silentbalanceyh/vertx-zero

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FBankRecord has 126 methods (exceeds 20 allowed). Consider refactoring.
Open

@SuppressWarnings({ "all", "unchecked", "rawtypes" })
public class FBankRecord extends UpdatableRecordImpl<FBankRecord> implements VertxPojo, Record20<String, String, String, String, String, String, String, String, String, Boolean, String, String, String, String, Boolean, String, LocalDateTime, String, LocalDateTime, String>, IFBank {

    private static final long serialVersionUID = 1L;

    IMessageRecord has 126 methods (exceeds 20 allowed). Consider refactoring.
    Open

    @SuppressWarnings({ "all", "unchecked", "rawtypes" })
    public class IMessageRecord extends UpdatableRecordImpl<IMessageRecord> implements VertxPojo, Record20<String, String, String, String, String, String, String, String, String, String, String, String, Boolean, String, String, String, LocalDateTime, String, LocalDateTime, String>, IIMessage {
    
        private static final long serialVersionUID = 1L;
    
    

      Similar blocks of code found in 2 locations. Consider refactoring.
      Open

      /*
       * This file is generated by jOOQ.
       */
      package cn.vertxup.erp.domain.tables.daos;
      
      
      vertx-pin/zero-atom/src/main/java/cn/vertxup/atom/domain/tables/daos/MAttributeDao.java on lines 1..483

      Duplicated Code

      Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

      Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

      When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

      Tuning

      This issue has a mass of 1190.

      We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

      The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

      If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

      See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

      Refactorings

      Further Reading

      Similar blocks of code found in 2 locations. Consider refactoring.
      Open

      /*
       * This file is generated by jOOQ.
       */
      package cn.vertxup.atom.domain.tables.daos;
      
      
      vertx-pin/zero-erp/src/main/java/cn/vertxup/erp/domain/tables/daos/EProjectDao.java on lines 1..480

      Duplicated Code

      Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

      Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

      When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

      Tuning

      This issue has a mass of 1190.

      We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

      The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

      If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

      See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

      Refactorings

      Further Reading

      File StreamServerRequest.java has 980 lines of code (exceeds 250 allowed). Consider refactoring.
      Open

      // Generated by the protocol buffer compiler.  DO NOT EDIT!
      // source: zero.stream.proto
      
      package io.vertx.mod.ipc.eon;
      
      

        Similar blocks of code found in 2 locations. Consider refactoring.
        Open

        /*
         * This file is generated by jOOQ.
         */
        package cn.vertxup.erp.domain.tables.interfaces;
        
        
        vertx-pin/zero-jet/src/main/java/cn/vertxup/jet/domain/tables/interfaces/IIApi.java on lines 1..445

        Duplicated Code

        Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

        Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

        When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

        Tuning

        This issue has a mass of 1161.

        We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

        The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

        If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

        See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

        Refactorings

        Further Reading

        Similar blocks of code found in 2 locations. Consider refactoring.
        Open

        /*
         * This file is generated by jOOQ.
         */
        package cn.vertxup.jet.domain.tables.interfaces;
        
        
        vertx-pin/zero-erp/src/main/java/cn/vertxup/erp/domain/tables/interfaces/IECompany.java on lines 1..441

        Duplicated Code

        Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

        Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

        When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

        Tuning

        This issue has a mass of 1161.

        We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

        The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

        If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

        See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

        Refactorings

        Further Reading

        Method equals has a Cognitive Complexity of 118 (exceeds 5 allowed). Consider refactoring.
        Open

            @Override
            public boolean equals(Object obj) {
                if (this == obj)
                    return true;
                if (obj == null)

        Cognitive Complexity

        Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

        A method's cognitive complexity is based on a few simple rules:

        • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
        • Code is considered more complex for each "break in the linear flow of the code"
        • Code is considered more complex when "flow breaking structures are nested"

        Further reading

        Method equals has a Cognitive Complexity of 118 (exceeds 5 allowed). Consider refactoring.
        Open

            @Override
            public boolean equals(Object obj) {
                if (this == obj)
                    return true;
                if (obj == null)

        Cognitive Complexity

        Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

        A method's cognitive complexity is based on a few simple rules:

        • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
        • Code is considered more complex for each "break in the linear flow of the code"
        • Code is considered more complex when "flow breaking structures are nested"

        Further reading

        Method equals has a Cognitive Complexity of 118 (exceeds 5 allowed). Consider refactoring.
        Open

            @Override
            public boolean equals(Object obj) {
                if (this == obj)
                    return true;
                if (obj == null)

        Cognitive Complexity

        Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

        A method's cognitive complexity is based on a few simple rules:

        • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
        • Code is considered more complex for each "break in the linear flow of the code"
        • Code is considered more complex when "flow breaking structures are nested"

        Further reading

        Method equals has a Cognitive Complexity of 118 (exceeds 5 allowed). Consider refactoring.
        Open

            @Override
            public boolean equals(Object obj) {
                if (this == obj)
                    return true;
                if (obj == null)

        Cognitive Complexity

        Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

        A method's cognitive complexity is based on a few simple rules:

        • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
        • Code is considered more complex for each "break in the linear flow of the code"
        • Code is considered more complex when "flow breaking structures are nested"

        Further reading

        Method equals has a Cognitive Complexity of 118 (exceeds 5 allowed). Consider refactoring.
        Open

            @Override
            public boolean equals(Object obj) {
                if (this == obj)
                    return true;
                if (obj == null)

        Cognitive Complexity

        Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

        A method's cognitive complexity is based on a few simple rules:

        • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
        • Code is considered more complex for each "break in the linear flow of the code"
        • Code is considered more complex when "flow breaking structures are nested"

        Further reading

        Method equals has a Cognitive Complexity of 118 (exceeds 5 allowed). Consider refactoring.
        Open

            @Override
            public boolean equals(Object obj) {
                if (this == obj)
                    return true;
                if (obj == null)

        Cognitive Complexity

        Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

        A method's cognitive complexity is based on a few simple rules:

        • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
        • Code is considered more complex for each "break in the linear flow of the code"
        • Code is considered more complex when "flow breaking structures are nested"

        Further reading

        Method equals has a Cognitive Complexity of 118 (exceeds 5 allowed). Consider refactoring.
        Open

            @Override
            public boolean equals(Object obj) {
                if (this == obj)
                    return true;
                if (obj == null)

        Cognitive Complexity

        Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

        A method's cognitive complexity is based on a few simple rules:

        • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
        • Code is considered more complex for each "break in the linear flow of the code"
        • Code is considered more complex when "flow breaking structures are nested"

        Further reading

        Method equals has a Cognitive Complexity of 118 (exceeds 5 allowed). Consider refactoring.
        Open

            @Override
            public boolean equals(Object obj) {
                if (this == obj)
                    return true;
                if (obj == null)

        Cognitive Complexity

        Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

        A method's cognitive complexity is based on a few simple rules:

        • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
        • Code is considered more complex for each "break in the linear flow of the code"
        • Code is considered more complex when "flow breaking structures are nested"

        Further reading

        Similar blocks of code found in 4 locations. Consider refactoring.
        Open

        /*
         * This file is generated by jOOQ.
         */
        package cn.vertxup.integration.domain.tables.daos;
        
        
        vertx-pin/zero-battery/src/main/java/cn/vertxup/battery/domain/tables/daos/BBlockDao.java on lines 1..464
        vertx-pin/zero-fm/src/main/java/cn/vertxup/fm/domain/tables/daos/FInvoiceDao.java on lines 1..471
        vertx-pin/zero-psi/src/main/java/cn/vertxup/psi/domain/tables/daos/POutItemDao.java on lines 1..471

        Duplicated Code

        Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

        Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

        When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

        Tuning

        This issue has a mass of 1151.

        We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

        The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

        If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

        See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

        Refactorings

        Further Reading

        Similar blocks of code found in 4 locations. Consider refactoring.
        Open

        /*
         * This file is generated by jOOQ.
         */
        package cn.vertxup.battery.domain.tables.daos;
        
        
        vertx-pin/zero-fm/src/main/java/cn/vertxup/fm/domain/tables/daos/FInvoiceDao.java on lines 1..471
        vertx-pin/zero-is/src/main/java/cn/vertxup/integration/domain/tables/daos/IIntegrationDao.java on lines 1..464
        vertx-pin/zero-psi/src/main/java/cn/vertxup/psi/domain/tables/daos/POutItemDao.java on lines 1..471

        Duplicated Code

        Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

        Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

        When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

        Tuning

        This issue has a mass of 1151.

        We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

        The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

        If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

        See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

        Refactorings

        Further Reading

        Similar blocks of code found in 4 locations. Consider refactoring.
        Open

        /*
         * This file is generated by jOOQ.
         */
        package cn.vertxup.psi.domain.tables.daos;
        
        
        vertx-pin/zero-battery/src/main/java/cn/vertxup/battery/domain/tables/daos/BBlockDao.java on lines 1..464
        vertx-pin/zero-fm/src/main/java/cn/vertxup/fm/domain/tables/daos/FInvoiceDao.java on lines 1..471
        vertx-pin/zero-is/src/main/java/cn/vertxup/integration/domain/tables/daos/IIntegrationDao.java on lines 1..464

        Duplicated Code

        Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

        Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

        When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

        Tuning

        This issue has a mass of 1151.

        We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

        The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

        If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

        See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

        Refactorings

        Further Reading

        Similar blocks of code found in 4 locations. Consider refactoring.
        Open

        /*
         * This file is generated by jOOQ.
         */
        package cn.vertxup.fm.domain.tables.daos;
        
        
        vertx-pin/zero-battery/src/main/java/cn/vertxup/battery/domain/tables/daos/BBlockDao.java on lines 1..464
        vertx-pin/zero-is/src/main/java/cn/vertxup/integration/domain/tables/daos/IIntegrationDao.java on lines 1..464
        vertx-pin/zero-psi/src/main/java/cn/vertxup/psi/domain/tables/daos/POutItemDao.java on lines 1..471

        Duplicated Code

        Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

        Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

        When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

        Tuning

        This issue has a mass of 1151.

        We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

        The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

        If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

        See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

        Refactorings

        Further Reading

        File WTicket.java has 951 lines of code (exceeds 250 allowed). Consider refactoring.
        Open

        /*
         * This file is generated by jOOQ.
         */
        package cn.vertxup.workflow.domain.tables.pojos;
        
        
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