Showing 86 of 86 total issues
Function transformarTextoPuro
has 34 lines of code (exceeds 25 allowed). Consider refactoring. Open
function transformarTextoPuro(texto, tipo) {
if (texto.length === 0) {
return;
}
Function constructor
has 34 lines of code (exceeds 25 allowed). Consider refactoring. Open
constructor(elemento, opcoes) {
if (!(elemento instanceof Element)) {
throw 'Elemento não é um elemento do DOM.';
}
Similar blocks of code found in 2 locations. Consider refactoring. Open
for (let itens = editorCtrl._elemento.querySelectorAll('br'), i = 0; i < itens.length; i++) {
itens[i].remove();
}
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 62.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
for (let itens = editorCtrl._elemento.querySelectorAll('*:empty'), i = 0; i < itens.length; i++) {
itens[i].remove();
}
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 62.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Function exports
has 33 lines of code (exceeds 25 allowed). Consider refactoring. Open
module.exports = function (config) {
config.set({
files: ['empacotamento/karma.js', 'test/karma/**/*.js'],
frameworks: ['jasmine'],
preprocessors: {
Function interpretarArticulacao
has 33 lines of code (exceeds 25 allowed). Consider refactoring. Open
function interpretarArticulacao(texto, formatoDestino, formatoOrigem) {
var json;
try {
switch ((formatoOrigem || 'texto').toLowerCase()) {
Function verificarPrimeiroDoTipo
has 33 lines of code (exceeds 25 allowed). Consider refactoring. Open
function verificarPrimeiroDoTipo(dispositivo) {
var tipo = dispositivo.getAttribute('data-tipo');
if (!tipo) {
return null;
Function transformarEmEditor
has 32 lines of code (exceeds 25 allowed). Consider refactoring. Open
function transformarEmEditor(elemento, editorCtrl, opcoes) {
let style = document.createElement('style');
style.innerHTML = css.toString().replace(/\${(.+?)}/g, (m, valor) => opcoes.rotulo[valor]);
/* Se houver suporte ao shadow-dom, então vamos usá-lo
Function transformarEmLexML
has 32 lines of code (exceeds 25 allowed). Consider refactoring. Open
function transformarEmLexML(json) {
function reducaoInciso(prev, inciso, idx, array) {
var idInciso = array.prefixo + "_inc" + (idx + 1);
Function constructor
has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring. Open
constructor(elemento, opcoes) {
if (!(elemento instanceof Element)) {
throw 'Elemento não é um elemento do DOM.';
}
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function transformarEmEditor
has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring. Open
function transformarEmEditor(elemento, editorCtrl, opcoes) {
let style = document.createElement('style');
style.innerHTML = css.toString().replace(/\${(.+?)}/g, (m, valor) => opcoes.rotulo[valor]);
/* Se houver suporte ao shadow-dom, então vamos usá-lo
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function transformar
has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring. Open
function transformar(texto, tipo, continuacao) {
var fragmento;
if (continuacao) {
fragmento = transformarTextoPuro(texto, 'continuacao');
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function alterarTipoDispositivoSelecionado
has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring. Open
alterarTipoDispositivoSelecionado(novoTipo) {
this.atualizarContexto();
if (!this.contexto) {
throw 'Não há contexto atual.';
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function _normalizarDispositivo
has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring. Open
_normalizarDispositivo(dispositivo, contexto) {
while (dispositivo && !dispositivo.hasAttribute('data-tipo')) {
dispositivo = dispositivo.parentElement;
}
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Similar blocks of code found in 2 locations. Consider refactoring. Open
if (!contexto.ultimoItem.descricao) {
contexto.ultimoItem.descricao = m[1];
} else {
contexto.ultimoItem.descricao += m[1];
}
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 59.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
if (!contexto.ultimoItem.descricao) {
contexto.ultimoItem.descricao = m[0];
} else {
contexto.ultimoItem.descricao += m[0];
}
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 59.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Function possuiSubtipo
has 28 lines of code (exceeds 25 allowed). Consider refactoring. Open
possuiSubtipo(subtipo) {
switch (this.tipo) {
case 'Articulacao':
return subtipo === 'Artigo' || subtipo === 'Titulo' || subtipo === 'Capitulo' || subtipo === 'Secao' || subtipo === 'Livro' || subtipo === 'Parte';
Function criarElementoLexML
has 28 lines of code (exceeds 25 allowed). Consider refactoring. Open
function criarElementoLexML(tipo, conteudo, idPai, idxFilho, unico, nEmenda, rotulos) {
var elemento, id;
id = tipo.substr(0, 3).toLowerCase();
id = idPai ? idPai + '_' + id : id;
Function hackInterceptarKeydown
has 28 lines of code (exceeds 25 allowed). Consider refactoring. Open
function hackInterceptarKeydown(keyboardEvent, editorCtrl) {
/* Somente serão tratadas as alterações de conteúdo. Portanto,
* se houver qualquer tecla modificativa (ctrl, alt ou meta),
* o evento será ignorado. O evento só será tratado se a tecla for
* de conteúdo (letra, número ou enter), ou remoção (delete, backspace).
Function obterDispositivoAnterior
has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring. Open
function obterDispositivoAnterior(dispositivo, elementoArticulacao) {
while (dispositivo && !dispositivo.hasAttribute('data-tipo') && dispositivo !== elementoArticulacao) {
dispositivo = dispositivo.parentElement;
}
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"