File runtime.py
has 399 lines of code (exceeds 250 allowed). Consider refactoring. Open
# -*- coding: utf-8 -*-
"""
core runtime
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Function dispatch
has a Cognitive Complexity of 33 (exceeds 5 allowed). Consider refactoring. Open
def dispatch(self, environ, start_response):
""" WIP """
from ..base import handler as base_handler
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Cyclomatic complexity is too high in method dispatch. (23) Open
def dispatch(self, environ, start_response):
""" WIP """
from ..base import handler as base_handler
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Cyclomatic Complexity
Cyclomatic Complexity corresponds to the number of decisions a block of code contains plus 1. This number (also called McCabe number) is equal to the number of linearly independent paths through the code. This number can be used as a guide when testing conditional logic in blocks.
Radon analyzes the AST tree of a Python program to compute Cyclomatic Complexity. Statements have the following effects on Cyclomatic Complexity:
Construct | Effect on CC | Reasoning |
---|---|---|
if | +1 | An if statement is a single decision. |
elif | +1 | The elif statement adds another decision. |
else | +0 | The else statement does not cause a new decision. The decision is at the if. |
for | +1 | There is a decision at the start of the loop. |
while | +1 | There is a decision at the while statement. |
except | +1 | Each except branch adds a new conditional path of execution. |
finally | +0 | The finally block is unconditionally executed. |
with | +1 | The with statement roughly corresponds to a try/except block (see PEP 343 for details). |
assert | +1 | The assert statement internally roughly equals a conditional statement. |
Comprehension | +1 | A list/set/dict comprehension of generator expression is equivalent to a for loop. |
Boolean Operator | +1 | Every boolean operator (and, or) adds a decision point. |
Function execute_hooks
has a Cognitive Complexity of 25 (exceeds 5 allowed). Consider refactoring. Open
def execute_hooks(cls, points, *args, **kwargs):
""" """
if isinstance(points, basestring): points = (points,)
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Cyclomatic complexity is too high in method execute_hooks. (11) Open
@classmethod
def execute_hooks(cls, points, *args, **kwargs):
""" """
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Cyclomatic Complexity
Cyclomatic Complexity corresponds to the number of decisions a block of code contains plus 1. This number (also called McCabe number) is equal to the number of linearly independent paths through the code. This number can be used as a guide when testing conditional logic in blocks.
Radon analyzes the AST tree of a Python program to compute Cyclomatic Complexity. Statements have the following effects on Cyclomatic Complexity:
Construct | Effect on CC | Reasoning |
---|---|---|
if | +1 | An if statement is a single decision. |
elif | +1 | The elif statement adds another decision. |
else | +0 | The else statement does not cause a new decision. The decision is at the if. |
for | +1 | There is a decision at the start of the loop. |
while | +1 | There is a decision at the while statement. |
except | +1 | Each except branch adds a new conditional path of execution. |
finally | +0 | The finally block is unconditionally executed. |
with | +1 | The with statement roughly corresponds to a try/except block (see PEP 343 for details). |
assert | +1 | The assert statement internally roughly equals a conditional statement. |
Comprehension | +1 | A list/set/dict comprehension of generator expression is equivalent to a for loop. |
Boolean Operator | +1 | Every boolean operator (and, or) adds a decision point. |
Runtime
has 21 functions (exceeds 20 allowed). Consider refactoring. Open
class Runtime(object):
""" Describes a structure that can manage and schedule execution for Canteen
applications. When a Canteen app is running, there is always an active
``Runtime`` object behind it.
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Cyclomatic complexity is too high in method resolve. (7) Open
@classmethod
def resolve(cls):
""" """
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Cyclomatic Complexity
Cyclomatic Complexity corresponds to the number of decisions a block of code contains plus 1. This number (also called McCabe number) is equal to the number of linearly independent paths through the code. This number can be used as a guide when testing conditional logic in blocks.
Radon analyzes the AST tree of a Python program to compute Cyclomatic Complexity. Statements have the following effects on Cyclomatic Complexity:
Construct | Effect on CC | Reasoning |
---|---|---|
if | +1 | An if statement is a single decision. |
elif | +1 | The elif statement adds another decision. |
else | +0 | The else statement does not cause a new decision. The decision is at the if. |
for | +1 | There is a decision at the start of the loop. |
while | +1 | There is a decision at the while statement. |
except | +1 | Each except branch adds a new conditional path of execution. |
finally | +0 | The finally block is unconditionally executed. |
with | +1 | The with statement roughly corresponds to a try/except block (see PEP 343 for details). |
assert | +1 | The assert statement internally roughly equals a conditional statement. |
Comprehension | +1 | A list/set/dict comprehension of generator expression is equivalent to a for loop. |
Boolean Operator | +1 | Every boolean operator (and, or) adds a decision point. |
Function wrap
has a Cognitive Complexity of 15 (exceeds 5 allowed). Consider refactoring. Open
def wrap(self, dispatch):
""" """
if not self.__wrapped__:
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Cyclomatic complexity is too high in method wrap. (6) Open
def wrap(self, dispatch):
""" """
if not self.__wrapped__:
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Cyclomatic Complexity
Cyclomatic Complexity corresponds to the number of decisions a block of code contains plus 1. This number (also called McCabe number) is equal to the number of linearly independent paths through the code. This number can be used as a guide when testing conditional logic in blocks.
Radon analyzes the AST tree of a Python program to compute Cyclomatic Complexity. Statements have the following effects on Cyclomatic Complexity:
Construct | Effect on CC | Reasoning |
---|---|---|
if | +1 | An if statement is a single decision. |
elif | +1 | The elif statement adds another decision. |
else | +0 | The else statement does not cause a new decision. The decision is at the if. |
for | +1 | There is a decision at the start of the loop. |
while | +1 | There is a decision at the while statement. |
except | +1 | Each except branch adds a new conditional path of execution. |
finally | +0 | The finally block is unconditionally executed. |
with | +1 | The with statement roughly corresponds to a try/except block (see PEP 343 for details). |
assert | +1 | The assert statement internally roughly equals a conditional statement. |
Comprehension | +1 | A list/set/dict comprehension of generator expression is equivalent to a for loop. |
Boolean Operator | +1 | Every boolean operator (and, or) adds a decision point. |
Cyclomatic complexity is too high in method __enter__. (6) Open
def __enter__(self):
""" Context entrance method, responsible for triggering a load of the top-
level package and propagating exceptions if ``strict`` mode is active.
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Cyclomatic Complexity
Cyclomatic Complexity corresponds to the number of decisions a block of code contains plus 1. This number (also called McCabe number) is equal to the number of linearly independent paths through the code. This number can be used as a guide when testing conditional logic in blocks.
Radon analyzes the AST tree of a Python program to compute Cyclomatic Complexity. Statements have the following effects on Cyclomatic Complexity:
Construct | Effect on CC | Reasoning |
---|---|---|
if | +1 | An if statement is a single decision. |
elif | +1 | The elif statement adds another decision. |
else | +0 | The else statement does not cause a new decision. The decision is at the if. |
for | +1 | There is a decision at the start of the loop. |
while | +1 | There is a decision at the while statement. |
except | +1 | Each except branch adds a new conditional path of execution. |
finally | +0 | The finally block is unconditionally executed. |
with | +1 | The with statement roughly corresponds to a try/except block (see PEP 343 for details). |
assert | +1 | The assert statement internally roughly equals a conditional statement. |
Comprehension | +1 | A list/set/dict comprehension of generator expression is equivalent to a for loop. |
Boolean Operator | +1 | Every boolean operator (and, or) adds a decision point. |
Function __enter__
has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring. Open
def __enter__(self):
""" Context entrance method, responsible for triggering a load of the top-
level package and propagating exceptions if ``strict`` mode is active.
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Avoid deeply nested control flow statements. Open
if 'Content-Type' not in headers:
headers['Content-Type'] = context['headers']['Content-Type'] = (
'text/html; charset=utf-8')
# call response hooks
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Function resolve
has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring. Open
def resolve(cls):
""" """
# @TODO(sgammon): figure out how to prioritize/select a runtime
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Avoid too many return
statements within this function. Open
return iter([response])
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Avoid too many return
statements within this function. Open
return iter([handler]) # it's a static response!
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Avoid too many return
statements within this function. Open
return iter([result])
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Avoid too many return
statements within this function. Open
return iter([response])
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TODO found Open
# @TODO(sgammon): cross-request profiling
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TODO found Open
# buffer and return (i guess) @TODO(sgammon): can we do this better?
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TODO found Open
# @TODO(sgammon): figure out how to prioritize/select a runtime
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Identical blocks of code found in 2 locations. Consider refactoring. Open
status, headers, content_type, content = (
context['status'],
context['headers'],
context['content_type'],
context['content']
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 37.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Identical blocks of code found in 2 locations. Consider refactoring. Open
status, headers, content_type, content = (
context['status'],
context['headers'],
context['content_type'],
context['content']
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 37.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Indentation is not a multiple of 4 (comment) Open
# inject stuff into context
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Use indent_size (PEP8 says 4) spaces per indentation level.
For really old code that you don't want to mess up, you can continue
to use 8-space tabs.
Okay: a = 1
Okay: if a == 0:\n a = 1
E111: a = 1
E114: # a = 1
Okay: for item in items:\n pass
E112: for item in items:\npass
E115: for item in items:\n# Hi\n pass
Okay: a = 1\nb = 2
E113: a = 1\n b = 2
E116: a = 1\n # b = 2
Indentation is not a multiple of 4 (comment) Open
# a tuple bound to a URL - static response
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Use indent_size (PEP8 says 4) spaces per indentation level.
For really old code that you don't want to mess up, you can continue
to use 8-space tabs.
Okay: a = 1
Okay: if a == 0:\n a = 1
E111: a = 1
E114: # a = 1
Okay: for item in items:\n pass
E112: for item in items:\npass
E115: for item in items:\n# Hi\n pass
Okay: a = 1\nb = 2
E113: a = 1\n b = 2
E116: a = 1\n # b = 2
Too many leading '#' for block comment Open
## calculate dump file path
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Separate inline comments by at least two spaces.
An inline comment is a comment on the same line as a statement.
Inline comments should be separated by at least two spaces from the
statement. They should start with a # and a single space.
Each line of a block comment starts with a # and a single space
(unless it is indented text inside the comment).
Okay: x = x + 1 # Increment x
Okay: x = x + 1 # Increment x
Okay: # Block comment
E261: x = x + 1 # Increment x
E262: x = x + 1 #Increment x
E262: x = x + 1 # Increment x
E265: #Block comment
E266: ### Block comment
Too many leading '#' for block comment Open
## current profile
- Read upRead up
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- Exclude checks
Separate inline comments by at least two spaces.
An inline comment is a comment on the same line as a statement.
Inline comments should be separated by at least two spaces from the
statement. They should start with a # and a single space.
Each line of a block comment starts with a # and a single space
(unless it is indented text inside the comment).
Okay: x = x + 1 # Increment x
Okay: x = x + 1 # Increment x
Okay: # Block comment
E261: x = x + 1 # Increment x
E262: x = x + 1 #Increment x
E262: x = x + 1 # Increment x
E265: #Block comment
E266: ### Block comment
Indentation is not a multiple of 4 (comment) Open
# call handler hooks
- Read upRead up
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- Exclude checks
Use indent_size (PEP8 says 4) spaces per indentation level.
For really old code that you don't want to mess up, you can continue
to use 8-space tabs.
Okay: a = 1
Okay: if a == 0:\n a = 1
E111: a = 1
E114: # a = 1
Okay: for item in items:\n pass
E112: for item in items:\npass
E115: for item in items:\n# Hi\n pass
Okay: a = 1\nb = 2
E113: a = 1\n b = 2
E116: a = 1\n # b = 2
Indentation is not a multiple of 4 (comment) Open
# == Private Properties == #
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- Exclude checks
Use indent_size (PEP8 says 4) spaces per indentation level.
For really old code that you don't want to mess up, you can continue
to use 8-space tabs.
Okay: a = 1
Okay: if a == 0:\n a = 1
E111: a = 1
E114: # a = 1
Okay: for item in items:\n pass
E112: for item in items:\npass
E115: for item in items:\n# Hi\n pass
Okay: a = 1\nb = 2
E113: a = 1\n b = 2
E116: a = 1\n # b = 2
Indentation is not a multiple of 4 (comment) Open
# call response hooks
- Read upRead up
- Create a ticketCreate a ticket
- Exclude checks
Use indent_size (PEP8 says 4) spaces per indentation level.
For really old code that you don't want to mess up, you can continue
to use 8-space tabs.
Okay: a = 1
Okay: if a == 0:\n a = 1
E111: a = 1
E114: # a = 1
Okay: for item in items:\n pass
E112: for item in items:\npass
E115: for item in items:\n# Hi\n pass
Okay: a = 1\nb = 2
E113: a = 1\n b = 2
E116: a = 1\n # b = 2
Indentation is not a multiple of 4 (comment) Open
# profiler support
- Read upRead up
- Create a ticketCreate a ticket
- Exclude checks
Use indent_size (PEP8 says 4) spaces per indentation level.
For really old code that you don't want to mess up, you can continue
to use 8-space tabs.
Okay: a = 1
Okay: if a == 0:\n a = 1
E111: a = 1
E114: # a = 1
Okay: for item in items:\n pass
E112: for item in items:\npass
E115: for item in items:\n# Hi\n pass
Okay: a = 1\nb = 2
E113: a = 1\n b = 2
E116: a = 1\n # b = 2
Indentation is not a multiple of 4 (comment) Open
# send start_response
- Read upRead up
- Create a ticketCreate a ticket
- Exclude checks
Use indent_size (PEP8 says 4) spaces per indentation level.
For really old code that you don't want to mess up, you can continue
to use 8-space tabs.
Okay: a = 1
Okay: if a == 0:\n a = 1
E111: a = 1
E114: # a = 1
Okay: for item in items:\n pass
E112: for item in items:\npass
E115: for item in items:\n# Hi\n pass
Okay: a = 1\nb = 2
E113: a = 1\n b = 2
E116: a = 1\n # b = 2
Too many leading '#' for block comment Open
## grab a profiler
- Read upRead up
- Create a ticketCreate a ticket
- Exclude checks
Separate inline comments by at least two spaces.
An inline comment is a comment on the same line as a statement.
Inline comments should be separated by at least two spaces from the
statement. They should start with a # and a single space.
Each line of a block comment starts with a # and a single space
(unless it is indented text inside the comment).
Okay: x = x + 1 # Increment x
Okay: x = x + 1 # Increment x
Okay: # Block comment
E261: x = x + 1 # Increment x
E262: x = x + 1 #Increment x
E262: x = x + 1 # Increment x
E265: #Block comment
E266: ### Block comment
Indentation is not a multiple of 4 (comment) Open
# call response hooks
- Read upRead up
- Create a ticketCreate a ticket
- Exclude checks
Use indent_size (PEP8 says 4) spaces per indentation level.
For really old code that you don't want to mess up, you can continue
to use 8-space tabs.
Okay: a = 1
Okay: if a == 0:\n a = 1
E111: a = 1
E114: # a = 1
Okay: for item in items:\n pass
E112: for item in items:\npass
E115: for item in items:\n# Hi\n pass
Okay: a = 1\nb = 2
E113: a = 1\n b = 2
E116: a = 1\n # b = 2
Indentation is not a multiple of 4 (comment) Open
## current profile
- Read upRead up
- Create a ticketCreate a ticket
- Exclude checks
Use indent_size (PEP8 says 4) spaces per indentation level.
For really old code that you don't want to mess up, you can continue
to use 8-space tabs.
Okay: a = 1
Okay: if a == 0:\n a = 1
E111: a = 1
E114: # a = 1
Okay: for item in items:\n pass
E112: for item in items:\npass
E115: for item in items:\n# Hi\n pass
Okay: a = 1\nb = 2
E113: a = 1\n b = 2
E116: a = 1\n # b = 2
Indentation is not a multiple of 4 (comment) Open
## calculate dump file path
- Read upRead up
- Create a ticketCreate a ticket
- Exclude checks
Use indent_size (PEP8 says 4) spaces per indentation level.
For really old code that you don't want to mess up, you can continue
to use 8-space tabs.
Okay: a = 1
Okay: if a == 0:\n a = 1
E111: a = 1
E114: # a = 1
Okay: for item in items:\n pass
E112: for item in items:\npass
E115: for item in items:\n# Hi\n pass
Okay: a = 1\nb = 2
E113: a = 1\n b = 2
E116: a = 1\n # b = 2
Indentation is not a multiple of 4 (comment) Open
# dispatch error hook for 404
- Read upRead up
- Create a ticketCreate a ticket
- Exclude checks
Use indent_size (PEP8 says 4) spaces per indentation level.
For really old code that you don't want to mess up, you can continue
to use 8-space tabs.
Okay: a = 1
Okay: if a == 0:\n a = 1
E111: a = 1
E114: # a = 1
Okay: for item in items:\n pass
E112: for item in items:\npass
E115: for item in items:\n# Hi\n pass
Okay: a = 1\nb = 2
E113: a = 1\n b = 2
E116: a = 1\n # b = 2
Indentation is not a multiple of 4 (comment) Open
# dispatch time: INCEPTION.
- Read upRead up
- Create a ticketCreate a ticket
- Exclude checks
Use indent_size (PEP8 says 4) spaces per indentation level.
For really old code that you don't want to mess up, you can continue
to use 8-space tabs.
Okay: a = 1
Okay: if a == 0:\n a = 1
E111: a = 1
E114: # a = 1
Okay: for item in items:\n pass
E112: for item in items:\npass
E115: for item in items:\n# Hi\n pass
Okay: a = 1\nb = 2
E113: a = 1\n b = 2
E116: a = 1\n # b = 2
Indentation is not a multiple of 4 (comment) Open
# call handler hooks
- Read upRead up
- Create a ticketCreate a ticket
- Exclude checks
Use indent_size (PEP8 says 4) spaces per indentation level.
For really old code that you don't want to mess up, you can continue
to use 8-space tabs.
Okay: a = 1
Okay: if a == 0:\n a = 1
E111: a = 1
E114: # a = 1
Okay: for item in items:\n pass
E112: for item in items:\npass
E115: for item in items:\n# Hi\n pass
Okay: a = 1\nb = 2
E113: a = 1\n b = 2
E116: a = 1\n # b = 2
Too many leading '#' for block comment Open
## handle flushing mechanics
- Read upRead up
- Create a ticketCreate a ticket
- Exclude checks
Separate inline comments by at least two spaces.
An inline comment is a comment on the same line as a statement.
Inline comments should be separated by at least two spaces from the
statement. They should start with a # and a single space.
Each line of a block comment starts with a # and a single space
(unless it is indented text inside the comment).
Okay: x = x + 1 # Increment x
Okay: x = x + 1 # Increment x
Okay: # Block comment
E261: x = x + 1 # Increment x
E262: x = x + 1 #Increment x
E262: x = x + 1 # Increment x
E265: #Block comment
E266: ### Block comment
Indentation is not a multiple of 4 (comment) Open
# == development wrappers
- Read upRead up
- Create a ticketCreate a ticket
- Exclude checks
Use indent_size (PEP8 says 4) spaces per indentation level.
For really old code that you don't want to mess up, you can continue
to use 8-space tabs.
Okay: a = 1
Okay: if a == 0:\n a = 1
E111: a = 1
E114: # a = 1
Okay: for item in items:\n pass
E112: for item in items:\npass
E115: for item in items:\n# Hi\n pass
Okay: a = 1\nb = 2
E113: a = 1\n b = 2
E116: a = 1\n # b = 2
Indentation is not a multiple of 4 (comment) Open
# run as staticmethod
- Read upRead up
- Create a ticketCreate a ticket
- Exclude checks
Use indent_size (PEP8 says 4) spaces per indentation level.
For really old code that you don't want to mess up, you can continue
to use 8-space tabs.
Okay: a = 1
Okay: if a == 0:\n a = 1
E111: a = 1
E114: # a = 1
Okay: for item in items:\n pass
E112: for item in items:\npass
E115: for item in items:\n# Hi\n pass
Okay: a = 1\nb = 2
E113: a = 1\n b = 2
E116: a = 1\n # b = 2
Indentation is not a multiple of 4 (comment) Open
# buffer and return (i guess) @TODO(sgammon): can we do this better?
- Read upRead up
- Create a ticketCreate a ticket
- Exclude checks
Use indent_size (PEP8 says 4) spaces per indentation level.
For really old code that you don't want to mess up, you can continue
to use 8-space tabs.
Okay: a = 1
Okay: if a == 0:\n a = 1
E111: a = 1
E114: # a = 1
Okay: for item in items:\n pass
E112: for item in items:\npass
E115: for item in items:\n# Hi\n pass
Okay: a = 1\nb = 2
E113: a = 1\n b = 2
E116: a = 1\n # b = 2
Too many leading '#' for block comment Open
## Globals
- Read upRead up
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Separate inline comments by at least two spaces.
An inline comment is a comment on the same line as a statement.
Inline comments should be separated by at least two spaces from the
statement. They should start with a # and a single space.
Each line of a block comment starts with a # and a single space
(unless it is indented text inside the comment).
Okay: x = x + 1 # Increment x
Okay: x = x + 1 # Increment x
Okay: # Block comment
E261: x = x + 1 # Increment x
E262: x = x + 1 #Increment x
E262: x = x + 1 # Increment x
E265: #Block comment
E266: ### Block comment
Indentation is not a multiple of 4 (comment) Open
# == Abstract Properties == #
- Read upRead up
- Create a ticketCreate a ticket
- Exclude checks
Use indent_size (PEP8 says 4) spaces per indentation level.
For really old code that you don't want to mess up, you can continue
to use 8-space tabs.
Okay: a = 1
Okay: if a == 0:\n a = 1
E111: a = 1
E114: # a = 1
Okay: for item in items:\n pass
E112: for item in items:\npass
E115: for item in items:\n# Hi\n pass
Okay: a = 1\nb = 2
E113: a = 1\n b = 2
E116: a = 1\n # b = 2
Indentation is not a multiple of 4 (comment) Open
# update context
- Read upRead up
- Create a ticketCreate a ticket
- Exclude checks
Use indent_size (PEP8 says 4) spaces per indentation level.
For really old code that you don't want to mess up, you can continue
to use 8-space tabs.
Okay: a = 1
Okay: if a == 0:\n a = 1
E111: a = 1
E114: # a = 1
Okay: for item in items:\n pass
E112: for item in items:\npass
E115: for item in items:\n# Hi\n pass
Okay: a = 1\nb = 2
E113: a = 1\n b = 2
E116: a = 1\n # b = 2
Indentation is not a multiple of 4 (comment) Open
# initialize handler
- Read upRead up
- Create a ticketCreate a ticket
- Exclude checks
Use indent_size (PEP8 says 4) spaces per indentation level.
For really old code that you don't want to mess up, you can continue
to use 8-space tabs.
Okay: a = 1
Okay: if a == 0:\n a = 1
E111: a = 1
E114: # a = 1
Okay: for item in items:\n pass
E112: for item in items:\npass
E115: for item in items:\n# Hi\n pass
Okay: a = 1\nb = 2
E113: a = 1\n b = 2
E116: a = 1\n # b = 2
Indentation is not a multiple of 4 (comment) Open
# unpack response
- Read upRead up
- Create a ticketCreate a ticket
- Exclude checks
Use indent_size (PEP8 says 4) spaces per indentation level.
For really old code that you don't want to mess up, you can continue
to use 8-space tabs.
Okay: a = 1
Okay: if a == 0:\n a = 1
E111: a = 1
E114: # a = 1
Okay: for item in items:\n pass
E112: for item in items:\npass
E115: for item in items:\n# Hi\n pass
Okay: a = 1\nb = 2
E113: a = 1\n b = 2
E116: a = 1\n # b = 2
Indentation is not a multiple of 4 (comment) Open
# == Public Properties == #
- Read upRead up
- Create a ticketCreate a ticket
- Exclude checks
Use indent_size (PEP8 says 4) spaces per indentation level.
For really old code that you don't want to mess up, you can continue
to use 8-space tabs.
Okay: a = 1
Okay: if a == 0:\n a = 1
E111: a = 1
E114: # a = 1
Okay: for item in items:\n pass
E112: for item in items:\npass
E115: for item in items:\n# Hi\n pass
Okay: a = 1\nb = 2
E113: a = 1\n b = 2
E116: a = 1\n # b = 2
Indentation is not a multiple of 4 (comment) Open
# attach runtime, arguments and actual start_response to shim
- Read upRead up
- Create a ticketCreate a ticket
- Exclude checks
Use indent_size (PEP8 says 4) spaces per indentation level.
For really old code that you don't want to mess up, you can continue
to use 8-space tabs.
Okay: a = 1
Okay: if a == 0:\n a = 1
E111: a = 1
E114: # a = 1
Okay: for item in items:\n pass
E112: for item in items:\npass
E115: for item in items:\n# Hi\n pass
Okay: a = 1\nb = 2
E113: a = 1\n b = 2
E116: a = 1\n # b = 2
Indentation is not a multiple of 4 (comment) Open
# run as classmethod
- Read upRead up
- Create a ticketCreate a ticket
- Exclude checks
Use indent_size (PEP8 says 4) spaces per indentation level.
For really old code that you don't want to mess up, you can continue
to use 8-space tabs.
Okay: a = 1
Okay: if a == 0:\n a = 1
E111: a = 1
E114: # a = 1
Okay: for item in items:\n pass
E112: for item in items:\npass
E115: for item in items:\n# Hi\n pass
Okay: a = 1\nb = 2
E113: a = 1\n b = 2
E116: a = 1\n # b = 2
Indentation is not a multiple of 4 (comment) Open
## grab a profiler
- Read upRead up
- Create a ticketCreate a ticket
- Exclude checks
Use indent_size (PEP8 says 4) spaces per indentation level.
For really old code that you don't want to mess up, you can continue
to use 8-space tabs.
Okay: a = 1
Okay: if a == 0:\n a = 1
E111: a = 1
E114: # a = 1
Okay: for item in items:\n pass
E112: for item in items:\npass
E115: for item in items:\n# Hi\n pass
Okay: a = 1\nb = 2
E113: a = 1\n b = 2
E116: a = 1\n # b = 2
Indentation is not a multiple of 4 (comment) Open
# make a neat little shim, containing our runtime
- Read upRead up
- Create a ticketCreate a ticket
- Exclude checks
Use indent_size (PEP8 says 4) spaces per indentation level.
For really old code that you don't want to mess up, you can continue
to use 8-space tabs.
Okay: a = 1
Okay: if a == 0:\n a = 1
E111: a = 1
E114: # a = 1
Okay: for item in items:\n pass
E112: for item in items:\npass
E115: for item in items:\n# Hi\n pass
Okay: a = 1\nb = 2
E113: a = 1\n b = 2
E116: a = 1\n # b = 2
Indentation is not a multiple of 4 (comment) Open
## handle flushing mechanics
- Read upRead up
- Create a ticketCreate a ticket
- Exclude checks
Use indent_size (PEP8 says 4) spaces per indentation level.
For really old code that you don't want to mess up, you can continue
to use 8-space tabs.
Okay: a = 1
Okay: if a == 0:\n a = 1
E111: a = 1
E114: # a = 1
Okay: for item in items:\n pass
E112: for item in items:\npass
E115: for item in items:\n# Hi\n pass
Okay: a = 1\nb = 2
E113: a = 1\n b = 2
E116: a = 1\n # b = 2
Too many leading '#' for block comment Open
## dispatch
- Read upRead up
- Create a ticketCreate a ticket
- Exclude checks
Separate inline comments by at least two spaces.
An inline comment is a comment on the same line as a statement.
Inline comments should be separated by at least two spaces from the
statement. They should start with a # and a single space.
Each line of a block comment starts with a # and a single space
(unless it is indented text inside the comment).
Okay: x = x + 1 # Increment x
Okay: x = x + 1 # Increment x
Okay: # Block comment
E261: x = x + 1 # Increment x
E262: x = x + 1 #Increment x
E262: x = x + 1 # Increment x
E265: #Block comment
E266: ### Block comment
Indentation is not a multiple of 4 (comment) Open
# noinspection PyCallByClass,PyTypeChecker
- Read upRead up
- Create a ticketCreate a ticket
- Exclude checks
Use indent_size (PEP8 says 4) spaces per indentation level.
For really old code that you don't want to mess up, you can continue
to use 8-space tabs.
Okay: a = 1
Okay: if a == 0:\n a = 1
E111: a = 1
E114: # a = 1
Okay: for item in items:\n pass
E112: for item in items:\npass
E115: for item in items:\n# Hi\n pass
Okay: a = 1\nb = 2
E113: a = 1\n b = 2
E116: a = 1\n # b = 2
Indentation is not a multiple of 4 (comment) Open
# call response hooks
- Read upRead up
- Create a ticketCreate a ticket
- Exclude checks
Use indent_size (PEP8 says 4) spaces per indentation level.
For really old code that you don't want to mess up, you can continue
to use 8-space tabs.
Okay: a = 1
Okay: if a == 0:\n a = 1
E111: a = 1
E114: # a = 1
Okay: for item in items:\n pass
E112: for item in items:\npass
E115: for item in items:\n# Hi\n pass
Okay: a = 1\nb = 2
E113: a = 1\n b = 2
E116: a = 1\n # b = 2
Indentation is not a multiple of 4 (comment) Open
# default: return dispatch directly
- Read upRead up
- Create a ticketCreate a ticket
- Exclude checks
Use indent_size (PEP8 says 4) spaces per indentation level.
For really old code that you don't want to mess up, you can continue
to use 8-space tabs.
Okay: a = 1
Okay: if a == 0:\n a = 1
E111: a = 1
E114: # a = 1
Okay: for item in items:\n pass
E112: for item in items:\npass
E115: for item in items:\n# Hi\n pass
Okay: a = 1\nb = 2
E113: a = 1\n b = 2
E116: a = 1\n # b = 2
Indentation is not a multiple of 4 (comment) Open
# call hooks, initialize foreign handler with replaced start_response
- Read upRead up
- Create a ticketCreate a ticket
- Exclude checks
Use indent_size (PEP8 says 4) spaces per indentation level.
For really old code that you don't want to mess up, you can continue
to use 8-space tabs.
Okay: a = 1
Okay: if a == 0:\n a = 1
E111: a = 1
E114: # a = 1
Okay: for item in items:\n pass
E112: for item in items:\npass
E115: for item in items:\n# Hi\n pass
Okay: a = 1\nb = 2
E113: a = 1\n b = 2
E116: a = 1\n # b = 2
Indentation is not a multiple of 4 (comment) Open
# call with arguments only
- Read upRead up
- Create a ticketCreate a ticket
- Exclude checks
Use indent_size (PEP8 says 4) spaces per indentation level.
For really old code that you don't want to mess up, you can continue
to use 8-space tabs.
Okay: a = 1
Okay: if a == 0:\n a = 1
E111: a = 1
E114: # a = 1
Okay: for item in items:\n pass
E112: for item in items:\npass
E115: for item in items:\n# Hi\n pass
Okay: a = 1\nb = 2
E113: a = 1\n b = 2
E116: a = 1\n # b = 2