by fixme

TODO found
Open

      # buffer and return (i guess) @TODO(sgammon): can we do this better?
Severity: Minor
Found in canteen/core/runtime.py by fixme

TODO found
Open

    # @TODO(sgammon): figure out how to prioritize/select a runtime
Severity: Minor
Found in canteen/core/runtime.py by fixme

Identical blocks of code found in 2 locations. Consider refactoring.
Open

      status, headers, content_type, content = (
        context['status'],
        context['headers'],
        context['content_type'],
        context['content']
Severity: Minor
Found in canteen/core/runtime.py and 1 other location - About 55 mins to fix
canteen/core/runtime.py on lines 315..319

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 37.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Identical blocks of code found in 2 locations. Consider refactoring.
Open

        status, headers, content_type, content = (
          context['status'],
          context['headers'],
          context['content_type'],
          context['content']
Severity: Minor
Found in canteen/core/runtime.py and 1 other location - About 55 mins to fix
canteen/core/runtime.py on lines 332..336

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 37.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Indentation is not a multiple of 4 (comment)
Open

      # inject stuff into context
Severity: Minor
Found in canteen/core/runtime.py by pep8

Use indent_size (PEP8 says 4) spaces per indentation level.

For really old code that you don't want to mess up, you can continue
to use 8-space tabs.

Okay: a = 1
Okay: if a == 0:\n    a = 1
E111:   a = 1
E114:   # a = 1

Okay: for item in items:\n    pass
E112: for item in items:\npass
E115: for item in items:\n# Hi\n    pass

Okay: a = 1\nb = 2
E113: a = 1\n    b = 2
E116: a = 1\n    # b = 2

Indentation is not a multiple of 4 (comment)
Open

      # a tuple bound to a URL - static response
Severity: Minor
Found in canteen/core/runtime.py by pep8

Use indent_size (PEP8 says 4) spaces per indentation level.

For really old code that you don't want to mess up, you can continue
to use 8-space tabs.

Okay: a = 1
Okay: if a == 0:\n    a = 1
E111:   a = 1
E114:   # a = 1

Okay: for item in items:\n    pass
E112: for item in items:\npass
E115: for item in items:\n# Hi\n    pass

Okay: a = 1\nb = 2
E113: a = 1\n    b = 2
E116: a = 1\n    # b = 2

Too many leading '#' for block comment
Open

          ## calculate dump file path
Severity: Minor
Found in canteen/core/runtime.py by pep8

Separate inline comments by at least two spaces.

An inline comment is a comment on the same line as a statement.
Inline comments should be separated by at least two spaces from the
statement. They should start with a # and a single space.

Each line of a block comment starts with a # and a single space
(unless it is indented text inside the comment).

Okay: x = x + 1  # Increment x
Okay: x = x + 1    # Increment x
Okay: # Block comment
E261: x = x + 1 # Increment x
E262: x = x + 1  #Increment x
E262: x = x + 1  #  Increment x
E265: #Block comment
E266: ### Block comment

Too many leading '#' for block comment
Open

          ## current profile
Severity: Minor
Found in canteen/core/runtime.py by pep8

Separate inline comments by at least two spaces.

An inline comment is a comment on the same line as a statement.
Inline comments should be separated by at least two spaces from the
statement. They should start with a # and a single space.

Each line of a block comment starts with a # and a single space
(unless it is indented text inside the comment).

Okay: x = x + 1  # Increment x
Okay: x = x + 1    # Increment x
Okay: # Block comment
E261: x = x + 1 # Increment x
E262: x = x + 1  #Increment x
E262: x = x + 1  #  Increment x
E265: #Block comment
E266: ### Block comment

Indentation is not a multiple of 4 (comment)
Open

      # call handler hooks
Severity: Minor
Found in canteen/core/runtime.py by pep8

Use indent_size (PEP8 says 4) spaces per indentation level.

For really old code that you don't want to mess up, you can continue
to use 8-space tabs.

Okay: a = 1
Okay: if a == 0:\n    a = 1
E111:   a = 1
E114:   # a = 1

Okay: for item in items:\n    pass
E112: for item in items:\npass
E115: for item in items:\n# Hi\n    pass

Okay: a = 1\nb = 2
E113: a = 1\n    b = 2
E116: a = 1\n    # b = 2

Indentation is not a multiple of 4 (comment)
Open

  # == Private Properties == #
Severity: Minor
Found in canteen/core/runtime.py by pep8

Use indent_size (PEP8 says 4) spaces per indentation level.

For really old code that you don't want to mess up, you can continue
to use 8-space tabs.

Okay: a = 1
Okay: if a == 0:\n    a = 1
E111:   a = 1
E114:   # a = 1

Okay: for item in items:\n    pass
E112: for item in items:\npass
E115: for item in items:\n# Hi\n    pass

Okay: a = 1\nb = 2
E113: a = 1\n    b = 2
E116: a = 1\n    # b = 2

Indentation is not a multiple of 4 (comment)
Open

      # call response hooks
Severity: Minor
Found in canteen/core/runtime.py by pep8

Use indent_size (PEP8 says 4) spaces per indentation level.

For really old code that you don't want to mess up, you can continue
to use 8-space tabs.

Okay: a = 1
Okay: if a == 0:\n    a = 1
E111:   a = 1
E114:   # a = 1

Okay: for item in items:\n    pass
E112: for item in items:\npass
E115: for item in items:\n# Hi\n    pass

Okay: a = 1\nb = 2
E113: a = 1\n    b = 2
E116: a = 1\n    # b = 2

Indentation is not a multiple of 4 (comment)
Open

      # profiler support
Severity: Minor
Found in canteen/core/runtime.py by pep8

Use indent_size (PEP8 says 4) spaces per indentation level.

For really old code that you don't want to mess up, you can continue
to use 8-space tabs.

Okay: a = 1
Okay: if a == 0:\n    a = 1
E111:   a = 1
E114:   # a = 1

Okay: for item in items:\n    pass
E112: for item in items:\npass
E115: for item in items:\n# Hi\n    pass

Okay: a = 1\nb = 2
E113: a = 1\n    b = 2
E116: a = 1\n    # b = 2

Indentation is not a multiple of 4 (comment)
Open

      # send start_response
Severity: Minor
Found in canteen/core/runtime.py by pep8

Use indent_size (PEP8 says 4) spaces per indentation level.

For really old code that you don't want to mess up, you can continue
to use 8-space tabs.

Okay: a = 1
Okay: if a == 0:\n    a = 1
E111:   a = 1
E114:   # a = 1

Okay: for item in items:\n    pass
E112: for item in items:\npass
E115: for item in items:\n# Hi\n    pass

Okay: a = 1\nb = 2
E113: a = 1\n    b = 2
E116: a = 1\n    # b = 2

Too many leading '#' for block comment
Open

          ## grab a profiler
Severity: Minor
Found in canteen/core/runtime.py by pep8

Separate inline comments by at least two spaces.

An inline comment is a comment on the same line as a statement.
Inline comments should be separated by at least two spaces from the
statement. They should start with a # and a single space.

Each line of a block comment starts with a # and a single space
(unless it is indented text inside the comment).

Okay: x = x + 1  # Increment x
Okay: x = x + 1    # Increment x
Okay: # Block comment
E261: x = x + 1 # Increment x
E262: x = x + 1  #Increment x
E262: x = x + 1  #  Increment x
E265: #Block comment
E266: ### Block comment

Indentation is not a multiple of 4 (comment)
Open

          # call response hooks
Severity: Minor
Found in canteen/core/runtime.py by pep8

Use indent_size (PEP8 says 4) spaces per indentation level.

For really old code that you don't want to mess up, you can continue
to use 8-space tabs.

Okay: a = 1
Okay: if a == 0:\n    a = 1
E111:   a = 1
E114:   # a = 1

Okay: for item in items:\n    pass
E112: for item in items:\npass
E115: for item in items:\n# Hi\n    pass

Okay: a = 1\nb = 2
E113: a = 1\n    b = 2
E116: a = 1\n    # b = 2

Indentation is not a multiple of 4 (comment)
Open

          ## current profile
Severity: Minor
Found in canteen/core/runtime.py by pep8

Use indent_size (PEP8 says 4) spaces per indentation level.

For really old code that you don't want to mess up, you can continue
to use 8-space tabs.

Okay: a = 1
Okay: if a == 0:\n    a = 1
E111:   a = 1
E114:   # a = 1

Okay: for item in items:\n    pass
E112: for item in items:\npass
E115: for item in items:\n# Hi\n    pass

Okay: a = 1\nb = 2
E113: a = 1\n    b = 2
E116: a = 1\n    # b = 2

Indentation is not a multiple of 4 (comment)
Open

          ## calculate dump file path
Severity: Minor
Found in canteen/core/runtime.py by pep8

Use indent_size (PEP8 says 4) spaces per indentation level.

For really old code that you don't want to mess up, you can continue
to use 8-space tabs.

Okay: a = 1
Okay: if a == 0:\n    a = 1
E111:   a = 1
E114:   # a = 1

Okay: for item in items:\n    pass
E112: for item in items:\npass
E115: for item in items:\n# Hi\n    pass

Okay: a = 1\nb = 2
E113: a = 1\n    b = 2
E116: a = 1\n    # b = 2

Indentation is not a multiple of 4 (comment)
Open

      # dispatch error hook for 404
Severity: Minor
Found in canteen/core/runtime.py by pep8

Use indent_size (PEP8 says 4) spaces per indentation level.

For really old code that you don't want to mess up, you can continue
to use 8-space tabs.

Okay: a = 1
Okay: if a == 0:\n    a = 1
E111:   a = 1
E114:   # a = 1

Okay: for item in items:\n    pass
E112: for item in items:\npass
E115: for item in items:\n# Hi\n    pass

Okay: a = 1\nb = 2
E113: a = 1\n    b = 2
E116: a = 1\n    # b = 2

Indentation is not a multiple of 4 (comment)
Open

      # dispatch time: INCEPTION.
Severity: Minor
Found in canteen/core/runtime.py by pep8

Use indent_size (PEP8 says 4) spaces per indentation level.

For really old code that you don't want to mess up, you can continue
to use 8-space tabs.

Okay: a = 1
Okay: if a == 0:\n    a = 1
E111:   a = 1
E114:   # a = 1

Okay: for item in items:\n    pass
E112: for item in items:\npass
E115: for item in items:\n# Hi\n    pass

Okay: a = 1\nb = 2
E113: a = 1\n    b = 2
E116: a = 1\n    # b = 2

Indentation is not a multiple of 4 (comment)
Open

      # call handler hooks
Severity: Minor
Found in canteen/core/runtime.py by pep8

Use indent_size (PEP8 says 4) spaces per indentation level.

For really old code that you don't want to mess up, you can continue
to use 8-space tabs.

Okay: a = 1
Okay: if a == 0:\n    a = 1
E111:   a = 1
E114:   # a = 1

Okay: for item in items:\n    pass
E112: for item in items:\npass
E115: for item in items:\n# Hi\n    pass

Okay: a = 1\nb = 2
E113: a = 1\n    b = 2
E116: a = 1\n    # b = 2

Too many leading '#' for block comment
Open

          ## handle flushing mechanics
Severity: Minor
Found in canteen/core/runtime.py by pep8

Separate inline comments by at least two spaces.

An inline comment is a comment on the same line as a statement.
Inline comments should be separated by at least two spaces from the
statement. They should start with a # and a single space.

Each line of a block comment starts with a # and a single space
(unless it is indented text inside the comment).

Okay: x = x + 1  # Increment x
Okay: x = x + 1    # Increment x
Okay: # Block comment
E261: x = x + 1 # Increment x
E262: x = x + 1  #Increment x
E262: x = x + 1  #  Increment x
E265: #Block comment
E266: ### Block comment

Indentation is not a multiple of 4 (comment)
Open

      # == development wrappers
Severity: Minor
Found in canteen/core/runtime.py by pep8

Use indent_size (PEP8 says 4) spaces per indentation level.

For really old code that you don't want to mess up, you can continue
to use 8-space tabs.

Okay: a = 1
Okay: if a == 0:\n    a = 1
E111:   a = 1
E114:   # a = 1

Okay: for item in items:\n    pass
E112: for item in items:\npass
E115: for item in items:\n# Hi\n    pass

Okay: a = 1\nb = 2
E113: a = 1\n    b = 2
E116: a = 1\n    # b = 2

Indentation is not a multiple of 4 (comment)
Open

          # run as staticmethod
Severity: Minor
Found in canteen/core/runtime.py by pep8

Use indent_size (PEP8 says 4) spaces per indentation level.

For really old code that you don't want to mess up, you can continue
to use 8-space tabs.

Okay: a = 1
Okay: if a == 0:\n    a = 1
E111:   a = 1
E114:   # a = 1

Okay: for item in items:\n    pass
E112: for item in items:\npass
E115: for item in items:\n# Hi\n    pass

Okay: a = 1\nb = 2
E113: a = 1\n    b = 2
E116: a = 1\n    # b = 2

Indentation is not a multiple of 4 (comment)
Open

      # buffer and return (i guess) @TODO(sgammon): can we do this better?
Severity: Minor
Found in canteen/core/runtime.py by pep8

Use indent_size (PEP8 says 4) spaces per indentation level.

For really old code that you don't want to mess up, you can continue
to use 8-space tabs.

Okay: a = 1
Okay: if a == 0:\n    a = 1
E111:   a = 1
E114:   # a = 1

Okay: for item in items:\n    pass
E112: for item in items:\npass
E115: for item in items:\n# Hi\n    pass

Okay: a = 1\nb = 2
E113: a = 1\n    b = 2
E116: a = 1\n    # b = 2

Too many leading '#' for block comment
Open

## Globals
Severity: Minor
Found in canteen/core/runtime.py by pep8

Separate inline comments by at least two spaces.

An inline comment is a comment on the same line as a statement.
Inline comments should be separated by at least two spaces from the
statement. They should start with a # and a single space.

Each line of a block comment starts with a # and a single space
(unless it is indented text inside the comment).

Okay: x = x + 1  # Increment x
Okay: x = x + 1    # Increment x
Okay: # Block comment
E261: x = x + 1 # Increment x
E262: x = x + 1  #Increment x
E262: x = x + 1  #  Increment x
E265: #Block comment
E266: ### Block comment

Indentation is not a multiple of 4 (comment)
Open

  # == Abstract Properties == #
Severity: Minor
Found in canteen/core/runtime.py by pep8

Use indent_size (PEP8 says 4) spaces per indentation level.

For really old code that you don't want to mess up, you can continue
to use 8-space tabs.

Okay: a = 1
Okay: if a == 0:\n    a = 1
E111:   a = 1
E114:   # a = 1

Okay: for item in items:\n    pass
E112: for item in items:\npass
E115: for item in items:\n# Hi\n    pass

Okay: a = 1\nb = 2
E113: a = 1\n    b = 2
E116: a = 1\n    # b = 2

Indentation is not a multiple of 4 (comment)
Open

      # update context
Severity: Minor
Found in canteen/core/runtime.py by pep8

Use indent_size (PEP8 says 4) spaces per indentation level.

For really old code that you don't want to mess up, you can continue
to use 8-space tabs.

Okay: a = 1
Okay: if a == 0:\n    a = 1
E111:   a = 1
E114:   # a = 1

Okay: for item in items:\n    pass
E112: for item in items:\npass
E115: for item in items:\n# Hi\n    pass

Okay: a = 1\nb = 2
E113: a = 1\n    b = 2
E116: a = 1\n    # b = 2

Indentation is not a multiple of 4 (comment)
Open

      # initialize handler
Severity: Minor
Found in canteen/core/runtime.py by pep8

Use indent_size (PEP8 says 4) spaces per indentation level.

For really old code that you don't want to mess up, you can continue
to use 8-space tabs.

Okay: a = 1
Okay: if a == 0:\n    a = 1
E111:   a = 1
E114:   # a = 1

Okay: for item in items:\n    pass
E112: for item in items:\npass
E115: for item in items:\n# Hi\n    pass

Okay: a = 1\nb = 2
E113: a = 1\n    b = 2
E116: a = 1\n    # b = 2

Indentation is not a multiple of 4 (comment)
Open

      # unpack response
Severity: Minor
Found in canteen/core/runtime.py by pep8

Use indent_size (PEP8 says 4) spaces per indentation level.

For really old code that you don't want to mess up, you can continue
to use 8-space tabs.

Okay: a = 1
Okay: if a == 0:\n    a = 1
E111:   a = 1
E114:   # a = 1

Okay: for item in items:\n    pass
E112: for item in items:\npass
E115: for item in items:\n# Hi\n    pass

Okay: a = 1\nb = 2
E113: a = 1\n    b = 2
E116: a = 1\n    # b = 2

Indentation is not a multiple of 4 (comment)
Open

  # == Public Properties == #
Severity: Minor
Found in canteen/core/runtime.py by pep8

Use indent_size (PEP8 says 4) spaces per indentation level.

For really old code that you don't want to mess up, you can continue
to use 8-space tabs.

Okay: a = 1
Okay: if a == 0:\n    a = 1
E111:   a = 1
E114:   # a = 1

Okay: for item in items:\n    pass
E112: for item in items:\npass
E115: for item in items:\n# Hi\n    pass

Okay: a = 1\nb = 2
E113: a = 1\n    b = 2
E116: a = 1\n    # b = 2

Indentation is not a multiple of 4 (comment)
Open

      # attach runtime, arguments and actual start_response to shim
Severity: Minor
Found in canteen/core/runtime.py by pep8

Use indent_size (PEP8 says 4) spaces per indentation level.

For really old code that you don't want to mess up, you can continue
to use 8-space tabs.

Okay: a = 1
Okay: if a == 0:\n    a = 1
E111:   a = 1
E114:   # a = 1

Okay: for item in items:\n    pass
E112: for item in items:\npass
E115: for item in items:\n# Hi\n    pass

Okay: a = 1\nb = 2
E113: a = 1\n    b = 2
E116: a = 1\n    # b = 2

Indentation is not a multiple of 4 (comment)
Open

          # run as classmethod
Severity: Minor
Found in canteen/core/runtime.py by pep8

Use indent_size (PEP8 says 4) spaces per indentation level.

For really old code that you don't want to mess up, you can continue
to use 8-space tabs.

Okay: a = 1
Okay: if a == 0:\n    a = 1
E111:   a = 1
E114:   # a = 1

Okay: for item in items:\n    pass
E112: for item in items:\npass
E115: for item in items:\n# Hi\n    pass

Okay: a = 1\nb = 2
E113: a = 1\n    b = 2
E116: a = 1\n    # b = 2

Indentation is not a multiple of 4 (comment)
Open

          ## grab a profiler
Severity: Minor
Found in canteen/core/runtime.py by pep8

Use indent_size (PEP8 says 4) spaces per indentation level.

For really old code that you don't want to mess up, you can continue
to use 8-space tabs.

Okay: a = 1
Okay: if a == 0:\n    a = 1
E111:   a = 1
E114:   # a = 1

Okay: for item in items:\n    pass
E112: for item in items:\npass
E115: for item in items:\n# Hi\n    pass

Okay: a = 1\nb = 2
E113: a = 1\n    b = 2
E116: a = 1\n    # b = 2

Indentation is not a multiple of 4 (comment)
Open

      # make a neat little shim, containing our runtime
Severity: Minor
Found in canteen/core/runtime.py by pep8

Use indent_size (PEP8 says 4) spaces per indentation level.

For really old code that you don't want to mess up, you can continue
to use 8-space tabs.

Okay: a = 1
Okay: if a == 0:\n    a = 1
E111:   a = 1
E114:   # a = 1

Okay: for item in items:\n    pass
E112: for item in items:\npass
E115: for item in items:\n# Hi\n    pass

Okay: a = 1\nb = 2
E113: a = 1\n    b = 2
E116: a = 1\n    # b = 2

Indentation is not a multiple of 4 (comment)
Open

          ## handle flushing mechanics
Severity: Minor
Found in canteen/core/runtime.py by pep8

Use indent_size (PEP8 says 4) spaces per indentation level.

For really old code that you don't want to mess up, you can continue
to use 8-space tabs.

Okay: a = 1
Okay: if a == 0:\n    a = 1
E111:   a = 1
E114:   # a = 1

Okay: for item in items:\n    pass
E112: for item in items:\npass
E115: for item in items:\n# Hi\n    pass

Okay: a = 1\nb = 2
E113: a = 1\n    b = 2
E116: a = 1\n    # b = 2

Too many leading '#' for block comment
Open

            ## dispatch
Severity: Minor
Found in canteen/core/runtime.py by pep8

Separate inline comments by at least two spaces.

An inline comment is a comment on the same line as a statement.
Inline comments should be separated by at least two spaces from the
statement. They should start with a # and a single space.

Each line of a block comment starts with a # and a single space
(unless it is indented text inside the comment).

Okay: x = x + 1  # Increment x
Okay: x = x + 1    # Increment x
Okay: # Block comment
E261: x = x + 1 # Increment x
E262: x = x + 1  #Increment x
E262: x = x + 1  #  Increment x
E265: #Block comment
E266: ### Block comment

Indentation is not a multiple of 4 (comment)
Open

      # noinspection PyCallByClass,PyTypeChecker
Severity: Minor
Found in canteen/core/runtime.py by pep8

Use indent_size (PEP8 says 4) spaces per indentation level.

For really old code that you don't want to mess up, you can continue
to use 8-space tabs.

Okay: a = 1
Okay: if a == 0:\n    a = 1
E111:   a = 1
E114:   # a = 1

Okay: for item in items:\n    pass
E112: for item in items:\npass
E115: for item in items:\n# Hi\n    pass

Okay: a = 1\nb = 2
E113: a = 1\n    b = 2
E116: a = 1\n    # b = 2

Indentation is not a multiple of 4 (comment)
Open

          # call response hooks
Severity: Minor
Found in canteen/core/runtime.py by pep8

Use indent_size (PEP8 says 4) spaces per indentation level.

For really old code that you don't want to mess up, you can continue
to use 8-space tabs.

Okay: a = 1
Okay: if a == 0:\n    a = 1
E111:   a = 1
E114:   # a = 1

Okay: for item in items:\n    pass
E112: for item in items:\npass
E115: for item in items:\n# Hi\n    pass

Okay: a = 1\nb = 2
E113: a = 1\n    b = 2
E116: a = 1\n    # b = 2

Indentation is not a multiple of 4 (comment)
Open

      # default: return dispatch directly
Severity: Minor
Found in canteen/core/runtime.py by pep8

Use indent_size (PEP8 says 4) spaces per indentation level.

For really old code that you don't want to mess up, you can continue
to use 8-space tabs.

Okay: a = 1
Okay: if a == 0:\n    a = 1
E111:   a = 1
E114:   # a = 1

Okay: for item in items:\n    pass
E112: for item in items:\npass
E115: for item in items:\n# Hi\n    pass

Okay: a = 1\nb = 2
E113: a = 1\n    b = 2
E116: a = 1\n    # b = 2

Indentation is not a multiple of 4 (comment)
Open

      # call hooks, initialize foreign handler with replaced start_response
Severity: Minor
Found in canteen/core/runtime.py by pep8

Use indent_size (PEP8 says 4) spaces per indentation level.

For really old code that you don't want to mess up, you can continue
to use 8-space tabs.

Okay: a = 1
Okay: if a == 0:\n    a = 1
E111:   a = 1
E114:   # a = 1

Okay: for item in items:\n    pass
E112: for item in items:\npass
E115: for item in items:\n# Hi\n    pass

Okay: a = 1\nb = 2
E113: a = 1\n    b = 2
E116: a = 1\n    # b = 2

Indentation is not a multiple of 4 (comment)
Open

      # call with arguments only
Severity: Minor
Found in canteen/core/runtime.py by pep8

Use indent_size (PEP8 says 4) spaces per indentation level.

For really old code that you don't want to mess up, you can continue
to use 8-space tabs.

Okay: a = 1
Okay: if a == 0:\n    a = 1
E111:   a = 1
E114:   # a = 1

Okay: for item in items:\n    pass
E112: for item in items:\npass
E115: for item in items:\n# Hi\n    pass

Okay: a = 1\nb = 2
E113: a = 1\n    b = 2
E116: a = 1\n    # b = 2

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